
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* (- y x) 6.0) z)))
double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (((y - x) * 6.0d0) * z)
end function
public static double code(double x, double y, double z) {
return x + (((y - x) * 6.0) * z);
}
def code(x, y, z): return x + (((y - x) * 6.0) * z)
function code(x, y, z) return Float64(x + Float64(Float64(Float64(y - x) * 6.0) * z)) end
function tmp = code(x, y, z) tmp = x + (((y - x) * 6.0) * z); end
code[x_, y_, z_] := N[(x + N[(N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(y - x\right) \cdot 6\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma (- y x) (* 6.0 z) x))
double code(double x, double y, double z) {
return fma((y - x), (6.0 * z), x);
}
function code(x, y, z) return fma(Float64(y - x), Float64(6.0 * z), x) end
code[x_, y_, z_] := N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y - x, 6 \cdot z, x\right)
\end{array}
Initial program 99.8%
+-commutative99.8%
associate-*l*99.9%
fma-def99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.4e-13) (not (<= x 1.62e+109))) (* x (+ 1.0 (* z -6.0))) (+ x (* 6.0 (* y z)))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.4e-13) || !(x <= 1.62e+109)) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (6.0 * (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.4d-13)) .or. (.not. (x <= 1.62d+109))) then
tmp = x * (1.0d0 + (z * (-6.0d0)))
else
tmp = x + (6.0d0 * (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.4e-13) || !(x <= 1.62e+109)) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (6.0 * (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.4e-13) or not (x <= 1.62e+109): tmp = x * (1.0 + (z * -6.0)) else: tmp = x + (6.0 * (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.4e-13) || !(x <= 1.62e+109)) tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); else tmp = Float64(x + Float64(6.0 * Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.4e-13) || ~((x <= 1.62e+109))) tmp = x * (1.0 + (z * -6.0)); else tmp = x + (6.0 * (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.4e-13], N[Not[LessEqual[x, 1.62e+109]], $MachinePrecision]], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(6.0 * N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.4 \cdot 10^{-13} \lor \neg \left(x \leq 1.62 \cdot 10^{+109}\right):\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x + 6 \cdot \left(y \cdot z\right)\\
\end{array}
\end{array}
if x < -1.4000000000000001e-13 or 1.62e109 < x Initial program 99.9%
Taylor expanded in x around inf 92.3%
if -1.4000000000000001e-13 < x < 1.62e109Initial program 99.7%
Taylor expanded in y around inf 85.4%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (or (<= x -2.8e-8) (not (<= x 7.4e+109))) (* x (+ 1.0 (* z -6.0))) (+ x (* z (* y 6.0)))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e-8) || !(x <= 7.4e+109)) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (z * (y * 6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.8d-8)) .or. (.not. (x <= 7.4d+109))) then
tmp = x * (1.0d0 + (z * (-6.0d0)))
else
tmp = x + (z * (y * 6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.8e-8) || !(x <= 7.4e+109)) {
tmp = x * (1.0 + (z * -6.0));
} else {
tmp = x + (z * (y * 6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.8e-8) or not (x <= 7.4e+109): tmp = x * (1.0 + (z * -6.0)) else: tmp = x + (z * (y * 6.0)) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.8e-8) || !(x <= 7.4e+109)) tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); else tmp = Float64(x + Float64(z * Float64(y * 6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.8e-8) || ~((x <= 7.4e+109))) tmp = x * (1.0 + (z * -6.0)); else tmp = x + (z * (y * 6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.8e-8], N[Not[LessEqual[x, 7.4e+109]], $MachinePrecision]], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.8 \cdot 10^{-8} \lor \neg \left(x \leq 7.4 \cdot 10^{+109}\right):\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y \cdot 6\right)\\
