
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ y (/ 2.0 x))))))
double code(double x, double y) {
return x - (y / (1.0 + (y / (2.0 / x))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + (y / (2.0d0 / x))))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + (y / (2.0 / x))));
}
def code(x, y): return x - (y / (1.0 + (y / (2.0 / x))))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(y / Float64(2.0 / x))))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + (y / (2.0 / x)))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(y / N[(2.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{y}{\frac{2}{x}}}
\end{array}
Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= y -2.2e+154) (not (<= y 1.25e+109))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -2.2e+154) || !(y <= 1.25e+109)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.2d+154)) .or. (.not. (y <= 1.25d+109))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.2e+154) || !(y <= 1.25e+109)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.2e+154) or not (y <= 1.25e+109): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.2e+154) || !(y <= 1.25e+109)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.2e+154) || ~((y <= 1.25e+109))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.2e+154], N[Not[LessEqual[y, 1.25e+109]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{+154} \lor \neg \left(y \leq 1.25 \cdot 10^{+109}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
if y < -2.2000000000000001e154 or 1.25e109 < y Initial program 99.9%
*-commutative99.9%
associate-/l*99.9%
Simplified99.9%
Taylor expanded in y around inf 87.6%
if -2.2000000000000001e154 < y < 1.25e109Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 97.5%
Final simplification95.0%
(FPCore (x y) :precision binary64 (- x y))
double code(double x, double y) {
return x - y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - y
end function
public static double code(double x, double y) {
return x - y;
}
def code(x, y): return x - y
function code(x, y) return Float64(x - y) end
function tmp = code(x, y) tmp = x - y; end
code[x_, y_] := N[(x - y), $MachinePrecision]
\begin{array}{l}
\\
x - y
\end{array}
Initial program 100.0%
*-commutative100.0%
associate-/l*100.0%
Simplified100.0%
Taylor expanded in y around 0 79.8%
Final simplification79.8%
herbie shell --seed 2023268
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))