
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -0.5625 (/ (* (pow c 3.0) (pow a 2.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(* -1.0546875 (/ (* (pow c 4.0) (pow a 3.0)) (pow b 7.0)))))))
double code(double a, double b, double c) {
return (-0.5625 * ((pow(c, 3.0) * pow(a, 2.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-1.0546875 * ((pow(c, 4.0) * pow(a, 3.0)) / pow(b, 7.0)))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5625d0) * (((c ** 3.0d0) * (a ** 2.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + ((-1.0546875d0) * (((c ** 4.0d0) * (a ** 3.0d0)) / (b ** 7.0d0)))))
end function
public static double code(double a, double b, double c) {
return (-0.5625 * ((Math.pow(c, 3.0) * Math.pow(a, 2.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + (-1.0546875 * ((Math.pow(c, 4.0) * Math.pow(a, 3.0)) / Math.pow(b, 7.0)))));
}
def code(a, b, c): return (-0.5625 * ((math.pow(c, 3.0) * math.pow(a, 2.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + (-1.0546875 * ((math.pow(c, 4.0) * math.pow(a, 3.0)) / math.pow(b, 7.0)))))
function code(a, b, c) return Float64(Float64(-0.5625 * Float64(Float64((c ^ 3.0) * (a ^ 2.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-1.0546875 * Float64(Float64((c ^ 4.0) * (a ^ 3.0)) / (b ^ 7.0)))))) end
function tmp = code(a, b, c) tmp = (-0.5625 * (((c ^ 3.0) * (a ^ 2.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + (-1.0546875 * (((c ^ 4.0) * (a ^ 3.0)) / (b ^ 7.0))))); end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[c, 3.0], $MachinePrecision] * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0546875 * N[(N[(N[Power[c, 4.0], $MachinePrecision] * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5625 \cdot \frac{{c}^{3} \cdot {a}^{2}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -1.0546875 \cdot \frac{{c}^{4} \cdot {a}^{3}}{{b}^{7}}\right)\right)
\end{array}
Initial program 20.5%
Taylor expanded in a around 0 96.1%
Simplified96.1%
Taylor expanded in c around 0 96.7%
Final simplification96.7%
(FPCore (a b c) :precision binary64 (fma -0.5625 (/ (pow c 3.0) (/ (pow b 5.0) (* a a))) (fma -0.16666666666666666 (/ (pow (* c a) 4.0) (/ (* a (pow b 7.0)) 6.328125)) (fma -0.5 (/ c b) (* -0.375 (/ (* c c) (/ (pow b 3.0) a)))))))
double code(double a, double b, double c) {
return fma(-0.5625, (pow(c, 3.0) / (pow(b, 5.0) / (a * a))), fma(-0.16666666666666666, (pow((c * a), 4.0) / ((a * pow(b, 7.0)) / 6.328125)), fma(-0.5, (c / b), (-0.375 * ((c * c) / (pow(b, 3.0) / a))))));
}
function code(a, b, c) return fma(-0.5625, Float64((c ^ 3.0) / Float64((b ^ 5.0) / Float64(a * a))), fma(-0.16666666666666666, Float64((Float64(c * a) ^ 4.0) / Float64(Float64(a * (b ^ 7.0)) / 6.328125)), fma(-0.5, Float64(c / b), Float64(-0.375 * Float64(Float64(c * c) / Float64((b ^ 3.0) / a)))))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision] / N[(N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] / 6.328125), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(-0.375 * N[(N[(c * c), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{{c}^{3}}{\frac{{b}^{5}}{a \cdot a}}, \mathsf{fma}\left(-0.16666666666666666, \frac{{\left(c \cdot a\right)}^{4}}{\frac{a \cdot {b}^{7}}{6.328125}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, -0.375 \cdot \frac{c \cdot c}{\frac{{b}^{3}}{a}}\right)\right)\right)
\end{array}
Initial program 20.5%
Taylor expanded in b around inf 96.7%
fma-def96.7%
associate-/l*96.7%
unpow296.7%
fma-def96.7%
Simplified96.7%
Taylor expanded in c around 0 96.7%
distribute-rgt-out96.7%
associate-*r*96.7%
*-commutative96.7%
*-commutative96.7%
metadata-eval96.7%
pow-sqr96.7%
metadata-eval96.7%
pow-sqr96.7%
swap-sqr96.7%
unpow296.7%
unpow296.7%
swap-sqr96.7%
unpow296.7%
unpow296.7%
swap-sqr96.7%
unpow296.7%
Simplified96.7%
