
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 920.0) (* x (+ 1.0 (* (* y y) -0.16666666666666666))) (* 6.0 (/ x (* y y)))))
double code(double x, double y) {
double tmp;
if (y <= 920.0) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 920.0d0) then
tmp = x * (1.0d0 + ((y * y) * (-0.16666666666666666d0)))
else
tmp = 6.0d0 * (x / (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 920.0) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 920.0: tmp = x * (1.0 + ((y * y) * -0.16666666666666666)) else: tmp = 6.0 * (x / (y * y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 920.0) tmp = Float64(x * Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666))); else tmp = Float64(6.0 * Float64(x / Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 920.0) tmp = x * (1.0 + ((y * y) * -0.16666666666666666)); else tmp = 6.0 * (x / (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 920.0], N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 920:\\
\;\;\;\;x \cdot \left(1 + \left(y \cdot y\right) \cdot -0.16666666666666666\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if y < 920Initial program 99.8%
Taylor expanded in y around 0 65.4%
unpow265.4%
Simplified65.4%
if 920 < y Initial program 99.7%
clear-num99.5%
un-div-inv99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 23.7%
unpow223.7%
Simplified23.7%
Taylor expanded in y around inf 23.7%
unpow223.7%
Simplified23.7%
Final simplification54.5%
(FPCore (x y) :precision binary64 (if (<= y 2.45) x (* 6.0 (/ x (* y y)))))
double code(double x, double y) {
double tmp;
if (y <= 2.45) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.45d0) then
tmp = x
else
tmp = 6.0d0 * (x / (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.45) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.45: tmp = x else: tmp = 6.0 * (x / (y * y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.45) tmp = x; else tmp = Float64(6.0 * Float64(x / Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.45) tmp = x; else tmp = 6.0 * (x / (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.45], x, N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.45:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if y < 2.4500000000000002Initial program 99.8%
Taylor expanded in y around 0 66.1%
if 2.4500000000000002 < y Initial program 99.7%
clear-num99.5%
un-div-inv99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 23.4%
unpow223.4%
Simplified23.4%
Taylor expanded in y around inf 23.4%
unpow223.4%
Simplified23.4%
Final simplification54.7%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* 0.16666666666666666 (* y y)))))
double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (0.16666666666666666d0 * (y * y)))
end function
public static double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
def code(x, y): return x / (1.0 + (0.16666666666666666 * (y * y)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(0.16666666666666666 * Float64(y * y)))) end
function tmp = code(x, y) tmp = x / (1.0 + (0.16666666666666666 * (y * y))); end
code[x_, y_] := N[(x / N[(1.0 + N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + 0.16666666666666666 \cdot \left(y \cdot y\right)}
\end{array}
Initial program 99.8%
clear-num99.7%
un-div-inv99.8%
Applied egg-rr99.8%
Taylor expanded in y around 0 59.8%
unpow259.8%
Simplified59.8%
Final simplification59.8%
(FPCore (x y) :precision binary64 (if (<= y 1e+20) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 1e+20) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 1d+20) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 1e+20) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 1e+20: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 1e+20) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 1e+20) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 1e+20], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10^{+20}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 1e20Initial program 99.8%
Taylor expanded in y around 0 64.9%
if 1e20 < y Initial program 99.7%
Taylor expanded in x around 0 99.7%
Taylor expanded in y around 0 4.0%
associate-/l*23.0%
div-inv23.0%
Applied egg-rr23.0%
Taylor expanded in y around 0 21.9%
Final simplification54.1%
(FPCore (x y) :precision binary64 (if (<= y 0.0004) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 0.0004) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 0.0004d0) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 0.0004) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 0.0004: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 0.0004) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 0.0004) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 0.0004], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 0.0004:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 4.00000000000000019e-4Initial program 99.8%
Taylor expanded in y around 0 66.1%
if 4.00000000000000019e-4 < y Initial program 99.7%
Taylor expanded in x around 0 99.6%
Taylor expanded in y around 0 4.3%
associate-/l*22.2%
div-inv22.2%
Applied egg-rr22.2%
un-div-inv22.2%
Applied egg-rr22.2%
Final simplification54.4%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 49.7%
Final simplification49.7%
herbie shell --seed 2023263
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))