\end{array}
\end{array}
if x < -2.7999999999999999e-8 or 7.40000000000000041e109 < x Initial program 99.9%
Taylor expanded in x around inf 92.3%
if -2.7999999999999999e-8 < x < 7.40000000000000041e109Initial program 99.7%
Taylor expanded in y around inf 85.4%
associate-*r*85.4%
Simplified85.4%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (<= x -3.4e-13) (+ x (* -6.0 (* x z))) (if (<= x 1.62e+109) (+ x (* z (* y 6.0))) (* x (+ 1.0 (* z -6.0))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -3.4e-13) {
tmp = x + (-6.0 * (x * z));
} else if (x <= 1.62e+109) {
tmp = x + (z * (y * 6.0));
} else {
tmp = x * (1.0 + (z * -6.0));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-3.4d-13)) then
tmp = x + ((-6.0d0) * (x * z))
else if (x <= 1.62d+109) then
tmp = x + (z * (y * 6.0d0))
else
tmp = x * (1.0d0 + (z * (-6.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -3.4e-13) {
tmp = x + (-6.0 * (x * z));
} else if (x <= 1.62e+109) {
tmp = x + (z * (y * 6.0));
} else {
tmp = x * (1.0 + (z * -6.0));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -3.4e-13: tmp = x + (-6.0 * (x * z)) elif x <= 1.62e+109: tmp = x + (z * (y * 6.0)) else: tmp = x * (1.0 + (z * -6.0)) return tmp
function code(x, y, z) tmp = 0.0 if (x <= -3.4e-13) tmp = Float64(x + Float64(-6.0 * Float64(x * z))); elseif (x <= 1.62e+109) tmp = Float64(x + Float64(z * Float64(y * 6.0))); else tmp = Float64(x * Float64(1.0 + Float64(z * -6.0))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -3.4e-13) tmp = x + (-6.0 * (x * z)); elseif (x <= 1.62e+109) tmp = x + (z * (y * 6.0)); else tmp = x * (1.0 + (z * -6.0)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -3.4e-13], N[(x + N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.62e+109], N[(x + N[(z * N[(y * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.4 \cdot 10^{-13}:\\
\;\;\;\;x + -6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;x \leq 1.62 \cdot 10^{+109}:\\
\;\;\;\;x + z \cdot \left(y \cdot 6\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot -6\right)\\
\end{array}
\end{array}
if x < -3.40000000000000015e-13Initial program 99.9%
Taylor expanded in y around 0 89.1%
if -3.40000000000000015e-13 < x < 1.62e109Initial program 99.7%
Taylor expanded in y around inf 85.4%
associate-*r*85.4%
Simplified85.4%
if 1.62e109 < x Initial program 100.0%
Taylor expanded in x around inf 95.5%
Final simplification88.4%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.165) (not (<= z 0.165))) (* z (* x -6.0)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.165)) {
tmp = z * (x * -6.0);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.165d0)) .or. (.not. (z <= 0.165d0))) then
tmp = z * (x * (-6.0d0))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.165) || !(z <= 0.165)) {
tmp = z * (x * -6.0);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.165) or not (z <= 0.165): tmp = z * (x * -6.0) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.165) || !(z <= 0.165)) tmp = Float64(z * Float64(x * -6.0)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.165) || ~((z <= 0.165))) tmp = z * (x * -6.0); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.165], N[Not[LessEqual[z, 0.165]], $MachinePrecision]], N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165 \lor \neg \left(z \leq 0.165\right):\\
\;\;\;\;z \cdot \left(x \cdot -6\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -0.165000000000000008 or 0.165000000000000008 < z Initial program 99.8%
Taylor expanded in x around inf 54.8%
