
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x y) (* (- x 1.0) z)))
double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) + ((x - 1.0d0) * z)
end function
public static double code(double x, double y, double z) {
return (x * y) + ((x - 1.0) * z);
}
def code(x, y, z): return (x * y) + ((x - 1.0) * z)
function code(x, y, z) return Float64(Float64(x * y) + Float64(Float64(x - 1.0) * z)) end
function tmp = code(x, y, z) tmp = (x * y) + ((x - 1.0) * z); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] + N[(N[(x - 1.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot y + \left(x - 1\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (+ y z) (- z)))
double code(double x, double y, double z) {
return fma(x, (y + z), -z);
}
function code(x, y, z) return fma(x, Float64(y + z), Float64(-z)) end
code[x_, y_, z_] := N[(x * N[(y + z), $MachinePrecision] + (-z)), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y + z, -z\right)
\end{array}
Initial program 98.4%
*-commutative98.4%
sub-neg98.4%
distribute-rgt-in98.4%
metadata-eval98.4%
neg-mul-198.4%
associate-+r+98.4%
distribute-lft-out100.0%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -28500000000.0)
(* x z)
(if (<= x -2.45e-79)
(* x y)
(if (<= x 2.4e-12) (- z) (if (<= x 1.6e+153) (* x y) (* x z))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -28500000000.0) {
tmp = x * z;
} else if (x <= -2.45e-79) {
tmp = x * y;
} else if (x <= 2.4e-12) {
tmp = -z;
} else if (x <= 1.6e+153) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-28500000000.0d0)) then
tmp = x * z
else if (x <= (-2.45d-79)) then
tmp = x * y
else if (x <= 2.4d-12) then
tmp = -z
else if (x <= 1.6d+153) then
tmp = x * y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -28500000000.0) {
tmp = x * z;
} else if (x <= -2.45e-79) {
tmp = x * y;
} else if (x <= 2.4e-12) {
tmp = -z;
} else if (x <= 1.6e+153) {
tmp = x * y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -28500000000.0: tmp = x * z elif x <= -2.45e-79: tmp = x * y elif x <= 2.4e-12: tmp = -z elif x <= 1.6e+153: tmp = x * y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -28500000000.0) tmp = Float64(x * z); elseif (x <= -2.45e-79) tmp = Float64(x * y); elseif (x <= 2.4e-12) tmp = Float64(-z); elseif (x <= 1.6e+153) tmp = Float64(x * y); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -28500000000.0) tmp = x * z; elseif (x <= -2.45e-79) tmp = x * y; elseif (x <= 2.4e-12) tmp = -z; elseif (x <= 1.6e+153) tmp = x * y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -28500000000.0], N[(x * z), $MachinePrecision], If[LessEqual[x, -2.45e-79], N[(x * y), $MachinePrecision], If[LessEqual[x, 2.4e-12], (-z), If[LessEqual[x, 1.6e+153], N[(x * y), $MachinePrecision], N[(x * z), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -28500000000:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq -2.45 \cdot 10^{-79}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 2.4 \cdot 10^{-12}:\\
\;\;\;\;-z\\
\mathbf{elif}\;x \leq 1.6 \cdot 10^{+153}:\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -2.85e10 or 1.6000000000000001e153 < x Initial program 95.5%
Taylor expanded in y around 0 66.9%
Taylor expanded in x around inf 66.6%
if -2.85e10 < x < -2.45e-79 or 2.39999999999999987e-12 < x < 1.6000000000000001e153Initial program 99.9%
Taylor expanded in y around inf 68.0%
if -2.45e-79 < x < 2.39999999999999987e-12Initial program 100.0%
Taylor expanded in x around 0 77.7%
mul-1-neg77.7%
Simplified77.7%
Final simplification71.6%
(FPCore (x y z) :precision binary64 (if (or (<= x -9.5e-81) (not (<= x 4.6e-16))) (* x (+ y z)) (- z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -9.5e-81) || !(x <= 4.6e-16)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-9.5d-81)) .or. (.not. (x <= 4.6d-16))) then
tmp = x * (y + z)
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -9.5e-81) || !(x <= 4.6e-16)) {
tmp = x * (y + z);
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -9.5e-81) or not (x <= 4.6e-16): tmp = x * (y + z) else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -9.5e-81) || !(x <= 4.6e-16)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -9.5e-81) || ~((x <= 4.6e-16))) tmp = x * (y + z); else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -9.5e-81], N[Not[LessEqual[x, 4.6e-16]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], (-z)]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9.5 \cdot 10^{-81} \lor \neg \left(x \leq 4.6 \cdot 10^{-16}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if x < -9.49999999999999917e-81 or 4.5999999999999998e-16 < x Initial program 97.3%
Taylor expanded in x around inf 95.3%
+-commutative95.3%
Simplified95.3%
if -9.49999999999999917e-81 < x < 4.5999999999999998e-16Initial program 100.0%
Taylor expanded in x around 0 77.7%
mul-1-neg77.7%
Simplified77.7%
Final simplification87.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.2e-79) (not (<= x 1.2e-7))) (* x (+ y z)) (* z (+ x -1.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e-79) || !(x <= 1.2e-7)) {
tmp = x * (y + z);
} else {
tmp = z * (x + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.2d-79)) .or. (.not. (x <= 1.2d-7))) then
tmp = x * (y + z)
else
tmp = z * (x + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e-79) || !(x <= 1.2e-7)) {
