
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
def code(x, y, z, t): return x / (y - (z * t))
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y - z \cdot t}
\end{array}
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= (* z t) -2e+284) (/ (/ (- x) t) z) (if (<= (* z t) 1e+147) (/ x (- y (* z t))) (/ (/ x z) (- t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+284) {
tmp = (-x / t) / z;
} else if ((z * t) <= 1e+147) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= (-2d+284)) then
tmp = (-x / t) / z
else if ((z * t) <= 1d+147) then
tmp = x / (y - (z * t))
else
tmp = (x / z) / -t
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= -2e+284) {
tmp = (-x / t) / z;
} else if ((z * t) <= 1e+147) {
tmp = x / (y - (z * t));
} else {
tmp = (x / z) / -t;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z * t) <= -2e+284: tmp = (-x / t) / z elif (z * t) <= 1e+147: tmp = x / (y - (z * t)) else: tmp = (x / z) / -t return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= -2e+284) tmp = Float64(Float64(Float64(-x) / t) / z); elseif (Float64(z * t) <= 1e+147) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = Float64(Float64(x / z) / Float64(-t)); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z * t) <= -2e+284)
tmp = (-x / t) / z;
elseif ((z * t) <= 1e+147)
tmp = x / (y - (z * t));
else
tmp = (x / z) / -t;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], -2e+284], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1e+147], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{+284}:\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\mathbf{elif}\;z \cdot t \leq 10^{+147}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\end{array}
\end{array}
if (*.f64 z t) < -2.00000000000000016e284Initial program 76.1%
clear-num76.1%
inv-pow76.1%
Applied egg-rr76.1%
Taylor expanded in y around 0 76.1%
mul-1-neg76.1%
associate-/r*99.8%
Simplified99.8%
if -2.00000000000000016e284 < (*.f64 z t) < 9.9999999999999998e146Initial program 99.8%
if 9.9999999999999998e146 < (*.f64 z t) Initial program 84.2%
clear-num84.1%
associate-/r/84.1%
Applied egg-rr84.1%
Taylor expanded in y around 0 84.1%
associate-/r*84.3%
Simplified84.3%
Taylor expanded in t around 0 84.2%
associate-*r/84.2%
times-frac99.5%
*-commutative99.5%
metadata-eval99.5%
associate-/r*99.5%
*-commutative99.5%
associate-*r/99.7%
*-rgt-identity99.7%
*-commutative99.7%
neg-mul-199.7%
Simplified99.7%
Final simplification99.8%
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (/ (- x) t) z)))
(if (<= (* z t) -10000000.0)
t_1
(if (<= (* z t) 100000000000.0)
(/ x y)
(if (<= (* z t) 5e+150) (/ (- x) (* z t)) t_1)))))assert(z < t);
double code(double x, double y, double z, double t) {
double t_1 = (-x / t) / z;
double tmp;
if ((z * t) <= -10000000.0) {
tmp = t_1;
} else if ((z * t) <= 100000000000.0) {
tmp = x / y;
} else if ((z * t) <= 5e+150) {
tmp = -x / (z * t);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (-x / t) / z
if ((z * t) <= (-10000000.0d0)) then
tmp = t_1
else if ((z * t) <= 100000000000.0d0) then
tmp = x / y
else if ((z * t) <= 5d+150) then
tmp = -x / (z * t)
else
tmp = t_1
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double t_1 = (-x / t) / z;
double tmp;
if ((z * t) <= -10000000.0) {
tmp = t_1;
} else if ((z * t) <= 100000000000.0) {
tmp = x / y;
} else if ((z * t) <= 5e+150) {
tmp = -x / (z * t);
} else {
tmp = t_1;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): t_1 = (-x / t) / z tmp = 0 if (z * t) <= -10000000.0: tmp = t_1 elif (z * t) <= 100000000000.0: tmp = x / y elif (z * t) <= 5e+150: tmp = -x / (z * t) else: tmp = t_1 return tmp
z, t = sort([z, t]) function code(x, y, z, t) t_1 = Float64(Float64(Float64(-x) / t) / z) tmp = 0.0 if (Float64(z * t) <= -10000000.0) tmp = t_1; elseif (Float64(z * t) <= 100000000000.0) tmp = Float64(x / y); elseif (Float64(z * t) <= 5e+150) tmp = Float64(Float64(-x) / Float64(z * t)); else tmp = t_1; end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
