
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(/
(sqrt (fma cosTheta -2.0 1.0))
(* (sqrt PI) (* cosTheta (exp (* cosTheta cosTheta)))))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + (sqrtf(fmaf(cosTheta, -2.0f, 1.0f)) / (sqrtf(((float) M_PI)) * (cosTheta * expf((cosTheta * cosTheta)))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(sqrt(fma(cosTheta, Float32(-2.0), Float32(1.0))) / Float32(sqrt(Float32(pi)) * Float32(cosTheta * exp(Float32(cosTheta * cosTheta)))))))) end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{\sqrt{\mathsf{fma}\left(cosTheta, -2, 1\right)}}{\sqrt{\pi} \cdot \left(cosTheta \cdot e^{cosTheta \cdot cosTheta}\right)}\right)}
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/r/98.1%
associate-/l/98.5%
Simplified98.5%
Final simplification98.5%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(/ (sqrt (- 1.0 (+ cosTheta cosTheta))) (* cosTheta (sqrt PI)))
(exp (* cosTheta (- cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + ((sqrtf((1.0f - (cosTheta + cosTheta))) / (cosTheta * sqrtf(((float) M_PI)))) * expf((cosTheta * -cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(sqrt(Float32(Float32(1.0) - Float32(cosTheta + cosTheta))) / Float32(cosTheta * sqrt(Float32(pi)))) * exp(Float32(cosTheta * Float32(-cosTheta)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + ((sqrt((single(1.0) - (cosTheta + cosTheta))) / (cosTheta * sqrt(single(pi)))) * exp((cosTheta * -cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \frac{\sqrt{1 - \left(cosTheta + cosTheta\right)}}{cosTheta \cdot \sqrt{\pi}} \cdot e^{cosTheta \cdot \left(-cosTheta\right)}}
\end{array}
Initial program 97.6%
frac-times98.4%
*-un-lft-identity98.4%
associate--l-98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(sqrt (/ (fma cosTheta -2.0 1.0) PI))
(/ (exp (* cosTheta (- cosTheta))) cosTheta)))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (sqrtf((fmaf(cosTheta, -2.0f, 1.0f) / ((float) M_PI))) * (expf((cosTheta * -cosTheta)) / cosTheta)));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(sqrt(Float32(fma(cosTheta, Float32(-2.0), Float32(1.0)) / Float32(pi))) * Float32(exp(Float32(cosTheta * Float32(-cosTheta))) / cosTheta)))) end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \sqrt{\frac{\mathsf{fma}\left(cosTheta, -2, 1\right)}{\pi}} \cdot \frac{e^{cosTheta \cdot \left(-cosTheta\right)}}{cosTheta}}
\end{array}
Initial program 97.6%
+-commutative97.6%
fma-def97.6%
Simplified98.2%
Taylor expanded in c around 0 97.7%
associate-+r+97.7%
*-commutative97.7%
+-commutative97.7%
*-commutative97.7%
fma-udef97.7%
mul-1-neg97.7%
unpow297.7%
Simplified97.7%
Final simplification97.7%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(/
(* (sqrt (/ (fma cosTheta -2.0 1.0) PI)) (exp (* cosTheta (- cosTheta))))
cosTheta))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + ((sqrtf((fmaf(cosTheta, -2.0f, 1.0f) / ((float) M_PI))) * expf((cosTheta * -cosTheta))) / cosTheta));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(sqrt(Float32(fma(cosTheta, Float32(-2.0), Float32(1.0)) / Float32(pi))) * exp(Float32(cosTheta * Float32(-cosTheta)))) / cosTheta))) end
\begin{array}{l}
\\
\frac{1}{1 + \frac{\sqrt{\frac{\mathsf{fma}\left(cosTheta, -2, 1\right)}{\pi}} \cdot e^{cosTheta \cdot \left(-cosTheta\right)}}{cosTheta}}
\end{array}
Initial program 97.6%
+-commutative97.6%