Taylor expanded in z around inf 54.2%
*-commutative54.2%
Simplified54.2%
metadata-eval54.2%
div-inv54.2%
associate-/r/54.1%
clear-num54.1%
Applied egg-rr54.1%
associate-/r/54.1%
clear-num54.1%
div-inv54.2%
metadata-eval54.2%
Applied egg-rr54.2%
if -0.165000000000000008 < z < 0.165000000000000008Initial program 99.9%
Taylor expanded in z around 0 71.0%
Final simplification62.6%
(FPCore (x y z) :precision binary64 (if (<= z -0.165) (* -6.0 (* x z)) (if (<= z 0.165) x (* z (* x -6.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.165) {
tmp = -6.0 * (x * z);
} else if (z <= 0.165) {
tmp = x;
} else {
tmp = z * (x * -6.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.165d0)) then
tmp = (-6.0d0) * (x * z)
else if (z <= 0.165d0) then
tmp = x
else
tmp = z * (x * (-6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.165) {
tmp = -6.0 * (x * z);
} else if (z <= 0.165) {
tmp = x;
} else {
tmp = z * (x * -6.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.165: tmp = -6.0 * (x * z) elif z <= 0.165: tmp = x else: tmp = z * (x * -6.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.165) tmp = Float64(-6.0 * Float64(x * z)); elseif (z <= 0.165) tmp = x; else tmp = Float64(z * Float64(x * -6.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.165) tmp = -6.0 * (x * z); elseif (z <= 0.165) tmp = x; else tmp = z * (x * -6.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.165], N[(-6.0 * N[(x * z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.165], x, N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165:\\
\;\;\;\;-6 \cdot \left(x \cdot z\right)\\
\mathbf{elif}\;z \leq 0.165:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot -6\right)\\
\end{array}
\end{array}
if z < -0.165000000000000008Initial program 99.8%
Taylor expanded in x around inf 57.1%
Taylor expanded in z around inf 57.1%
*-commutative57.1%
Simplified57.1%
metadata-eval57.1%
div-inv57.0%
associate-/r/56.9%
Applied egg-rr56.9%
associate-/r/57.0%
div-inv57.1%
metadata-eval57.1%
*-commutative57.1%
associate-*r*57.0%
Applied egg-rr57.0%
if -0.165000000000000008 < z < 0.165000000000000008Initial program 99.9%
Taylor expanded in z around 0 71.0%
if 0.165000000000000008 < z Initial program 99.8%
Taylor expanded in x around inf 52.5%
Taylor expanded in z around inf 51.3%
*-commutative51.3%
Simplified51.3%
metadata-eval51.3%
div-inv51.3%
associate-/r/51.3%
clear-num51.3%
Applied egg-rr51.3%
associate-/r/51.2%
clear-num51.3%
div-inv51.4%
metadata-eval51.4%
Applied egg-rr51.4%
Final simplification62.6%
(FPCore (x y z) :precision binary64 (if (<= z -0.165) (* x (* z -6.0)) (if (<= z 0.165) x (* z (* x -6.0)))))
double code(double x, double y, double z) {
double tmp;
if (z <= -0.165) {
tmp = x * (z * -6.0);
} else if (z <= 0.165) {
tmp = x;
} else {
tmp = z * (x * -6.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.165d0)) then
tmp = x * (z * (-6.0d0))
else if (z <= 0.165d0) then
tmp = x
else
tmp = z * (x * (-6.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= -0.165) {
tmp = x * (z * -6.0);
} else if (z <= 0.165) {
tmp = x;
} else {
tmp = z * (x * -6.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= -0.165: tmp = x * (z * -6.0) elif z <= 0.165: tmp = x else: tmp = z * (x * -6.0) return tmp
function code(x, y, z) tmp = 0.0 if (z <= -0.165) tmp = Float64(x * Float64(z * -6.0)); elseif (z <= 0.165) tmp = x; else tmp = Float64(z * Float64(x * -6.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= -0.165) tmp = x * (z * -6.0); elseif (z <= 0.165) tmp = x; else tmp = z * (x * -6.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, -0.165], N[(x * N[(z * -6.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.165], x, N[(z * N[(x * -6.0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.165:\\