Final simplification96.7%
(FPCore (a b c) :precision binary64 (fma -0.5625 (* (* a a) (/ (pow c 3.0) (pow b 5.0))) (fma -0.375 (* a (/ (* c c) (pow b 3.0))) (/ -0.5 (/ b c)))))
double code(double a, double b, double c) {
return fma(-0.5625, ((a * a) * (pow(c, 3.0) / pow(b, 5.0))), fma(-0.375, (a * ((c * c) / pow(b, 3.0))), (-0.5 / (b / c))));
}
function code(a, b, c) return fma(-0.5625, Float64(Float64(a * a) * Float64((c ^ 3.0) / (b ^ 5.0))), fma(-0.375, Float64(a * Float64(Float64(c * c) / (b ^ 3.0))), Float64(-0.5 / Float64(b / c)))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[(a * a), $MachinePrecision] * N[(N[Power[c, 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(a * N[(N[(c * c), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 / N[(b / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \left(a \cdot a\right) \cdot \frac{{c}^{3}}{{b}^{5}}, \mathsf{fma}\left(-0.375, a \cdot \frac{c \cdot c}{{b}^{3}}, \frac{-0.5}{\frac{b}{c}}\right)\right)
\end{array}
Initial program 20.5%
neg-sub020.5%
sqr-neg20.5%
associate-+l-20.5%
sub0-neg20.5%
neg-mul-120.5%
Simplified20.5%
add-log-exp7.0%
Applied egg-rr7.0%
div-sub6.7%
add-log-exp6.0%
div-inv6.0%
metadata-eval6.0%
add-log-exp19.4%
div-inv20.0%
metadata-eval20.0%
Applied egg-rr20.0%
Taylor expanded in b around inf 95.8%
fma-def95.8%
associate-/l*95.8%
associate-/r/95.8%
unpow295.8%
+-commutative95.8%
fma-def95.8%
associate-/l*95.8%
associate-/r/95.8%
unpow295.8%
associate-*r/95.8%
associate-/l*95.5%
Simplified95.5%
Final simplification95.5%
(FPCore (a b c) :precision binary64 (fma -0.5625 (/ (pow c 3.0) (/ (pow b 5.0) (* a a))) (fma -0.5 (/ c b) (/ (* -0.375 (* c c)) (/ (pow b 3.0) a)))))
double code(double a, double b, double c) {
return fma(-0.5625, (pow(c, 3.0) / (pow(b, 5.0) / (a * a))), fma(-0.5, (c / b), ((-0.375 * (c * c)) / (pow(b, 3.0) / a))));
}
function code(a, b, c) return fma(-0.5625, Float64((c ^ 3.0) / Float64((b ^ 5.0) / Float64(a * a))), fma(-0.5, Float64(c / b), Float64(Float64(-0.375 * Float64(c * c)) / Float64((b ^ 3.0) / a)))) end
code[a_, b_, c_] := N[(-0.5625 * N[(N[Power[c, 3.0], $MachinePrecision] / N[(N[Power[b, 5.0], $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.5 * N[(c / b), $MachinePrecision] + N[(N[(-0.375 * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5625, \frac{{c}^{3}}{\frac{{b}^{5}}{a \cdot a}}, \mathsf{fma}\left(-0.5, \frac{c}{b}, \frac{-0.375 \cdot \left(c \cdot c\right)}{\frac{{b}^{3}}{a}}\right)\right)
\end{array}
Initial program 20.5%
Taylor expanded in b around inf 95.8%
fma-def95.8%
associate-/l*95.8%
unpow295.8%
fma-def95.8%
associate-/l*95.8%
associate-*r/95.8%
unpow295.8%
Simplified95.8%
Final simplification95.8%
(FPCore (a b c) :precision binary64 (if (<= (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)) -5e-6) (* 0.3333333333333333 (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) a)) (* -0.5 (/ c b))))
double code(double a, double b, double c) {
double tmp;
if (((sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a)) <= -5e-6) {
tmp = 0.3333333333333333 * ((sqrt(fma(b, b, (c * (a * -3.0)))) - b) / a);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) <= -5e-6) tmp = Float64(0.3333333333333333 * Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / a)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision], -5e-6], N[(0.3333333333333333 * N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a} \leq -5 \cdot 10^{-6}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -5.00000000000000041e-6Initial program 68.3%
neg-sub068.3%
sqr-neg68.3%
associate-+l-68.3%
sub0-neg68.3%
neg-mul-168.3%
Simplified68.3%
add-log-exp25.7%
Applied egg-rr25.7%
div-sub24.4%
add-log-exp18.5%
div-inv18.5%
metadata-eval18.5%
add-log-exp66.2%
div-inv66.5%
metadata-eval66.5%
Applied egg-rr66.5%
