
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x (- y z)) (- t z)))
double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * (y - z)) / (t - z)
end function
public static double code(double x, double y, double z, double t) {
return (x * (y - z)) / (t - z);
}
def code(x, y, z, t): return (x * (y - z)) / (t - z)
function code(x, y, z, t) return Float64(Float64(x * Float64(y - z)) / Float64(t - z)) end
function tmp = code(x, y, z, t) tmp = (x * (y - z)) / (t - z); end
code[x_, y_, z_, t_] := N[(N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(y - z\right)}{t - z}
\end{array}
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
def code(x, y, z, t): return x / ((t - z) / (y - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) / Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = x / ((t - z) / (y - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}
Initial program 85.9%
associate-*l/82.2%
Simplified82.2%
associate-/r/97.7%
Applied egg-rr97.7%
Final simplification97.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ y (- t z)))))
(if (<= y -2.25e-41)
t_1
(if (<= y -4.1e-98)
x
(if (or (<= y -2.15e-123) (not (<= y 2.3e-97)))
t_1
(* z (/ x (- z t))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (y / (t - z));
double tmp;
if (y <= -2.25e-41) {
tmp = t_1;
} else if (y <= -4.1e-98) {
tmp = x;
} else if ((y <= -2.15e-123) || !(y <= 2.3e-97)) {
tmp = t_1;
} else {
tmp = z * (x / (z - t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (y / (t - z))
if (y <= (-2.25d-41)) then
tmp = t_1
else if (y <= (-4.1d-98)) then
tmp = x
else if ((y <= (-2.15d-123)) .or. (.not. (y <= 2.3d-97))) then
tmp = t_1
else
tmp = z * (x / (z - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (y / (t - z));
double tmp;
if (y <= -2.25e-41) {
tmp = t_1;
} else if (y <= -4.1e-98) {
tmp = x;
} else if ((y <= -2.15e-123) || !(y <= 2.3e-97)) {
tmp = t_1;
} else {
tmp = z * (x / (z - t));
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (y / (t - z)) tmp = 0 if y <= -2.25e-41: tmp = t_1 elif y <= -4.1e-98: tmp = x elif (y <= -2.15e-123) or not (y <= 2.3e-97): tmp = t_1 else: tmp = z * (x / (z - t)) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(y / Float64(t - z))) tmp = 0.0 if (y <= -2.25e-41) tmp = t_1; elseif (y <= -4.1e-98) tmp = x; elseif ((y <= -2.15e-123) || !(y <= 2.3e-97)) tmp = t_1; else tmp = Float64(z * Float64(x / Float64(z - t))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (y / (t - z)); tmp = 0.0; if (y <= -2.25e-41) tmp = t_1; elseif (y <= -4.1e-98) tmp = x; elseif ((y <= -2.15e-123) || ~((y <= 2.3e-97))) tmp = t_1; else tmp = z * (x / (z - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -2.25e-41], t$95$1, If[LessEqual[y, -4.1e-98], x, If[Or[LessEqual[y, -2.15e-123], N[Not[LessEqual[y, 2.3e-97]], $MachinePrecision]], t$95$1, N[(z * N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{y}{t - z}\\
\mathbf{if}\;y \leq -2.25 \cdot 10^{-41}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -4.1 \cdot 10^{-98}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -2.15 \cdot 10^{-123} \lor \neg \left(y \leq 2.3 \cdot 10^{-97}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{x}{z - t}\\
\end{array}
\end{array}
if y < -2.25e-41 or -4.0999999999999998e-98 < y < -2.15000000000000016e-123 or 2.29999999999999994e-97 < y Initial program 85.9%
associate-*l/81.6%
Simplified81.6%
associate-*l/85.9%
clear-num85.8%
Applied egg-rr85.8%
Taylor expanded in y around inf 69.1%
associate-/l*70.6%
Simplified70.6%
associate-/r/78.9%
Applied egg-rr78.9%