\;\;\;\;x \cdot \left(z \cdot -6\right)\\
\mathbf{elif}\;z \leq 0.165:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot -6\right)\\
\end{array}
\end{array}
if z < -0.165000000000000008Initial program 99.8%
Taylor expanded in x around inf 57.1%
Taylor expanded in z around inf 57.1%
*-commutative57.1%
Simplified57.1%
if -0.165000000000000008 < z < 0.165000000000000008Initial program 99.9%
Taylor expanded in z around 0 71.0%
if 0.165000000000000008 < z Initial program 99.8%
Taylor expanded in x around inf 52.5%
Taylor expanded in z around inf 51.3%
*-commutative51.3%
Simplified51.3%
metadata-eval51.3%
div-inv51.3%
associate-/r/51.3%
clear-num51.3%
Applied egg-rr51.3%
associate-/r/51.2%
clear-num51.3%
div-inv51.4%
metadata-eval51.4%
Applied egg-rr51.4%
Final simplification62.6%
(FPCore (x y z) :precision binary64 (+ x (* z (* (- y x) 6.0))))
double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * ((y - x) * 6.0d0))
end function
public static double code(double x, double y, double z) {
return x + (z * ((y - x) * 6.0));
}
def code(x, y, z): return x + (z * ((y - x) * 6.0))
function code(x, y, z) return Float64(x + Float64(z * Float64(Float64(y - x) * 6.0))) end
function tmp = code(x, y, z) tmp = x + (z * ((y - x) * 6.0)); end
code[x_, y_, z_] := N[(x + N[(z * N[(N[(y - x), $MachinePrecision] * 6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(\left(y - x\right) \cdot 6\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (+ x (* (- y x) (* 6.0 z))))
double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y - x) * (6.0d0 * z))
end function
public static double code(double x, double y, double z) {
return x + ((y - x) * (6.0 * z));
}
def code(x, y, z): return x + ((y - x) * (6.0 * z))
function code(x, y, z) return Float64(x + Float64(Float64(y - x) * Float64(6.0 * z))) end
function tmp = code(x, y, z) tmp = x + ((y - x) * (6.0 * z)); end
code[x_, y_, z_] := N[(x + N[(N[(y - x), $MachinePrecision] * N[(6.0 * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y - x\right) \cdot \left(6 \cdot z\right)
\end{array}
Initial program 99.8%
associate-*l*99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (* x (+ 1.0 (* z -6.0))))
double code(double x, double y, double z) {
return x * (1.0 + (z * -6.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 + (z * (-6.0d0)))
end function
public static double code(double x, double y, double z) {
return x * (1.0 + (z * -6.0));
}
def code(x, y, z): return x * (1.0 + (z * -6.0))
function code(x, y, z) return Float64(x * Float64(1.0 + Float64(z * -6.0))) end
function tmp = code(x, y, z) tmp = x * (1.0 + (z * -6.0)); end
code[x_, y_, z_] := N[(x * N[(1.0 + N[(z * -6.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 + z \cdot -6\right)
\end{array}
Initial program 99.8%
Taylor expanded in x around inf 63.9%
Final simplification63.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 37.1%
Final simplification37.1%
(FPCore (x y z) :precision binary64 (- x (* (* 6.0 z) (- x y))))
double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - ((6.0d0 * z) * (x - y))
end function
public static double code(double x, double y, double z) {
return x - ((6.0 * z) * (x - y));
}
def code(x, y, z): return x - ((6.0 * z) * (x - y))
function code(x, y, z) return Float64(x - Float64(Float64(6.0 * z) * Float64(x - y))) end
function tmp = code(x, y, z) tmp = x - ((6.0 * z) * (x - y)); end
code[x_, y_, z_] := N[(x - N[(N[(6.0 * z), $MachinePrecision] * N[(x - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \left(6 \cdot z\right) \cdot \left(x - y\right)
\end{array}
herbie shell --seed 2023268
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, E"
:precision binary64
:herbie-target
(- x (* (* 6.0 z) (- x y)))
(+ x (* (* (- y x) 6.0) z)))