
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b_2 c) :precision binary64 (/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
double code(double a, double b_2, double c) {
return (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a
end function
public static double code(double a, double b_2, double c) {
return (-b_2 + Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
def code(a, b_2, c): return (-b_2 + math.sqrt(((b_2 * b_2) - (a * c)))) / a
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) + sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function tmp = code(a, b_2, c) tmp = (-b_2 + sqrt(((b_2 * b_2) - (a * c)))) / a; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) + N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b_2\right) + \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\end{array}
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2e+155)
(/ (* b_2 -2.0) a)
(if (<= b_2 1.72e-106)
(/ (- (sqrt (- (* b_2 b_2) (* a c))) b_2) a)
(* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e+155) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 1.72e-106) {
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2d+155)) then
tmp = (b_2 * (-2.0d0)) / a
else if (b_2 <= 1.72d-106) then
tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2e+155) {
tmp = (b_2 * -2.0) / a;
} else if (b_2 <= 1.72e-106) {
tmp = (Math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -2e+155: tmp = (b_2 * -2.0) / a elif b_2 <= 1.72e-106: tmp = (math.sqrt(((b_2 * b_2) - (a * c))) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2e+155) tmp = Float64(Float64(b_2 * -2.0) / a); elseif (b_2 <= 1.72e-106) tmp = Float64(Float64(sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2e+155) tmp = (b_2 * -2.0) / a; elseif (b_2 <= 1.72e-106) tmp = (sqrt(((b_2 * b_2) - (a * c))) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2e+155], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[b$95$2, 1.72e-106], N[(N[(N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -2 \cdot 10^{+155}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{elif}\;b_2 \leq 1.72 \cdot 10^{-106}:\\
\;\;\;\;\frac{\sqrt{b_2 \cdot b_2 - a \cdot c} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -2.00000000000000001e155Initial program 39.2%
+-commutative39.2%
unsub-neg39.2%
Simplified39.2%
Taylor expanded in b_2 around -inf 100.0%
*-commutative100.0%
Simplified100.0%
if -2.00000000000000001e155 < b_2 < 1.7199999999999999e-106Initial program 87.2%
+-commutative87.2%
unsub-neg87.2%
Simplified87.2%
if 1.7199999999999999e-106 < b_2 Initial program 17.7%
+-commutative17.7%
unsub-neg17.7%
Simplified17.7%
Taylor expanded in b_2 around inf 90.4%
Final simplification90.4%
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -1.25e-41)
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5))
(if (<= b_2 1.72e-106)
(/ (- (sqrt (* c (- a))) b_2) a)
(* -0.5 (/ c b_2)))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.25e-41) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else if (b_2 <= 1.72e-106) {
tmp = (sqrt((c * -a)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-1.25d-41)) then
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
else if (b_2 <= 1.72d-106) then
tmp = (sqrt((c * -a)) - b_2) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -1.25e-41) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else if (b_2 <= 1.72e-106) {
tmp = (Math.sqrt((c * -a)) - b_2) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -1.25e-41: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) elif b_2 <= 1.72e-106: tmp = (math.sqrt((c * -a)) - b_2) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -1.25e-41) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); elseif (b_2 <= 1.72e-106) tmp = Float64(Float64(sqrt(Float64(c * Float64(-a))) - b_2) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -1.25e-41) tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); elseif (b_2 <= 1.72e-106) tmp = (sqrt((c * -a)) - b_2) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -1.25e-41], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.72e-106], N[(N[(N[Sqrt[N[(c * (-a)), $MachinePrecision]], $MachinePrecision] - b$95$2), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -1.25 \cdot 10^{-41}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\mathbf{elif}\;b_2 \leq 1.72 \cdot 10^{-106}:\\