if -2.25e-41 < y < -4.0999999999999998e-98Initial program 81.0%
associate-*l/68.6%
Simplified68.6%
Taylor expanded in z around inf 87.4%
if -2.15000000000000016e-123 < y < 2.29999999999999994e-97Initial program 86.9%
associate-*l/85.8%
Simplified85.8%
Taylor expanded in y around 0 80.7%
associate-*r/78.4%
associate-*l*78.4%
neg-mul-178.4%
*-commutative78.4%
Simplified78.4%
associate-*l/80.7%
frac-2neg80.7%
add-sqr-sqrt47.5%
sqrt-unprod41.6%
sqr-neg41.6%
sqrt-unprod6.0%
add-sqr-sqrt18.6%
distribute-rgt-neg-out18.6%
add-sqr-sqrt12.7%
sqrt-unprod41.7%
sqr-neg41.7%
sqrt-unprod32.8%
add-sqr-sqrt80.7%
sub-neg80.7%
distribute-neg-in80.7%
add-sqr-sqrt47.6%
sqrt-unprod56.0%
sqr-neg56.0%
sqrt-unprod18.0%
add-sqr-sqrt41.4%
add-sqr-sqrt23.4%
sqrt-unprod51.5%
sqr-neg51.5%
Applied egg-rr80.7%
*-commutative80.7%
associate-*r/78.4%
+-commutative78.4%
unsub-neg78.4%
Simplified78.4%
Final simplification79.3%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* y (/ x (- t z)))))
(if (<= y -4.8e-30)
t_1
(if (<= y -8.2e-104)
x
(if (<= y -2.9e-129)
(* (- y z) (/ x t))
(if (<= y 1.06e-98) (* z (/ x (- z t))) t_1))))))
double code(double x, double y, double z, double t) {
double t_1 = y * (x / (t - z));
double tmp;
if (y <= -4.8e-30) {
tmp = t_1;
} else if (y <= -8.2e-104) {
tmp = x;
} else if (y <= -2.9e-129) {
tmp = (y - z) * (x / t);
} else if (y <= 1.06e-98) {
tmp = z * (x / (z - t));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = y * (x / (t - z))
if (y <= (-4.8d-30)) then
tmp = t_1
else if (y <= (-8.2d-104)) then
tmp = x
else if (y <= (-2.9d-129)) then
tmp = (y - z) * (x / t)
else if (y <= 1.06d-98) then
tmp = z * (x / (z - t))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = y * (x / (t - z));
double tmp;
if (y <= -4.8e-30) {
tmp = t_1;
} else if (y <= -8.2e-104) {
tmp = x;
} else if (y <= -2.9e-129) {
tmp = (y - z) * (x / t);
} else if (y <= 1.06e-98) {
tmp = z * (x / (z - t));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = y * (x / (t - z)) tmp = 0 if y <= -4.8e-30: tmp = t_1 elif y <= -8.2e-104: tmp = x elif y <= -2.9e-129: tmp = (y - z) * (x / t) elif y <= 1.06e-98: tmp = z * (x / (z - t)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(y * Float64(x / Float64(t - z))) tmp = 0.0 if (y <= -4.8e-30) tmp = t_1; elseif (y <= -8.2e-104) tmp = x; elseif (y <= -2.9e-129) tmp = Float64(Float64(y - z) * Float64(x / t)); elseif (y <= 1.06e-98) tmp = Float64(z * Float64(x / Float64(z - t))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = y * (x / (t - z)); tmp = 0.0; if (y <= -4.8e-30) tmp = t_1; elseif (y <= -8.2e-104) tmp = x; elseif (y <= -2.9e-129) tmp = (y - z) * (x / t); elseif (y <= 1.06e-98) tmp = z * (x / (z - t)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(y * N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -4.8e-30], t$95$1, If[LessEqual[y, -8.2e-104], x, If[LessEqual[y, -2.9e-129], N[(N[(y - z), $MachinePrecision] * N[(x / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.06e-98], N[(z * N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y \cdot \frac{x}{t - z}\\
\mathbf{if}\;y \leq -4.8 \cdot 10^{-30}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{-104}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -2.9 \cdot 10^{-129}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{t}\\
\mathbf{elif}\;y \leq 1.06 \cdot 10^{-98}:\\
\;\;\;\;z \cdot \frac{x}{z - t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if y < -4.7999999999999997e-30 or 1.0600000000000001e-98 < y Initial program 85.1%
associate-*l/82.3%
