
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
(FPCore (x y z) :precision binary64 (fma z 5.0 (* x (+ z y))))
double code(double x, double y, double z) {
return fma(z, 5.0, (x * (z + y)));
}
function code(x, y, z) return fma(z, 5.0, Float64(x * Float64(z + y))) end
code[x_, y_, z_] := N[(z * 5.0 + N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, 5, x \cdot \left(z + y\right)\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -4.3e+93)
(* z x)
(if (<= x -2.3e-65)
(* x y)
(if (<= x 1.55e-138)
(* z 5.0)
(if (<= x 3.8e-79)
(* x y)
(if (<= x 5.0)
(* z 5.0)
(if (<= x 1.05e+257)
(* z x)
(if (<= x 1.04e+301) (* x y) (* z x)))))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -4.3e+93) {
tmp = z * x;
} else if (x <= -2.3e-65) {
tmp = x * y;
} else if (x <= 1.55e-138) {
tmp = z * 5.0;
} else if (x <= 3.8e-79) {
tmp = x * y;
} else if (x <= 5.0) {
tmp = z * 5.0;
} else if (x <= 1.05e+257) {
tmp = z * x;
} else if (x <= 1.04e+301) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-4.3d+93)) then
tmp = z * x
else if (x <= (-2.3d-65)) then
tmp = x * y
else if (x <= 1.55d-138) then
tmp = z * 5.0d0
else if (x <= 3.8d-79) then
tmp = x * y
else if (x <= 5.0d0) then
tmp = z * 5.0d0
else if (x <= 1.05d+257) then
tmp = z * x
else if (x <= 1.04d+301) then
tmp = x * y
else
tmp = z * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -4.3e+93) {
tmp = z * x;
} else if (x <= -2.3e-65) {
tmp = x * y;
} else if (x <= 1.55e-138) {
tmp = z * 5.0;
} else if (x <= 3.8e-79) {
tmp = x * y;
} else if (x <= 5.0) {
tmp = z * 5.0;
} else if (x <= 1.05e+257) {
tmp = z * x;
} else if (x <= 1.04e+301) {
tmp = x * y;
} else {
tmp = z * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -4.3e+93: tmp = z * x elif x <= -2.3e-65: tmp = x * y elif x <= 1.55e-138: tmp = z * 5.0 elif x <= 3.8e-79: tmp = x * y elif x <= 5.0: tmp = z * 5.0 elif x <= 1.05e+257: tmp = z * x elif x <= 1.04e+301: tmp = x * y else: tmp = z * x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -4.3e+93) tmp = Float64(z * x); elseif (x <= -2.3e-65) tmp = Float64(x * y); elseif (x <= 1.55e-138) tmp = Float64(z * 5.0); elseif (x <= 3.8e-79) tmp = Float64(x * y); elseif (x <= 5.0) tmp = Float64(z * 5.0); elseif (x <= 1.05e+257) tmp = Float64(z * x); elseif (x <= 1.04e+301) tmp = Float64(x * y); else tmp = Float64(z * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -4.3e+93) tmp = z * x; elseif (x <= -2.3e-65) tmp = x * y; elseif (x <= 1.55e-138) tmp = z * 5.0; elseif (x <= 3.8e-79) tmp = x * y; elseif (x <= 5.0) tmp = z * 5.0; elseif (x <= 1.05e+257) tmp = z * x; elseif (x <= 1.04e+301) tmp = x * y; else tmp = z * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -4.3e+93], N[(z * x), $MachinePrecision], If[LessEqual[x, -2.3e-65], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.55e-138], N[(z * 5.0), $MachinePrecision], If[LessEqual[x, 3.8e-79], N[(x * y), $MachinePrecision], If[LessEqual[x, 5.0], N[(z * 5.0), $MachinePrecision], If[LessEqual[x, 1.05e+257], N[(z * x), $MachinePrecision], If[LessEqual[x, 1.04e+301], N[(x * y), $MachinePrecision], N[(z * x), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.3 \cdot 10^{+93}:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq -2.3 \cdot 10^{-65}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-138}:\\
\;\;\;\;z \cdot 5\\
\mathbf{elif}\;x \leq 3.8 \cdot 10^{-79}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 5:\\
\;\;\;\;z \cdot 5\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{+257}:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq 1.04 \cdot 10^{+301}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;z \cdot x\\
\end{array}
\end{array}
if x < -4.3e93 or 5 < x < 1.05000000000000006e257 or 1.0400000000000001e301 < x Initial program 100.0%
