
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x 2.0) (* x x)) (* y y)))
double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * 2.0d0) + (x * x)) + (y * y)
end function
public static double code(double x, double y) {
return ((x * 2.0) + (x * x)) + (y * y);
}
def code(x, y): return ((x * 2.0) + (x * x)) + (y * y)
function code(x, y) return Float64(Float64(Float64(x * 2.0) + Float64(x * x)) + Float64(y * y)) end
function tmp = code(x, y) tmp = ((x * 2.0) + (x * x)) + (y * y); end
code[x_, y_] := N[(N[(N[(x * 2.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot 2 + x \cdot x\right) + y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma x (+ x 2.0) (* y y)))
double code(double x, double y) {
return fma(x, (x + 2.0), (y * y));
}
function code(x, y) return fma(x, Float64(x + 2.0), Float64(y * y)) end
code[x_, y_] := N[(x * N[(x + 2.0), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, x + 2, y \cdot y\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
fma-def100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* x (+ x 2.0))) (t_1 (+ (* y y) (+ x x))))
(if (<= x -0.0002)
t_0
(if (<= x 0.009)
t_1
(if (<= x 4.1e+67) t_0 (if (<= x 1.8e+111) t_1 (* x x)))))))
double code(double x, double y) {
double t_0 = x * (x + 2.0);
double t_1 = (y * y) + (x + x);
double tmp;
if (x <= -0.0002) {
tmp = t_0;
} else if (x <= 0.009) {
tmp = t_1;
} else if (x <= 4.1e+67) {
tmp = t_0;
} else if (x <= 1.8e+111) {
tmp = t_1;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (x + 2.0d0)
t_1 = (y * y) + (x + x)
if (x <= (-0.0002d0)) then
tmp = t_0
else if (x <= 0.009d0) then
tmp = t_1
else if (x <= 4.1d+67) then
tmp = t_0
else if (x <= 1.8d+111) then
tmp = t_1
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x * (x + 2.0);
double t_1 = (y * y) + (x + x);
double tmp;
if (x <= -0.0002) {
tmp = t_0;
} else if (x <= 0.009) {
tmp = t_1;
} else if (x <= 4.1e+67) {
tmp = t_0;
} else if (x <= 1.8e+111) {
tmp = t_1;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): t_0 = x * (x + 2.0) t_1 = (y * y) + (x + x) tmp = 0 if x <= -0.0002: tmp = t_0 elif x <= 0.009: tmp = t_1 elif x <= 4.1e+67: tmp = t_0 elif x <= 1.8e+111: tmp = t_1 else: tmp = x * x return tmp
function code(x, y) t_0 = Float64(x * Float64(x + 2.0)) t_1 = Float64(Float64(y * y) + Float64(x + x)) tmp = 0.0 if (x <= -0.0002) tmp = t_0; elseif (x <= 0.009) tmp = t_1; elseif (x <= 4.1e+67) tmp = t_0; elseif (x <= 1.8e+111) tmp = t_1; else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) t_0 = x * (x + 2.0); t_1 = (y * y) + (x + x); tmp = 0.0; if (x <= -0.0002) tmp = t_0; elseif (x <= 0.009) tmp = t_1; elseif (x <= 4.1e+67) tmp = t_0; elseif (x <= 1.8e+111) tmp = t_1; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(y * y), $MachinePrecision] + N[(x + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0002], t$95$0, If[LessEqual[x, 0.009], t$95$1, If[LessEqual[x, 4.1e+67], t$95$0, If[LessEqual[x, 1.8e+111], t$95$1, N[(x * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(x + 2\right)\\
t_1 := y \cdot y + \left(x + x\right)\\
\mathbf{if}\;x \leq -0.0002:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 0.009:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 4.1 \cdot 10^{+67}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq 1.8 \cdot 10^{+111}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2.0000000000000001e-4 or 0.00899999999999999932 < x < 4.09999999999999979e67Initial program 100.0%
distribute-lft-out99.9%
Simplified99.9%
Taylor expanded in y around 0 91.4%
if -2.0000000000000001e-4 < x < 0.00899999999999999932 or 4.09999999999999979e67 < x < 1.8000000000000001e111Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 99.1%
count-299.1%
Simplified99.1%
