
(FPCore (x) :precision binary64 (sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))
double code(double x) {
return sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((exp((2.0d0 * x)) - 1.0d0) / (exp(x) - 1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(((Math.exp((2.0 * x)) - 1.0) / (Math.exp(x) - 1.0)));
}
def code(x): return math.sqrt(((math.exp((2.0 * x)) - 1.0) / (math.exp(x) - 1.0)))
function code(x) return sqrt(Float64(Float64(exp(Float64(2.0 * x)) - 1.0) / Float64(exp(x) - 1.0))) end
function tmp = code(x) tmp = sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0))); end
code[x_] := N[Sqrt[N[(N[(N[Exp[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{e^{2 \cdot x} - 1}{e^{x} - 1}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))
double code(double x) {
return sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(((exp((2.0d0 * x)) - 1.0d0) / (exp(x) - 1.0d0)))
end function
public static double code(double x) {
return Math.sqrt(((Math.exp((2.0 * x)) - 1.0) / (Math.exp(x) - 1.0)));
}
def code(x): return math.sqrt(((math.exp((2.0 * x)) - 1.0) / (math.exp(x) - 1.0)))
function code(x) return sqrt(Float64(Float64(exp(Float64(2.0 * x)) - 1.0) / Float64(exp(x) - 1.0))) end
function tmp = code(x) tmp = sqrt(((exp((2.0 * x)) - 1.0) / (exp(x) - 1.0))); end
code[x_] := N[Sqrt[N[(N[(N[Exp[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] - 1.0), $MachinePrecision] / N[(N[Exp[x], $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\frac{e^{2 \cdot x} - 1}{e^{x} - 1}}
\end{array}
(FPCore (x) :precision binary64 (pow (pow (+ 1.0 (exp x)) 1.5) 0.3333333333333333))
double code(double x) {
return pow(pow((1.0 + exp(x)), 1.5), 0.3333333333333333);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((1.0d0 + exp(x)) ** 1.5d0) ** 0.3333333333333333d0
end function
public static double code(double x) {
return Math.pow(Math.pow((1.0 + Math.exp(x)), 1.5), 0.3333333333333333);
}
def code(x): return math.pow(math.pow((1.0 + math.exp(x)), 1.5), 0.3333333333333333)
function code(x) return (Float64(1.0 + exp(x)) ^ 1.5) ^ 0.3333333333333333 end
function tmp = code(x) tmp = ((1.0 + exp(x)) ^ 1.5) ^ 0.3333333333333333; end
code[x_] := N[Power[N[Power[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision], 1.5], $MachinePrecision], 0.3333333333333333], $MachinePrecision]
\begin{array}{l}
\\
{\left({\left(1 + e^{x}\right)}^{1.5}\right)}^{0.3333333333333333}
\end{array}
Initial program 36.2%
*-commutative36.2%
exp-lft-sqr36.2%
difference-of-sqr-136.7%
associate-/l*36.7%
*-inverses100.0%
/-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
add-cbrt-cube99.0%
pow1/3100.0%
add-sqr-sqrt100.0%
pow1100.0%
pow1/2100.0%
pow-prod-up100.0%
metadata-eval100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (sqrt (+ 1.0 (exp x))))
double code(double x) {
return sqrt((1.0 + exp(x)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((1.0d0 + exp(x)))
end function
public static double code(double x) {
return Math.sqrt((1.0 + Math.exp(x)));
}
def code(x): return math.sqrt((1.0 + math.exp(x)))
function code(x) return sqrt(Float64(1.0 + exp(x))) end
function tmp = code(x) tmp = sqrt((1.0 + exp(x))); end
code[x_] := N[Sqrt[N[(1.0 + N[Exp[x], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + e^{x}}
\end{array}
Initial program 36.2%
*-commutative36.2%
exp-lft-sqr36.2%
difference-of-sqr-136.7%
associate-/l*36.7%
*-inverses100.0%
/-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (sqrt 2.0))
double code(double x) {
return sqrt(2.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt(2.0d0)
end function
public static double code(double x) {
return Math.sqrt(2.0);
}
def code(x): return math.sqrt(2.0)
function code(x) return sqrt(2.0) end
function tmp = code(x) tmp = sqrt(2.0); end
code[x_] := N[Sqrt[2.0], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2}
\end{array}
Initial program 36.2%
*-commutative36.2%
exp-lft-sqr36.2%
difference-of-sqr-136.7%
associate-/l*36.7%
*-inverses100.0%
/-rgt-identity100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around 0 72.1%
Final simplification72.1%
herbie shell --seed 2023264
(FPCore (x)
:name "sqrtexp (problem 3.4.4)"
:precision binary64
(sqrt (/ (- (exp (* 2.0 x)) 1.0) (- (exp x) 1.0))))