
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x * (1.0d0 - ((1.0d0 - y) * z))
end function
public static double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
def code(x, y, z): return x * (1.0 - ((1.0 - y) * z))
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function tmp = code(x, y, z) tmp = x * (1.0 - ((1.0 - y) * z)); end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\end{array}
(FPCore (x y z) :precision binary64 (if (<= x 1e+37) (+ x (* z (* x (+ y -1.0)))) (+ x (* x (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 1e+37) {
tmp = x + (z * (x * (y + -1.0)));
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 1d+37) then
tmp = x + (z * (x * (y + (-1.0d0))))
else
tmp = x + (x * (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 1e+37) {
tmp = x + (z * (x * (y + -1.0)));
} else {
tmp = x + (x * (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 1e+37: tmp = x + (z * (x * (y + -1.0))) else: tmp = x + (x * (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 1e+37) tmp = Float64(x + Float64(z * Float64(x * Float64(y + -1.0)))); else tmp = Float64(x + Float64(x * Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 1e+37) tmp = x + (z * (x * (y + -1.0))); else tmp = x + (x * (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 1e+37], N[(x + N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 10^{+37}:\\
\;\;\;\;x + z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 9.99999999999999954e36Initial program 95.4%
Taylor expanded in z around 0 98.4%
if 9.99999999999999954e36 < x Initial program 99.9%
sub-neg99.9%
distribute-rgt-in99.9%
*-un-lft-identity99.9%
distribute-rgt-neg-in99.9%
Applied egg-rr99.9%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (<= (* z (- 1.0 y)) 2e+96) (* x (+ 1.0 (* z (+ y -1.0)))) (* (* x z) (+ y -1.0))))
double code(double x, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 2e+96) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = (x * z) * (y + -1.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z * (1.0d0 - y)) <= 2d+96) then
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
else
tmp = (x * z) * (y + (-1.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z * (1.0 - y)) <= 2e+96) {
tmp = x * (1.0 + (z * (y + -1.0)));
} else {
tmp = (x * z) * (y + -1.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z * (1.0 - y)) <= 2e+96: tmp = x * (1.0 + (z * (y + -1.0))) else: tmp = (x * z) * (y + -1.0) return tmp
function code(x, y, z) tmp = 0.0 if (Float64(z * Float64(1.0 - y)) <= 2e+96) tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); else tmp = Float64(Float64(x * z) * Float64(y + -1.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z * (1.0 - y)) <= 2e+96) tmp = x * (1.0 + (z * (y + -1.0))); else tmp = (x * z) * (y + -1.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[N[(z * N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 2e+96], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \cdot \left(1 - y\right) \leq 2 \cdot 10^{+96}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot z\right) \cdot \left(y + -1\right)\\
\end{array}
\end{array}
if (*.f64 (-.f64 1 y) z) < 2.0000000000000001e96Initial program 98.1%
if 2.0000000000000001e96 < (*.f64 (-.f64 1 y) z) Initial program 91.3%
Taylor expanded in z around inf 98.1%
add-cube-cbrt96.9%
pow396.8%
*-commutative96.8%
sub-neg96.8%
metadata-eval96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 98.1%
*-commutative98.1%
sub-neg98.1%
metadata-eval98.1%
associate-*l*99.9%
+-commutative99.9%
Simplified99.9%
Final simplification98.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= z -1.0)
t_0
(if (<= z 1.0)
x
(if (or (<= z 6.5e+116) (not (<= z 2.7e+176))) t_0 (* y (* x z)))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x;
} else if ((z <= 6.5e+116) || !(z <= 2.7e+176)) {
tmp = t_0;
} else {
tmp = y * (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = x
else if ((z <= 6.5d+116) .or. (.not. (z <= 2.7d+176))) then
tmp = t_0
else
tmp = y * (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x;
