
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
public static double code(double x, double y) {
return (x * ((x / y) + 1.0)) / (x + 1.0);
}
def code(x, y): return (x * ((x / y) + 1.0)) / (x + 1.0)
function code(x, y) return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0)) end
function tmp = code(x, y) tmp = (x * ((x / y) + 1.0)) / (x + 1.0); end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\end{array}
(FPCore (x y) :precision binary64 (/ x (/ (+ x 1.0) (+ 1.0 (/ x y)))))
double code(double x, double y) {
return x / ((x + 1.0) / (1.0 + (x / y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / ((x + 1.0d0) / (1.0d0 + (x / y)))
end function
public static double code(double x, double y) {
return x / ((x + 1.0) / (1.0 + (x / y)));
}
def code(x, y): return x / ((x + 1.0) / (1.0 + (x / y)))
function code(x, y) return Float64(x / Float64(Float64(x + 1.0) / Float64(1.0 + Float64(x / y)))) end
function tmp = code(x, y) tmp = x / ((x + 1.0) / (1.0 + (x / y))); end
code[x_, y_] := N[(x / N[(N[(x + 1.0), $MachinePrecision] / N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{x + 1}{1 + \frac{x}{y}}}
\end{array}
Initial program 86.1%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (+ (+ 1.0 (/ x y)) (/ -1.0 y)) (+ x (* (* x x) (+ -1.0 (/ 1.0 y))))))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (1.0 + (x / y)) + (-1.0 / y);
} else {
tmp = x + ((x * x) * (-1.0 + (1.0 / y)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (1.0d0 + (x / y)) + ((-1.0d0) / y)
else
tmp = x + ((x * x) * ((-1.0d0) + (1.0d0 / y)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = (1.0 + (x / y)) + (-1.0 / y);
} else {
tmp = x + ((x * x) * (-1.0 + (1.0 / y)));
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = (1.0 + (x / y)) + (-1.0 / y) else: tmp = x + ((x * x) * (-1.0 + (1.0 / y))) return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(Float64(1.0 + Float64(x / y)) + Float64(-1.0 / y)); else tmp = Float64(x + Float64(Float64(x * x) * Float64(-1.0 + Float64(1.0 / y)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = (1.0 + (x / y)) + (-1.0 / y); else tmp = x + ((x * x) * (-1.0 + (1.0 / y))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(x * x), $MachinePrecision] * N[(-1.0 + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;x + \left(x \cdot x\right) \cdot \left(-1 + \frac{1}{y}\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 74.5%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 99.2%
if -1 < x < 1Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 95.9%
unpow295.9%
sub-neg95.9%
metadata-eval95.9%
Simplified95.9%
Final simplification97.7%
(FPCore (x y)
:precision binary64
(if (<= x -6.5e+89)
(/ x y)
(if (<= x -5.9e+50)
1.0
(if (<= x -2.7e+17)
(/ x y)
(if (<= x 2.3e+15) (/ x (+ x 1.0)) (/ x y))))))
double code(double x, double y) {
double tmp;
if (x <= -6.5e+89) {
tmp = x / y;
} else if (x <= -5.9e+50) {
tmp = 1.0;
} else if (x <= -2.7e+17) {
tmp = x / y;
} else if (x <= 2.3e+15) {
tmp = x / (x + 1.0);
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-6.5d+89)) then
tmp = x / y
else if (x <= (-5.9d+50)) then
tmp = 1.0d0
else if (x <= (-2.7d+17)) then
tmp = x / y
else if (x <= 2.3d+15) then
tmp = x / (x + 1.0d0)
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -6.5e+89) {
tmp = x / y;
} else if (x <= -5.9e+50) {
tmp = 1.0;
} else if (x <= -2.7e+17) {
tmp = x / y;
} else if (x <= 2.3e+15) {
tmp = x / (x + 1.0);
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -6.5e+89: tmp = x / y elif x <= -5.9e+50: tmp = 1.0 elif x <= -2.7e+17: tmp = x / y elif x <= 2.3e+15: tmp = x / (x + 1.0) else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -6.5e+89) tmp = Float64(x / y); elseif (x <= -5.9e+50) tmp = 1.0; elseif (x <= -2.7e+17) tmp = Float64(x / y); elseif (x <= 2.3e+15) tmp = Float64(x / Float64(x + 1.0)); else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -6.5e+89) tmp = x / y; elseif (x <= -5.9e+50) tmp = 1.0; elseif (x <= -2.7e+17) tmp = x / y; elseif (x <= 2.3e+15) tmp = x / (x + 1.0); else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -6.5e+89], N[(x / y), $MachinePrecision], If[LessEqual[x, -5.9e+50], 1.0, If[LessEqual[x, -2.7e+17], N[(x / y), $MachinePrecision], If[LessEqual[x, 2.3e+15], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -6.5 \cdot 10^{+89}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq -5.9 \cdot 10^{+50}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq -2.7 \cdot 10^{+17}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq 2.3 \cdot 10^{+15}:\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -6.4999999999999996e89 or -5.8999999999999998e50 < x < -2.7e17 or 2.3e15 < x Initial program 72.6%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 77.7%
