
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
Initial program 99.9%
div-sub100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= y -2.2e-63)
(and (not (<= y 1.6e-160)) (or (<= y 2.05e-87) (not (<= y 6.5e+78)))))
(+ (* 2.0 (/ x y)) -1.0)
(+ 1.0 (* -2.0 (/ y x)))))
double code(double x, double y) {
double tmp;
if ((y <= -2.2e-63) || (!(y <= 1.6e-160) && ((y <= 2.05e-87) || !(y <= 6.5e+78)))) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-2.2d-63)) .or. (.not. (y <= 1.6d-160)) .and. (y <= 2.05d-87) .or. (.not. (y <= 6.5d+78))) then
tmp = (2.0d0 * (x / y)) + (-1.0d0)
else
tmp = 1.0d0 + ((-2.0d0) * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -2.2e-63) || (!(y <= 1.6e-160) && ((y <= 2.05e-87) || !(y <= 6.5e+78)))) {
tmp = (2.0 * (x / y)) + -1.0;
} else {
tmp = 1.0 + (-2.0 * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -2.2e-63) or (not (y <= 1.6e-160) and ((y <= 2.05e-87) or not (y <= 6.5e+78))): tmp = (2.0 * (x / y)) + -1.0 else: tmp = 1.0 + (-2.0 * (y / x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -2.2e-63) || (!(y <= 1.6e-160) && ((y <= 2.05e-87) || !(y <= 6.5e+78)))) tmp = Float64(Float64(2.0 * Float64(x / y)) + -1.0); else tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -2.2e-63) || (~((y <= 1.6e-160)) && ((y <= 2.05e-87) || ~((y <= 6.5e+78))))) tmp = (2.0 * (x / y)) + -1.0; else tmp = 1.0 + (-2.0 * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -2.2e-63], And[N[Not[LessEqual[y, 1.6e-160]], $MachinePrecision], Or[LessEqual[y, 2.05e-87], N[Not[LessEqual[y, 6.5e+78]], $MachinePrecision]]]], N[(N[(2.0 * N[(x / y), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.2 \cdot 10^{-63} \lor \neg \left(y \leq 1.6 \cdot 10^{-160}\right) \land \left(y \leq 2.05 \cdot 10^{-87} \lor \neg \left(y \leq 6.5 \cdot 10^{+78}\right)\right):\\
\;\;\;\;2 \cdot \frac{x}{y} + -1\\
\mathbf{else}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\end{array}
\end{array}
if y < -2.2e-63 or 1.60000000000000004e-160 < y < 2.05000000000000016e-87 or 6.50000000000000036e78 < y Initial program 100.0%
Taylor expanded in x around 0 80.1%
if -2.2e-63 < y < 1.60000000000000004e-160 or 2.05000000000000016e-87 < y < 6.50000000000000036e78Initial program 99.9%
Taylor expanded in y around 0 79.8%
Final simplification79.9%
(FPCore (x y)
:precision binary64
(if (<= y -3.7e-63)
-1.0
(if (or (<= y 1.6e-160) (and (not (<= y 7.6e-88)) (<= y 5.8e+78)))
(+ 1.0 (* -2.0 (/ y x)))
-1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3.7e-63) {
tmp = -1.0;
} else if ((y <= 1.6e-160) || (!(y <= 7.6e-88) && (y <= 5.8e+78))) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.7d-63)) then
tmp = -1.0d0
else if ((y <= 1.6d-160) .or. (.not. (y <= 7.6d-88)) .and. (y <= 5.8d+78)) then
tmp = 1.0d0 + ((-2.0d0) * (y / x))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.7e-63) {
tmp = -1.0;
} else if ((y <= 1.6e-160) || (!(y <= 7.6e-88) && (y <= 5.8e+78))) {
tmp = 1.0 + (-2.0 * (y / x));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.7e-63: tmp = -1.0 elif (y <= 1.6e-160) or (not (y <= 7.6e-88) and (y <= 5.8e+78)): tmp = 1.0 + (-2.0 * (y / x)) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3.7e-63) tmp = -1.0; elseif ((y <= 1.6e-160) || (!(y <= 7.6e-88) && (y <= 5.8e+78))) tmp = Float64(1.0 + Float64(-2.0 * Float64(y / x))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.7e-63) tmp = -1.0; elseif ((y <= 1.6e-160) || (~((y <= 7.6e-88)) && (y <= 5.8e+78))) tmp = 1.0 + (-2.0 * (y / x)); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.7e-63], -1.0, If[Or[LessEqual[y, 1.6e-160], And[N[Not[LessEqual[y, 7.6e-88]], $MachinePrecision], LessEqual[y, 5.8e+78]]], N[(1.0 + N[(-2.0 * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.7 \cdot 10^{-63}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{-160} \lor \neg \left(y \leq 7.6 \cdot 10^{-88}\right) \land y \leq 5.8 \cdot 10^{+78}:\\