Simplified82.3%
Taylor expanded in y around inf 69.3%
associate-*r/72.3%
Simplified72.3%
if -4.7999999999999997e-30 < y < -8.19999999999999968e-104Initial program 83.3%
associate-*l/67.0%
Simplified67.0%
Taylor expanded in z around inf 78.0%
if -8.19999999999999968e-104 < y < -2.90000000000000017e-129Initial program 99.6%
associate-*l/76.7%
Simplified76.7%
Taylor expanded in t around inf 76.7%
if -2.90000000000000017e-129 < y < 1.0600000000000001e-98Initial program 86.7%
associate-*l/85.6%
Simplified85.6%
Taylor expanded in y around 0 80.4%
associate-*r/78.2%
associate-*l*78.2%
neg-mul-178.2%
*-commutative78.2%
Simplified78.2%
associate-*l/80.4%
frac-2neg80.4%
add-sqr-sqrt46.9%
sqrt-unprod40.9%
sqr-neg40.9%
sqrt-unprod6.0%
add-sqr-sqrt18.8%
distribute-rgt-neg-out18.8%
add-sqr-sqrt12.8%
sqrt-unprod42.2%
sqr-neg42.2%
sqrt-unprod33.2%
add-sqr-sqrt80.4%
sub-neg80.4%
distribute-neg-in80.4%
add-sqr-sqrt47.0%
sqrt-unprod55.5%
sqr-neg55.5%
sqrt-unprod18.2%
add-sqr-sqrt40.7%
add-sqr-sqrt22.4%
sqrt-unprod50.9%
sqr-neg50.9%
Applied egg-rr80.4%
*-commutative80.4%
associate-*r/78.2%
+-commutative78.2%
unsub-neg78.2%
Simplified78.2%
Final simplification74.6%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ x (/ (- t z) y))))
(if (<= y -7.8e-34)
t_1
(if (<= y -1.26e-99)
x
(if (<= y -2.15e-123)
t_1
(if (<= y 1.02e-97) (* z (/ x (- z t))) (* x (/ y (- t z)))))))))
double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double tmp;
if (y <= -7.8e-34) {
tmp = t_1;
} else if (y <= -1.26e-99) {
tmp = x;
} else if (y <= -2.15e-123) {
tmp = t_1;
} else if (y <= 1.02e-97) {
tmp = z * (x / (z - t));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x / ((t - z) / y)
if (y <= (-7.8d-34)) then
tmp = t_1
else if (y <= (-1.26d-99)) then
tmp = x
else if (y <= (-2.15d-123)) then
tmp = t_1
else if (y <= 1.02d-97) then
tmp = z * (x / (z - t))
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x / ((t - z) / y);
double tmp;
if (y <= -7.8e-34) {
tmp = t_1;
} else if (y <= -1.26e-99) {
tmp = x;
} else if (y <= -2.15e-123) {
tmp = t_1;
} else if (y <= 1.02e-97) {
tmp = z * (x / (z - t));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): t_1 = x / ((t - z) / y) tmp = 0 if y <= -7.8e-34: tmp = t_1 elif y <= -1.26e-99: tmp = x elif y <= -2.15e-123: tmp = t_1 elif y <= 1.02e-97: tmp = z * (x / (z - t)) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) t_1 = Float64(x / Float64(Float64(t - z) / y)) tmp = 0.0 if (y <= -7.8e-34) tmp = t_1; elseif (y <= -1.26e-99) tmp = x; elseif (y <= -2.15e-123) tmp = t_1; elseif (y <= 1.02e-97) tmp = Float64(z * Float64(x / Float64(z - t))); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x / ((t - z) / y); tmp = 0.0; if (y <= -7.8e-34) tmp = t_1; elseif (y <= -1.26e-99) tmp = x; elseif (y <= -2.15e-123) tmp = t_1; elseif (y <= 1.02e-97) tmp = z * (x / (z - t)); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -7.8e-34], t$95$1, If[LessEqual[y, -1.26e-99], x, If[LessEqual[y, -2.15e-123], t$95$1, If[LessEqual[y, 1.02e-97], N[(z * N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\frac{t - z}{y}}\\
\mathbf{if}\;y \leq -7.8 \cdot 10^{-34}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq -1.26 \cdot 10^{-99}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -2.15 \cdot 10^{-123}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1.02 \cdot 10^{-97}:\\
\;\;\;\;z \cdot \frac{x}{z - t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
if y < -7.79999999999999982e-34 or -1.2599999999999999e-99 < y < -2.15000000000000016e-123Initial program 86.8%
