Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1

Percentage Accurate: 88.2% → 99.9%
Time: 5.4s
Alternatives: 8
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 8 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 88.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}

Alternative 1: 99.9% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x}{\frac{x + 1}{1 + \frac{x}{y}}} \end{array} \]
(FPCore (x y) :precision binary64 (/ x (/ (+ x 1.0) (+ 1.0 (/ x y)))))
double code(double x, double y) {
	return x / ((x + 1.0) / (1.0 + (x / y)));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = x / ((x + 1.0d0) / (1.0d0 + (x / y)))
end function
public static double code(double x, double y) {
	return x / ((x + 1.0) / (1.0 + (x / y)));
}
def code(x, y):
	return x / ((x + 1.0) / (1.0 + (x / y)))
function code(x, y)
	return Float64(x / Float64(Float64(x + 1.0) / Float64(1.0 + Float64(x / y))))
end
function tmp = code(x, y)
	tmp = x / ((x + 1.0) / (1.0 + (x / y)));
end
code[x_, y_] := N[(x / N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{\frac{x + 1}{1 + \frac{x}{y}}}
\end{array}
Derivation
  1. Initial program 86.1%

    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
  2. Step-by-step derivation
    1. associate-/l*100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
  3. Simplified100.0%

    \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
  4. Final simplification100.0%

    \[\leadsto \frac{x}{\frac{x + 1}{1 + \frac{x}{y}}} \]

Alternative 2: 95.2% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\ \;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \left(x \cdot x\right) \cdot \left(-1 + \frac{1}{y}\right)\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -1.0) (not (<= x 1.0)))
   (+ (+ 1.0 (/ x y)) (/ -1.0 y))
   (+ x (* (* x x) (+ -1.0 (/ 1.0 y))))))
double code(double x, double y) {
	double tmp;
	if ((x <= -1.0) || !(x <= 1.0)) {
		tmp = (1.0 + (x / y)) + (-1.0 / y);
	} else {
		tmp = x + ((x * x) * (-1.0 + (1.0 / y)));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
        tmp = (1.0d0 + (x / y)) + ((-1.0d0) / y)
    else
        tmp = x + ((x * x) * ((-1.0d0) + (1.0d0 / y)))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -1.0) || !(x <= 1.0)) {
		tmp = (1.0 + (x / y)) + (-1.0 / y);
	} else {
		tmp = x + ((x * x) * (-1.0 + (1.0 / y)));
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -1.0) or not (x <= 1.0):
		tmp = (1.0 + (x / y)) + (-1.0 / y)
	else:
		tmp = x + ((x * x) * (-1.0 + (1.0 / y)))
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -1.0) || !(x <= 1.0))
		tmp = Float64(Float64(1.0 + Float64(x / y)) + Float64(-1.0 / y));
	else
		tmp = Float64(x + Float64(Float64(x * x) * Float64(-1.0 + Float64(1.0 / y))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -1.0) || ~((x <= 1.0)))
		tmp = (1.0 + (x / y)) + (-1.0 / y);
	else
		tmp = x + ((x * x) * (-1.0 + (1.0 / y)));
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(x * x), $MachinePrecision] * N[(-1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\

\mathbf{else}:\\
\;\;\;\;x + \left(x \cdot x\right) \cdot \left(-1 + \frac{1}{y}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -1 or 1 < x

    1. Initial program 74.5%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 99.2%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]

    if -1 < x < 1

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around 0 95.9%

      \[\leadsto \color{blue}{x + {x}^{2} \cdot \left(\frac{1}{y} - 1\right)} \]
    5. Step-by-step derivation
      1. unpow295.9%

        \[\leadsto x + \color{blue}{\left(x \cdot x\right)} \cdot \left(\frac{1}{y} - 1\right) \]
      2. sub-neg95.9%

        \[\leadsto x + \left(x \cdot x\right) \cdot \color{blue}{\left(\frac{1}{y} + \left(-1\right)\right)} \]
      3. metadata-eval95.9%

        \[\leadsto x + \left(x \cdot x\right) \cdot \left(\frac{1}{y} + \color{blue}{-1}\right) \]
    6. Simplified95.9%

      \[\leadsto \color{blue}{x + \left(x \cdot x\right) \cdot \left(\frac{1}{y} + -1\right)} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification97.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\ \;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\ \mathbf{else}:\\ \;\;\;\;x + \left(x \cdot x\right) \cdot \left(-1 + \frac{1}{y}\right)\\ \end{array} \]