Taylor expanded in x around inf 99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in z around inf 68.6%
if -4.3e93 < x < -2.3e-65 or 1.5499999999999999e-138 < x < 3.8000000000000001e-79 or 1.05000000000000006e257 < x < 1.0400000000000001e301Initial program 99.9%
Taylor expanded in y around inf 67.7%
if -2.3e-65 < x < 1.5499999999999999e-138 or 3.8000000000000001e-79 < x < 5Initial program 99.8%
Taylor expanded in x around 0 76.5%
Final simplification71.8%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (+ z y))))
(if (<= x -1.6e-65)
t_0
(if (<= x 1.06e-159)
(* z (+ 5.0 x))
(if (or (<= x 3.3e-79) (not (<= x 1020000000000.0)))
t_0
(+ (* z 5.0) (* z x)))))))
double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -1.6e-65) {
tmp = t_0;
} else if (x <= 1.06e-159) {
tmp = z * (5.0 + x);
} else if ((x <= 3.3e-79) || !(x <= 1020000000000.0)) {
tmp = t_0;
} else {
tmp = (z * 5.0) + (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z + y)
if (x <= (-1.6d-65)) then
tmp = t_0
else if (x <= 1.06d-159) then
tmp = z * (5.0d0 + x)
else if ((x <= 3.3d-79) .or. (.not. (x <= 1020000000000.0d0))) then
tmp = t_0
else
tmp = (z * 5.0d0) + (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -1.6e-65) {
tmp = t_0;
} else if (x <= 1.06e-159) {
tmp = z * (5.0 + x);
} else if ((x <= 3.3e-79) || !(x <= 1020000000000.0)) {
tmp = t_0;
} else {
tmp = (z * 5.0) + (z * x);
}
return tmp;
}
def code(x, y, z): t_0 = x * (z + y) tmp = 0 if x <= -1.6e-65: tmp = t_0 elif x <= 1.06e-159: tmp = z * (5.0 + x) elif (x <= 3.3e-79) or not (x <= 1020000000000.0): tmp = t_0 else: tmp = (z * 5.0) + (z * x) return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z + y)) tmp = 0.0 if (x <= -1.6e-65) tmp = t_0; elseif (x <= 1.06e-159) tmp = Float64(z * Float64(5.0 + x)); elseif ((x <= 3.3e-79) || !(x <= 1020000000000.0)) tmp = t_0; else tmp = Float64(Float64(z * 5.0) + Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z + y); tmp = 0.0; if (x <= -1.6e-65) tmp = t_0; elseif (x <= 1.06e-159) tmp = z * (5.0 + x); elseif ((x <= 3.3e-79) || ~((x <= 1020000000000.0))) tmp = t_0; else tmp = (z * 5.0) + (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.6e-65], t$95$0, If[LessEqual[x, 1.06e-159], N[(z * N[(5.0 + x), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, 3.3e-79], N[Not[LessEqual[x, 1020000000000.0]], $MachinePrecision]], t$95$0, N[(N[(z * 5.0), $MachinePrecision] + N[(z * x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z + y\right)\\
\mathbf{if}\;x \leq -1.6 \cdot 10^{-65}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.06 \cdot 10^{-159}:\\
\;\;\;\;z \cdot \left(5 + x\right)\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-79} \lor \neg \left(x \leq 1020000000000\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot 5 + z \cdot x\\
\end{array}
\end{array}
if x < -1.6e-65 or 1.06e-159 < x < 3.2999999999999998e-79 or 1.02e12 < x Initial program 100.0%
Taylor expanded in x around inf 95.2%
+-commutative95.2%
Simplified95.2%
if -1.6e-65 < x < 1.06e-159Initial program 99.8%
Taylor expanded in y around 0 77.5%
distribute-rgt-in77.5%
Simplified77.5%
if 3.2999999999999998e-79 < x < 1.02e12Initial program 100.0%
Taylor expanded in y around 0 80.5%
*-commutative80.5%
Simplified80.5%
Final simplification88.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (+ z y))))
(if (<= x -2.65e-65)
t_0
(if (<= x 1.7e-162)
(/ 25.0 (/ (- 5.0 x) z))
(if (or (<= x 3.3e-79) (not (<= x 1020000000000.0)))
t_0
(+ (* z 5.0) (* z x)))))))
double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -2.65e-65) {
tmp = t_0;
} else if (x <= 1.7e-162) {
tmp = 25.0 / ((5.0 - x) / z);
} else if ((x <= 3.3e-79) || !(x <= 1020000000000.0)) {