\;\;\;\;1 + -2 \cdot \frac{y}{x}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -3.70000000000000012e-63 or 1.60000000000000004e-160 < y < 7.60000000000000022e-88 or 5.80000000000000034e78 < y Initial program 100.0%
Taylor expanded in x around 0 79.0%
if -3.70000000000000012e-63 < y < 1.60000000000000004e-160 or 7.60000000000000022e-88 < y < 5.80000000000000034e78Initial program 99.9%
Taylor expanded in y around 0 79.8%
Final simplification79.4%
(FPCore (x y)
:precision binary64
(if (<= y -1.15e-56)
-1.0
(if (<= y 4.5e-161)
1.0
(if (<= y 8e-88) -1.0 (if (<= y 1.26e+44) 1.0 -1.0)))))
double code(double x, double y) {
double tmp;
if (y <= -1.15e-56) {
tmp = -1.0;
} else if (y <= 4.5e-161) {
tmp = 1.0;
} else if (y <= 8e-88) {
tmp = -1.0;
} else if (y <= 1.26e+44) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.15d-56)) then
tmp = -1.0d0
else if (y <= 4.5d-161) then
tmp = 1.0d0
else if (y <= 8d-88) then
tmp = -1.0d0
else if (y <= 1.26d+44) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.15e-56) {
tmp = -1.0;
} else if (y <= 4.5e-161) {
tmp = 1.0;
} else if (y <= 8e-88) {
tmp = -1.0;
} else if (y <= 1.26e+44) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.15e-56: tmp = -1.0 elif y <= 4.5e-161: tmp = 1.0 elif y <= 8e-88: tmp = -1.0 elif y <= 1.26e+44: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.15e-56) tmp = -1.0; elseif (y <= 4.5e-161) tmp = 1.0; elseif (y <= 8e-88) tmp = -1.0; elseif (y <= 1.26e+44) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.15e-56) tmp = -1.0; elseif (y <= 4.5e-161) tmp = 1.0; elseif (y <= 8e-88) tmp = -1.0; elseif (y <= 1.26e+44) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.15e-56], -1.0, If[LessEqual[y, 4.5e-161], 1.0, If[LessEqual[y, 8e-88], -1.0, If[LessEqual[y, 1.26e+44], 1.0, -1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{-56}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 4.5 \cdot 10^{-161}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 8 \cdot 10^{-88}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y \leq 1.26 \cdot 10^{+44}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < -1.15000000000000001e-56 or 4.4999999999999996e-161 < y < 7.99999999999999947e-88 or 1.25999999999999996e44 < y Initial program 100.0%
Taylor expanded in x around 0 78.6%
if -1.15000000000000001e-56 < y < 4.4999999999999996e-161 or 7.99999999999999947e-88 < y < 1.25999999999999996e44Initial program 99.9%
Taylor expanded in x around inf 78.3%
Final simplification78.5%
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
double code(double x, double y) {
return (x - y) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (x + y)
end function
public static double code(double x, double y) {
return (x - y) / (x + y);
}
def code(x, y): return (x - y) / (x + y)
function code(x, y) return Float64(Float64(x - y) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x - y) / (x + y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{x + y}
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 50.7%
Final simplification50.7%
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
return (x / (x + y)) - (y / (x + y));
}
def code(x, y): return (x / (x + y)) - (y / (x + y))
function code(x, y) return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / (x + y)) - (y / (x + y)); end
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y} - \frac{y}{x + y}
\end{array}
herbie shell --seed 2023268
(FPCore (x y)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
:precision binary64
:herbie-target
(- (/ x (+ x y)) (/ y (+ x y)))
(/ (- x y) (+ x y)))