Alternative 3: 74.5% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -6.5 \cdot 10^{+89}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq -5.9 \cdot 10^{+50}:\\ \;\;\;\;1\\ \mathbf{elif}\;x \leq -2.7 \cdot 10^{+17}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq 2.3 \cdot 10^{+15}:\\ \;\;\;\;\frac{x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -6.5e+89)
   (/ x y)
   (if (<= x -5.9e+50)
     1.0
     (if (<= x -2.7e+17)
       (/ x y)
       (if (<= x 2.3e+15) (/ x (+ x 1.0)) (/ x y))))))
double code(double x, double y) {
	double tmp;
	if (x <= -6.5e+89) {
		tmp = x / y;
	} else if (x <= -5.9e+50) {
		tmp = 1.0;
	} else if (x <= -2.7e+17) {
		tmp = x / y;
	} else if (x <= 2.3e+15) {
		tmp = x / (x + 1.0);
	} else {
		tmp = x / y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-6.5d+89)) then
        tmp = x / y
    else if (x <= (-5.9d+50)) then
        tmp = 1.0d0
    else if (x <= (-2.7d+17)) then
        tmp = x / y
    else if (x <= 2.3d+15) then
        tmp = x / (x + 1.0d0)
    else
        tmp = x / y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -6.5e+89) {
		tmp = x / y;
	} else if (x <= -5.9e+50) {
		tmp = 1.0;
	} else if (x <= -2.7e+17) {
		tmp = x / y;
	} else if (x <= 2.3e+15) {
		tmp = x / (x + 1.0);
	} else {
		tmp = x / y;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -6.5e+89:
		tmp = x / y
	elif x <= -5.9e+50:
		tmp = 1.0
	elif x <= -2.7e+17:
		tmp = x / y
	elif x <= 2.3e+15:
		tmp = x / (x + 1.0)
	else:
		tmp = x / y
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -6.5e+89)
		tmp = Float64(x / y);
	elseif (x <= -5.9e+50)
		tmp = 1.0;
	elseif (x <= -2.7e+17)
		tmp = Float64(x / y);
	elseif (x <= 2.3e+15)
		tmp = Float64(x / Float64(x + 1.0));
	else
		tmp = Float64(x / y);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -6.5e+89)
		tmp = x / y;
	elseif (x <= -5.9e+50)
		tmp = 1.0;
	elseif (x <= -2.7e+17)
		tmp = x / y;
	elseif (x <= 2.3e+15)
		tmp = x / (x + 1.0);
	else
		tmp = x / y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -6.5e+89], N[(x / y), $MachinePrecision], If[LessEqual[x, -5.9e+50], 1.0, If[LessEqual[x, -2.7e+17], N[(x / y), $MachinePrecision], If[LessEqual[x, 2.3e+15], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{+89}:\\
\;\;\;\;\frac{x}{y}\\

\mathbf{elif}\;x \leq -5.9 \cdot 10^{+50}:\\
\;\;\;\;1\\

\mathbf{elif}\;x \leq -2.7 \cdot 10^{+17}:\\
\;\;\;\;\frac{x}{y}\\

\mathbf{elif}\;x \leq 2.3 \cdot 10^{+15}:\\
\;\;\;\;\frac{x}{x + 1}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -6.4999999999999996e89 or -5.8999999999999998e50 < x < -2.7e17 or 2.3e15 < x

    1. Initial program 72.6%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 77.7%

      \[\leadsto \frac{x}{\color{blue}{y}} \]

    if -6.4999999999999996e89 < x < -5.8999999999999998e50

    1. Initial program 89.7%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. distribute-lft-in89.7%

        \[\leadsto \frac{\color{blue}{x \cdot \frac{x}{y} + x \cdot 1}}{x + 1} \]
      2. add-cube-cbrt89.1%

        \[\leadsto \frac{\color{blue}{\left(\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \sqrt[3]{x}\right)} \cdot \frac{x}{y} + x \cdot 1}{x + 1} \]
      3. associate-*l*89.1%