tmp = t_0;
} else {
tmp = (z * 5.0) + (z * x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * (z + y)
if (x <= (-2.65d-65)) then
tmp = t_0
else if (x <= 1.7d-162) then
tmp = 25.0d0 / ((5.0d0 - x) / z)
else if ((x <= 3.3d-79) .or. (.not. (x <= 1020000000000.0d0))) then
tmp = t_0
else
tmp = (z * 5.0d0) + (z * x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (z + y);
double tmp;
if (x <= -2.65e-65) {
tmp = t_0;
} else if (x <= 1.7e-162) {
tmp = 25.0 / ((5.0 - x) / z);
} else if ((x <= 3.3e-79) || !(x <= 1020000000000.0)) {
tmp = t_0;
} else {
tmp = (z * 5.0) + (z * x);
}
return tmp;
}
def code(x, y, z): t_0 = x * (z + y) tmp = 0 if x <= -2.65e-65: tmp = t_0 elif x <= 1.7e-162: tmp = 25.0 / ((5.0 - x) / z) elif (x <= 3.3e-79) or not (x <= 1020000000000.0): tmp = t_0 else: tmp = (z * 5.0) + (z * x) return tmp
function code(x, y, z) t_0 = Float64(x * Float64(z + y)) tmp = 0.0 if (x <= -2.65e-65) tmp = t_0; elseif (x <= 1.7e-162) tmp = Float64(25.0 / Float64(Float64(5.0 - x) / z)); elseif ((x <= 3.3e-79) || !(x <= 1020000000000.0)) tmp = t_0; else tmp = Float64(Float64(z * 5.0) + Float64(z * x)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (z + y); tmp = 0.0; if (x <= -2.65e-65) tmp = t_0; elseif (x <= 1.7e-162) tmp = 25.0 / ((5.0 - x) / z); elseif ((x <= 3.3e-79) || ~((x <= 1020000000000.0))) tmp = t_0; else tmp = (z * 5.0) + (z * x); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.65e-65], t$95$0, If[LessEqual[x, 1.7e-162], N[(25.0 / N[(N[(5.0 - x), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, 3.3e-79], N[Not[LessEqual[x, 1020000000000.0]], $MachinePrecision]], t$95$0, N[(N[(z * 5.0), $MachinePrecision] + N[(z * x), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(z + y\right)\\
\mathbf{if}\;x \leq -2.65 \cdot 10^{-65}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-162}:\\
\;\;\;\;\frac{25}{\frac{5 - x}{z}}\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-79} \lor \neg \left(x \leq 1020000000000\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot 5 + z \cdot x\\
\end{array}
\end{array}
if x < -2.65000000000000019e-65 or 1.7e-162 < x < 3.2999999999999998e-79 or 1.02e12 < x Initial program 100.0%
Taylor expanded in x around inf 95.2%
+-commutative95.2%
Simplified95.2%
if -2.65000000000000019e-65 < x < 1.7e-162Initial program 99.8%
Taylor expanded in y around 0 77.5%
*-commutative77.5%
Simplified77.5%
distribute-lft-out77.5%
metadata-eval77.5%
sub-neg77.5%
*-commutative77.5%
sub-neg77.5%
metadata-eval77.5%
+-commutative77.5%
Applied egg-rr77.5%
*-commutative77.5%
flip-+77.5%
sub-neg77.5%
metadata-eval77.5%
distribute-neg-in77.5%
+-commutative77.5%
associate-*r/77.4%
metadata-eval77.4%
+-commutative77.4%
distribute-neg-in77.4%
metadata-eval77.4%
sub-neg77.4%
Applied egg-rr77.4%
*-commutative77.4%
associate-/l*77.5%
Simplified77.5%
Taylor expanded in x around 0 77.5%
if 3.2999999999999998e-79 < x < 1.02e12Initial program 100.0%
Taylor expanded in y around 0 80.5%
*-commutative80.5%
Simplified80.5%
Final simplification88.0%
(FPCore (x y z)
:precision binary64
(if (or (<= x -2.65e-65)
(not (or (<= x 1.06e-159) (and (not (<= x 3.3e-79)) (<= x 4.2e-10)))))
(* x (+ z y))
(* z 5.0)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.65e-65) || !((x <= 1.06e-159) || (!(x <= 3.3e-79) && (x <= 4.2e-10)))) {
tmp = x * (z + y);
} else {
tmp = z * 5.0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.65d-65)) .or. (.not. (x <= 1.06d-159) .or. (.not. (x <= 3.3d-79)) .and. (x <= 4.2d-10))) then
tmp = x * (z + y)
else
tmp = z * 5.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.65e-65) || !((x <= 1.06e-159) || (!(x <= 3.3e-79) && (x <= 4.2e-10)))) {
tmp = x * (z + y);
} else {