div-sub68.4%
*-commutative68.4%
*-lft-identity68.4%
times-frac68.4%
metadata-eval68.4%
associate-*r*68.4%
*-commutative68.4%
associate-*l*68.4%
Simplified68.4%
if -5.00000000000000041e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 12.2%
Taylor expanded in b around inf 94.2%
Final simplification90.4%
(FPCore (a b c) :precision binary64 (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* 3.0 a)))) b) (* 3.0 a)))) (if (<= t_0 -5e-6) t_0 (* -0.5 (/ c b)))))
double code(double a, double b, double c) {
double t_0 = (sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -5e-6) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = (sqrt(((b * b) - (c * (3.0d0 * a)))) - b) / (3.0d0 * a)
if (t_0 <= (-5d-6)) then
tmp = t_0
else
tmp = (-0.5d0) * (c / b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = (Math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a);
double tmp;
if (t_0 <= -5e-6) {
tmp = t_0;
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
def code(a, b, c): t_0 = (math.sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a) tmp = 0 if t_0 <= -5e-6: tmp = t_0 else: tmp = -0.5 * (c / b) return tmp
function code(a, b, c) t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(3.0 * a)))) - b) / Float64(3.0 * a)) tmp = 0.0 if (t_0 <= -5e-6) tmp = t_0; else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = (sqrt(((b * b) - (c * (3.0 * a)))) - b) / (3.0 * a); tmp = 0.0; if (t_0 <= -5e-6) tmp = t_0; else tmp = -0.5 * (c / b); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -5e-6], t$95$0, N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(3 \cdot a\right)} - b}{3 \cdot a}\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{-6}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
\end{array}
if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -5.00000000000000041e-6Initial program 68.3%
if -5.00000000000000041e-6 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) Initial program 12.2%
Taylor expanded in b around inf 94.2%
Final simplification90.4%
(FPCore (a b c) :precision binary64 (fma -0.5 (/ c b) (/ (* -0.375 (* c c)) (/ (pow b 3.0) a))))
double code(double a, double b, double c) {
return fma(-0.5, (c / b), ((-0.375 * (c * c)) / (pow(b, 3.0) / a)));
}
function code(a, b, c) return fma(-0.5, Float64(c / b), Float64(Float64(-0.375 * Float64(c * c)) / Float64((b ^ 3.0) / a))) end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision] + N[(N[(-0.375 * N[(c * c), $MachinePrecision]), $MachinePrecision] / N[(N[Power[b, 3.0], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-0.5, \frac{c}{b}, \frac{-0.375 \cdot \left(c \cdot c\right)}{\frac{{b}^{3}}{a}}\right)
\end{array}
Initial program 20.5%
Taylor expanded in b around inf 93.9%
fma-def93.9%
associate-/l*93.9%
associate-*r/93.9%
unpow293.9%
Simplified93.9%
Final simplification93.9%
(FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
double code(double a, double b, double c) {
return -0.5 * (c / b);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-0.5d0) * (c / b)
end function
public static double code(double a, double b, double c) {
return -0.5 * (c / b);
}
def code(a, b, c): return -0.5 * (c / b)
function code(a, b, c) return Float64(-0.5 * Float64(c / b)) end
function tmp = code(a, b, c) tmp = -0.5 * (c / b); end
code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b}
\end{array}
Initial program 20.5%
Taylor expanded in b around inf 88.4%
Final simplification88.4%
herbie shell --seed 2023268
(FPCore (a b c)
:name "Cubic critical, wide range"
:precision binary64
:pre (and (and (and (< 4.930380657631324e-32 a) (< a 2.028240960365167e+31)) (and (< 4.930380657631324e-32 b) (< b 2.028240960365167e+31))) (and (< 4.930380657631324e-32 c) (< c 2.028240960365167e+31)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))