
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (+ x (fma (log y) (- -0.5 y) (- y z))))
double code(double x, double y, double z) {
return x + fma(log(y), (-0.5 - y), (y - z));
}
function code(x, y, z) return Float64(x + fma(log(y), Float64(-0.5 - y), Float64(y - z))) end
code[x_, y_, z_] := N[(x + N[(N[Log[y], $MachinePrecision] * N[(-0.5 - y), $MachinePrecision] + N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \mathsf{fma}\left(\log y, -0.5 - y, y - z\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.5e-266) (- (* (log y) -0.5) z) (if (<= y 400000000.0) (- x z) (+ x (* y (- 1.0 (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.5e-266) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 400000000.0) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.5d-266) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 400000000.0d0) then
tmp = x - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.5e-266) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 400000000.0) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.5e-266: tmp = (math.log(y) * -0.5) - z elif y <= 400000000.0: tmp = x - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.5e-266) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 400000000.0) tmp = Float64(x - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.5e-266) tmp = (log(y) * -0.5) - z; elseif (y <= 400000000.0) tmp = x - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.5e-266], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 400000000.0], N[(x - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.5 \cdot 10^{-266}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 400000000:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.5e-266Initial program 99.9%
Taylor expanded in y around 0 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 86.4%
*-commutative86.4%
Simplified86.4%
if 1.5e-266 < y < 4e8Initial program 100.0%
+-commutative100.0%
add-sqr-sqrt100.0%
fma-def100.0%
sub-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 73.7%
if 4e8 < y Initial program 99.6%
associate--l+99.6%
sub-neg99.6%
associate-+l+99.6%
*-commutative99.6%
distribute-rgt-neg-in99.6%
fma-def99.6%
+-commutative99.6%
distribute-neg-in99.6%
unsub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in y around inf 87.3%
log-rec87.3%
sub-neg87.3%
Simplified87.3%
Final simplification80.8%
(FPCore (x y z) :precision binary64 (if (<= y 4.4e-266) (- (* (log y) -0.5) z) (if (<= y 8.5e-9) (- x z) (- (* y (- 1.0 (log y))) z))))
double code(double x, double y, double z) {
double tmp;
if (y <= 4.4e-266) {
tmp = (log(y) * -0.5) - z;
} else if (y <= 8.5e-9) {
tmp = x - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4.4d-266) then
tmp = (log(y) * (-0.5d0)) - z
else if (y <= 8.5d-9) then
tmp = x - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4.4e-266) {
tmp = (Math.log(y) * -0.5) - z;
} else if (y <= 8.5e-9) {
tmp = x - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4.4e-266: tmp = (math.log(y) * -0.5) - z elif y <= 8.5e-9: tmp = x - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4.4e-266) tmp = Float64(Float64(log(y) * -0.5) - z); elseif (y <= 8.5e-9) tmp = Float64(x - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4.4e-266) tmp = (log(y) * -0.5) - z; elseif (y <= 8.5e-9) tmp = x - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4.4e-266], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], If[LessEqual[y, 8.5e-9], N[(x - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4.4 \cdot 10^{-266}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{elif}\;y \leq 8.5 \cdot 10^{-9}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 4.3999999999999999e-266Initial program 99.9%
Taylor expanded in y around 0 99.9%
*-commutative99.9%
Simplified99.9%
Taylor expanded in x around 0 86.4%
*-commutative86.4%
Simplified86.4%
if 4.3999999999999999e-266 < y < 8.5e-9Initial program 100.0%
+-commutative100.0%
add-sqr-sqrt100.0%
fma-def100.0%
sub-neg100.0%
*-commutative100.0%
distribute-rgt-neg-in100.0%
+-commutative100.0%
distribute-neg-in100.0%
metadata-eval100.0%
sub-neg100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 72.1%
if 8.5e-9 < y Initial program 99.6%
Taylor expanded in y around inf 88.7%
*-commutative88.7%
log-rec88.7%
distribute-lft-neg-in88.7%
distribute-rgt-neg-in88.7%
Simplified88.7%
Taylor expanded in y around 0 88.8%
mul-1-neg88.8%
log-rec88.8%
log-rec88.8%
sub-neg88.8%
Simplified88.8%
Final simplification81.1%
(FPCore (x y z) :precision binary64 (if (<= y 8.5e-9) (- (- x (* (log y) 0.5)) z) (- (- y (* (log y) (+ y 0.5))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 8.5e-9) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y - (log(y) * (y + 0.5))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 8.5d-9) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y - (log(y) * (y + 0.5d0))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 8.5e-9) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y - (Math.log(y) * (y + 0.5))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 8.5e-9: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y - (math.log(y) * (y + 0.5))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 8.5e-9) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y - Float64(log(y) * Float64(y + 0.5))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 8.5e-9) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y - (log(y) * (y + 0.5))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 8.5e-9], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.5 \cdot 10^{-9}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;\left(y - \log y \cdot \left(y + 0.5\right)\right) - z\\