t_1 = (-x / t) / z;
tmp = 0.0;
if ((z * t) <= -10000000.0)
tmp = t_1;
elseif ((z * t) <= 100000000000.0)
tmp = x / y;
elseif ((z * t) <= 5e+150)
tmp = -x / (z * t);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -10000000.0], t$95$1, If[LessEqual[N[(z * t), $MachinePrecision], 100000000000.0], N[(x / y), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 5e+150], N[((-x) / N[(z * t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
t_1 := \frac{\frac{-x}{t}}{z}\\
\mathbf{if}\;z \cdot t \leq -10000000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \cdot t \leq 100000000000:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{elif}\;z \cdot t \leq 5 \cdot 10^{+150}:\\
\;\;\;\;\frac{-x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (*.f64 z t) < -1e7 or 5.00000000000000009e150 < (*.f64 z t) Initial program 89.7%
clear-num89.6%
inv-pow89.6%
Applied egg-rr89.6%
Taylor expanded in y around 0 84.2%
mul-1-neg84.2%
associate-/r*91.2%
Simplified91.2%
if -1e7 < (*.f64 z t) < 1e11Initial program 99.9%
Taylor expanded in y around inf 79.0%
if 1e11 < (*.f64 z t) < 5.00000000000000009e150Initial program 99.7%
Taylor expanded in y around 0 72.7%
associate-*r/72.7%
neg-mul-172.7%
Simplified72.7%
Final simplification82.6%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= (* z t) -2e-88) (not (<= (* z t) 100000000000.0))) (/ (/ x z) (- t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e-88) || !((z * t) <= 100000000000.0)) {
tmp = (x / z) / -t;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((z * t) <= (-2d-88)) .or. (.not. ((z * t) <= 100000000000.0d0))) then
tmp = (x / z) / -t
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (((z * t) <= -2e-88) || !((z * t) <= 100000000000.0)) {
tmp = (x / z) / -t;
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if ((z * t) <= -2e-88) or not ((z * t) <= 100000000000.0): tmp = (x / z) / -t else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((Float64(z * t) <= -2e-88) || !(Float64(z * t) <= 100000000000.0)) tmp = Float64(Float64(x / z) / Float64(-t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (((z * t) <= -2e-88) || ~(((z * t) <= 100000000000.0)))
tmp = (x / z) / -t;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[N[(z * t), $MachinePrecision], -2e-88], N[Not[LessEqual[N[(z * t), $MachinePrecision], 100000000000.0]], $MachinePrecision]], N[(N[(x / z), $MachinePrecision] / (-t)), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq -2 \cdot 10^{-88} \lor \neg \left(z \cdot t \leq 100000000000\right):\\
\;\;\;\;\frac{\frac{x}{z}}{-t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if (*.f64 z t) < -1.99999999999999987e-88 or 1e11 < (*.f64 z t) Initial program 93.2%
clear-num92.5%
associate-/r/93.0%
Applied egg-rr93.0%
Taylor expanded in y around 0 78.0%
associate-/r*78.1%
Simplified78.1%
Taylor expanded in t around 0 78.1%
associate-*r/78.1%
times-frac78.0%
*-commutative78.0%
metadata-eval78.0%
associate-/r*78.0%
*-commutative78.0%
associate-*r/78.0%
*-rgt-identity78.0%
*-commutative78.0%
neg-mul-178.0%
Simplified78.0%
if -1.99999999999999987e-88 < (*.f64 z t) < 1e11Initial program 99.9%
Taylor expanded in y around inf 83.4%
Final simplification80.5%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -1.55e+91) (not (<= z 5.4e-36))) (/ (/ (- x) t) z) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.55e+91) || !(z <= 5.4e-36)) {
tmp = (-x / t) / z;
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-1.55d+91)) .or. (.not. (z <= 5.4d-36))) then
tmp = (-x / t) / z
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -1.55e+91) || !(z <= 5.4e-36)) {
tmp = (-x / t) / z;
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z <= -1.55e+91) or not (z <= 5.4e-36): tmp = (-x / t) / z else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -1.55e+91) || !(z <= 5.4e-36)) tmp = Float64(Float64(Float64(-x) / t) / z); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -1.55e+91) || ~((z <= 5.4e-36)))
tmp = (-x / t) / z;
