
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (/ (- x) s)))))
float code(float x, float s) {
return 1.0f / (1.0f + expf((-x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp((-x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(Float32(-x) / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp((-x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{\frac{-x}{s}}}
\end{array}
(FPCore (x s) :precision binary32 (pow (hypot 1.0 (pow (exp 3.0) (* (/ x s) -0.16666666666666666))) -2.0))
float code(float x, float s) {
return powf(hypotf(1.0f, powf(expf(3.0f), ((x / s) * -0.16666666666666666f))), -2.0f);
}
function code(x, s) return hypot(Float32(1.0), (exp(Float32(3.0)) ^ Float32(Float32(x / s) * Float32(-0.16666666666666666)))) ^ Float32(-2.0) end
function tmp = code(x, s) tmp = hypot(single(1.0), (exp(single(3.0)) ^ ((x / s) * single(-0.16666666666666666)))) ^ single(-2.0); end
\begin{array}{l}
\\
{\left(\mathsf{hypot}\left(1, {\left(e^{3}\right)}^{\left(\frac{x}{s} \cdot -0.16666666666666666\right)}\right)\right)}^{-2}
\end{array}
Initial program 99.6%
distribute-frac-neg99.6%
exp-neg99.5%
div-inv99.5%
add-sqr-sqrt54.2%
sqrt-unprod63.3%
sqr-neg63.3%
sqrt-unprod11.1%
add-sqr-sqrt26.3%
div-inv26.3%
pow126.3%
pow126.3%
add-cbrt-cube26.3%
pow1/326.3%
pow-flip26.3%
Applied egg-rr99.1%
add-sqr-sqrt98.5%
sqrt-div98.5%
metadata-eval98.5%
sqr-pow98.5%
hypot-1-def98.5%
exp-prod98.5%
pow-pow98.5%
metadata-eval98.5%
sqrt-div98.4%
metadata-eval98.4%
sqr-pow98.4%
Applied egg-rr99.2%
unpow-199.2%
unpow-199.2%
pow-sqr99.7%
metadata-eval99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x s) :precision binary32 (pow (hypot 1.0 (exp (* (/ x s) -0.5))) -2.0))
float code(float x, float s) {
return powf(hypotf(1.0f, expf(((x / s) * -0.5f))), -2.0f);
}
function code(x, s) return hypot(Float32(1.0), exp(Float32(Float32(x / s) * Float32(-0.5)))) ^ Float32(-2.0) end
function tmp = code(x, s) tmp = hypot(single(1.0), exp(((x / s) * single(-0.5)))) ^ single(-2.0); end
\begin{array}{l}
\\
{\left(\mathsf{hypot}\left(1, e^{\frac{x}{s} \cdot -0.5}\right)\right)}^{-2}
\end{array}
Initial program 99.6%
distribute-frac-neg99.6%
exp-neg99.5%
div-inv99.5%
add-sqr-sqrt54.2%
sqrt-unprod63.3%
sqr-neg63.3%
sqrt-unprod11.1%
add-sqr-sqrt26.3%
div-inv26.3%
pow126.3%
pow126.3%
add-cbrt-cube26.3%
pow1/326.3%
pow-flip26.3%
Applied egg-rr99.1%
add-sqr-sqrt98.5%
sqrt-div98.5%
metadata-eval98.5%
sqr-pow98.5%
hypot-1-def98.5%
exp-prod98.5%
pow-pow98.5%
metadata-eval98.5%
sqrt-div98.4%
metadata-eval98.4%
sqr-pow98.4%
Applied egg-rr99.2%
unpow-199.2%
unpow-199.2%
pow-sqr99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 99.7%
Final simplification99.7%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (exp 3.0) (* (/ x s) -0.3333333333333333)))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(expf(3.0f), ((x / s) * -0.3333333333333333f)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (exp(3.0e0) ** ((x / s) * (-0.3333333333333333e0))))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (exp(Float32(3.0)) ^ Float32(Float32(x / s) * Float32(-0.3333333333333333))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (exp(single(3.0)) ^ ((x / s) * single(-0.3333333333333333)))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e^{3}\right)}^{\left(\frac{x}{s} \cdot -0.3333333333333333\right)}}
\end{array}
Initial program 99.6%
distribute-frac-neg99.6%
exp-neg99.5%
div-inv99.5%
add-sqr-sqrt54.2%
sqrt-unprod63.3%
sqr-neg63.3%
sqrt-unprod11.1%
add-sqr-sqrt26.3%
div-inv26.3%
pow126.3%
pow126.3%
add-cbrt-cube26.3%
pow1/326.3%
pow-flip26.3%
Applied egg-rr99.1%
*-un-lft-identity99.1%
exp-prod99.1%
pow-pow99.6%
Applied egg-rr99.6%
*-lft-identity99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (pow (exp -1.0) (/ x s)))))
float code(float x, float s) {