associate-*l/80.2%
Simplified80.2%
associate-/r/97.6%
Applied egg-rr97.6%
Taylor expanded in y around inf 70.9%
*-commutative70.9%
associate-/l*80.4%
Simplified80.4%
if -7.79999999999999982e-34 < y < -1.2599999999999999e-99Initial program 81.0%
associate-*l/68.6%
Simplified68.6%
Taylor expanded in z around inf 87.4%
if -2.15000000000000016e-123 < y < 1.02000000000000004e-97Initial program 86.9%
associate-*l/85.8%
Simplified85.8%
Taylor expanded in y around 0 80.7%
associate-*r/78.4%
associate-*l*78.4%
neg-mul-178.4%
*-commutative78.4%
Simplified78.4%
associate-*l/80.7%
frac-2neg80.7%
add-sqr-sqrt47.5%
sqrt-unprod41.6%
sqr-neg41.6%
sqrt-unprod6.0%
add-sqr-sqrt18.6%
distribute-rgt-neg-out18.6%
add-sqr-sqrt12.7%
sqrt-unprod41.7%
sqr-neg41.7%
sqrt-unprod32.8%
add-sqr-sqrt80.7%
sub-neg80.7%
distribute-neg-in80.7%
add-sqr-sqrt47.6%
sqrt-unprod56.0%
sqr-neg56.0%
sqrt-unprod18.0%
add-sqr-sqrt41.4%
add-sqr-sqrt23.4%
sqrt-unprod51.5%
sqr-neg51.5%
Applied egg-rr80.7%
*-commutative80.7%
associate-*r/78.4%
+-commutative78.4%
unsub-neg78.4%
Simplified78.4%
if 1.02000000000000004e-97 < y Initial program 85.1%
associate-*l/82.8%
Simplified82.8%
associate-*l/85.1%
clear-num85.1%
Applied egg-rr85.1%
Taylor expanded in y around inf 67.7%
associate-/l*70.1%
Simplified70.1%
associate-/r/78.0%
Applied egg-rr78.0%
Final simplification79.4%
(FPCore (x y z t)
:precision binary64
(if (<= y -7.5e-45)
(/ x (/ (- t z) y))
(if (<= y -1.35e-98)
x
(if (<= y -2.75e-126)
(/ (* x y) (- t z))
(if (<= y 5.6e-100) (* z (/ x (- z t))) (* x (/ y (- t z))))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -7.5e-45) {
tmp = x / ((t - z) / y);
} else if (y <= -1.35e-98) {
tmp = x;
} else if (y <= -2.75e-126) {
tmp = (x * y) / (t - z);
} else if (y <= 5.6e-100) {
tmp = z * (x / (z - t));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-7.5d-45)) then
tmp = x / ((t - z) / y)
else if (y <= (-1.35d-98)) then
tmp = x
else if (y <= (-2.75d-126)) then
tmp = (x * y) / (t - z)
else if (y <= 5.6d-100) then
tmp = z * (x / (z - t))
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -7.5e-45) {
tmp = x / ((t - z) / y);
} else if (y <= -1.35e-98) {
tmp = x;
} else if (y <= -2.75e-126) {
tmp = (x * y) / (t - z);
} else if (y <= 5.6e-100) {
tmp = z * (x / (z - t));
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -7.5e-45: tmp = x / ((t - z) / y) elif y <= -1.35e-98: tmp = x elif y <= -2.75e-126: tmp = (x * y) / (t - z) elif y <= 5.6e-100: tmp = z * (x / (z - t)) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -7.5e-45) tmp = Float64(x / Float64(Float64(t - z) / y)); elseif (y <= -1.35e-98) tmp = x; elseif (y <= -2.75e-126) tmp = Float64(Float64(x * y) / Float64(t - z)); elseif (y <= 5.6e-100) tmp = Float64(z * Float64(x / Float64(z - t))); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -7.5e-45) tmp = x / ((t - z) / y); elseif (y <= -1.35e-98) tmp = x; elseif (y <= -2.75e-126) tmp = (x * y) / (t - z); elseif (y <= 5.6e-100) tmp = z * (x / (z - t)); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -7.5e-45], N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, -1.35e-98], x, If[LessEqual[y, -2.75e-126], N[(N[(x * y), $MachinePrecision] / N[(t - z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 5.6e-100], N[(z * N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{-45}:\\
\;\;\;\;\frac{x}{\frac{t - z}{y}}\\
\mathbf{elif}\;y \leq -1.35 \cdot 10^{-98}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -2.75 \cdot 10^{-126}:\\
\;\;\;\;\frac{x \cdot y}{t - z}\\