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -1.55e+91], N[Not[LessEqual[z, 5.4e-36]], $MachinePrecision]], N[(N[((-x) / t), $MachinePrecision] / z), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.55 \cdot 10^{+91} \lor \neg \left(z \leq 5.4 \cdot 10^{-36}\right):\\
\;\;\;\;\frac{\frac{-x}{t}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if z < -1.54999999999999999e91 or 5.40000000000000015e-36 < z Initial program 93.0%
clear-num92.2%
inv-pow92.2%
Applied egg-rr92.2%
Taylor expanded in y around 0 73.0%
mul-1-neg73.0%
associate-/r*74.4%
Simplified74.4%
if -1.54999999999999999e91 < z < 5.40000000000000015e-36Initial program 99.1%
Taylor expanded in y around inf 69.7%
Final simplification71.9%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (or (<= z -2.4e+106) (not (<= z 1.55e-24))) (/ x (* z t)) (/ x y)))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.4e+106) || !(z <= 1.55e-24)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.4d+106)) .or. (.not. (z <= 1.55d-24))) then
tmp = x / (z * t)
else
tmp = x / y
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.4e+106) || !(z <= 1.55e-24)) {
tmp = x / (z * t);
} else {
tmp = x / y;
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if (z <= -2.4e+106) or not (z <= 1.55e-24): tmp = x / (z * t) else: tmp = x / y return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if ((z <= -2.4e+106) || !(z <= 1.55e-24)) tmp = Float64(x / Float64(z * t)); else tmp = Float64(x / y); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if ((z <= -2.4e+106) || ~((z <= 1.55e-24)))
tmp = x / (z * t);
else
tmp = x / y;
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.4e+106], N[Not[LessEqual[z, 1.55e-24]], $MachinePrecision]], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x / y), $MachinePrecision]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.4 \cdot 10^{+106} \lor \neg \left(z \leq 1.55 \cdot 10^{-24}\right):\\
\;\;\;\;\frac{x}{z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y}\\
\end{array}
\end{array}
if z < -2.4000000000000001e106 or 1.55e-24 < z Initial program 92.8%
clear-num92.0%
associate-/r/92.6%
Applied egg-rr92.6%
Taylor expanded in y around 0 73.0%
associate-/r*73.1%
Simplified73.1%
*-commutative73.1%
remove-double-neg73.1%
associate-/l/73.0%
frac-2neg73.0%
metadata-eval73.0%
div-inv73.1%
frac-2neg73.1%
expm1-log1p-u65.6%
expm1-udef46.4%
associate-/r*46.4%
add-sqr-sqrt26.0%
sqrt-unprod38.6%
sqr-neg38.6%
sqrt-unprod16.6%
add-sqr-sqrt38.6%
Applied egg-rr38.6%
expm1-def38.0%
expm1-log1p38.3%
associate-/l/35.8%
Simplified35.8%
if -2.4000000000000001e106 < z < 1.55e-24Initial program 99.1%
Taylor expanded in y around inf 68.9%
Final simplification53.5%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (if (<= z -3.2e+107) (/ (/ x z) t) (if (<= z 1.55e-24) (/ x y) (/ x (* z t)))))
assert(z < t);
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.2e+107) {
tmp = (x / z) / t;
} else if (z <= 1.55e-24) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-3.2d+107)) then
tmp = (x / z) / t
else if (z <= 1.55d-24) then
tmp = x / y
else
tmp = x / (z * t)
end if
code = tmp
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -3.2e+107) {
tmp = (x / z) / t;
} else if (z <= 1.55e-24) {
tmp = x / y;
} else {
tmp = x / (z * t);
}
return tmp;
}
[z, t] = sort([z, t]) def code(x, y, z, t): tmp = 0 if z <= -3.2e+107: tmp = (x / z) / t elif z <= 1.55e-24: tmp = x / y else: tmp = x / (z * t) return tmp
z, t = sort([z, t]) function code(x, y, z, t) tmp = 0.0 if (z <= -3.2e+107) tmp = Float64(Float64(x / z) / t); elseif (z <= 1.55e-24) tmp = Float64(x / y); else tmp = Float64(x / Float64(z * t)); end return tmp end
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t)
tmp = 0.0;
if (z <= -3.2e+107)
tmp = (x / z) / t;
elseif (z <= 1.55e-24)
tmp = x / y;
else
tmp = x / (z * t);
end
tmp_2 = tmp;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := If[LessEqual[z, -3.2e+107], N[(N[(x / z), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[z, 1.55e-24], N[(x / y), $MachinePrecision], N[(x / N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.2 \cdot 10^{+107}:\\