} else if ((z <= 6.5e+116) || !(z <= 2.7e+176)) {
tmp = t_0;
} else {
tmp = y * (x * z);
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = x elif (z <= 6.5e+116) or not (z <= 2.7e+176): tmp = t_0 else: tmp = y * (x * z) return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x; elseif ((z <= 6.5e+116) || !(z <= 2.7e+176)) tmp = t_0; else tmp = Float64(y * Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x; elseif ((z <= 6.5e+116) || ~((z <= 2.7e+176))) tmp = t_0; else tmp = y * (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], x, If[Or[LessEqual[z, 6.5e+116], N[Not[LessEqual[z, 2.7e+176]], $MachinePrecision]], t$95$0, N[(y * N[(x * z), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 6.5 \cdot 10^{+116} \lor \neg \left(z \leq 2.7 \cdot 10^{+176}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(x \cdot z\right)\\
\end{array}
\end{array}
if z < -1 or 1 < z < 6.4999999999999998e116 or 2.6999999999999998e176 < z Initial program 93.6%
Taylor expanded in z around inf 98.9%
Taylor expanded in y around 0 64.3%
neg-mul-164.3%
Simplified64.3%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0 74.8%
if 6.4999999999999998e116 < z < 2.6999999999999998e176Initial program 91.2%
Taylor expanded in y around inf 71.4%
Final simplification69.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- z))))
(if (<= z -1.0)
t_0
(if (<= z 1.0)
x
(if (or (<= z 2e+117) (not (<= z 7e+176))) t_0 (* z (* x y)))))))
double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x;
} else if ((z <= 2e+117) || !(z <= 7e+176)) {
tmp = t_0;
} else {
tmp = z * (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -z
if (z <= (-1.0d0)) then
tmp = t_0
else if (z <= 1.0d0) then
tmp = x
else if ((z <= 2d+117) .or. (.not. (z <= 7d+176))) then
tmp = t_0
else
tmp = z * (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -z;
double tmp;
if (z <= -1.0) {
tmp = t_0;
} else if (z <= 1.0) {
tmp = x;
} else if ((z <= 2e+117) || !(z <= 7e+176)) {
tmp = t_0;
} else {
tmp = z * (x * y);
}
return tmp;
}
def code(x, y, z): t_0 = x * -z tmp = 0 if z <= -1.0: tmp = t_0 elif z <= 1.0: tmp = x elif (z <= 2e+117) or not (z <= 7e+176): tmp = t_0 else: tmp = z * (x * y) return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-z)) tmp = 0.0 if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x; elseif ((z <= 2e+117) || !(z <= 7e+176)) tmp = t_0; else tmp = Float64(z * Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -z; tmp = 0.0; if (z <= -1.0) tmp = t_0; elseif (z <= 1.0) tmp = x; elseif ((z <= 2e+117) || ~((z <= 7e+176))) tmp = t_0; else tmp = z * (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-z)), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$0, If[LessEqual[z, 1.0], x, If[Or[LessEqual[z, 2e+117], N[Not[LessEqual[z, 7e+176]], $MachinePrecision]], t$95$0, N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-z\right)\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2 \cdot 10^{+117} \lor \neg \left(z \leq 7 \cdot 10^{+176}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\end{array}
\end{array}
if z < -1 or 1 < z < 2.0000000000000001e117 or 7.00000000000000005e176 < z Initial program 93.6%
Taylor expanded in z around inf 98.9%
Taylor expanded in y around 0 64.3%
neg-mul-164.3%
Simplified64.3%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0 74.8%
if 2.0000000000000001e117 < z < 7.00000000000000005e176Initial program 91.2%
Taylor expanded in y around inf 71.4%
associate-*r*62.7%
*-commutative62.7%
associate-*l*71.4%
Simplified71.4%
Final simplification69.9%
