
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (* (/ x y) (- z t))))
double code(double x, double y, double z, double t) {
return t + ((x / y) * (z - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((x / y) * (z - t))
end function
public static double code(double x, double y, double z, double t) {
return t + ((x / y) * (z - t));
}
def code(x, y, z, t): return t + ((x / y) * (z - t))
function code(x, y, z, t) return Float64(t + Float64(Float64(x / y) * Float64(z - t))) end
function tmp = code(x, y, z, t) tmp = t + ((x / y) * (z - t)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \frac{x}{y} \cdot \left(z - t\right)
\end{array}
Initial program 96.8%
Final simplification96.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ t y)))) (t_2 (/ z (/ y x))))
(if (<= (/ x y) -5e+223)
(* x (/ z y))
(if (<= (/ x y) -1e+36)
t_1
(if (<= (/ x y) -2e-62)
t_2
(if (<= (/ x y) 1e-19) t (if (<= (/ x y) 1e+141) t_2 t_1)))))))
double code(double x, double y, double z, double t) {
double t_1 = x * -(t / y);
double t_2 = z / (y / x);
double tmp;
if ((x / y) <= -5e+223) {
tmp = x * (z / y);
} else if ((x / y) <= -1e+36) {
tmp = t_1;
} else if ((x / y) <= -2e-62) {
tmp = t_2;
} else if ((x / y) <= 1e-19) {
tmp = t;
} else if ((x / y) <= 1e+141) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * -(t / y)
t_2 = z / (y / x)
if ((x / y) <= (-5d+223)) then
tmp = x * (z / y)
else if ((x / y) <= (-1d+36)) then
tmp = t_1
else if ((x / y) <= (-2d-62)) then
tmp = t_2
else if ((x / y) <= 1d-19) then
tmp = t
else if ((x / y) <= 1d+141) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * -(t / y);
double t_2 = z / (y / x);
double tmp;
if ((x / y) <= -5e+223) {
tmp = x * (z / y);
} else if ((x / y) <= -1e+36) {
tmp = t_1;
} else if ((x / y) <= -2e-62) {
tmp = t_2;
} else if ((x / y) <= 1e-19) {
tmp = t;
} else if ((x / y) <= 1e+141) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * -(t / y) t_2 = z / (y / x) tmp = 0 if (x / y) <= -5e+223: tmp = x * (z / y) elif (x / y) <= -1e+36: tmp = t_1 elif (x / y) <= -2e-62: tmp = t_2 elif (x / y) <= 1e-19: tmp = t elif (x / y) <= 1e+141: tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(-Float64(t / y))) t_2 = Float64(z / Float64(y / x)) tmp = 0.0 if (Float64(x / y) <= -5e+223) tmp = Float64(x * Float64(z / y)); elseif (Float64(x / y) <= -1e+36) tmp = t_1; elseif (Float64(x / y) <= -2e-62) tmp = t_2; elseif (Float64(x / y) <= 1e-19) tmp = t; elseif (Float64(x / y) <= 1e+141) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * -(t / y); t_2 = z / (y / x); tmp = 0.0; if ((x / y) <= -5e+223) tmp = x * (z / y); elseif ((x / y) <= -1e+36) tmp = t_1; elseif ((x / y) <= -2e-62) tmp = t_2; elseif ((x / y) <= 1e-19) tmp = t; elseif ((x / y) <= 1e+141) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * (-N[(t / y), $MachinePrecision])), $MachinePrecision]}, Block[{t$95$2 = N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5e+223], N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], -1e+36], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], -2e-62], t$95$2, If[LessEqual[N[(x / y), $MachinePrecision], 1e-19], t, If[LessEqual[N[(x / y), $MachinePrecision], 1e+141], t$95$2, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(-\frac{t}{y}\right)\\
t_2 := \frac{z}{\frac{y}{x}}\\
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+223}:\\
\;\;\;\;x \cdot \frac{z}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq -1 \cdot 10^{+36}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{x}{y} \leq -2 \cdot 10^{-62}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-19}:\\
\;\;\;\;t\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{+141}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (/.f64 x y) < -4.99999999999999985e223Initial program 92.3%
associate-*l/99.9%
div-inv99.9%
fma-def99.9%
