
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (1.0d0 / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
(FPCore (x y) :precision binary64 (- (+ 1.0 (/ -1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 + ((-1.0d0) / (x * 9.0d0))) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 + (-1.0 / (x * 9.0))) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 + \frac{-1}{x \cdot 9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
Initial program 99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (+ (- 1.0 (/ 0.1111111111111111 x)) (* -0.3333333333333333 (/ y (sqrt x)))))
double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - (0.1111111111111111d0 / x)) + ((-0.3333333333333333d0) * (y / sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / Math.sqrt(x)));
}
def code(x, y): return (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(0.1111111111111111 / x)) + Float64(-0.3333333333333333 * Float64(y / sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - (0.1111111111111111 / x)) + (-0.3333333333333333 * (y / sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision] + N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{0.1111111111111111}{x}\right) + -0.3333333333333333 \cdot \frac{y}{\sqrt{x}}
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
neg-mul-199.6%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (or (<= y -1.7e+94) (not (<= y 5.8e+78))) (/ (- y) (sqrt (* x 9.0))) (+ 1.0 (/ -1.0 (* x 9.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.7e+94) || !(y <= 5.8e+78)) {
tmp = -y / sqrt((x * 9.0));
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.7d+94)) .or. (.not. (y <= 5.8d+78))) then
tmp = -y / sqrt((x * 9.0d0))
else
tmp = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.7e+94) || !(y <= 5.8e+78)) {
tmp = -y / Math.sqrt((x * 9.0));
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.7e+94) or not (y <= 5.8e+78): tmp = -y / math.sqrt((x * 9.0)) else: tmp = 1.0 + (-1.0 / (x * 9.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.7e+94) || !(y <= 5.8e+78)) tmp = Float64(Float64(-y) / sqrt(Float64(x * 9.0))); else tmp = Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.7e+94) || ~((y <= 5.8e+78))) tmp = -y / sqrt((x * 9.0)); else tmp = 1.0 + (-1.0 / (x * 9.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.7e+94], N[Not[LessEqual[y, 5.8e+78]], $MachinePrecision]], N[((-y) / N[Sqrt[N[(x * 9.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.7 \cdot 10^{+94} \lor \neg \left(y \leq 5.8 \cdot 10^{+78}\right):\\
\;\;\;\;\frac{-y}{\sqrt{x \cdot 9}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x \cdot 9}\\
\end{array}
\end{array}
if y < -1.7000000000000001e94 or 5.80000000000000034e78 < y Initial program 99.6%
Taylor expanded in x around 0 99.6%
Taylor expanded in y around inf 88.2%
*-commutative88.2%
associate-*l*88.1%
Simplified88.1%
associate-*r*88.2%
sqrt-div88.2%
metadata-eval88.2%
associate-*l/88.3%
*-un-lft-identity88.3%
metadata-eval88.3%
metadata-eval88.3%
distribute-rgt-neg-in88.3%
metadata-eval88.3%
metadata-eval88.3%
div-inv88.4%
associate-/l/88.3%
distribute-neg-frac88.3%
*-commutative88.3%
Applied egg-rr88.3%
add-sqr-sqrt88.1%
sqrt-unprod88.3%
swap-sqr88.2%
add-sqr-sqrt88.4%
metadata-eval88.4%
Applied egg-rr88.4%
if -1.7000000000000001e94 < y < 5.80000000000000034e78Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 94.1%
*-commutative94.1%
associate-/r/94.1%
div-inv94.2%
metadata-eval94.2%
Applied egg-rr94.2%
Final simplification92.3%
(FPCore (x y) :precision binary64 (if (or (<= y -2.5e+97) (not (<= y 3.15e+83))) (* -0.3333333333333333 (/ y (sqrt x))) (+ 1.0 (/ -1.0 (* x 9.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -2.5e+97) || !(y <= 3.15e+83)) {
tmp = -0.3333333333333333 * (y / sqrt(x));
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.5d+97)) .or. (.not. (y <= 3.15d+83))) then
tmp = (-0.3333333333333333d0) * (y / sqrt(x))
else
tmp = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.5e+97) || !(y <= 3.15e+83)) {
tmp = -0.3333333333333333 * (y / Math.sqrt(x));
} else {
tmp = 1.0 + (-1.0 / (x * 9.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.5e+97) or not (y <= 3.15e+83): tmp = -0.3333333333333333 * (y / math.sqrt(x)) else: tmp = 1.0 + (-1.0 / (x * 9.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.5e+97) || !(y <= 3.15e+83)) tmp = Float64(-0.3333333333333333 * Float64(y / sqrt(x))); else tmp = Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.5e+97) || ~((y <= 3.15e+83))) tmp = -0.3333333333333333 * (y / sqrt(x)); else tmp = 1.0 + (-1.0 / (x * 9.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.5e+97], N[Not[LessEqual[y, 3.15e+83]], $MachinePrecision]], N[(-0.3333333333333333 * N[(y / N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{+97} \lor \neg \left(y \leq 3.15 \cdot 10^{+83}\right):\\
\;\;\;\;-0.3333333333333333 \cdot \frac{y}{\sqrt{x}}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x \cdot 9}\\
\end{array}
\end{array}
if y < -2.49999999999999999e97 or 3.15000000000000017e83 < y Initial program 99.6%
Taylor expanded in x around 0 99.6%
Taylor expanded in y around inf 88.2%
*-commutative88.2%
associate-*l*88.1%
Simplified88.1%
associate-*r*88.2%
sqrt-div88.2%
metadata-eval88.2%