(FPCore (x y z) :precision binary64 (if (or (<= z -4.2e-14) (not (<= z 16000000000.0))) (* z (* x (+ y -1.0))) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -4.2e-14) || !(z <= 16000000000.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-4.2d-14)) .or. (.not. (z <= 16000000000.0d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -4.2e-14) || !(z <= 16000000000.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -4.2e-14) or not (z <= 16000000000.0): tmp = z * (x * (y + -1.0)) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -4.2e-14) || !(z <= 16000000000.0)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -4.2e-14) || ~((z <= 16000000000.0))) tmp = z * (x * (y + -1.0)); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -4.2e-14], N[Not[LessEqual[z, 16000000000.0]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.2 \cdot 10^{-14} \lor \neg \left(z \leq 16000000000\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if z < -4.1999999999999998e-14 or 1.6e10 < z Initial program 93.5%
Taylor expanded in z around inf 98.6%
if -4.1999999999999998e-14 < z < 1.6e10Initial program 99.9%
Taylor expanded in y around 0 78.4%
Final simplification88.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -0.98) (not (<= z 1.0))) (* z (* x (+ y -1.0))) (+ x (* x (* z y)))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -0.98) || !(z <= 1.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.98d0)) .or. (.not. (z <= 1.0d0))) then
tmp = z * (x * (y + (-1.0d0)))
else
tmp = x + (x * (z * y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -0.98) || !(z <= 1.0)) {
tmp = z * (x * (y + -1.0));
} else {
tmp = x + (x * (z * y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -0.98) or not (z <= 1.0): tmp = z * (x * (y + -1.0)) else: tmp = x + (x * (z * y)) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -0.98) || !(z <= 1.0)) tmp = Float64(z * Float64(x * Float64(y + -1.0))); else tmp = Float64(x + Float64(x * Float64(z * y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -0.98) || ~((z <= 1.0))) tmp = z * (x * (y + -1.0)); else tmp = x + (x * (z * y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -0.98], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -0.98 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < -0.97999999999999998 or 1 < z Initial program 93.4%
Taylor expanded in z around inf 99.0%
if -0.97999999999999998 < z < 1Initial program 99.9%
sub-neg99.9%
distribute-rgt-in99.9%
*-un-lft-identity99.9%
distribute-rgt-neg-in99.9%
Applied egg-rr99.9%
Taylor expanded in y around inf 98.1%
*-commutative98.1%
Simplified98.1%
Final simplification98.6%
(FPCore (x y z) :precision binary64 (if (<= x 2e+36) (+ x (* z (* x (+ y -1.0)))) (* x (+ 1.0 (* z (+ y -1.0))))))
double code(double x, double y, double z) {
double tmp;
if (x <= 2e+36) {
tmp = x + (z * (x * (y + -1.0)));
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= 2d+36) then
tmp = x + (z * (x * (y + (-1.0d0))))
else
tmp = x * (1.0d0 + (z * (y + (-1.0d0))))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= 2e+36) {
tmp = x + (z * (x * (y + -1.0)));
} else {
tmp = x * (1.0 + (z * (y + -1.0)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= 2e+36: tmp = x + (z * (x * (y + -1.0))) else: tmp = x * (1.0 + (z * (y + -1.0))) return tmp
function code(x, y, z) tmp = 0.0 if (x <= 2e+36) tmp = Float64(x + Float64(z * Float64(x * Float64(y + -1.0)))); else tmp = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= 2e+36) tmp = x + (z * (x * (y + -1.0))); else tmp = x * (1.0 + (z * (y + -1.0))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, 2e+36], N[(x + N[(z * N[(x * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 2 \cdot 10^{+36}:\\
\;\;\;\;x + z \cdot \left(x \cdot \left(y + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
\end{array}
\end{array}
if x < 2.00000000000000008e36Initial program 95.4%
Taylor expanded in z around 0 98.4%
if 2.00000000000000008e36 < x Initial program 99.9%
Final simplification98.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.1e+200) (not (<= y 6.8e+37))) (* z (* x y)) (* x (- 1.0 z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.1e+200) || !(y <= 6.8e+37)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.1d+200)) .or. (.not. (y <= 6.8d+37))) then
tmp = z * (x * y)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.1e+200) || !(y <= 6.8e+37)) {