Applied egg-rr99.9%
Taylor expanded in z around inf 83.5%
associate-*r/83.5%
Simplified83.5%
if -4.99999999999999985e223 < (/.f64 x y) < -1.00000000000000004e36 or 1.00000000000000002e141 < (/.f64 x y) Initial program 93.9%
Taylor expanded in z around 0 63.2%
mul-1-neg63.2%
unsub-neg63.2%
associate-*r/63.5%
Simplified63.5%
Taylor expanded in x around inf 63.1%
associate-*r/63.1%
mul-1-neg63.1%
distribute-rgt-neg-out63.1%
Simplified63.1%
Taylor expanded in t around 0 63.1%
mul-1-neg63.1%
associate-*l/65.0%
*-commutative65.0%
distribute-rgt-neg-in65.0%
Simplified65.0%
if -1.00000000000000004e36 < (/.f64 x y) < -2.0000000000000001e-62 or 9.9999999999999998e-20 < (/.f64 x y) < 1.00000000000000002e141Initial program 99.6%
associate-*l/88.2%
div-inv88.3%
fma-def88.3%
Applied egg-rr88.3%
Taylor expanded in z around inf 58.7%
associate-*l/66.4%
Applied egg-rr66.4%
*-commutative66.4%
clear-num66.4%
un-div-inv66.5%
Applied egg-rr66.5%
if -2.0000000000000001e-62 < (/.f64 x y) < 9.9999999999999998e-20Initial program 98.0%
Taylor expanded in x around 0 85.9%
Final simplification76.8%
(FPCore (x y z t)
:precision binary64
(if (<= (/ x y) -5e+223)
(* x (/ z y))
(if (<= (/ x y) -1e+36)
(* t (/ (- x) y))
(if (or (<= (/ x y) -2e-62) (not (<= (/ x y) 1e-19))) (/ z (/ y x)) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -5e+223) {
tmp = x * (z / y);
} else if ((x / y) <= -1e+36) {
tmp = t * (-x / y);
} else if (((x / y) <= -2e-62) || !((x / y) <= 1e-19)) {
tmp = z / (y / x);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-5d+223)) then
tmp = x * (z / y)
else if ((x / y) <= (-1d+36)) then
tmp = t * (-x / y)
else if (((x / y) <= (-2d-62)) .or. (.not. ((x / y) <= 1d-19))) then
tmp = z / (y / x)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -5e+223) {
tmp = x * (z / y);
} else if ((x / y) <= -1e+36) {
tmp = t * (-x / y);
} else if (((x / y) <= -2e-62) || !((x / y) <= 1e-19)) {
tmp = z / (y / x);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -5e+223: tmp = x * (z / y) elif (x / y) <= -1e+36: tmp = t * (-x / y) elif ((x / y) <= -2e-62) or not ((x / y) <= 1e-19): tmp = z / (y / x) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -5e+223) tmp = Float64(x * Float64(z / y)); elseif (Float64(x / y) <= -1e+36) tmp = Float64(t * Float64(Float64(-x) / y)); elseif ((Float64(x / y) <= -2e-62) || !(Float64(x / y) <= 1e-19)) tmp = Float64(z / Float64(y / x)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -5e+223) tmp = x * (z / y); elseif ((x / y) <= -1e+36) tmp = t * (-x / y); elseif (((x / y) <= -2e-62) || ~(((x / y) <= 1e-19))) tmp = z / (y / x); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -5e+223], N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], -1e+36], N[(t * N[((-x) / y), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[N[(x / y), $MachinePrecision], -2e-62], N[Not[LessEqual[N[(x / y), $MachinePrecision], 1e-19]], $MachinePrecision]], N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision], t]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5 \cdot 10^{+223}:\\
\;\;\;\;x \cdot \frac{z}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq -1 \cdot 10^{+36}:\\
\;\;\;\;t \cdot \frac{-x}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq -2 \cdot 10^{-62} \lor \neg \left(\frac{x}{y} \leq 10^{-19}\right):\\
\;\;\;\;\frac{z}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if (/.f64 x y) < -4.99999999999999985e223Initial program 92.3%
associate-*l/99.9%
div-inv99.9%
fma-def99.9%
Applied egg-rr99.9%
Taylor expanded in z around inf 83.5%
associate-*r/83.5%
Simplified83.5%
if -4.99999999999999985e223 < (/.f64 x y) < -1.00000000000000004e36Initial program 99.8%
Taylor expanded in z around 0 67.7%
mul-1-neg67.7%
unsub-neg67.7%
associate-*r/68.6%
Simplified68.6%
Taylor expanded in x around inf 67.6%
mul-1-neg67.6%