\mathbf{elif}\;y \leq 5.6 \cdot 10^{-100}:\\
\;\;\;\;z \cdot \frac{x}{z - t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
if y < -7.5000000000000006e-45Initial program 84.9%
associate-*l/81.7%
Simplified81.7%
associate-/r/97.3%
Applied egg-rr97.3%
Taylor expanded in y around inf 71.6%
*-commutative71.6%
associate-/l*82.5%
Simplified82.5%
if -7.5000000000000006e-45 < y < -1.3499999999999999e-98Initial program 81.0%
associate-*l/68.6%
Simplified68.6%
Taylor expanded in z around inf 87.4%
if -1.3499999999999999e-98 < y < -2.74999999999999993e-126Initial program 99.7%
associate-*l/69.5%
Simplified69.5%
Taylor expanded in y around inf 65.8%
if -2.74999999999999993e-126 < y < 5.59999999999999991e-100Initial program 86.9%
associate-*l/85.8%
Simplified85.8%
Taylor expanded in y around 0 80.7%
associate-*r/78.4%
associate-*l*78.4%
neg-mul-178.4%
*-commutative78.4%
Simplified78.4%
associate-*l/80.7%
frac-2neg80.7%
add-sqr-sqrt47.5%
sqrt-unprod41.6%
sqr-neg41.6%
sqrt-unprod6.0%
add-sqr-sqrt18.6%
distribute-rgt-neg-out18.6%
add-sqr-sqrt12.7%
sqrt-unprod41.7%
sqr-neg41.7%
sqrt-unprod32.8%
add-sqr-sqrt80.7%
sub-neg80.7%
distribute-neg-in80.7%
add-sqr-sqrt47.6%
sqrt-unprod56.0%
sqr-neg56.0%
sqrt-unprod18.0%
add-sqr-sqrt41.4%
add-sqr-sqrt23.4%
sqrt-unprod51.5%
sqr-neg51.5%
Applied egg-rr80.7%
*-commutative80.7%
associate-*r/78.4%
+-commutative78.4%
unsub-neg78.4%
Simplified78.4%
if 5.59999999999999991e-100 < y Initial program 85.1%
associate-*l/82.8%
Simplified82.8%
associate-*l/85.1%
clear-num85.1%
Applied egg-rr85.1%
Taylor expanded in y around inf 67.7%
associate-/l*70.1%
Simplified70.1%
associate-/r/78.0%
Applied egg-rr78.0%
Final simplification79.4%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.7e+89) (not (<= z 1.8e+166))) (/ x (/ (- z) (- y z))) (* (- y z) (/ x (- t z)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.7e+89) || !(z <= 1.8e+166)) {
tmp = x / (-z / (y - z));
} else {
tmp = (y - z) * (x / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.7d+89)) .or. (.not. (z <= 1.8d+166))) then
tmp = x / (-z / (y - z))
else
tmp = (y - z) * (x / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.7e+89) || !(z <= 1.8e+166)) {
tmp = x / (-z / (y - z));
} else {
tmp = (y - z) * (x / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.7e+89) or not (z <= 1.8e+166): tmp = x / (-z / (y - z)) else: tmp = (y - z) * (x / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.7e+89) || !(z <= 1.8e+166)) tmp = Float64(x / Float64(Float64(-z) / Float64(y - z))); else tmp = Float64(Float64(y - z) * Float64(x / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.7e+89) || ~((z <= 1.8e+166))) tmp = x / (-z / (y - z)); else tmp = (y - z) * (x / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.7e+89], N[Not[LessEqual[z, 1.8e+166]], $MachinePrecision]], N[(x / N[((-z) / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y - z), $MachinePrecision] * N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.7 \cdot 10^{+89} \lor \neg \left(z \leq 1.8 \cdot 10^{+166}\right):\\
\;\;\;\;\frac{x}{\frac{-z}{y - z}}\\
\mathbf{else}:\\
\;\;\;\;\left(y - z\right) \cdot \frac{x}{t - z}\\
\end{array}
\end{array}
if z < -3.6999999999999998e89 or 1.7999999999999999e166 < z Initial program 76.4%
associate-*l/58.9%
Simplified58.9%
associate-/r/99.9%
Applied egg-rr99.9%
Taylor expanded in t around 0 89.9%
mul-1-neg89.9%
distribute-neg-frac89.9%
Simplified89.9%
if -3.6999999999999998e89 < z < 1.7999999999999999e166Initial program 89.6%
associate-*l/91.2%
Simplified91.2%
Final simplification90.9%