return 1.0f / (1.0f + powf(expf(-1.0f), (x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + (exp((-1.0e0)) ** (x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + (exp(Float32(-1.0)) ^ Float32(x / s)))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + (exp(single(-1.0)) ^ (x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + {\left(e^{-1}\right)}^{\left(\frac{x}{s}\right)}}
\end{array}
Initial program 99.6%
div-inv99.6%
exp-prod80.7%
neg-mul-180.7%
exp-prod80.7%
pow-pow99.6%
div-inv99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x s) :precision binary32 (/ 1.0 (+ 1.0 (exp (- (/ x s))))))
float code(float x, float s) {
return 1.0f / (1.0f + expf(-(x / s)));
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 1.0e0 / (1.0e0 + exp(-(x / s)))
end function
function code(x, s) return Float32(Float32(1.0) / Float32(Float32(1.0) + exp(Float32(-Float32(x / s))))) end
function tmp = code(x, s) tmp = single(1.0) / (single(1.0) + exp(-(x / s))); end
\begin{array}{l}
\\
\frac{1}{1 + e^{-\frac{x}{s}}}
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (x s) :precision binary32 (if (<= (- x) 1.9999999996399175e-23) 0.5 (/ 1.0 (+ 2.0 (- (* 0.5 (* (* x x) (/ -1.0 (* s (- s))))) (/ x s))))))
float code(float x, float s) {
float tmp;
if (-x <= 1.9999999996399175e-23f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f + ((0.5f * ((x * x) * (-1.0f / (s * -s)))) - (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-x <= 1.9999999996399175e-23) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 + ((0.5e0 * ((x * x) * ((-1.0e0) / (s * -s)))) - (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-x) <= Float32(1.9999999996399175e-23)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) + Float32(Float32(Float32(0.5) * Float32(Float32(x * x) * Float32(Float32(-1.0) / Float32(s * Float32(-s))))) - Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-x <= single(1.9999999996399175e-23)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) + ((single(0.5) * ((x * x) * (single(-1.0) / (s * -s)))) - (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-x \leq 1.9999999996399175 \cdot 10^{-23}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 + \left(0.5 \cdot \left(\left(x \cdot x\right) \cdot \frac{-1}{s \cdot \left(-s\right)}\right) - \frac{x}{s}\right)}\\
\end{array}
\end{array}
if (neg.f32 x) < 2e-23Initial program 100.0%
Taylor expanded in x around 0 48.3%
if 2e-23 < (neg.f32 x) Initial program 99.0%
Taylor expanded in x around 0 81.6%
+-commutative81.6%
mul-1-neg81.6%
unsub-neg81.6%
unpow281.6%
unpow281.6%
times-frac71.5%
Simplified71.5%
frac-times81.6%
Applied egg-rr81.6%
frac-2neg81.6%
div-inv85.2%
Applied egg-rr85.2%
distribute-rgt-neg-in85.2%
distribute-rgt-neg-in85.2%
Simplified85.2%
Final simplification62.4%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) 1.0) 0.5 (* 2.0 (* (/ (* s s) x) (/ 1.0 x)))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= 1.0f) {
tmp = 0.5f;
} else {
tmp = 2.0f * (((s * s) / x) * (1.0f / x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= 1.0e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * (((s * s) / x) * (1.0e0 / x))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(Float32(Float32(s * s) / x) * Float32(Float32(1.0) / x))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(1.0)) tmp = single(0.5); else tmp = single(2.0) * (((s * s) / x) * (single(1.0) / x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq 1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{s \cdot s}{x} \cdot \frac{1}{x}\right)\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1Initial program 99.9%
Taylor expanded in x around 0 51.1%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.0%
Taylor expanded in x around 0 76.8%
+-commutative76.8%
mul-1-neg76.8%
unsub-neg76.8%
unpow276.8%
