
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x x) (* (* x 2.0) y)) (* y y)))
double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * x) + ((x * 2.0d0) * y)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * x) + ((x * 2.0) * y)) + (y * y);
}
def code(x, y): return ((x * x) + ((x * 2.0) * y)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * x) + Float64(Float64(x * 2.0) * y)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * x) + ((x * 2.0) * y)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * x), $MachinePrecision] + N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot x + \left(x \cdot 2\right) \cdot y\right) + y \cdot y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (fma x (fma 2.0 y x) (* y y)))
assert(x < y);
double code(double x, double y) {
return fma(x, fma(2.0, y, x), (y * y));
}
x, y = sort([x, y]) function code(x, y) return fma(x, fma(2.0, y, x), Float64(y * y)) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * N[(2.0 * y + x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\mathsf{fma}\left(x, \mathsf{fma}\left(2, y, x\right), y \cdot y\right)
\end{array}
Initial program 91.8%
associate-*l*91.4%
distribute-lft-out95.7%
fma-def99.6%
+-commutative99.6%
fma-def99.6%
Simplified99.6%
Final simplification99.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ (* y y) (* x x)))
assert(x < y);
double code(double x, double y) {
return (y * y) + (x * x);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * x)
end function
assert x < y;
public static double code(double x, double y) {
return (y * y) + (x * x);
}
[x, y] = sort([x, y]) def code(x, y): return (y * y) + (x * x)
x, y = sort([x, y]) function code(x, y) return Float64(Float64(y * y) + Float64(x * x)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = (y * y) + (x * x);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y \cdot y + x \cdot x
\end{array}
Initial program 91.8%
associate-+l+91.8%
*-commutative91.8%
*-commutative91.8%
associate-*l*91.4%
+-commutative91.4%
fma-def91.4%
associate-*l*91.8%
*-commutative91.8%
*-commutative91.8%
associate-*l*91.4%
Simplified91.4%
Taylor expanded in y around inf 99.0%
unpow299.0%
Simplified99.0%
Final simplification99.0%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x -2.35e-95) (* x x) (* y y)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= -2.35e-95) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.35d-95)) then
tmp = x * x
else
tmp = y * y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= -2.35e-95) {
tmp = x * x;
} else {
tmp = y * y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= -2.35e-95: tmp = x * x else: tmp = y * y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= -2.35e-95) tmp = Float64(x * x); else tmp = Float64(y * y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= -2.35e-95)
tmp = x * x;
else
tmp = y * y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, -2.35e-95], N[(x * x), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.35 \cdot 10^{-95}:\\
\;\;\;\;x \cdot x\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if x < -2.3499999999999999e-95Initial program 85.0%
associate-+l+85.0%
*-commutative85.0%
*-commutative85.0%
associate-*l*85.0%
+-commutative85.0%
fma-def85.0%
associate-*l*85.0%
*-commutative85.0%
*-commutative85.0%
associate-*l*85.0%
Simplified85.0%
Taylor expanded in x around inf 80.7%
unpow280.7%
Simplified80.7%
if -2.3499999999999999e-95 < x Initial program 95.3%
associate-+l+95.3%
*-commutative95.3%
*-commutative95.3%
associate-*l*94.7%
+-commutative94.7%
fma-def94.7%
associate-*l*95.3%
*-commutative95.3%
*-commutative95.3%
associate-*l*94.7%
Simplified94.7%
Taylor expanded in y around inf 100.0%
unpow2100.0%
Simplified100.0%
Taylor expanded in x around 0 68.1%
unpow268.1%
Simplified68.1%
Final simplification72.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (* x x))
assert(x < y);
double code(double x, double y) {
return x * x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * x
end function
assert x < y;
public static double code(double x, double y) {
return x * x;
}
[x, y] = sort([x, y]) def code(x, y): return x * x
x, y = sort([x, y]) function code(x, y) return Float64(x * x) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = x * x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(x * x), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x \cdot x
\end{array}
Initial program 91.8%
associate-+l+91.8%
*-commutative91.8%
*-commutative91.8%
associate-*l*91.4%
+-commutative91.4%
fma-def91.4%
associate-*l*91.8%
*-commutative91.8%
*-commutative91.8%
associate-*l*91.4%
Simplified91.4%
Taylor expanded in x around inf 58.3%
unpow258.3%
Simplified58.3%
Final simplification58.3%
(FPCore (x y) :precision binary64 (+ (* x x) (+ (* y y) (* (* x y) 2.0))))
double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * x) + ((y * y) + ((x * y) * 2.0d0))
end function
public static double code(double x, double y) {
return (x * x) + ((y * y) + ((x * y) * 2.0));
}
def code(x, y): return (x * x) + ((y * y) + ((x * y) * 2.0))
function code(x, y) return Float64(Float64(x * x) + Float64(Float64(y * y) + Float64(Float64(x * y) * 2.0))) end
function tmp = code(x, y) tmp = (x * x) + ((y * y) + ((x * y) * 2.0)); end
code[x_, y_] := N[(N[(x * x), $MachinePrecision] + N[(N[(y * y), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot x + \left(y \cdot y + \left(x \cdot y\right) \cdot 2\right)
\end{array}
herbie shell --seed 2023271
(FPCore (x y)
:name "Examples.Basics.ProofTests:f4 from sbv-4.4"
:precision binary64
:herbie-target
(+ (* x x) (+ (* y y) (* (* x y) 2.0)))
(+ (+ (* x x) (* (* x 2.0) y)) (* y y)))