associate-*r/68.6%
distribute-rgt-neg-out68.6%
distribute-neg-frac68.6%
Simplified68.6%
if -1.00000000000000004e36 < (/.f64 x y) < -2.0000000000000001e-62 or 9.9999999999999998e-20 < (/.f64 x y) Initial program 95.3%
associate-*l/93.2%
div-inv93.2%
fma-def93.2%
Applied egg-rr93.2%
Taylor expanded in z around inf 56.2%
associate-*l/59.4%
Applied egg-rr59.4%
*-commutative59.4%
clear-num59.4%
un-div-inv59.5%
Applied egg-rr59.5%
if -2.0000000000000001e-62 < (/.f64 x y) < 9.9999999999999998e-20Initial program 98.0%
Taylor expanded in x around 0 85.9%
Final simplification75.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -2e-62) (not (<= (/ x y) 1e-19))) (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2e-62) || !((x / y) <= 1e-19)) {
tmp = (x / y) * (z - t);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-2d-62)) .or. (.not. ((x / y) <= 1d-19))) then
tmp = (x / y) * (z - t)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2e-62) || !((x / y) <= 1e-19)) {
tmp = (x / y) * (z - t);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -2e-62) or not ((x / y) <= 1e-19): tmp = (x / y) * (z - t) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -2e-62) || !(Float64(x / y) <= 1e-19)) tmp = Float64(Float64(x / y) * Float64(z - t)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -2e-62) || ~(((x / y) <= 1e-19))) tmp = (x / y) * (z - t); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -2e-62], N[Not[LessEqual[N[(x / y), $MachinePrecision], 1e-19]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-62} \lor \neg \left(\frac{x}{y} \leq 10^{-19}\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if (/.f64 x y) < -2.0000000000000001e-62 or 9.9999999999999998e-20 < (/.f64 x y) Initial program 95.6%
associate-*l/95.0%
div-inv95.0%
fma-def95.0%
Applied egg-rr95.0%
Taylor expanded in x around inf 86.2%
sub-neg86.2%
distribute-rgt-in77.3%
associate-*l/79.6%
associate-*r/77.9%
distribute-frac-neg77.9%
associate-*l/77.3%
associate-*r/76.3%
distribute-rgt-in91.9%
sub-neg91.9%
*-commutative91.9%
Simplified91.9%
if -2.0000000000000001e-62 < (/.f64 x y) < 9.9999999999999998e-20Initial program 98.0%
Taylor expanded in x around 0 85.9%
Final simplification89.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -200000.0) (not (<= (/ x y) 5e-11))) (* (/ x y) (- z t)) (+ t (* (/ x y) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -200000.0) || !((x / y) <= 5e-11)) {
tmp = (x / y) * (z - t);
} else {
tmp = t + ((x / y) * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-200000.0d0)) .or. (.not. ((x / y) <= 5d-11))) then
tmp = (x / y) * (z - t)
else
tmp = t + ((x / y) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -200000.0) || !((x / y) <= 5e-11)) {
tmp = (x / y) * (z - t);
} else {
tmp = t + ((x / y) * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -200000.0) or not ((x / y) <= 5e-11): tmp = (x / y) * (z - t) else: tmp = t + ((x / y) * z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -200000.0) || !(Float64(x / y) <= 5e-11)) tmp = Float64(Float64(x / y) * Float64(z - t)); else tmp = Float64(t + Float64(Float64(x / y) * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -200000.0) || ~(((x / y) <= 5e-11))) tmp = (x / y) * (z - t); else tmp = t + ((x / y) * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -200000.0], N[Not[LessEqual[N[(x / y), $MachinePrecision], 5e-11]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], N[(t + N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -200000 \lor \neg \left(\frac{x}{y} \leq 5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x}{y} \cdot z\\
\end{array}
\end{array}
if (/.f64 x y) < -2e5 or 5.00000000000000018e-11 < (/.f64 x y) Initial program 95.2%
associate-*l/96.0%
div-inv96.0%
fma-def96.0%
Applied egg-rr96.0%
Taylor expanded in x around inf 90.7%
sub-neg90.7%
distribute-rgt-in81.0%