(FPCore (x y z t) :precision binary64 (if (or (<= y -7200000.0) (not (<= y 4.6e-99))) (* y (/ x (- t z))) (* z (/ x (- z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -7200000.0) || !(y <= 4.6e-99)) {
tmp = y * (x / (t - z));
} else {
tmp = z * (x / (z - t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((y <= (-7200000.0d0)) .or. (.not. (y <= 4.6d-99))) then
tmp = y * (x / (t - z))
else
tmp = z * (x / (z - t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((y <= -7200000.0) || !(y <= 4.6e-99)) {
tmp = y * (x / (t - z));
} else {
tmp = z * (x / (z - t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (y <= -7200000.0) or not (y <= 4.6e-99): tmp = y * (x / (t - z)) else: tmp = z * (x / (z - t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((y <= -7200000.0) || !(y <= 4.6e-99)) tmp = Float64(y * Float64(x / Float64(t - z))); else tmp = Float64(z * Float64(x / Float64(z - t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((y <= -7200000.0) || ~((y <= 4.6e-99))) tmp = y * (x / (t - z)); else tmp = z * (x / (z - t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[y, -7200000.0], N[Not[LessEqual[y, 4.6e-99]], $MachinePrecision]], N[(y * N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(x / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7200000 \lor \neg \left(y \leq 4.6 \cdot 10^{-99}\right):\\
\;\;\;\;y \cdot \frac{x}{t - z}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{x}{z - t}\\
\end{array}
\end{array}
if y < -7.2e6 or 4.5999999999999997e-99 < y Initial program 84.5%
associate-*l/82.8%
Simplified82.8%
Taylor expanded in y around inf 70.2%
associate-*r/73.3%
Simplified73.3%
if -7.2e6 < y < 4.5999999999999997e-99Initial program 87.7%
associate-*l/81.2%
Simplified81.2%
Taylor expanded in y around 0 78.0%
associate-*r/72.3%
associate-*l*72.3%
neg-mul-172.3%
*-commutative72.3%
Simplified72.3%
associate-*l/78.0%
frac-2neg78.0%
add-sqr-sqrt44.1%
sqrt-unprod39.1%
sqr-neg39.1%
sqrt-unprod5.6%
add-sqr-sqrt17.1%
distribute-rgt-neg-out17.1%
add-sqr-sqrt11.5%
sqrt-unprod37.0%
sqr-neg37.0%
sqrt-unprod33.6%
add-sqr-sqrt78.0%
sub-neg78.0%
distribute-neg-in78.0%
add-sqr-sqrt44.2%
sqrt-unprod51.8%
sqr-neg51.8%
sqrt-unprod17.2%
add-sqr-sqrt37.5%
add-sqr-sqrt20.3%
sqrt-unprod45.1%
sqr-neg45.1%
Applied egg-rr78.0%
*-commutative78.0%
associate-*r/72.3%
+-commutative72.3%
unsub-neg72.3%
Simplified72.3%
Final simplification72.9%
(FPCore (x y z t) :precision binary64 (if (<= z -7.5e+64) x (if (<= z 2.2e+55) (* y (/ x (- t z))) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -7.5e+64) {
tmp = x;
} else if (z <= 2.2e+55) {
tmp = y * (x / (t - z));
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-7.5d+64)) then
tmp = x
else if (z <= 2.2d+55) then
tmp = y * (x / (t - z))
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -7.5e+64) {
tmp = x;
} else if (z <= 2.2e+55) {
tmp = y * (x / (t - z));
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -7.5e+64: tmp = x elif z <= 2.2e+55: tmp = y * (x / (t - z)) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -7.5e+64) tmp = x; elseif (z <= 2.2e+55) tmp = Float64(y * Float64(x / Float64(t - z))); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -7.5e+64) tmp = x; elseif (z <= 2.2e+55) tmp = y * (x / (t - z)); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -7.5e+64], x, If[LessEqual[z, 2.2e+55], N[(y * N[(x / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.5 \cdot 10^{+64}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{+55}:\\