if 1.8000000000000001e111 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 95.1%
unpow295.1%
Simplified95.1%
Final simplification96.1%
(FPCore (x y)
:precision binary64
(if (<= x -320000000.0)
(* x x)
(if (or (<= x 0.009) (and (not (<= x 5.3e+76)) (<= x 1.7e+111)))
(* y y)
(* x x))))
double code(double x, double y) {
double tmp;
if (x <= -320000000.0) {
tmp = x * x;
} else if ((x <= 0.009) || (!(x <= 5.3e+76) && (x <= 1.7e+111))) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-320000000.0d0)) then
tmp = x * x
else if ((x <= 0.009d0) .or. (.not. (x <= 5.3d+76)) .and. (x <= 1.7d+111)) then
tmp = y * y
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -320000000.0) {
tmp = x * x;
} else if ((x <= 0.009) || (!(x <= 5.3e+76) && (x <= 1.7e+111))) {
tmp = y * y;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -320000000.0: tmp = x * x elif (x <= 0.009) or (not (x <= 5.3e+76) and (x <= 1.7e+111)): tmp = y * y else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -320000000.0) tmp = Float64(x * x); elseif ((x <= 0.009) || (!(x <= 5.3e+76) && (x <= 1.7e+111))) tmp = Float64(y * y); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -320000000.0) tmp = x * x; elseif ((x <= 0.009) || (~((x <= 5.3e+76)) && (x <= 1.7e+111))) tmp = y * y; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -320000000.0], N[(x * x), $MachinePrecision], If[Or[LessEqual[x, 0.009], And[N[Not[LessEqual[x, 5.3e+76]], $MachinePrecision], LessEqual[x, 1.7e+111]]], N[(y * y), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -320000000:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 0.009 \lor \neg \left(x \leq 5.3 \cdot 10^{+76}\right) \land x \leq 1.7 \cdot 10^{+111}:\\
\;\;\;\;y \cdot y\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -3.2e8 or 0.00899999999999999932 < x < 5.30000000000000015e76 or 1.7000000000000001e111 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 90.8%
unpow290.8%
Simplified90.8%
if -3.2e8 < x < 0.00899999999999999932 or 5.30000000000000015e76 < x < 1.7000000000000001e111Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 70.0%
unpow270.0%
Simplified70.0%
Final simplification79.6%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* x x) (* x 2.0))))
double code(double x, double y) {
return (y * y) + ((x * x) + (x * 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((x * x) + (x * 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + ((x * x) + (x * 2.0));
}
def code(x, y): return (y * y) + ((x * x) + (x * 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(x * x) + Float64(x * 2.0))) end
function tmp = code(x, y) tmp = (y * y) + ((x * x) + (x * 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(x * x), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(x \cdot x + x \cdot 2\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= (* y y) 6.8e-9) (* x (+ x 2.0)) (* y y)))
double code(double x, double y) {
double tmp;
if ((y * y) <= 6.8e-9) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * y) <= 6.8d-9) then
tmp = x * (x + 2.0d0)
else
tmp = y * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * y) <= 6.8e-9) {
tmp = x * (x + 2.0);
} else {
tmp = y * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * y) <= 6.8e-9: tmp = x * (x + 2.0) else: tmp = y * y return tmp
function code(x, y) tmp = 0.0 if (Float64(y * y) <= 6.8e-9) tmp = Float64(x * Float64(x + 2.0)); else tmp = Float64(y * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * y) <= 6.8e-9) tmp = x * (x + 2.0); else tmp = y * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * y), $MachinePrecision], 6.8e-9], N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision], N[(y * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot y \leq 6.8 \cdot 10^{-9}:\\