associate-*l/82.7%
associate-*r/79.4%
distribute-frac-neg79.4%
associate-*l/78.7%
associate-*r/77.6%
distribute-rgt-in94.8%
sub-neg94.8%
*-commutative94.8%
Simplified94.8%
if -2e5 < (/.f64 x y) < 5.00000000000000018e-11Initial program 98.2%
Taylor expanded in z around inf 96.9%
associate-*l/98.0%
*-commutative98.0%
Simplified98.0%
Final simplification96.4%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -2e-62) (not (<= (/ x y) 1e-19))) (* (/ x y) z) t))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2e-62) || !((x / y) <= 1e-19)) {
tmp = (x / y) * z;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-2d-62)) .or. (.not. ((x / y) <= 1d-19))) then
tmp = (x / y) * z
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -2e-62) || !((x / y) <= 1e-19)) {
tmp = (x / y) * z;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -2e-62) or not ((x / y) <= 1e-19): tmp = (x / y) * z else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -2e-62) || !(Float64(x / y) <= 1e-19)) tmp = Float64(Float64(x / y) * z); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -2e-62) || ~(((x / y) <= 1e-19))) tmp = (x / y) * z; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -2e-62], N[Not[LessEqual[N[(x / y), $MachinePrecision], 1e-19]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-62} \lor \neg \left(\frac{x}{y} \leq 10^{-19}\right):\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if (/.f64 x y) < -2.0000000000000001e-62 or 9.9999999999999998e-20 < (/.f64 x y) Initial program 95.6%
associate-*l/95.0%
div-inv95.0%
fma-def95.0%
Applied egg-rr95.0%
Taylor expanded in z around inf 56.9%
associate-*l/58.3%
*-commutative58.3%
Simplified58.3%
if -2.0000000000000001e-62 < (/.f64 x y) < 9.9999999999999998e-20Initial program 98.0%
Taylor expanded in x around 0 85.9%
Final simplification71.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -2e-62) (/ x (/ y z)) (if (<= (/ x y) 1e-19) t (* (/ x y) z))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2e-62) {
tmp = x / (y / z);
} else if ((x / y) <= 1e-19) {
tmp = t;
} else {
tmp = (x / y) * z;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-2d-62)) then
tmp = x / (y / z)
else if ((x / y) <= 1d-19) then
tmp = t
else
tmp = (x / y) * z
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2e-62) {
tmp = x / (y / z);
} else if ((x / y) <= 1e-19) {
tmp = t;
} else {
tmp = (x / y) * z;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -2e-62: tmp = x / (y / z) elif (x / y) <= 1e-19: tmp = t else: tmp = (x / y) * z return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2e-62) tmp = Float64(x / Float64(y / z)); elseif (Float64(x / y) <= 1e-19) tmp = t; else tmp = Float64(Float64(x / y) * z); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -2e-62) tmp = x / (y / z); elseif ((x / y) <= 1e-19) tmp = t; else tmp = (x / y) * z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2e-62], N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e-19], t, N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-62}:\\
\;\;\;\;\frac{x}{\frac{y}{z}}\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-19}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\end{array}
\end{array}
if (/.f64 x y) < -2.0000000000000001e-62Initial program 97.1%
associate-*l/95.7%
div-inv95.5%
fma-def95.5%
Applied egg-rr95.5%
Taylor expanded in z around inf 57.7%
associate-*l/59.1%
Applied egg-rr59.1%
associate-*l/57.7%
associate-/l*59.8%
Applied egg-rr59.8%
if -2.0000000000000001e-62 < (/.f64 x y) < 9.9999999999999998e-20Initial program 98.0%
Taylor expanded in x around 0 85.9%
if 9.9999999999999998e-20 < (/.f64 x y) Initial program 94.3%
associate-*l/94.4%
div-inv94.4%
fma-def94.4%
Applied egg-rr94.4%
Taylor expanded in z around inf 56.2%
associate-*l/57.5%
*-commutative57.5%
Simplified57.5%