        \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right)} + x \cdot 1}{x + 1} \]
      4. *-rgt-identity89.1%

        \[\leadsto \frac{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right) + \color{blue}{x}}{x + 1} \]
      5. fma-def89.1%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt[3]{x} \cdot \sqrt[3]{x}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}}{x + 1} \]
      6. cbrt-unprod89.3%

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt[3]{x \cdot x}}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}{x + 1} \]
    3. Applied egg-rr89.3%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt[3]{x \cdot x}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}}{x + 1} \]
    4. Step-by-step derivation
      1. fma-udef89.3%

        \[\leadsto \frac{\color{blue}{\sqrt[3]{x \cdot x} \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right) + x}}{x + 1} \]
      2. *-commutative89.3%

        \[\leadsto \frac{\sqrt[3]{x \cdot x} \cdot \color{blue}{\left(\frac{x}{y} \cdot \sqrt[3]{x}\right)} + x}{x + 1} \]
      3. associate-*r*89.3%

        \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x \cdot x} \cdot \frac{x}{y}\right) \cdot \sqrt[3]{x}} + x}{x + 1} \]
      4. *-commutative89.3%

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}\right)} \cdot \sqrt[3]{x} + x}{x + 1} \]
      5. fma-udef89.3%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}, \sqrt[3]{x}, x\right)}}{x + 1} \]
    5. Simplified89.3%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}, \sqrt[3]{x}, x\right)}}{x + 1} \]
    6. Taylor expanded in x around inf 72.5%

      \[\leadsto \color{blue}{1} \]

    if -2.7e17 < x < 2.3e15

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in y around inf 80.8%

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification79.0%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -6.5 \cdot 10^{+89}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq -5.9 \cdot 10^{+50}:\\ \;\;\;\;1\\ \mathbf{elif}\;x \leq -2.7 \cdot 10^{+17}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq 2.3 \cdot 10^{+15}:\\ \;\;\;\;\frac{x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]

Alternative 4: 86.9% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -29000 \lor \neg \left(x \leq 16.5\right):\\ \;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{x + 1}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= x -29000.0) (not (<= x 16.5)))
   (+ (+ 1.0 (/ x y)) (/ -1.0 y))
   (/ x (+ x 1.0))))
double code(double x, double y) {
	double tmp;
	if ((x <= -29000.0) || !(x <= 16.5)) {
		tmp = (1.0 + (x / y)) + (-1.0 / y);
	} else {
		tmp = x / (x + 1.0);
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((x <= (-29000.0d0)) .or. (.not. (x <= 16.5d0))) then
        tmp = (1.0d0 + (x / y)) + ((-1.0d0) / y)
    else
        tmp = x / (x + 1.0d0)
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((x <= -29000.0) || !(x <= 16.5)) {
		tmp = (1.0 + (x / y)) + (-1.0 / y);
	} else {
		tmp = x / (x + 1.0);
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (x <= -29000.0) or not (x <= 16.5):
		tmp = (1.0 + (x / y)) + (-1.0 / y)
	else:
		tmp = x / (x + 1.0)
	return tmp
function code(x, y)
	tmp = 0.0
	if ((x <= -29000.0) || !(x <= 16.5))
		tmp = Float64(Float64(1.0 + Float64(x / y)) + Float64(-1.0 / y));
	else
		tmp = Float64(x / Float64(x + 1.0));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((x <= -29000.0) || ~((x <= 16.5)))
		tmp = (1.0 + (x / y)) + (-1.0 / y);
	else
		tmp = x / (x + 1.0);
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[x, -29000.0], N[Not[LessEqual[x, 16.5]], $MachinePrecision]], N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -29000 \lor \neg \left(x \leq 16.5\right):\\
\;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -29000 or 16.5 < x

