
(FPCore (x) :precision binary32 (acosh x))
float code(float x) {
return acoshf(x);
}
function code(x) return acosh(x) end
function tmp = code(x) tmp = acosh(x); end
\begin{array}{l}
\\
\cosh^{-1} x
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary32 (log (+ x (sqrt (- (* x x) 1.0)))))
float code(float x) {
return logf((x + sqrtf(((x * x) - 1.0f))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + sqrt(((x * x) - 1.0e0))))
end function
function code(x) return log(Float32(x + sqrt(Float32(Float32(x * x) - Float32(1.0))))) end
function tmp = code(x) tmp = log((x + sqrt(((x * x) - single(1.0))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x \cdot x - 1}\right)
\end{array}
(FPCore (x) :precision binary32 (log (- (* x 2.0) (+ (+ (/ 0.5 x) (/ -0.125 (* x (* x (- x))))) (/ 0.0625 (pow x 5.0))))))
float code(float x) {
return logf(((x * 2.0f) - (((0.5f / x) + (-0.125f / (x * (x * -x)))) + (0.0625f / powf(x, 5.0f)))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log(((x * 2.0e0) - (((0.5e0 / x) + ((-0.125e0) / (x * (x * -x)))) + (0.0625e0 / (x ** 5.0e0)))))
end function
function code(x) return log(Float32(Float32(x * Float32(2.0)) - Float32(Float32(Float32(Float32(0.5) / x) + Float32(Float32(-0.125) / Float32(x * Float32(x * Float32(-x))))) + Float32(Float32(0.0625) / (x ^ Float32(5.0)))))) end
function tmp = code(x) tmp = log(((x * single(2.0)) - (((single(0.5) / x) + (single(-0.125) / (x * (x * -x)))) + (single(0.0625) / (x ^ single(5.0)))))); end
\begin{array}{l}
\\
\log \left(x \cdot 2 - \left(\left(\frac{0.5}{x} + \frac{-0.125}{x \cdot \left(x \cdot \left(-x\right)\right)}\right) + \frac{0.0625}{{x}^{5}}\right)\right)
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 99.3%
*-commutative99.3%
+-commutative99.3%
+-commutative99.3%
associate-*r/99.3%
metadata-eval99.3%
associate-*r/99.3%
metadata-eval99.3%
associate-*r/99.3%
metadata-eval99.3%
Simplified99.3%
metadata-eval99.3%
cube-div99.3%
cube-mult99.3%
frac-times99.3%
metadata-eval99.3%
Applied egg-rr99.3%
*-commutative99.3%
frac-2neg99.3%
frac-times99.3%
metadata-eval99.3%
metadata-eval99.3%
Applied egg-rr99.3%
Final simplification99.3%
(FPCore (x) :precision binary32 (log (+ x (- x (/ 0.5 x)))))
float code(float x) {
return logf((x + (x - (0.5f / x))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + (x - (0.5e0 / x))))
end function
function code(x) return log(Float32(x + Float32(x - Float32(Float32(0.5) / x)))) end
function tmp = code(x) tmp = log((x + (x - (single(0.5) / x)))); end
\begin{array}{l}
\\
\log \left(x + \left(x - \frac{0.5}{x}\right)\right)
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 98.7%
associate-*r/98.7%
metadata-eval98.7%
Simplified98.7%
Final simplification98.7%
(FPCore (x) :precision binary32 (- (log (/ 0.5 x))))
float code(float x) {
return -logf((0.5f / x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = -log((0.5e0 / x))
end function
function code(x) return Float32(-log(Float32(Float32(0.5) / x))) end
function tmp = code(x) tmp = -log((single(0.5) / x)); end
\begin{array}{l}
\\
-\log \left(\frac{0.5}{x}\right)
\end{array}
Initial program 51.4%
flip-+7.7%
div-inv7.7%
log-prod7.7%
add-sqr-sqrt7.4%
fma-neg7.4%
metadata-eval7.4%
fma-neg7.4%
metadata-eval7.4%
Applied egg-rr7.4%
fma-def7.4%
associate--r+9.8%
+-inverses10.5%
metadata-eval10.5%
metadata-eval10.5%
+-lft-identity10.5%
log-rec9.8%
Simplified9.8%
Taylor expanded in x around inf 97.6%
Final simplification97.6%
(FPCore (x) :precision binary32 (log (+ x x)))
float code(float x) {
return logf((x + x));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + x))
end function
function code(x) return log(Float32(x + x)) end
function tmp = code(x) tmp = log((x + x)); end
\begin{array}{l}
\\
\log \left(x + x\right)
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 97.2%
Final simplification97.2%
(FPCore (x) :precision binary32 0.0)
float code(float x) {
return 0.0f;
}
real(4) function code(x)
real(4), intent (in) :: x
code = 0.0e0
end function
function code(x) return Float32(0.0) end
function tmp = code(x) tmp = single(0.0); end
\begin{array}{l}
\\
0
\end{array}
Initial program 51.4%
Taylor expanded in x around inf 97.2%
count-297.2%
sum-log96.8%
log1p-expm1-u96.4%
expm1-udef96.4%
exp-sum96.4%
add-exp-log96.4%
add-exp-log97.2%
count-297.2%
Applied egg-rr97.2%
count-297.2%
*-commutative97.2%
add-exp-log97.2%
expm1-def97.2%
log1p-expm1-u97.2%
*-commutative97.2%
count-297.2%
flip-+-0.0%
log-div-0.0%
Applied egg-rr-0.0%
+-inverses-0.0%
+-inverses-0.0%
+-inverses6.1%
Simplified6.1%
Final simplification6.1%
(FPCore (x) :precision binary32 (log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0))))))
float code(float x) {
return logf((x + (sqrtf((x - 1.0f)) * sqrtf((x + 1.0f)))));
}
real(4) function code(x)
real(4), intent (in) :: x
code = log((x + (sqrt((x - 1.0e0)) * sqrt((x + 1.0e0)))))
end function
function code(x) return log(Float32(x + Float32(sqrt(Float32(x - Float32(1.0))) * sqrt(Float32(x + Float32(1.0)))))) end
function tmp = code(x) tmp = log((x + (sqrt((x - single(1.0))) * sqrt((x + single(1.0)))))); end
\begin{array}{l}
\\
\log \left(x + \sqrt{x - 1} \cdot \sqrt{x + 1}\right)
\end{array}
herbie shell --seed 2023271
(FPCore (x)
:name "Rust f32::acosh"
:precision binary32
:pre (>= x 1.0)
:herbie-target
(log (+ x (* (sqrt (- x 1.0)) (sqrt (+ x 1.0)))))
(log (+ x (sqrt (- (* x x) 1.0)))))