tmp = x * (y + z);
} else {
tmp = z * (x + -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.2e-79) or not (x <= 1.2e-7): tmp = x * (y + z) else: tmp = z * (x + -1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.2e-79) || !(x <= 1.2e-7)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(z * Float64(x + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.2e-79) || ~((x <= 1.2e-7))) tmp = x * (y + z); else tmp = z * (x + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.2e-79], N[Not[LessEqual[x, 1.2e-7]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], N[(z * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-79} \lor \neg \left(x \leq 1.2 \cdot 10^{-7}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if x < -4.1999999999999999e-79 or 1.19999999999999989e-7 < x Initial program 97.2%
Taylor expanded in x around inf 95.9%
+-commutative95.9%
Simplified95.9%
if -4.1999999999999999e-79 < x < 1.19999999999999989e-7Initial program 100.0%
Taylor expanded in y around 0 77.3%
Final simplification87.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.4e-7))) (* x (+ y z)) (- (* x y) z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.4e-7)) {
tmp = x * (y + z);
} else {
tmp = (x * y) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.4d-7))) then
tmp = x * (y + z)
else
tmp = (x * y) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.4e-7)) {
tmp = x * (y + z);
} else {
tmp = (x * y) - z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.4e-7): tmp = x * (y + z) else: tmp = (x * y) - z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.4e-7)) tmp = Float64(x * Float64(y + z)); else tmp = Float64(Float64(x * y) - z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.4e-7))) tmp = x * (y + z); else tmp = (x * y) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.4e-7]], $MachinePrecision]], N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] - z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1.4 \cdot 10^{-7}\right):\\
\;\;\;\;x \cdot \left(y + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - z\\
\end{array}
\end{array}
if x < -1 or 1.4000000000000001e-7 < x Initial program 96.9%
Taylor expanded in x around inf 98.9%
+-commutative98.9%
Simplified98.9%
if -1 < x < 1.4000000000000001e-7Initial program 100.0%
*-commutative100.0%
sub-neg100.0%
distribute-rgt-in100.0%
metadata-eval100.0%
neg-mul-1100.0%
associate-+r+100.0%
unsub-neg100.0%
+-commutative100.0%
distribute-lft-out100.0%
Simplified100.0%
+-commutative100.0%
*-commutative100.0%
+-commutative100.0%
flip-+53.2%
associate-*l/53.2%
Applied egg-rr53.2%
Taylor expanded in z around 0 98.3%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (<= x -3.7e-82) (* x y) (if (<= x 1.8e-18) (- z) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.7e-82) {
tmp = x * y;
} else if (x <= 1.8e-18) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.7d-82)) then
tmp = x * y
else if (x <= 1.8d-18) then
tmp = -z
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.7e-82) {
tmp = x * y;
} else if (x <= 1.8e-18) {
tmp = -z;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.7e-82: tmp = x * y elif x <= 1.8e-18: tmp = -z else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.7e-82) tmp = Float64(x * y); elseif (x <= 1.8e-18) tmp = Float64(-z); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.7e-82) tmp = x * y; elseif (x <= 1.8e-18) tmp = -z; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.7e-82], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.8e-18], (-z), N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.7 \cdot 10^{-82}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{-18}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -3.7000000000000001e-82 or 1.80000000000000005e-18 < x Initial program 97.3%
Taylor expanded in y around inf 49.7%
if -3.7000000000000001e-82 < x < 1.80000000000000005e-18Initial program 100.0%
Taylor expanded in x around 0 77.7%
mul-1-neg77.7%
Simplified77.7%
Final simplification61.5%
(FPCore (x y z) :precision binary64 (- (* x (+ y z)) z))
double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) - z
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) - z;
}
def code(x, y, z): return (x * (y + z)) - z
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) - z) end
function tmp = code(x, y, z) tmp = (x * (y + z)) - z; end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) - z
\end{array}
Initial program 98.4%
*-commutative98.4%
sub-neg98.4%
distribute-rgt-in98.4%
metadata-eval98.4%
neg-mul-198.4%
associate-+r+98.4%
unsub-neg98.4%
+-commutative98.4%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (- z))
double code(double x, double y, double z) {
return -z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = -z
end function
public static double code(double x, double y, double z) {
return -z;
}
def code(x, y, z): return -z
function code(x, y, z) return Float64(-z) end
function tmp = code(x, y, z) tmp = -z; end
code[x_, y_, z_] := (-z)
\begin{array}{l}
\\
-z
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 36.0%
mul-1-neg36.0%
Simplified36.0%
Final simplification36.0%
herbie shell --seed 2023268
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1.0) z)))