    1. Initial program 74.5%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 99.2%

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]

    if -29000 < x < 16.5

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in y around inf 81.9%

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification91.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -29000 \lor \neg \left(x \leq 16.5\right):\\ \;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{x + 1}\\ \end{array} \]

Alternative 5: 73.5% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -1.85 \cdot 10^{+84}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq -7.4 \cdot 10^{+51}:\\ \;\;\;\;1\\ \mathbf{elif}\;x \leq -1:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq 0.19:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -1.85e+84)
   (/ x y)
   (if (<= x -7.4e+51)
     1.0
     (if (<= x -1.0) (/ x y) (if (<= x 0.19) x (/ x y))))))
double code(double x, double y) {
	double tmp;
	if (x <= -1.85e+84) {
		tmp = x / y;
	} else if (x <= -7.4e+51) {
		tmp = 1.0;
	} else if (x <= -1.0) {
		tmp = x / y;
	} else if (x <= 0.19) {
		tmp = x;
	} else {
		tmp = x / y;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-1.85d+84)) then
        tmp = x / y
    else if (x <= (-7.4d+51)) then
        tmp = 1.0d0
    else if (x <= (-1.0d0)) then
        tmp = x / y
    else if (x <= 0.19d0) then
        tmp = x
    else
        tmp = x / y
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -1.85e+84) {
		tmp = x / y;
	} else if (x <= -7.4e+51) {
		tmp = 1.0;
	} else if (x <= -1.0) {
		tmp = x / y;
	} else if (x <= 0.19) {
		tmp = x;
	} else {
		tmp = x / y;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -1.85e+84:
		tmp = x / y
	elif x <= -7.4e+51:
		tmp = 1.0
	elif x <= -1.0:
		tmp = x / y
	elif x <= 0.19:
		tmp = x
	else:
		tmp = x / y
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -1.85e+84)
		tmp = Float64(x / y);
	elseif (x <= -7.4e+51)
		tmp = 1.0;
	elseif (x <= -1.0)
		tmp = Float64(x / y);
	elseif (x <= 0.19)
		tmp = x;
	else
		tmp = Float64(x / y);
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -1.85e+84)
		tmp = x / y;
	elseif (x <= -7.4e+51)
		tmp = 1.0;
	elseif (x <= -1.0)
		tmp = x / y;
	elseif (x <= 0.19)
		tmp = x;
	else
		tmp = x / y;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -1.85e+84], N[(x / y), $MachinePrecision], If[LessEqual[x, -7.4e+51], 1.0, If[LessEqual[x, -1.0], N[(x / y), $MachinePrecision], If[LessEqual[x, 0.19], x, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{+84}:\\
\;\;\;\;\frac{x}{y}\\

\mathbf{elif}\;x \leq -7.4 \cdot 10^{+51}:\\
\;\;\;\;1\\

\mathbf{elif}\;x \leq -1:\\
\;\;\;\;\frac{x}{y}\\

\mathbf{elif}\;x \leq 0.19:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if x < -1.85e84 or -7.4000000000000005e51 < x < -1 or 0.19 < x

    1. Initial program 73.5%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around inf 75.8%

      \[\leadsto \frac{x}{\color{blue}{y}} \]

    if -1.85e84 < x < -7.4000000000000005e51

    1. Initial program 89.7%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. distribute-lft-in89.7%

        \[\leadsto \frac{\color{blue}{x \cdot \frac{x}{y} + x \cdot 1}}{x + 1} \]
      2. add-cube-cbrt89.1%

        \[\leadsto \frac{\color{blue}{\left(\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \sqrt[3]{x}\right)} \cdot \frac{x}{y} + x \cdot 1}{x + 1} \]
      3. associate-*l*89.1%

        \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right)} + x \cdot 1}{x + 1} \]
      4. *-rgt-identity89.1%

        \[\leadsto \frac{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right) + \color{blue}{x}}{x + 1} \]
      5. fma-def89.1%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt[3]{x} \cdot \sqrt[3]{x}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}}{x + 1} \]
      6. cbrt-unprod89.3%