unpow276.8%
times-frac66.4%
Simplified66.4%
Taylor expanded in x around inf 75.9%
unpow275.9%
unpow275.9%
Simplified75.9%
associate-/r*80.3%
div-inv80.3%
Applied egg-rr80.3%
Final simplification61.6%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) 1.0) 0.5 (* 2.0 (* s (/ (/ s x) x)))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= 1.0f) {
tmp = 0.5f;
} else {
tmp = 2.0f * (s * ((s / x) / x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= 1.0e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * (s * ((s / x) / x))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(s * Float32(Float32(s / x) / x))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(1.0)) tmp = single(0.5); else tmp = single(2.0) * (s * ((s / x) / x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq 1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(s \cdot \frac{\frac{s}{x}}{x}\right)\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1Initial program 99.9%
Taylor expanded in x around 0 51.1%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.0%
Taylor expanded in x around 0 76.8%
+-commutative76.8%
mul-1-neg76.8%
unsub-neg76.8%
unpow276.8%
unpow276.8%
times-frac66.4%
Simplified66.4%
Taylor expanded in x around inf 75.9%
unpow275.9%
unpow275.9%
Simplified75.9%
Taylor expanded in s around 0 75.9%
unpow275.9%
associate-*r/64.7%
unpow264.7%
associate-/r*64.9%
Simplified64.9%
Final simplification56.1%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) 1.0) 0.5 (* 2.0 (* (/ s x) (/ s x)))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= 1.0f) {
tmp = 0.5f;
} else {
tmp = 2.0f * ((s / x) * (s / x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= 1.0e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * ((s / x) * (s / x))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(Float32(s / x) * Float32(s / x))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(1.0)) tmp = single(0.5); else tmp = single(2.0) * ((s / x) * (s / x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq 1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\frac{s}{x} \cdot \frac{s}{x}\right)\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1Initial program 99.9%
Taylor expanded in x around 0 51.1%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.0%
Taylor expanded in x around 0 76.8%
+-commutative76.8%
mul-1-neg76.8%
unsub-neg76.8%
unpow276.8%
unpow276.8%
times-frac66.4%
Simplified66.4%
Taylor expanded in x around inf 75.9%
unpow275.9%
unpow275.9%
times-frac64.9%
Simplified64.9%
Final simplification56.1%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) 1.0) 0.5 (* 2.0 (/ s (* x (/ x s))))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= 1.0f) {
tmp = 0.5f;
} else {
tmp = 2.0f * (s / (x * (x / s)));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= 1.0e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * (s / (x * (x / s)))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(s / Float32(x * Float32(x / s)))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(1.0)) tmp = single(0.5); else tmp = single(2.0) * (s / (x * (x / s))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq 1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{s}{x \cdot \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1Initial program 99.9%
Taylor expanded in x around 0 51.1%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.0%
Taylor expanded in x around 0 76.8%
+-commutative76.8%
mul-1-neg76.8%
unsub-neg76.8%
unpow276.8%
unpow276.8%
times-frac66.4%
Simplified66.4%
Taylor expanded in x around inf 75.9%
unpow275.9%
unpow275.9%
Simplified75.9%
associate-/l*65.0%
div-inv65.0%
Applied egg-rr65.0%
associate-*r/65.0%
*-rgt-identity65.0%
*-lft-identity65.0%
times-frac65.2%
/-rgt-identity65.2%
Simplified65.2%