associate-*l/88.3%
*-un-lft-identity88.3%
metadata-eval88.3%
metadata-eval88.3%
distribute-rgt-neg-in88.3%
metadata-eval88.3%
metadata-eval88.3%
div-inv88.4%
associate-/l/88.3%
distribute-neg-frac88.3%
*-commutative88.3%
Applied egg-rr88.3%
distribute-frac-neg88.3%
neg-sub088.3%
div-inv88.2%
*-commutative88.2%
associate-/r*88.2%
metadata-eval88.2%
Applied egg-rr88.2%
neg-sub088.2%
*-commutative88.2%
associate-*l/88.1%
associate-*r/88.3%
distribute-lft-neg-in88.3%
metadata-eval88.3%
Simplified88.3%
if -2.49999999999999999e97 < y < 3.15000000000000017e83Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.7%
metadata-eval99.7%
neg-mul-199.7%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 94.1%
*-commutative94.1%
associate-/r/94.1%
div-inv94.2%
metadata-eval94.2%
Applied egg-rr94.2%
Final simplification92.3%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -1.0 (* x 9.0))))
double code(double x, double y) {
return 1.0 + (-1.0 / (x * 9.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-1.0d0) / (x * 9.0d0))
end function
public static double code(double x, double y) {
return 1.0 + (-1.0 / (x * 9.0));
}
def code(x, y): return 1.0 + (-1.0 / (x * 9.0))
function code(x, y) return Float64(1.0 + Float64(-1.0 / Float64(x * 9.0))) end
function tmp = code(x, y) tmp = 1.0 + (-1.0 / (x * 9.0)); end
code[x_, y_] := N[(1.0 + N[(-1.0 / N[(x * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-1}{x \cdot 9}
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
neg-mul-199.6%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 66.7%
*-commutative66.7%
associate-/r/66.7%
div-inv66.8%
metadata-eval66.8%
Applied egg-rr66.8%
Final simplification66.8%
(FPCore (x y) :precision binary64 (if (<= x 0.112) (/ -0.1111111111111111 x) 1.0))
double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 0.112d0) then
tmp = (-0.1111111111111111d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= 0.112) {
tmp = -0.1111111111111111 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= 0.112: tmp = -0.1111111111111111 / x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= 0.112) tmp = Float64(-0.1111111111111111 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= 0.112) tmp = -0.1111111111111111 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, 0.112], N[(-0.1111111111111111 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.112:\\
\;\;\;\;\frac{-0.1111111111111111}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < 0.112000000000000002Initial program 99.6%
sub-neg99.6%
distribute-frac-neg99.6%
*-commutative99.6%
associate-/r*99.5%
metadata-eval99.5%
neg-mul-199.5%
times-frac99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 72.8%
if 0.112000000000000002 < x Initial program 99.8%
sub-neg99.8%
distribute-frac-neg99.8%
*-commutative99.8%
associate-/r*99.8%
metadata-eval99.8%
neg-mul-199.8%
times-frac99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 59.6%
Final simplification66.0%
(FPCore (x y) :precision binary64 (+ 1.0 (/ -0.1111111111111111 x)))
double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 + ((-0.1111111111111111d0) / x)
end function
public static double code(double x, double y) {
return 1.0 + (-0.1111111111111111 / x);
}
def code(x, y): return 1.0 + (-0.1111111111111111 / x)
function code(x, y) return Float64(1.0 + Float64(-0.1111111111111111 / x)) end
function tmp = code(x, y) tmp = 1.0 + (-0.1111111111111111 / x); end
code[x_, y_] := N[(1.0 + N[(-0.1111111111111111 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{-0.1111111111111111}{x}
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
neg-mul-199.6%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in y around 0 66.7%
cancel-sign-sub-inv66.7%
metadata-eval66.7%
associate-*r/66.7%
metadata-eval66.7%
Simplified66.7%
Final simplification66.7%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 99.7%
sub-neg99.7%
distribute-frac-neg99.7%
*-commutative99.7%
associate-/r*99.6%
metadata-eval99.6%
neg-mul-199.6%
times-frac99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 31.3%
Final simplification31.3%
(FPCore (x y) :precision binary64 (- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x)))))
double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 - ((1.0d0 / x) / 9.0d0)) - (y / (3.0d0 * sqrt(x)))
end function
public static double code(double x, double y) {
return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * Math.sqrt(x)));
}
def code(x, y): return (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * math.sqrt(x)))
function code(x, y) return Float64(Float64(1.0 - Float64(Float64(1.0 / x) / 9.0)) - Float64(y / Float64(3.0 * sqrt(x)))) end
function tmp = code(x, y) tmp = (1.0 - ((1.0 / x) / 9.0)) - (y / (3.0 * sqrt(x))); end
code[x_, y_] := N[(N[(1.0 - N[(N[(1.0 / x), $MachinePrecision] / 9.0), $MachinePrecision]), $MachinePrecision] - N[(y / N[(3.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - \frac{\frac{1}{x}}{9}\right) - \frac{y}{3 \cdot \sqrt{x}}
\end{array}
herbie shell --seed 2023271
(FPCore (x y)
:name "Numeric.SpecFunctions:invIncompleteGamma from math-functions-0.1.5.2, D"
:precision binary64
:herbie-target
(- (- 1.0 (/ (/ 1.0 x) 9.0)) (/ y (* 3.0 (sqrt x))))
(- (- 1.0 (/ 1.0 (* x 9.0))) (/ y (* 3.0 (sqrt x)))))