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt[3]{x \cdot x}}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}{x + 1} \]
    3. Applied egg-rr89.3%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt[3]{x \cdot x}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}}{x + 1} \]
    4. Step-by-step derivation
      1. fma-udef89.3%

        \[\leadsto \frac{\color{blue}{\sqrt[3]{x \cdot x} \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right) + x}}{x + 1} \]
      2. *-commutative89.3%

        \[\leadsto \frac{\sqrt[3]{x \cdot x} \cdot \color{blue}{\left(\frac{x}{y} \cdot \sqrt[3]{x}\right)} + x}{x + 1} \]
      3. associate-*r*89.3%

        \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x \cdot x} \cdot \frac{x}{y}\right) \cdot \sqrt[3]{x}} + x}{x + 1} \]
      4. *-commutative89.3%

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}\right)} \cdot \sqrt[3]{x} + x}{x + 1} \]
      5. fma-udef89.3%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}, \sqrt[3]{x}, x\right)}}{x + 1} \]
    5. Simplified89.3%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}, \sqrt[3]{x}, x\right)}}{x + 1} \]
    6. Taylor expanded in x around inf 72.5%

      \[\leadsto \color{blue}{1} \]

    if -1 < x < 0.19

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around 0 81.1%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification78.1%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -1.85 \cdot 10^{+84}:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq -7.4 \cdot 10^{+51}:\\ \;\;\;\;1\\ \mathbf{elif}\;x \leq -1:\\ \;\;\;\;\frac{x}{y}\\ \mathbf{elif}\;x \leq 0.19:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y}\\ \end{array} \]

Alternative 6: 75.0% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;y \leq -1.16 \cdot 10^{-34} \lor \neg \left(y \leq 7.8 \cdot 10^{-45}\right):\\ \;\;\;\;\frac{x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y + \frac{y}{x}}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (or (<= y -1.16e-34) (not (<= y 7.8e-45)))
   (/ x (+ x 1.0))
   (/ x (+ y (/ y x)))))
double code(double x, double y) {
	double tmp;
	if ((y <= -1.16e-34) || !(y <= 7.8e-45)) {
		tmp = x / (x + 1.0);
	} else {
		tmp = x / (y + (y / x));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if ((y <= (-1.16d-34)) .or. (.not. (y <= 7.8d-45))) then
        tmp = x / (x + 1.0d0)
    else
        tmp = x / (y + (y / x))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if ((y <= -1.16e-34) || !(y <= 7.8e-45)) {
		tmp = x / (x + 1.0);
	} else {
		tmp = x / (y + (y / x));
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if (y <= -1.16e-34) or not (y <= 7.8e-45):
		tmp = x / (x + 1.0)
	else:
		tmp = x / (y + (y / x))
	return tmp
function code(x, y)
	tmp = 0.0
	if ((y <= -1.16e-34) || !(y <= 7.8e-45))
		tmp = Float64(x / Float64(x + 1.0));
	else
		tmp = Float64(x / Float64(y + Float64(y / x)));
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if ((y <= -1.16e-34) || ~((y <= 7.8e-45)))
		tmp = x / (x + 1.0);
	else
		tmp = x / (y + (y / x));
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[Or[LessEqual[y, -1.16e-34], N[Not[LessEqual[y, 7.8e-45]], $MachinePrecision]], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.16 \cdot 10^{-34} \lor \neg \left(y \leq 7.8 \cdot 10^{-45}\right):\\
\;\;\;\;\frac{x}{x + 1}\\

\mathbf{else}:\\
\;\;\;\;\frac{x}{y + \frac{y}{x}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -1.1600000000000001e-34 or 7.7999999999999999e-45 < y

    1. Initial program 87.4%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*100.0%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified100.0%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in y around inf 75.8%

      \[\leadsto \frac{x}{\color{blue}{1 + x}} \]

    if -1.1600000000000001e-34 < y < 7.7999999999999999e-45

    1. Initial program 84.0%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in y around 0 88.7%

      \[\leadsto \frac{x}{\color{blue}{\frac{y \cdot \left(1 + x\right)}{x}}} \]
    5. Taylor expanded in x around 0 88.7%

      \[\leadsto \frac{x}{\color{blue}{y + \frac{y}{x}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification80.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -1.16 \cdot 10^{-34} \lor \neg \left(y \leq 7.8 \cdot 10^{-45}\right):\\ \;\;\;\;\frac{x}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\frac{x}{y + \frac{y}{x}}\\ \end{array} \]