tmp = z * (x * y);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.1e+200) or not (y <= 6.8e+37): tmp = z * (x * y) else: tmp = x * (1.0 - z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.1e+200) || !(y <= 6.8e+37)) tmp = Float64(z * Float64(x * y)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.1e+200) || ~((y <= 6.8e+37))) tmp = z * (x * y); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.1e+200], N[Not[LessEqual[y, 6.8e+37]], $MachinePrecision]], N[(z * N[(x * y), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.1 \cdot 10^{+200} \lor \neg \left(y \leq 6.8 \cdot 10^{+37}\right):\\
\;\;\;\;z \cdot \left(x \cdot y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
if y < -2.09999999999999997e200 or 6.80000000000000011e37 < y Initial program 89.1%
Taylor expanded in y around inf 76.8%
associate-*r*73.6%
*-commutative73.6%
associate-*l*80.4%
Simplified80.4%
if -2.09999999999999997e200 < y < 6.80000000000000011e37Initial program 100.0%
Taylor expanded in y around 0 92.3%
Final simplification88.7%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.0) (not (<= z 1.0))) (* x (- z)) x))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x * -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = x * -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = x * -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(x * Float64(-z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = x * -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x * (-z)), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x \cdot \left(-z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -1 or 1 < z Initial program 93.4%
Taylor expanded in z around inf 99.0%
Taylor expanded in y around 0 61.2%
neg-mul-161.2%
Simplified61.2%
if -1 < z < 1Initial program 99.9%
Taylor expanded in z around 0 74.8%
Final simplification68.0%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 96.6%
Taylor expanded in z around 0 39.1%
Final simplification39.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- 1.0 (* (- 1.0 y) z))))
(t_1 (+ x (* (- 1.0 y) (* (- z) x)))))
(if (< t_0 -1.618195973607049e+50)
t_1
(if (< t_0 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) t_1))))
double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (1.0d0 - ((1.0d0 - y) * z))
t_1 = x + ((1.0d0 - y) * (-z * x))
if (t_0 < (-1.618195973607049d+50)) then
tmp = t_1
else if (t_0 < 3.892237649663903d+134) then
tmp = ((x * y) * z) - ((x * z) - x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * (1.0 - ((1.0 - y) * z));
double t_1 = x + ((1.0 - y) * (-z * x));
double tmp;
if (t_0 < -1.618195973607049e+50) {
tmp = t_1;
} else if (t_0 < 3.892237649663903e+134) {
tmp = ((x * y) * z) - ((x * z) - x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = x * (1.0 - ((1.0 - y) * z)) t_1 = x + ((1.0 - y) * (-z * x)) tmp = 0 if t_0 < -1.618195973607049e+50: tmp = t_1 elif t_0 < 3.892237649663903e+134: tmp = ((x * y) * z) - ((x * z) - x) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) t_1 = Float64(x + Float64(Float64(1.0 - y) * Float64(Float64(-z) * x))) tmp = 0.0 if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = Float64(Float64(Float64(x * y) * z) - Float64(Float64(x * z) - x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * (1.0 - ((1.0 - y) * z)); t_1 = x + ((1.0 - y) * (-z * x)); tmp = 0.0; if (t_0 < -1.618195973607049e+50) tmp = t_1; elseif (t_0 < 3.892237649663903e+134) tmp = ((x * y) * z) - ((x * z) - x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[(1.0 - y), $MachinePrecision] * N[((-z) * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$0, -1.618195973607049e+50], t$95$1, If[Less[t$95$0, 3.892237649663903e+134], N[(N[(N[(x * y), $MachinePrecision] * z), $MachinePrecision] - N[(N[(x * z), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(1 - \left(1 - y\right) \cdot z\right)\\
t_1 := x + \left(1 - y\right) \cdot \left(\left(-z\right) \cdot x\right)\\
\mathbf{if}\;t_0 < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 < 3.892237649663903 \cdot 10^{+134}:\\
\;\;\;\;\left(x \cdot y\right) \cdot z - \left(x \cdot z - x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023268
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))