tmp = z * 5.0;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.65e-65) or not ((x <= 1.06e-159) or (not (x <= 3.3e-79) and (x <= 4.2e-10))): tmp = x * (z + y) else: tmp = z * 5.0 return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.65e-65) || !((x <= 1.06e-159) || (!(x <= 3.3e-79) && (x <= 4.2e-10)))) tmp = Float64(x * Float64(z + y)); else tmp = Float64(z * 5.0); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.65e-65) || ~(((x <= 1.06e-159) || (~((x <= 3.3e-79)) && (x <= 4.2e-10))))) tmp = x * (z + y); else tmp = z * 5.0; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.65e-65], N[Not[Or[LessEqual[x, 1.06e-159], And[N[Not[LessEqual[x, 3.3e-79]], $MachinePrecision], LessEqual[x, 4.2e-10]]]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(z * 5.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.65 \cdot 10^{-65} \lor \neg \left(x \leq 1.06 \cdot 10^{-159} \lor \neg \left(x \leq 3.3 \cdot 10^{-79}\right) \land x \leq 4.2 \cdot 10^{-10}\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot 5\\
\end{array}
\end{array}
if x < -2.65000000000000019e-65 or 1.06e-159 < x < 3.2999999999999998e-79 or 4.2e-10 < x Initial program 100.0%
Taylor expanded in x around inf 95.1%
+-commutative95.1%
Simplified95.1%
if -2.65000000000000019e-65 < x < 1.06e-159 or 3.2999999999999998e-79 < x < 4.2e-10Initial program 99.8%
Taylor expanded in x around 0 77.4%
Final simplification87.7%
(FPCore (x y z)
:precision binary64
(if (or (<= x -1.85e-65)
(and (not (<= x 1.06e-159))
(or (<= x 3.3e-79) (not (<= x 1020000000000.0)))))
(* x (+ z y))
(* z (+ 5.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.85e-65) || (!(x <= 1.06e-159) && ((x <= 3.3e-79) || !(x <= 1020000000000.0)))) {
tmp = x * (z + y);
} else {
tmp = z * (5.0 + x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.85d-65)) .or. (.not. (x <= 1.06d-159)) .and. (x <= 3.3d-79) .or. (.not. (x <= 1020000000000.0d0))) then
tmp = x * (z + y)
else
tmp = z * (5.0d0 + x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.85e-65) || (!(x <= 1.06e-159) && ((x <= 3.3e-79) || !(x <= 1020000000000.0)))) {
tmp = x * (z + y);
} else {
tmp = z * (5.0 + x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.85e-65) or (not (x <= 1.06e-159) and ((x <= 3.3e-79) or not (x <= 1020000000000.0))): tmp = x * (z + y) else: tmp = z * (5.0 + x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.85e-65) || (!(x <= 1.06e-159) && ((x <= 3.3e-79) || !(x <= 1020000000000.0)))) tmp = Float64(x * Float64(z + y)); else tmp = Float64(z * Float64(5.0 + x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.85e-65) || (~((x <= 1.06e-159)) && ((x <= 3.3e-79) || ~((x <= 1020000000000.0))))) tmp = x * (z + y); else tmp = z * (5.0 + x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.85e-65], And[N[Not[LessEqual[x, 1.06e-159]], $MachinePrecision], Or[LessEqual[x, 3.3e-79], N[Not[LessEqual[x, 1020000000000.0]], $MachinePrecision]]]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(z * N[(5.0 + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{-65} \lor \neg \left(x \leq 1.06 \cdot 10^{-159}\right) \land \left(x \leq 3.3 \cdot 10^{-79} \lor \neg \left(x \leq 1020000000000\right)\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(5 + x\right)\\
\end{array}
\end{array}
if x < -1.85e-65 or 1.06e-159 < x < 3.2999999999999998e-79 or 1.02e12 < x Initial program 100.0%
Taylor expanded in x around inf 95.2%
+-commutative95.2%
Simplified95.2%
if -1.85e-65 < x < 1.06e-159 or 3.2999999999999998e-79 < x < 1.02e12Initial program 99.8%
Taylor expanded in y around 0 78.0%
distribute-rgt-in78.0%
Simplified78.0%
Final simplification88.0%
(FPCore (x y z)
:precision binary64
(if (<= x -9.5e-66)
(* x y)
(if (or (<= x 8.6e-142) (and (not (<= x 3.3e-79)) (<= x 1020000000000.0)))