Final simplification71.4%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -2e-62) (/ x (/ y z)) (if (<= (/ x y) 1e-19) t (/ z (/ y x)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2e-62) {
tmp = x / (y / z);
} else if ((x / y) <= 1e-19) {
tmp = t;
} else {
tmp = z / (y / x);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-2d-62)) then
tmp = x / (y / z)
else if ((x / y) <= 1d-19) then
tmp = t
else
tmp = z / (y / x)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2e-62) {
tmp = x / (y / z);
} else if ((x / y) <= 1e-19) {
tmp = t;
} else {
tmp = z / (y / x);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -2e-62: tmp = x / (y / z) elif (x / y) <= 1e-19: tmp = t else: tmp = z / (y / x) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2e-62) tmp = Float64(x / Float64(y / z)); elseif (Float64(x / y) <= 1e-19) tmp = t; else tmp = Float64(z / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -2e-62) tmp = x / (y / z); elseif ((x / y) <= 1e-19) tmp = t; else tmp = z / (y / x); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2e-62], N[(x / N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 1e-19], t, N[(z / N[(y / x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{-62}:\\
\;\;\;\;\frac{x}{\frac{y}{z}}\\
\mathbf{elif}\;\frac{x}{y} \leq 10^{-19}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;\frac{z}{\frac{y}{x}}\\
\end{array}
\end{array}
if (/.f64 x y) < -2.0000000000000001e-62Initial program 97.1%
associate-*l/95.7%
div-inv95.5%
fma-def95.5%
Applied egg-rr95.5%
Taylor expanded in z around inf 57.7%
associate-*l/59.1%
Applied egg-rr59.1%
associate-*l/57.7%
associate-/l*59.8%
Applied egg-rr59.8%
if -2.0000000000000001e-62 < (/.f64 x y) < 9.9999999999999998e-20Initial program 98.0%
Taylor expanded in x around 0 85.9%
if 9.9999999999999998e-20 < (/.f64 x y) Initial program 94.3%
associate-*l/94.4%
div-inv94.4%
fma-def94.4%
Applied egg-rr94.4%
Taylor expanded in z around inf 56.2%
associate-*l/57.5%
Applied egg-rr57.5%
*-commutative57.5%
clear-num57.5%
un-div-inv57.6%
Applied egg-rr57.6%
Final simplification71.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -4e-7) (not (<= x 1.6e-85))) (* x (/ z y)) t))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e-7) || !(x <= 1.6e-85)) {
tmp = x * (z / y);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4d-7)) .or. (.not. (x <= 1.6d-85))) then
tmp = x * (z / y)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4e-7) || !(x <= 1.6e-85)) {
tmp = x * (z / y);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4e-7) or not (x <= 1.6e-85): tmp = x * (z / y) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4e-7) || !(x <= 1.6e-85)) tmp = Float64(x * Float64(z / y)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4e-7) || ~((x <= 1.6e-85))) tmp = x * (z / y); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4e-7], N[Not[LessEqual[x, 1.6e-85]], $MachinePrecision]], N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-7} \lor \neg \left(x \leq 1.6 \cdot 10^{-85}\right):\\
\;\;\;\;x \cdot \frac{z}{y}\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if x < -3.9999999999999998e-7 or 1.60000000000000014e-85 < x Initial program 95.9%
associate-*l/93.9%
div-inv93.9%
fma-def93.9%
Applied egg-rr93.9%
Taylor expanded in z around inf 50.7%
associate-*r/50.6%
Simplified50.6%
if -3.9999999999999998e-7 < x < 1.60000000000000014e-85Initial program 97.8%
Taylor expanded in x around 0 73.6%
Final simplification60.7%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 96.8%
Taylor expanded in x around 0 43.1%
Final simplification43.1%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023271
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(if (< z 2.759456554562692e-282) (+ (* (/ x y) (- z t)) t) (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t)))
(+ (* (/ x y) (- z t)) t))