Alternative 7: 50.3% accurate, 2.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;x \leq -57000:\\ \;\;\;\;1\\ \mathbf{elif}\;x \leq 1:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (if (<= x -57000.0) 1.0 (if (<= x 1.0) x 1.0)))
double code(double x, double y) {
	double tmp;
	if (x <= -57000.0) {
		tmp = 1.0;
	} else if (x <= 1.0) {
		tmp = x;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: tmp
    if (x <= (-57000.0d0)) then
        tmp = 1.0d0
    else if (x <= 1.0d0) then
        tmp = x
    else
        tmp = 1.0d0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double tmp;
	if (x <= -57000.0) {
		tmp = 1.0;
	} else if (x <= 1.0) {
		tmp = x;
	} else {
		tmp = 1.0;
	}
	return tmp;
}
def code(x, y):
	tmp = 0
	if x <= -57000.0:
		tmp = 1.0
	elif x <= 1.0:
		tmp = x
	else:
		tmp = 1.0
	return tmp
function code(x, y)
	tmp = 0.0
	if (x <= -57000.0)
		tmp = 1.0;
	elseif (x <= 1.0)
		tmp = x;
	else
		tmp = 1.0;
	end
	return tmp
end
function tmp_2 = code(x, y)
	tmp = 0.0;
	if (x <= -57000.0)
		tmp = 1.0;
	elseif (x <= 1.0)
		tmp = x;
	else
		tmp = 1.0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := If[LessEqual[x, -57000.0], 1.0, If[LessEqual[x, 1.0], x, 1.0]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;x \leq -57000:\\
\;\;\;\;1\\

\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x\\

\mathbf{else}:\\
\;\;\;\;1\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if x < -57000 or 1 < x

    1. Initial program 74.3%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. distribute-lft-in74.3%

        \[\leadsto \frac{\color{blue}{x \cdot \frac{x}{y} + x \cdot 1}}{x + 1} \]
      2. add-cube-cbrt73.9%

        \[\leadsto \frac{\color{blue}{\left(\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \sqrt[3]{x}\right)} \cdot \frac{x}{y} + x \cdot 1}{x + 1} \]
      3. associate-*l*74.0%

        \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right)} + x \cdot 1}{x + 1} \]
      4. *-rgt-identity74.0%

        \[\leadsto \frac{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right) + \color{blue}{x}}{x + 1} \]
      5. fma-def74.0%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt[3]{x} \cdot \sqrt[3]{x}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}}{x + 1} \]
      6. cbrt-unprod64.3%

        \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt[3]{x \cdot x}}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}{x + 1} \]
    3. Applied egg-rr64.3%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt[3]{x \cdot x}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}}{x + 1} \]
    4. Step-by-step derivation
      1. fma-udef64.3%

        \[\leadsto \frac{\color{blue}{\sqrt[3]{x \cdot x} \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right) + x}}{x + 1} \]
      2. *-commutative64.3%

        \[\leadsto \frac{\sqrt[3]{x \cdot x} \cdot \color{blue}{\left(\frac{x}{y} \cdot \sqrt[3]{x}\right)} + x}{x + 1} \]
      3. associate-*r*64.3%

        \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x \cdot x} \cdot \frac{x}{y}\right) \cdot \sqrt[3]{x}} + x}{x + 1} \]
      4. *-commutative64.3%

        \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}\right)} \cdot \sqrt[3]{x} + x}{x + 1} \]
      5. fma-udef64.3%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}, \sqrt[3]{x}, x\right)}}{x + 1} \]
    5. Simplified64.3%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}, \sqrt[3]{x}, x\right)}}{x + 1} \]
    6. Taylor expanded in x around inf 27.2%

      \[\leadsto \color{blue}{1} \]

    if -57000 < x < 1

    1. Initial program 99.9%

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Step-by-step derivation
      1. associate-/l*99.9%