fma-def97.6%
Simplified98.2%
Taylor expanded in c around 0 97.7%
associate-+r+97.7%
*-commutative97.7%
+-commutative97.7%
*-commutative97.7%
fma-udef97.7%
mul-1-neg97.7%
unpow297.7%
Simplified97.7%
Taylor expanded in c around 0 96.9%
associate-*l/97.0%
unpow297.0%
+-commutative97.0%
*-commutative97.0%
fma-udef97.0%
Simplified97.0%
Final simplification97.0%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(/
(+
(+ (* cosTheta -0.5) (+ (* -0.5 (pow cosTheta 2.0)) (/ 1.0 cosTheta)))
-1.0)
(* (sqrt PI) (+ 1.0 (* cosTheta cosTheta))))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((((cosTheta * -0.5f) + ((-0.5f * powf(cosTheta, 2.0f)) + (1.0f / cosTheta))) + -1.0f) / (sqrtf(((float) M_PI)) * (1.0f + (cosTheta * cosTheta))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(Float32(Float32(cosTheta * Float32(-0.5)) + Float32(Float32(Float32(-0.5) * (cosTheta ^ Float32(2.0))) + Float32(Float32(1.0) / cosTheta))) + Float32(-1.0)) / Float32(sqrt(Float32(pi)) * Float32(Float32(1.0) + Float32(cosTheta * cosTheta))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((((cosTheta * single(-0.5)) + ((single(-0.5) * (cosTheta ^ single(2.0))) + (single(1.0) / cosTheta))) + single(-1.0)) / (sqrt(single(pi)) * (single(1.0) + (cosTheta * cosTheta)))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{\left(cosTheta \cdot -0.5 + \left(-0.5 \cdot {cosTheta}^{2} + \frac{1}{cosTheta}\right)\right) + -1}{\sqrt{\pi} \cdot \left(1 + cosTheta \cdot cosTheta\right)}\right)}
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/l*98.1%
/-rgt-identity98.1%
associate-/l*98.1%
Simplified98.2%
Taylor expanded in cosTheta around 0 97.2%
distribute-rgt1-in97.2%
unpow297.2%
Simplified97.2%
Taylor expanded in cosTheta around 0 96.9%
Final simplification96.9%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(/
(+ (+ (* cosTheta -0.5) (/ 1.0 cosTheta)) -1.0)
(* (sqrt PI) (exp (* cosTheta cosTheta))))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((((cosTheta * -0.5f) + (1.0f / cosTheta)) + -1.0f) / (sqrtf(((float) M_PI)) * expf((cosTheta * cosTheta))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(Float32(Float32(cosTheta * Float32(-0.5)) + Float32(Float32(1.0) / cosTheta)) + Float32(-1.0)) / Float32(sqrt(Float32(pi)) * exp(Float32(cosTheta * cosTheta))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((((cosTheta * single(-0.5)) + (single(1.0) / cosTheta)) + single(-1.0)) / (sqrt(single(pi)) * exp((cosTheta * cosTheta)))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{\left(cosTheta \cdot -0.5 + \frac{1}{cosTheta}\right) + -1}{\sqrt{\pi} \cdot e^{cosTheta \cdot cosTheta}}\right)}
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/l*98.1%
/-rgt-identity98.1%
associate-/l*98.1%
Simplified98.2%
Taylor expanded in cosTheta around 0 96.4%
Final simplification96.4%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(/
(+ (+ (* cosTheta -0.5) (/ 1.0 cosTheta)) -1.0)
(* (sqrt PI) (+ 1.0 (* cosTheta cosTheta))))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + ((((cosTheta * -0.5f) + (1.0f / cosTheta)) + -1.0f) / (sqrtf(((float) M_PI)) * (1.0f + (cosTheta * cosTheta))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(Float32(Float32(cosTheta * Float32(-0.5)) + Float32(Float32(1.0) / cosTheta)) + Float32(-1.0)) / Float32(sqrt(Float32(pi)) * Float32(Float32(1.0) + Float32(cosTheta * cosTheta))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + ((((cosTheta * single(-0.5)) + (single(1.0) / cosTheta)) + single(-1.0)) / (sqrt(single(pi)) * (single(1.0) + (cosTheta * cosTheta)))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{\left(cosTheta \cdot -0.5 + \frac{1}{cosTheta}\right) + -1}{\sqrt{\pi} \cdot \left(1 + cosTheta \cdot cosTheta\right)}\right)}