(* z 5.0)
(* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -9.5e-66) {
tmp = x * y;
} else if ((x <= 8.6e-142) || (!(x <= 3.3e-79) && (x <= 1020000000000.0))) {
tmp = z * 5.0;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-9.5d-66)) then
tmp = x * y
else if ((x <= 8.6d-142) .or. (.not. (x <= 3.3d-79)) .and. (x <= 1020000000000.0d0)) then
tmp = z * 5.0d0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -9.5e-66) {
tmp = x * y;
} else if ((x <= 8.6e-142) || (!(x <= 3.3e-79) && (x <= 1020000000000.0))) {
tmp = z * 5.0;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -9.5e-66: tmp = x * y elif (x <= 8.6e-142) or (not (x <= 3.3e-79) and (x <= 1020000000000.0)): tmp = z * 5.0 else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -9.5e-66) tmp = Float64(x * y); elseif ((x <= 8.6e-142) || (!(x <= 3.3e-79) && (x <= 1020000000000.0))) tmp = Float64(z * 5.0); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -9.5e-66) tmp = x * y; elseif ((x <= 8.6e-142) || (~((x <= 3.3e-79)) && (x <= 1020000000000.0))) tmp = z * 5.0; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -9.5e-66], N[(x * y), $MachinePrecision], If[Or[LessEqual[x, 8.6e-142], And[N[Not[LessEqual[x, 3.3e-79]], $MachinePrecision], LessEqual[x, 1020000000000.0]]], N[(z * 5.0), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{-66}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 8.6 \cdot 10^{-142} \lor \neg \left(x \leq 3.3 \cdot 10^{-79}\right) \land x \leq 1020000000000:\\
\;\;\;\;z \cdot 5\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -9.5000000000000004e-66 or 8.5999999999999995e-142 < x < 3.2999999999999998e-79 or 1.02e12 < x Initial program 100.0%
Taylor expanded in y around inf 47.6%
if -9.5000000000000004e-66 < x < 8.5999999999999995e-142 or 3.2999999999999998e-79 < x < 1.02e12Initial program 99.8%
Taylor expanded in x around 0 75.9%
Final simplification60.0%
(FPCore (x y z) :precision binary64 (+ (* x (+ z y)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (z + y)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (z + y)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (z + y)) + (z * 5.0);
}
def code(x, y, z): return (x * (z + y)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(z + y)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (z + y)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(z + y\right) + z \cdot 5
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (* z 5.0))
double code(double x, double y, double z) {
return z * 5.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * 5.0d0
end function
public static double code(double x, double y, double z) {
return z * 5.0;
}
def code(x, y, z): return z * 5.0
function code(x, y, z) return Float64(z * 5.0) end
function tmp = code(x, y, z) tmp = z * 5.0; end
code[x_, y_, z_] := N[(z * 5.0), $MachinePrecision]
\begin{array}{l}
\\
z \cdot 5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 36.0%
Final simplification36.0%
(FPCore (x y z) :precision binary64 (+ (* (+ x 5.0) z) (* x y)))
double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + 5.0d0) * z) + (x * y)
end function
public static double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
def code(x, y, z): return ((x + 5.0) * z) + (x * y)
function code(x, y, z) return Float64(Float64(Float64(x + 5.0) * z) + Float64(x * y)) end
function tmp = code(x, y, z) tmp = ((x + 5.0) * z) + (x * y); end
code[x_, y_, z_] := N[(N[(N[(x + 5.0), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 5\right) \cdot z + x \cdot y
\end{array}
herbie shell --seed 2023271
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:herbie-target
(+ (* (+ x 5.0) z) (* x y))
(+ (* x (+ y z)) (* z 5.0)))