\end{array}
\end{array}
if y < 8.5e-9Initial program 100.0%
Taylor expanded in y around 0 99.7%
*-commutative99.7%
Simplified99.7%
if 8.5e-9 < y Initial program 99.6%
Taylor expanded in x around 0 89.1%
Final simplification94.7%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= x -165.0) (- x z) (if (<= x 1.7e-16) (- (* (log y) -0.5) z) (- x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -165.0) {
tmp = x - z;
} else if (x <= 1.7e-16) {
tmp = (log(y) * -0.5) - z;
} else {
tmp = x - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-165.0d0)) then
tmp = x - z
else if (x <= 1.7d-16) then
tmp = (log(y) * (-0.5d0)) - z
else
tmp = x - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -165.0) {
tmp = x - z;
} else if (x <= 1.7e-16) {
tmp = (Math.log(y) * -0.5) - z;
} else {
tmp = x - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -165.0: tmp = x - z elif x <= 1.7e-16: tmp = (math.log(y) * -0.5) - z else: tmp = x - z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -165.0) tmp = Float64(x - z); elseif (x <= 1.7e-16) tmp = Float64(Float64(log(y) * -0.5) - z); else tmp = Float64(x - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -165.0) tmp = x - z; elseif (x <= 1.7e-16) tmp = (log(y) * -0.5) - z; else tmp = x - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -165.0], N[(x - z), $MachinePrecision], If[LessEqual[x, 1.7e-16], N[(N[(N[Log[y], $MachinePrecision] * -0.5), $MachinePrecision] - z), $MachinePrecision], N[(x - z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -165:\\
\;\;\;\;x - z\\
\mathbf{elif}\;x \leq 1.7 \cdot 10^{-16}:\\
\;\;\;\;\log y \cdot -0.5 - z\\
\mathbf{else}:\\
\;\;\;\;x - z\\
\end{array}
\end{array}
if x < -165 or 1.7e-16 < x Initial program 99.9%
+-commutative99.9%
add-sqr-sqrt99.9%
fma-def99.9%
sub-neg99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
+-commutative99.9%
distribute-neg-in99.9%
metadata-eval99.9%
sub-neg99.9%
Applied egg-rr99.9%
Taylor expanded in x around inf 71.8%
if -165 < x < 1.7e-16Initial program 99.8%
Taylor expanded in y around 0 61.7%
*-commutative61.7%
Simplified61.7%
Taylor expanded in x around 0 61.5%
*-commutative61.5%
Simplified61.5%
Final simplification66.1%
(FPCore (x y z) :precision binary64 (if (<= y 8.5e-9) (- (- x (* (log y) 0.5)) z) (- (* y (- 1.0 (log y))) z)))
double code(double x, double y, double z) {
double tmp;
if (y <= 8.5e-9) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 8.5d-9) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = (y * (1.0d0 - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 8.5e-9) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = (y * (1.0 - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 8.5e-9: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = (y * (1.0 - math.log(y))) - z return tmp
function code(x, y, z) tmp = 0.0 if (y <= 8.5e-9) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(Float64(y * Float64(1.0 - log(y))) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 8.5e-9) tmp = (x - (log(y) * 0.5)) - z; else tmp = (y * (1.0 - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 8.5e-9], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 8.5 \cdot 10^{-9}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right) - z\\
\end{array}
\end{array}
if y < 8.5e-9Initial program 100.0%
Taylor expanded in y around 0 99.7%
*-commutative99.7%
Simplified99.7%
if 8.5e-9 < y Initial program 99.6%
Taylor expanded in y around inf 88.7%
*-commutative88.7%
log-rec88.7%
distribute-lft-neg-in88.7%
distribute-rgt-neg-in88.7%
Simplified88.7%
Taylor expanded in y around 0 88.8%
mul-1-neg88.8%
log-rec88.8%
log-rec88.8%
sub-neg88.8%
Simplified88.8%
Final simplification94.6%
(FPCore (x y z) :precision binary64 (if (<= x -1.85e+14) x (if (<= x 1600000000.0) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.85e+14) {
tmp = x;
} else if (x <= 1600000000.0) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.85d+14)) then
tmp = x
else if (x <= 1600000000.0d0) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.85e+14) {
tmp = x;
} else if (x <= 1600000000.0) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.85e+14: tmp = x elif x <= 1600000000.0: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.85e+14) tmp = x; elseif (x <= 1600000000.0) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.85e+14) tmp = x; elseif (x <= 1600000000.0) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.85e+14], x, If[LessEqual[x, 1600000000.0], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.85 \cdot 10^{+14}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1600000000:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.85e14 or 1.6e9 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
associate-+l+99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-def99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 60.4%
if -1.85e14 < x < 1.6e9Initial program 99.8%
Taylor expanded in y around 0 62.5%
*-commutative62.5%
Simplified62.5%
Taylor expanded in z around inf 33.9%
neg-mul-133.9%
Simplified33.9%
Final simplification44.7%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
+-commutative99.8%
add-sqr-sqrt99.8%
fma-def99.8%
sub-neg99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
+-commutative99.8%
distribute-neg-in99.8%
metadata-eval99.8%
sub-neg99.8%
Applied egg-rr99.8%
Taylor expanded in x around inf 49.6%
Final simplification49.6%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 26.3%
Final simplification26.3%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2023271
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))