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/l*98.1%
/-rgt-identity98.1%
associate-/l*98.1%
Simplified98.2%
Taylor expanded in cosTheta around 0 97.2%
distribute-rgt1-in97.2%
unpow297.2%
Simplified97.2%
Taylor expanded in cosTheta around 0 96.4%
Final simplification96.4%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(*
(/ 1.0 (+ cosTheta (* cosTheta (* cosTheta cosTheta))))
(sqrt (/ (+ 1.0 (* cosTheta -2.0)) PI))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + ((1.0f / (cosTheta + (cosTheta * (cosTheta * cosTheta)))) * sqrtf(((1.0f + (cosTheta * -2.0f)) / ((float) M_PI)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(Float32(Float32(1.0) / Float32(cosTheta + Float32(cosTheta * Float32(cosTheta * cosTheta)))) * sqrt(Float32(Float32(Float32(1.0) + Float32(cosTheta * Float32(-2.0))) / Float32(pi)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + ((single(1.0) / (cosTheta + (cosTheta * (cosTheta * cosTheta)))) * sqrt(((single(1.0) + (cosTheta * single(-2.0))) / single(pi))))); end
\begin{array}{l}
\\
\frac{1}{1 + \frac{1}{cosTheta + cosTheta \cdot \left(cosTheta \cdot cosTheta\right)} \cdot \sqrt{\frac{1 + cosTheta \cdot -2}{\pi}}}
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/l*98.1%
/-rgt-identity98.1%
associate-/l*98.1%
Simplified98.2%
Taylor expanded in cosTheta around 0 97.2%
distribute-rgt1-in97.2%
unpow297.2%
Simplified97.2%
Taylor expanded in c around 0 96.1%
distribute-rgt-in96.1%
*-un-lft-identity96.1%
unpow296.1%
Applied egg-rr96.1%
Final simplification96.1%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
1.0
(+
c
(/
(+ (/ 1.0 cosTheta) -1.0)
(* (sqrt PI) (+ 1.0 (* cosTheta cosTheta))))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + (((1.0f / cosTheta) + -1.0f) / (sqrtf(((float) M_PI)) * (1.0f + (cosTheta * cosTheta))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(Float32(Float32(1.0) / cosTheta) + Float32(-1.0)) / Float32(sqrt(Float32(pi)) * Float32(Float32(1.0) + Float32(cosTheta * cosTheta))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + (((single(1.0) / cosTheta) + single(-1.0)) / (sqrt(single(pi)) * (single(1.0) + (cosTheta * cosTheta)))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{\frac{1}{cosTheta} + -1}{\sqrt{\pi} \cdot \left(1 + cosTheta \cdot cosTheta\right)}\right)}
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/l*98.1%
/-rgt-identity98.1%
associate-/l*98.1%
Simplified98.2%
Taylor expanded in cosTheta around 0 97.2%
distribute-rgt1-in97.2%
unpow297.2%
Simplified97.2%
Taylor expanded in cosTheta around 0 95.2%
Final simplification95.2%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ 1.0 (+ c (/ (+ (/ 1.0 cosTheta) -1.0) (sqrt PI))))))
float code(float cosTheta, float c) {
return 1.0f / (1.0f + (c + (((1.0f / cosTheta) + -1.0f) / sqrtf(((float) M_PI)))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(1.0) + Float32(c + Float32(Float32(Float32(Float32(1.0) / cosTheta) + Float32(-1.0)) / sqrt(Float32(pi)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / (single(1.0) + (c + (((single(1.0) / cosTheta) + single(-1.0)) / sqrt(single(pi))))); end