Final simplification56.1%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) 100000000.0) 0.5 (* 2.0 (/ (* s s) (* x x)))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= 100000000.0f) {
tmp = 0.5f;
} else {
tmp = 2.0f * ((s * s) / (x * x));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= 100000000.0e0) then
tmp = 0.5e0
else
tmp = 2.0e0 * ((s * s) / (x * x))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(100000000.0)) tmp = Float32(0.5); else tmp = Float32(Float32(2.0) * Float32(Float32(s * s) / Float32(x * x))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(100000000.0)) tmp = single(0.5); else tmp = single(2.0) * ((s * s) / (x * x)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq 100000000:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \frac{s \cdot s}{x \cdot x}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1e8Initial program 99.4%
Taylor expanded in x around 0 47.5%
if 1e8 < (/.f32 (neg.f32 x) s) Initial program 100.0%
Taylor expanded in x around 0 90.1%
+-commutative90.1%
mul-1-neg90.1%
unsub-neg90.1%
unpow290.1%
unpow290.1%
times-frac77.3%
Simplified77.3%
Taylor expanded in x around inf 89.2%
unpow289.2%
unpow289.2%
Simplified89.2%
Final simplification60.1%
(FPCore (x s) :precision binary32 (if (<= (- (/ x s)) -1.0) 0.5 (/ 1.0 (- 2.0 (/ x s)))))
float code(float x, float s) {
float tmp;
if (-(x / s) <= -1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / (2.0f - (x / s));
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (-(x / s) <= (-1.0e0)) then
tmp = 0.5e0
else
tmp = 1.0e0 / (2.0e0 - (x / s))
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (Float32(-Float32(x / s)) <= Float32(-1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / Float32(Float32(2.0) - Float32(x / s))); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (-(x / s) <= single(-1.0)) tmp = single(0.5); else tmp = single(1.0) / (single(2.0) - (x / s)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-\frac{x}{s} \leq -1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{2 - \frac{x}{s}}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < -1Initial program 100.0%
Taylor expanded in x around 0 28.2%
if -1 < (/.f32 (neg.f32 x) s) Initial program 99.3%
Taylor expanded in x around 0 60.6%
mul-1-neg60.6%
unsub-neg60.6%
Simplified60.6%
Final simplification47.6%
(FPCore (x s) :precision binary32 (let* ((t_0 (- (/ x s)))) (if (<= t_0 1.0) 0.5 (/ 1.0 t_0))))
float code(float x, float s) {
float t_0 = -(x / s);
float tmp;
if (t_0 <= 1.0f) {
tmp = 0.5f;
} else {
tmp = 1.0f / t_0;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: t_0
real(4) :: tmp
t_0 = -(x / s)
if (t_0 <= 1.0e0) then
tmp = 0.5e0
else
tmp = 1.0e0 / t_0
end if
code = tmp
end function
function code(x, s) t_0 = Float32(-Float32(x / s)) tmp = Float32(0.0) if (t_0 <= Float32(1.0)) tmp = Float32(0.5); else tmp = Float32(Float32(1.0) / t_0); end return tmp end
function tmp_2 = code(x, s) t_0 = -(x / s); tmp = single(0.0); if (t_0 <= single(1.0)) tmp = single(0.5); else tmp = single(1.0) / t_0; end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -\frac{x}{s}\\
\mathbf{if}\;t_0 \leq 1:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{t_0}\\
\end{array}
\end{array}
if (/.f32 (neg.f32 x) s) < 1Initial program 99.9%
Taylor expanded in x around 0 51.1%
if 1 < (/.f32 (neg.f32 x) s) Initial program 99.0%
Taylor expanded in x around 0 37.1%
mul-1-neg37.1%
unsub-neg37.1%
Simplified37.1%
Taylor expanded in x around inf 37.0%
neg-mul-137.0%
distribute-neg-frac37.0%
Simplified37.0%
Final simplification46.0%
(FPCore (x s) :precision binary32 (if (<= x -0.00039999998989515007) (/ 1.0 (/ x s)) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.00039999998989515007f) {
tmp = 1.0f / (x / s);
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.00039999998989515007e0)) then
tmp = 1.0e0 / (x / s)