if -6.4999999999999996e89 < x < -5.8999999999999998e50Initial program 89.7%
distribute-lft-in89.7%
add-cube-cbrt89.1%
associate-*l*89.1%
*-rgt-identity89.1%
fma-def89.1%
cbrt-unprod89.3%
Applied egg-rr89.3%
fma-udef89.3%
*-commutative89.3%
associate-*r*89.3%
*-commutative89.3%
fma-udef89.3%
Simplified89.3%
Taylor expanded in x around inf 72.5%
if -2.7e17 < x < 2.3e15Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 80.8%
Final simplification79.0%
(FPCore (x y) :precision binary64 (if (or (<= x -29000.0) (not (<= x 16.5))) (+ (+ 1.0 (/ x y)) (/ -1.0 y)) (/ x (+ x 1.0))))
double code(double x, double y) {
double tmp;
if ((x <= -29000.0) || !(x <= 16.5)) {
tmp = (1.0 + (x / y)) + (-1.0 / y);
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-29000.0d0)) .or. (.not. (x <= 16.5d0))) then
tmp = (1.0d0 + (x / y)) + ((-1.0d0) / y)
else
tmp = x / (x + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -29000.0) || !(x <= 16.5)) {
tmp = (1.0 + (x / y)) + (-1.0 / y);
} else {
tmp = x / (x + 1.0);
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -29000.0) or not (x <= 16.5): tmp = (1.0 + (x / y)) + (-1.0 / y) else: tmp = x / (x + 1.0) return tmp
function code(x, y) tmp = 0.0 if ((x <= -29000.0) || !(x <= 16.5)) tmp = Float64(Float64(1.0 + Float64(x / y)) + Float64(-1.0 / y)); else tmp = Float64(x / Float64(x + 1.0)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -29000.0) || ~((x <= 16.5))) tmp = (1.0 + (x / y)) + (-1.0 / y); else tmp = x / (x + 1.0); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -29000.0], N[Not[LessEqual[x, 16.5]], $MachinePrecision]], N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -29000 \lor \neg \left(x \leq 16.5\right):\\
\;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{x + 1}\\
\end{array}
\end{array}
if x < -29000 or 16.5 < x Initial program 74.5%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 99.2%
if -29000 < x < 16.5Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 81.9%
Final simplification91.3%
(FPCore (x y)
:precision binary64
(if (<= x -1.85e+84)
(/ x y)
(if (<= x -7.4e+51)
1.0
(if (<= x -1.0) (/ x y) (if (<= x 0.19) x (/ x y))))))
double code(double x, double y) {
double tmp;
if (x <= -1.85e+84) {
tmp = x / y;
} else if (x <= -7.4e+51) {
tmp = 1.0;
} else if (x <= -1.0) {
tmp = x / y;
} else if (x <= 0.19) {
tmp = x;
} else {
tmp = x / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.85d+84)) then
tmp = x / y
else if (x <= (-7.4d+51)) then
tmp = 1.0d0
else if (x <= (-1.0d0)) then
tmp = x / y
else if (x <= 0.19d0) then
tmp = x
else
tmp = x / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.85e+84) {
tmp = x / y;
} else if (x <= -7.4e+51) {
tmp = 1.0;
} else if (x <= -1.0) {
tmp = x / y;
} else if (x <= 0.19) {
tmp = x;
} else {
tmp = x / y;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.85e+84: tmp = x / y elif x <= -7.4e+51: tmp = 1.0 elif x <= -1.0: tmp = x / y elif x <= 0.19: tmp = x else: tmp = x / y return tmp
function code(x, y) tmp = 0.0 if (x <= -1.85e+84) tmp = Float64(x / y); elseif (x <= -7.4e+51) tmp = 1.0; elseif (x <= -1.0) tmp = Float64(x / y); elseif (x <= 0.19) tmp = x; else tmp = Float64(x / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.85e+84) tmp = x / y; elseif (x <= -7.4e+51) tmp = 1.0; elseif (x <= -1.0) tmp = x / y; elseif (x <= 0.19) tmp = x; else tmp = x / y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.85e+84], N[(x / y), $MachinePrecision], If[LessEqual[x, -7.4e+51], 1.0, If[LessEqual[x, -1.0], N[(x / y), $MachinePrecision], If[LessEqual[x, 0.19], x, N[(x / y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{+84}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq -7.4 \cdot 10^{+51}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq -1:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;x \leq 0.19:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if x < -1.85e84 or -7.4000000000000005e51 < x < -1 or 0.19 < x Initial program 73.5%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in x around inf 75.8%
if -1.85e84 < x < -7.4000000000000005e51Initial program 89.7%