\;\;\;\;y \cdot \frac{x}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -7.5000000000000005e64 or 2.2000000000000001e55 < z Initial program 76.5%
associate-*l/63.6%
Simplified63.6%
Taylor expanded in z around inf 68.5%
if -7.5000000000000005e64 < z < 2.2000000000000001e55Initial program 90.8%
associate-*l/91.9%
Simplified91.9%
Taylor expanded in y around inf 70.3%
associate-*r/72.5%
Simplified72.5%
Final simplification71.1%
(FPCore (x y z t) :precision binary64 (if (<= y -7800000.0) (/ x (/ (- t z) y)) (if (<= y 6.6e-51) (/ (* x z) (- z t)) (* x (/ y (- t z))))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -7800000.0) {
tmp = x / ((t - z) / y);
} else if (y <= 6.6e-51) {
tmp = (x * z) / (z - t);
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-7800000.0d0)) then
tmp = x / ((t - z) / y)
else if (y <= 6.6d-51) then
tmp = (x * z) / (z - t)
else
tmp = x * (y / (t - z))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -7800000.0) {
tmp = x / ((t - z) / y);
} else if (y <= 6.6e-51) {
tmp = (x * z) / (z - t);
} else {
tmp = x * (y / (t - z));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -7800000.0: tmp = x / ((t - z) / y) elif y <= 6.6e-51: tmp = (x * z) / (z - t) else: tmp = x * (y / (t - z)) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -7800000.0) tmp = Float64(x / Float64(Float64(t - z) / y)); elseif (y <= 6.6e-51) tmp = Float64(Float64(x * z) / Float64(z - t)); else tmp = Float64(x * Float64(y / Float64(t - z))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -7800000.0) tmp = x / ((t - z) / y); elseif (y <= 6.6e-51) tmp = (x * z) / (z - t); else tmp = x * (y / (t - z)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -7800000.0], N[(x / N[(N[(t - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 6.6e-51], N[(N[(x * z), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision], N[(x * N[(y / N[(t - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7800000:\\
\;\;\;\;\frac{x}{\frac{t - z}{y}}\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{-51}:\\
\;\;\;\;\frac{x \cdot z}{z - t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y}{t - z}\\
\end{array}
\end{array}
if y < -7.8e6Initial program 83.6%
associate-*l/82.9%
Simplified82.9%
associate-/r/97.1%
Applied egg-rr97.1%
Taylor expanded in y around inf 74.0%
*-commutative74.0%
associate-/l*85.8%
Simplified85.8%
if -7.8e6 < y < 6.59999999999999946e-51Initial program 88.5%
Taylor expanded in y around 0 76.1%
mul-1-neg76.1%
distribute-rgt-neg-in76.1%
Simplified76.1%
frac-2neg76.1%
div-inv76.0%
distribute-rgt-neg-out76.0%
remove-double-neg76.0%
sub-neg76.0%
distribute-neg-in76.0%
add-sqr-sqrt41.4%
sqrt-unprod48.5%
sqr-neg48.5%
sqrt-unprod16.2%
add-sqr-sqrt34.9%
add-sqr-sqrt18.8%
sqrt-unprod41.7%
sqr-neg41.7%
sqrt-unprod34.4%
add-sqr-sqrt76.0%
Applied egg-rr76.0%
associate-*r/76.1%
*-rgt-identity76.1%
+-commutative76.1%
unsub-neg76.1%
Simplified76.1%
if 6.59999999999999946e-51 < y Initial program 83.4%
associate-*l/86.1%
Simplified86.1%
associate-*l/83.4%
clear-num83.4%
Applied egg-rr83.4%
Taylor expanded in y around inf 72.7%
associate-/l*75.6%
Simplified75.6%
associate-/r/85.1%
Applied egg-rr85.1%
Final simplification80.9%
(FPCore (x y z t) :precision binary64 (if (<= z -6.5e+64) x (if (<= z 1.15e+45) (* y (/ x t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -6.5e+64) {
tmp = x;
} else if (z <= 1.15e+45) {
tmp = y * (x / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-6.5d+64)) then
tmp = x
else if (z <= 1.15d+45) then
tmp = y * (x / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -6.5e+64) {