        \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    3. Simplified99.9%

      \[\leadsto \color{blue}{\frac{x}{\frac{x + 1}{\frac{x}{y} + 1}}} \]
    4. Taylor expanded in x around 0 80.4%

      \[\leadsto \color{blue}{x} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification51.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -57000:\\ \;\;\;\;1\\ \mathbf{elif}\;x \leq 1:\\ \;\;\;\;x\\ \mathbf{else}:\\ \;\;\;\;1\\ \end{array} \]

Alternative 8: 14.6% accurate, 11.0× speedup?

\[\begin{array}{l} \\ 1 \end{array} \]
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
	return 1.0;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 1.0d0
end function
public static double code(double x, double y) {
	return 1.0;
}
def code(x, y):
	return 1.0
function code(x, y)
	return 1.0
end
function tmp = code(x, y)
	tmp = 1.0;
end
code[x_, y_] := 1.0
\begin{array}{l}

\\
1
\end{array}
Derivation
  1. Initial program 86.1%

    \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
  2. Step-by-step derivation
    1. distribute-lft-in86.1%

      \[\leadsto \frac{\color{blue}{x \cdot \frac{x}{y} + x \cdot 1}}{x + 1} \]
    2. add-cube-cbrt85.8%

      \[\leadsto \frac{\color{blue}{\left(\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \sqrt[3]{x}\right)} \cdot \frac{x}{y} + x \cdot 1}{x + 1} \]
    3. associate-*l*85.8%

      \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right)} + x \cdot 1}{x + 1} \]
    4. *-rgt-identity85.8%

      \[\leadsto \frac{\left(\sqrt[3]{x} \cdot \sqrt[3]{x}\right) \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right) + \color{blue}{x}}{x + 1} \]
    5. fma-def85.8%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt[3]{x} \cdot \sqrt[3]{x}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}}{x + 1} \]
    6. cbrt-unprod79.4%

      \[\leadsto \frac{\mathsf{fma}\left(\color{blue}{\sqrt[3]{x \cdot x}}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}{x + 1} \]
  3. Applied egg-rr79.4%

    \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\sqrt[3]{x \cdot x}, \sqrt[3]{x} \cdot \frac{x}{y}, x\right)}}{x + 1} \]
  4. Step-by-step derivation
    1. fma-udef79.4%

      \[\leadsto \frac{\color{blue}{\sqrt[3]{x \cdot x} \cdot \left(\sqrt[3]{x} \cdot \frac{x}{y}\right) + x}}{x + 1} \]
    2. *-commutative79.4%

      \[\leadsto \frac{\sqrt[3]{x \cdot x} \cdot \color{blue}{\left(\frac{x}{y} \cdot \sqrt[3]{x}\right)} + x}{x + 1} \]
    3. associate-*r*79.4%

      \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{x \cdot x} \cdot \frac{x}{y}\right) \cdot \sqrt[3]{x}} + x}{x + 1} \]
    4. *-commutative79.4%

      \[\leadsto \frac{\color{blue}{\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}\right)} \cdot \sqrt[3]{x} + x}{x + 1} \]
    5. fma-udef79.4%

      \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}, \sqrt[3]{x}, x\right)}}{x + 1} \]
  5. Simplified79.4%

    \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(\frac{x}{y} \cdot \sqrt[3]{x \cdot x}, \sqrt[3]{x}, x\right)}}{x + 1} \]
  6. Taylor expanded in x around inf 16.2%

    \[\leadsto \color{blue}{1} \]
  7. Final simplification16.2%

    \[\leadsto 1 \]

Developer target: 99.9% accurate, 0.8× speedup?

\[\begin{array}{l} \\ \frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1} \end{array} \]
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y):
	return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y)
	return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0)))
end
function tmp = code(x, y)
	tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}

Reproduce

?
herbie shell --seed 2023271 
(FPCore (x y)
  :name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
  :precision binary64

  :herbie-target
  (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))

  (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))