distribute-lft-in89.7%
add-cube-cbrt89.1%
associate-*l*89.1%
*-rgt-identity89.1%
fma-def89.1%
cbrt-unprod89.3%
Applied egg-rr89.3%
fma-udef89.3%
*-commutative89.3%
associate-*r*89.3%
*-commutative89.3%
fma-udef89.3%
Simplified89.3%
Taylor expanded in x around inf 72.5%
if -1 < x < 0.19Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 81.1%
Final simplification78.1%
(FPCore (x y) :precision binary64 (if (or (<= y -1.16e-34) (not (<= y 7.8e-45))) (/ x (+ x 1.0)) (/ x (+ y (/ y x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.16e-34) || !(y <= 7.8e-45)) {
tmp = x / (x + 1.0);
} else {
tmp = x / (y + (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.16d-34)) .or. (.not. (y <= 7.8d-45))) then
tmp = x / (x + 1.0d0)
else
tmp = x / (y + (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.16e-34) || !(y <= 7.8e-45)) {
tmp = x / (x + 1.0);
} else {
tmp = x / (y + (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.16e-34) or not (y <= 7.8e-45): tmp = x / (x + 1.0) else: tmp = x / (y + (y / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.16e-34) || !(y <= 7.8e-45)) tmp = Float64(x / Float64(x + 1.0)); else tmp = Float64(x / Float64(y + Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.16e-34) || ~((y <= 7.8e-45))) tmp = x / (x + 1.0); else tmp = x / (y + (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.16e-34], N[Not[LessEqual[y, 7.8e-45]], $MachinePrecision]], N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], N[(x / N[(y + N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.16 \cdot 10^{-34} \lor \neg \left(y \leq 7.8 \cdot 10^{-45}\right):\\
\;\;\;\;\frac{x}{x + 1}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y + \frac{y}{x}}\\
\end{array}
\end{array}
if y < -1.1600000000000001e-34 or 7.7999999999999999e-45 < y Initial program 87.4%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around inf 75.8%
if -1.1600000000000001e-34 < y < 7.7999999999999999e-45Initial program 84.0%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around 0 88.7%
Taylor expanded in x around 0 88.7%
Final simplification80.7%
(FPCore (x y) :precision binary64 (if (<= x -57000.0) 1.0 (if (<= x 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -57000.0) {
tmp = 1.0;
} else if (x <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-57000.0d0)) then
tmp = 1.0d0
else if (x <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -57000.0) {
tmp = 1.0;
} else if (x <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -57000.0: tmp = 1.0 elif x <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -57000.0) tmp = 1.0; elseif (x <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -57000.0) tmp = 1.0; elseif (x <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -57000.0], 1.0, If[LessEqual[x, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -57000:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -57000 or 1 < x Initial program 74.3%
distribute-lft-in74.3%
add-cube-cbrt73.9%
associate-*l*74.0%
*-rgt-identity74.0%
fma-def74.0%
cbrt-unprod64.3%
Applied egg-rr64.3%
fma-udef64.3%
*-commutative64.3%
associate-*r*64.3%
*-commutative64.3%
fma-udef64.3%
Simplified64.3%
Taylor expanded in x around inf 27.2%
if -57000 < x < 1Initial program 99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in x around 0 80.4%
Final simplification51.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 86.1%
distribute-lft-in86.1%
add-cube-cbrt85.8%
associate-*l*85.8%
*-rgt-identity85.8%
fma-def85.8%
cbrt-unprod79.4%
Applied egg-rr79.4%
fma-udef79.4%
*-commutative79.4%
associate-*r*79.4%
*-commutative79.4%
fma-udef79.4%
Simplified79.4%
Taylor expanded in x around inf 16.2%
Final simplification16.2%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0))))
double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (((x / y) + 1.0d0) / (x + 1.0d0))
end function
public static double code(double x, double y) {
return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0));
}
def code(x, y): return (x / 1.0) * (((x / y) + 1.0) / (x + 1.0))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(Float64(Float64(x / y) + 1.0) / Float64(x + 1.0))) end
function tmp = code(x, y) tmp = (x / 1.0) * (((x / y) + 1.0) / (x + 1.0)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1}
\end{array}
herbie shell --seed 2023271
(FPCore (x y)
:name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))
(/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))