\;\;\;\;\frac{\sqrt{c \cdot \left(-a\right)} - b_2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -1.2499999999999999e-41Initial program 72.0%
+-commutative72.0%
unsub-neg72.0%
Simplified72.0%
Taylor expanded in b_2 around -inf 91.0%
if -1.2499999999999999e-41 < b_2 < 1.7199999999999999e-106Initial program 79.7%
+-commutative79.7%
unsub-neg79.7%
Simplified79.7%
Taylor expanded in b_2 around 0 71.8%
mul-1-neg71.8%
distribute-rgt-neg-out71.8%
Simplified71.8%
if 1.7199999999999999e-106 < b_2 Initial program 17.7%
+-commutative17.7%
unsub-neg17.7%
Simplified17.7%
Taylor expanded in b_2 around inf 90.4%
Final simplification85.0%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 72.7%
+-commutative72.7%
unsub-neg72.7%
Simplified72.7%
Taylor expanded in b_2 around -inf 68.3%
if -4.999999999999985e-310 < b_2 Initial program 36.6%
+-commutative36.6%
unsub-neg36.6%
Simplified36.6%
Taylor expanded in b_2 around inf 67.4%
Final simplification67.8%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (* b_2 (/ -2.0 a)) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = b_2 * (-2.0 / a);
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = b_2 * ((-2.0d0) / a)
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = b_2 * (-2.0 / a);
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = b_2 * (-2.0 / a) else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(b_2 * Float64(-2.0 / a)); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = b_2 * (-2.0 / a); else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(b$95$2 * N[(-2.0 / a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;b_2 \cdot \frac{-2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 72.7%
+-commutative72.7%
unsub-neg72.7%
Simplified72.7%
sub-neg72.7%
+-commutative72.7%
add-sqr-sqrt54.1%
hypot-def63.0%
*-commutative63.0%
distribute-rgt-neg-in63.0%
Applied egg-rr63.0%
Taylor expanded in b_2 around -inf 68.0%
metadata-eval68.0%
times-frac68.0%
*-commutative68.0%
times-frac67.8%
/-rgt-identity67.8%
Simplified67.8%
if -4.999999999999985e-310 < b_2 Initial program 36.6%
+-commutative36.6%
unsub-neg36.6%
Simplified36.6%
Taylor expanded in b_2 around inf 67.4%
Final simplification67.6%
(FPCore (a b_2 c) :precision binary64 (if (<= b_2 -5e-310) (/ (* b_2 -2.0) a) (* -0.5 (/ c b_2))))
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-5d-310)) then
tmp = (b_2 * (-2.0d0)) / a
else
tmp = (-0.5d0) * (c / b_2)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -5e-310) {
tmp = (b_2 * -2.0) / a;
} else {
tmp = -0.5 * (c / b_2);
}
return tmp;
}
def code(a, b_2, c): tmp = 0 if b_2 <= -5e-310: tmp = (b_2 * -2.0) / a else: tmp = -0.5 * (c / b_2) return tmp
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -5e-310) tmp = Float64(Float64(b_2 * -2.0) / a); else tmp = Float64(-0.5 * Float64(c / b_2)); end return tmp end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -5e-310) tmp = (b_2 * -2.0) / a; else tmp = -0.5 * (c / b_2); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -5e-310], N[(N[(b$95$2 * -2.0), $MachinePrecision] / a), $MachinePrecision], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b_2 \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{b_2 \cdot -2}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\end{array}
\end{array}
if b_2 < -4.999999999999985e-310Initial program 72.7%
+-commutative72.7%
unsub-neg72.7%
Simplified72.7%
Taylor expanded in b_2 around -inf 68.0%
*-commutative68.0%
Simplified68.0%
if -4.999999999999985e-310 < b_2 Initial program 36.6%
+-commutative36.6%
unsub-neg36.6%
Simplified36.6%
Taylor expanded in b_2 around inf 67.4%
Final simplification67.7%
(FPCore (a b_2 c) :precision binary64 (* -0.5 (/ c b_2)))
double code(double a, double b_2, double c) {
return -0.5 * (c / b_2);
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-0.5d0) * (c / b_2)
end function
public static double code(double a, double b_2, double c) {
return -0.5 * (c / b_2);
}
def code(a, b_2, c): return -0.5 * (c / b_2)
function code(a, b_2, c) return Float64(-0.5 * Float64(c / b_2)) end
function tmp = code(a, b_2, c) tmp = -0.5 * (c / b_2); end
code[a_, b$95$2_, c_] := N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b_2}
\end{array}
Initial program 54.4%
+-commutative54.4%
unsub-neg54.4%
Simplified54.4%
Taylor expanded in b_2 around inf 35.3%
Final simplification35.3%
herbie shell --seed 2023268
(FPCore (a b_2 c)
:name "quad2p (problem 3.2.1, positive)"
:precision binary64
(/ (+ (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))