\begin{array}{l}
\\
\frac{1}{1 + \left(c + \frac{\frac{1}{cosTheta} + -1}{\sqrt{\pi}}\right)}
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/l*98.1%
/-rgt-identity98.1%
associate-/l*98.1%
Simplified98.2%
Taylor expanded in cosTheta around 0 97.2%
distribute-rgt1-in97.2%
unpow297.2%
Simplified97.2%
Taylor expanded in cosTheta around 0 95.2%
Taylor expanded in cosTheta around 0 94.8%
Final simplification94.8%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (sqrt PI)))
float code(float cosTheta, float c) {
return cosTheta * sqrtf(((float) M_PI));
}
function code(cosTheta, c) return Float32(cosTheta * sqrt(Float32(pi))) end
function tmp = code(cosTheta, c) tmp = cosTheta * sqrt(single(pi)); end
\begin{array}{l}
\\
cosTheta \cdot \sqrt{\pi}
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/r/98.1%
associate-/l/98.5%
Simplified98.5%
Taylor expanded in cosTheta around 0 92.5%
Final simplification92.5%
(FPCore (cosTheta c) :precision binary32 (+ 1.0 (- (- (* c c) (pow c 3.0)) c)))
float code(float cosTheta, float c) {
return 1.0f + (((c * c) - powf(c, 3.0f)) - c);
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0 + (((c * c) - (c ** 3.0e0)) - c)
end function
function code(cosTheta, c) return Float32(Float32(1.0) + Float32(Float32(Float32(c * c) - (c ^ Float32(3.0))) - c)) end
function tmp = code(cosTheta, c) tmp = single(1.0) + (((c * c) - (c ^ single(3.0))) - c); end
\begin{array}{l}
\\
1 + \left(\left(c \cdot c - {c}^{3}\right) - c\right)
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/r/98.1%
associate-/l/98.5%
Simplified98.5%
Taylor expanded in cosTheta around inf 10.6%
Taylor expanded in c around 0 10.6%
+-commutative10.6%
mul-1-neg10.6%
unsub-neg10.6%
+-commutative10.6%
mul-1-neg10.6%
unsub-neg10.6%
unpow210.6%
Simplified10.6%
Final simplification10.6%
(FPCore (cosTheta c) :precision binary32 (- 1.0 c))
float code(float cosTheta, float c) {
return 1.0f - c;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0 - c
end function
function code(cosTheta, c) return Float32(Float32(1.0) - c) end
function tmp = code(cosTheta, c) tmp = single(1.0) - c; end
\begin{array}{l}
\\
1 - c
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/r/98.1%
associate-/l/98.5%
Simplified98.5%
Taylor expanded in cosTheta around inf 10.6%
Taylor expanded in c around 0 10.6%
mul-1-neg10.6%
unsub-neg10.6%
Simplified10.6%
Final simplification10.6%
(FPCore (cosTheta c) :precision binary32 1.0)
float code(float cosTheta, float c) {
return 1.0f;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0
end function
function code(cosTheta, c) return Float32(1.0) end
function tmp = code(cosTheta, c) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 97.6%
associate-+l+97.6%
associate-*l*97.7%
associate-*l/98.2%
*-lft-identity98.2%
associate-/r/98.1%
associate-/l/98.5%
Simplified98.5%
Taylor expanded in cosTheta around inf 10.6%
Taylor expanded in c around 0 10.6%
Final simplification10.6%
herbie shell --seed 2023271
(FPCore (cosTheta c)
:name "Beckmann Sample, normalization factor"
:precision binary32
:pre (and (and (< 0.0 cosTheta) (< cosTheta 0.9999)) (and (< -1.0 c) (< c 1.0)))
(/ 1.0 (+ (+ 1.0 c) (* (* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta)) (exp (* (- cosTheta) cosTheta))))))