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.00039999998989515007)) tmp = Float32(Float32(1.0) / Float32(x / s)); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.00039999998989515007)) tmp = single(1.0) / (x / s); else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.00039999998989515007:\\
\;\;\;\;\frac{1}{\frac{x}{s}}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -3.9999999e-4Initial program 99.2%
Taylor expanded in x around 0 50.4%
mul-1-neg50.4%
unsub-neg50.4%
Simplified50.4%
Taylor expanded in x around inf 44.7%
associate-*r/44.7%
neg-mul-144.7%
Simplified44.7%
div-inv44.7%
Applied egg-rr44.7%
add-sqr-sqrt44.7%
sqrt-unprod82.3%
un-div-inv82.3%
un-div-inv82.3%
frac-times82.3%
sqr-neg82.3%
clear-num86.6%
sqrt-div86.6%
metadata-eval86.6%
times-frac86.6%
sqrt-prod-0.0%
add-sqr-sqrt50.4%
Applied egg-rr50.4%
if -3.9999999e-4 < x Initial program 99.7%
Taylor expanded in x around 0 44.4%
Final simplification45.8%
(FPCore (x s) :precision binary32 (if (<= x -0.00039999998989515007) (/ (- s) x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.00039999998989515007f) {
tmp = -s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.00039999998989515007e0)) then
tmp = -s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.00039999998989515007)) tmp = Float32(Float32(-s) / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.00039999998989515007)) tmp = -s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.00039999998989515007:\\
\;\;\;\;\frac{-s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -3.9999999e-4Initial program 99.2%
Taylor expanded in x around 0 50.4%
mul-1-neg50.4%
unsub-neg50.4%
Simplified50.4%
Taylor expanded in x around inf 44.7%
associate-*r/44.7%
neg-mul-144.7%
Simplified44.7%
if -3.9999999e-4 < x Initial program 99.7%
Taylor expanded in x around 0 44.4%
Final simplification44.4%
(FPCore (x s) :precision binary32 (if (<= x -0.00039999998989515007) (/ s x) 0.5))
float code(float x, float s) {
float tmp;
if (x <= -0.00039999998989515007f) {
tmp = s / x;
} else {
tmp = 0.5f;
}
return tmp;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
real(4) :: tmp
if (x <= (-0.00039999998989515007e0)) then
tmp = s / x
else
tmp = 0.5e0
end if
code = tmp
end function
function code(x, s) tmp = Float32(0.0) if (x <= Float32(-0.00039999998989515007)) tmp = Float32(s / x); else tmp = Float32(0.5); end return tmp end
function tmp_2 = code(x, s) tmp = single(0.0); if (x <= single(-0.00039999998989515007)) tmp = s / x; else tmp = single(0.5); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.00039999998989515007:\\
\;\;\;\;\frac{s}{x}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -3.9999999e-4Initial program 99.2%
Taylor expanded in x around 0 50.4%
mul-1-neg50.4%
unsub-neg50.4%
Simplified50.4%
Taylor expanded in x around inf 44.7%
associate-*r/44.7%
neg-mul-144.7%
Simplified44.7%
div-inv44.7%
Applied egg-rr44.7%
expm1-log1p-u44.7%
expm1-udef94.0%
add-sqr-sqrt94.0%
sqrt-unprod94.0%
un-div-inv94.0%
un-div-inv94.0%
frac-times94.0%
sqr-neg94.0%
times-frac94.0%
sqrt-prod27.4%
add-sqr-sqrt94.0%
Applied egg-rr94.0%
expm1-def44.7%
expm1-log1p44.7%
Simplified44.7%
if -3.9999999e-4 < x Initial program 99.7%
Taylor expanded in x around 0 44.4%
Final simplification44.4%
(FPCore (x s) :precision binary32 0.5)
float code(float x, float s) {
return 0.5f;
}
real(4) function code(x, s)
real(4), intent (in) :: x
real(4), intent (in) :: s
code = 0.5e0
end function
function code(x, s) return Float32(0.5) end
function tmp = code(x, s) tmp = single(0.5); end
\begin{array}{l}
\\
0.5
\end{array}
Initial program 99.6%
Taylor expanded in x around 0 35.1%
Final simplification35.1%
herbie shell --seed 2023271
(FPCore (x s)
:name "Logistic function"
:precision binary32
:pre (and (<= 0.0 s) (<= s 1.0651631))
(/ 1.0 (+ 1.0 (exp (/ (- x) s)))))