\;\;\;\;x \cdot \left(x + 2\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot y\\
\end{array}
\end{array}
if (*.f64 y y) < 6.7999999999999997e-9Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 88.9%
if 6.7999999999999997e-9 < (*.f64 y y) Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around 0 83.7%
unpow283.7%
Simplified83.7%
Final simplification86.2%
(FPCore (x y) :precision binary64 (+ (* y y) (* x (+ x 2.0))))
double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + (x * (x + 2.0d0))
end function
public static double code(double x, double y) {
return (y * y) + (x * (x + 2.0));
}
def code(x, y): return (y * y) + (x * (x + 2.0))
function code(x, y) return Float64(Float64(y * y) + Float64(x * Float64(x + 2.0))) end
function tmp = code(x, y) tmp = (y * y) + (x * (x + 2.0)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + x \cdot \left(x + 2\right)
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -2.0) (* x x) (if (<= x 2.0) (* x 2.0) (* x x))))
double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-2.0d0)) then
tmp = x * x
else if (x <= 2.0d0) then
tmp = x * 2.0d0
else
tmp = x * x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -2.0) {
tmp = x * x;
} else if (x <= 2.0) {
tmp = x * 2.0;
} else {
tmp = x * x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -2.0: tmp = x * x elif x <= 2.0: tmp = x * 2.0 else: tmp = x * x return tmp
function code(x, y) tmp = 0.0 if (x <= -2.0) tmp = Float64(x * x); elseif (x <= 2.0) tmp = Float64(x * 2.0); else tmp = Float64(x * x); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -2.0) tmp = x * x; elseif (x <= 2.0) tmp = x * 2.0; else tmp = x * x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -2.0], N[(x * x), $MachinePrecision], If[LessEqual[x, 2.0], N[(x * 2.0), $MachinePrecision], N[(x * x), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2:\\
\;\;\;\;x \cdot x\\
\mathbf{elif}\;x \leq 2:\\
\;\;\;\;x \cdot 2\\
\mathbf{else}:\\
\;\;\;\;x \cdot x\\
\end{array}
\end{array}
if x < -2 or 2 < x Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in x around inf 86.6%
unpow286.6%
Simplified86.6%
if -2 < x < 2Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 34.0%
Taylor expanded in x around 0 32.8%
Final simplification58.9%
(FPCore (x y) :precision binary64 (* x 2.0))
double code(double x, double y) {
return x * 2.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * 2.0d0
end function
public static double code(double x, double y) {
return x * 2.0;
}
def code(x, y): return x * 2.0
function code(x, y) return Float64(x * 2.0) end
function tmp = code(x, y) tmp = x * 2.0; end
code[x_, y_] := N[(x * 2.0), $MachinePrecision]
\begin{array}{l}
\\
x \cdot 2
\end{array}
Initial program 100.0%
distribute-lft-out100.0%
Simplified100.0%
Taylor expanded in y around 0 59.6%
Taylor expanded in x around 0 18.4%
Final simplification18.4%
(FPCore (x y) :precision binary64 (+ (* y y) (+ (* 2.0 x) (* x x))))
double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (y * y) + ((2.0d0 * x) + (x * x))
end function
public static double code(double x, double y) {
return (y * y) + ((2.0 * x) + (x * x));
}
def code(x, y): return (y * y) + ((2.0 * x) + (x * x))
function code(x, y) return Float64(Float64(y * y) + Float64(Float64(2.0 * x) + Float64(x * x))) end
function tmp = code(x, y) tmp = (y * y) + ((2.0 * x) + (x * x)); end
code[x_, y_] := N[(N[(y * y), $MachinePrecision] + N[(N[(2.0 * x), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y \cdot y + \left(2 \cdot x + x \cdot x\right)
\end{array}
herbie shell --seed 2023264
(FPCore (x y)
:name "Numeric.Log:$clog1p from log-domain-0.10.2.1, A"
:precision binary64
:herbie-target
(+ (* y y) (+ (* 2.0 x) (* x x)))
(+ (+ (* x 2.0) (* x x)) (* y y)))