\;\;\;\;\frac{\frac{x}{z}}{t}\\
\mathbf{elif}\;z \leq 1.55 \cdot 10^{-24}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z \cdot t}\\
\end{array}
\end{array}
if z < -3.20000000000000029e107Initial program 95.5%
clear-num95.3%
associate-/r/95.2%
Applied egg-rr95.2%
Taylor expanded in y around 0 84.2%
associate-/r*84.3%
Simplified84.3%
*-commutative84.3%
remove-double-neg84.3%
associate-/l/84.2%
frac-2neg84.2%
metadata-eval84.2%
div-inv84.4%
frac-2neg84.4%
associate-/r*82.5%
add-sqr-sqrt41.6%
sqrt-unprod50.6%
sqr-neg50.6%
sqrt-unprod23.4%
add-sqr-sqrt42.4%
Applied egg-rr42.4%
if -3.20000000000000029e107 < z < 1.55e-24Initial program 99.1%
Taylor expanded in y around inf 68.9%
if 1.55e-24 < z Initial program 91.3%
clear-num90.1%
associate-/r/91.1%
Applied egg-rr91.1%
Taylor expanded in y around 0 66.4%
associate-/r*66.5%
Simplified66.5%
*-commutative66.5%
remove-double-neg66.5%
associate-/l/66.4%
frac-2neg66.4%
metadata-eval66.4%
div-inv66.5%
frac-2neg66.5%
expm1-log1p-u59.6%
expm1-udef43.6%
associate-/r*43.6%
add-sqr-sqrt27.4%
sqrt-unprod36.2%
sqr-neg36.2%
sqrt-unprod12.5%
add-sqr-sqrt36.2%
Applied egg-rr36.2%
expm1-def35.5%
expm1-log1p35.8%
associate-/l/34.5%
Simplified34.5%
Final simplification54.3%
NOTE: z and t should be sorted in increasing order before calling this function. (FPCore (x y z t) :precision binary64 (/ x y))
assert(z < t);
double code(double x, double y, double z, double t) {
return x / y;
}
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / y
end function
assert z < t;
public static double code(double x, double y, double z, double t) {
return x / y;
}
[z, t] = sort([z, t]) def code(x, y, z, t): return x / y
z, t = sort([z, t]) function code(x, y, z, t) return Float64(x / y) end
z, t = num2cell(sort([z, t])){:}
function tmp = code(x, y, z, t)
tmp = x / y;
end
NOTE: z and t should be sorted in increasing order before calling this function. code[x_, y_, z_, t_] := N[(x / y), $MachinePrecision]
\begin{array}{l}
[z, t] = \mathsf{sort}([z, t])\\
\\
\frac{x}{y}
\end{array}
Initial program 96.2%
Taylor expanded in y around inf 50.6%
Final simplification50.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(if (< x -1.618195973607049e+50)
t_1
(if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 1.0d0 / ((y / x) - ((z / x) * t))
if (x < (-1.618195973607049d+50)) then
tmp = t_1
else if (x < 2.1378306434876444d+131) then
tmp = x / (y - (z * t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = 1.0 / ((y / x) - ((z / x) * t));
double tmp;
if (x < -1.618195973607049e+50) {
tmp = t_1;
} else if (x < 2.1378306434876444e+131) {
tmp = x / (y - (z * t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = 1.0 / ((y / x) - ((z / x) * t)) tmp = 0 if x < -1.618195973607049e+50: tmp = t_1 elif x < 2.1378306434876444e+131: tmp = x / (y - (z * t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(1.0 / Float64(Float64(y / x) - Float64(Float64(z / x) * t))) tmp = 0.0 if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = Float64(x / Float64(y - Float64(z * t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = 1.0 / ((y / x) - ((z / x) * t)); tmp = 0.0; if (x < -1.618195973607049e+50) tmp = t_1; elseif (x < 2.1378306434876444e+131) tmp = x / (y - (z * t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(1.0 / N[(N[(y / x), $MachinePrecision] - N[(N[(z / x), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[x, -1.618195973607049e+50], t$95$1, If[Less[x, 2.1378306434876444e+131], N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{1}{\frac{y}{x} - \frac{z}{x} \cdot t}\\
\mathbf{if}\;x < -1.618195973607049 \cdot 10^{+50}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x < 2.1378306434876444 \cdot 10^{+131}:\\
\;\;\;\;\frac{x}{y - z \cdot t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023268
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))