tmp = x;
} else if (z <= 1.15e+45) {
tmp = y * (x / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -6.5e+64: tmp = x elif z <= 1.15e+45: tmp = y * (x / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -6.5e+64) tmp = x; elseif (z <= 1.15e+45) tmp = Float64(y * Float64(x / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -6.5e+64) tmp = x; elseif (z <= 1.15e+45) tmp = y * (x / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -6.5e+64], x, If[LessEqual[z, 1.15e+45], N[(y * N[(x / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -6.5 \cdot 10^{+64}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 1.15 \cdot 10^{+45}:\\
\;\;\;\;y \cdot \frac{x}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -6.50000000000000007e64 or 1.15000000000000006e45 < z Initial program 76.5%
associate-*l/63.6%
Simplified63.6%
Taylor expanded in z around inf 68.5%
if -6.50000000000000007e64 < z < 1.15000000000000006e45Initial program 90.8%
associate-*l/91.9%
Simplified91.9%
associate-/r/96.5%
Applied egg-rr96.5%
Taylor expanded in z around 0 55.7%
associate-*r/57.9%
Simplified57.9%
Final simplification61.5%
(FPCore (x y z t) :precision binary64 (if (<= z -9.6e+64) x (if (<= z 4e+53) (* x (/ y t)) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (z <= -9.6e+64) {
tmp = x;
} else if (z <= 4e+53) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (z <= (-9.6d+64)) then
tmp = x
else if (z <= 4d+53) then
tmp = x * (y / t)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (z <= -9.6e+64) {
tmp = x;
} else if (z <= 4e+53) {
tmp = x * (y / t);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if z <= -9.6e+64: tmp = x elif z <= 4e+53: tmp = x * (y / t) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if (z <= -9.6e+64) tmp = x; elseif (z <= 4e+53) tmp = Float64(x * Float64(y / t)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (z <= -9.6e+64) tmp = x; elseif (z <= 4e+53) tmp = x * (y / t); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[z, -9.6e+64], x, If[LessEqual[z, 4e+53], N[(x * N[(y / t), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -9.6 \cdot 10^{+64}:\\
\;\;\;\;x\\
\mathbf{elif}\;z \leq 4 \cdot 10^{+53}:\\
\;\;\;\;x \cdot \frac{y}{t}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -9.59999999999999997e64 or 4e53 < z Initial program 76.5%
associate-*l/63.6%
Simplified63.6%
Taylor expanded in z around inf 68.5%
if -9.59999999999999997e64 < z < 4e53Initial program 90.8%
associate-*l/91.9%
Simplified91.9%
Taylor expanded in z around 0 55.7%
associate-/l*57.6%
associate-/r/62.2%
Simplified62.2%
Final simplification64.4%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 85.9%
associate-*l/82.2%
Simplified82.2%
Taylor expanded in z around inf 31.9%
Final simplification31.9%
(FPCore (x y z t) :precision binary64 (/ x (/ (- t z) (- y z))))
double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / ((t - z) / (y - z))
end function
public static double code(double x, double y, double z, double t) {
return x / ((t - z) / (y - z));
}
def code(x, y, z, t): return x / ((t - z) / (y - z))
function code(x, y, z, t) return Float64(x / Float64(Float64(t - z) / Float64(y - z))) end
function tmp = code(x, y, z, t) tmp = x / ((t - z) / (y - z)); end
code[x_, y_, z_, t_] := N[(x / N[(N[(t - z), $MachinePrecision] / N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{\frac{t - z}{y - z}}
\end{array}
herbie shell --seed 2023268
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:herbie-target
(/ x (/ (- t z) (- y z)))
(/ (* x (- y z)) (- t z)))