
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
Initial program 100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= y -7.2e+241)
(* y z)
(if (<= y -2.15e+72)
(* y x)
(if (<= y -2.5e-69)
(* y z)
(if (<= y 250.0)
x
(if (<= y 2.3e+208)
(* y x)
(if (<= y 3.55e+233) (* y z) (* y x))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -7.2e+241) {
tmp = y * z;
} else if (y <= -2.15e+72) {
tmp = y * x;
} else if (y <= -2.5e-69) {
tmp = y * z;
} else if (y <= 250.0) {
tmp = x;
} else if (y <= 2.3e+208) {
tmp = y * x;
} else if (y <= 3.55e+233) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-7.2d+241)) then
tmp = y * z
else if (y <= (-2.15d+72)) then
tmp = y * x
else if (y <= (-2.5d-69)) then
tmp = y * z
else if (y <= 250.0d0) then
tmp = x
else if (y <= 2.3d+208) then
tmp = y * x
else if (y <= 3.55d+233) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -7.2e+241) {
tmp = y * z;
} else if (y <= -2.15e+72) {
tmp = y * x;
} else if (y <= -2.5e-69) {
tmp = y * z;
} else if (y <= 250.0) {
tmp = x;
} else if (y <= 2.3e+208) {
tmp = y * x;
} else if (y <= 3.55e+233) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -7.2e+241: tmp = y * z elif y <= -2.15e+72: tmp = y * x elif y <= -2.5e-69: tmp = y * z elif y <= 250.0: tmp = x elif y <= 2.3e+208: tmp = y * x elif y <= 3.55e+233: tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -7.2e+241) tmp = Float64(y * z); elseif (y <= -2.15e+72) tmp = Float64(y * x); elseif (y <= -2.5e-69) tmp = Float64(y * z); elseif (y <= 250.0) tmp = x; elseif (y <= 2.3e+208) tmp = Float64(y * x); elseif (y <= 3.55e+233) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -7.2e+241) tmp = y * z; elseif (y <= -2.15e+72) tmp = y * x; elseif (y <= -2.5e-69) tmp = y * z; elseif (y <= 250.0) tmp = x; elseif (y <= 2.3e+208) tmp = y * x; elseif (y <= 3.55e+233) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -7.2e+241], N[(y * z), $MachinePrecision], If[LessEqual[y, -2.15e+72], N[(y * x), $MachinePrecision], If[LessEqual[y, -2.5e-69], N[(y * z), $MachinePrecision], If[LessEqual[y, 250.0], x, If[LessEqual[y, 2.3e+208], N[(y * x), $MachinePrecision], If[LessEqual[y, 3.55e+233], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.2 \cdot 10^{+241}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -2.15 \cdot 10^{+72}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -2.5 \cdot 10^{-69}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 250:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.3 \cdot 10^{+208}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 3.55 \cdot 10^{+233}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -7.19999999999999966e241 or -2.1500000000000001e72 < y < -2.50000000000000017e-69 or 2.3e208 < y < 3.5499999999999998e233Initial program 100.0%
Taylor expanded in z around inf 80.9%
Taylor expanded in x around 0 76.0%
if -7.19999999999999966e241 < y < -2.1500000000000001e72 or 250 < y < 2.3e208 or 3.5499999999999998e233 < y Initial program 100.0%
Taylor expanded in x around inf 67.6%
Taylor expanded in y around inf 67.2%
if -2.50000000000000017e-69 < y < 250Initial program 100.0%
Taylor expanded in y around 0 72.2%
Final simplification71.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -6.2e-70) (not (<= y 2.9e-6))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.2e-70) || !(y <= 2.9e-6)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.2d-70)) .or. (.not. (y <= 2.9d-6))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.2e-70) || !(y <= 2.9e-6)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.2e-70) or not (y <= 2.9e-6): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.2e-70) || !(y <= 2.9e-6)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.2e-70) || ~((y <= 2.9e-6))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.2e-70], N[Not[LessEqual[y, 2.9e-6]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \cdot 10^{-70} \lor \neg \left(y \leq 2.9 \cdot 10^{-6}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -6.2e-70 or 2.9000000000000002e-6 < y Initial program 100.0%
Taylor expanded in y around inf 96.8%
if -6.2e-70 < y < 2.9000000000000002e-6Initial program 100.0%
Taylor expanded in y around 0 73.3%
Final simplification84.9%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.25e-69) (not (<= y 3.1e-5))) (* y (+ x z)) (* x (+ y 1.0))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.25e-69) || !(y <= 3.1e-5)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.25d-69)) .or. (.not. (y <= 3.1d-5))) then
tmp = y * (x + z)
else
tmp = x * (y + 1.0d0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.25e-69) || !(y <= 3.1e-5)) {
tmp = y * (x + z);
} else {
tmp = x * (y + 1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.25e-69) or not (y <= 3.1e-5): tmp = y * (x + z) else: tmp = x * (y + 1.0) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.25e-69) || !(y <= 3.1e-5)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x * Float64(y + 1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.25e-69) || ~((y <= 3.1e-5))) tmp = y * (x + z); else tmp = x * (y + 1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.25e-69], N[Not[LessEqual[y, 3.1e-5]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.25 \cdot 10^{-69} \lor \neg \left(y \leq 3.1 \cdot 10^{-5}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\end{array}
\end{array}
if y < -2.25000000000000005e-69 or 3.10000000000000014e-5 < y Initial program 100.0%
Taylor expanded in y around inf 96.8%
if -2.25000000000000005e-69 < y < 3.10000000000000014e-5Initial program 100.0%
Taylor expanded in x around inf 74.5%
Final simplification85.5%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.0078))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.0078)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.0078d0))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 0.0078)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 0.0078): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.0078)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.0078))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.0078]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.0078\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
if y < -1 or 0.0077999999999999996 < y Initial program 100.0%
Taylor expanded in y around inf 98.6%
if -1 < y < 0.0077999999999999996Initial program 100.0%
Taylor expanded in z around inf 98.9%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (<= y -4.5e-12) (* y x) (if (<= y 250.0) x (* y x))))
double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e-12) {
tmp = y * x;
} else if (y <= 250.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-4.5d-12)) then
tmp = y * x
else if (y <= 250.0d0) then
tmp = x
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -4.5e-12) {
tmp = y * x;
} else if (y <= 250.0) {
tmp = x;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -4.5e-12: tmp = y * x elif y <= 250.0: tmp = x else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -4.5e-12) tmp = Float64(y * x); elseif (y <= 250.0) tmp = x; else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -4.5e-12) tmp = y * x; elseif (y <= 250.0) tmp = x; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -4.5e-12], N[(y * x), $MachinePrecision], If[LessEqual[y, 250.0], x, N[(y * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{-12}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 250:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
if y < -4.49999999999999981e-12 or 250 < y Initial program 100.0%
Taylor expanded in x around inf 53.9%
Taylor expanded in y around inf 53.0%
if -4.49999999999999981e-12 < y < 250Initial program 100.0%
Taylor expanded in y around 0 68.7%
Final simplification61.6%
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in y around 0 39.2%
Final simplification39.2%
herbie shell --seed 2023268
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))