
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t_0}{\sin t_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (/ x (* y 2.0)))) (/ (tan t_0) (sin t_0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
return tan(t_0) / sin(t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = x / (y * 2.0d0)
code = tan(t_0) / sin(t_0)
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
return Math.tan(t_0) / Math.sin(t_0);
}
def code(x, y): t_0 = x / (y * 2.0) return math.tan(t_0) / math.sin(t_0)
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) return Float64(tan(t_0) / sin(t_0)) end
function tmp = code(x, y) t_0 = x / (y * 2.0); tmp = tan(t_0) / sin(t_0); end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\frac{\tan t_0}{\sin t_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))))
(if (<= (/ (tan t_0) (sin t_0)) 7.0)
(/ 1.0 (cos (/ (/ (* x 0.5) (pow (cbrt y) 2.0)) (cbrt y))))
1.0)))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 7.0) {
tmp = 1.0 / cos((((x * 0.5) / pow(cbrt(y), 2.0)) / cbrt(y)));
} else {
tmp = 1.0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 7.0) {
tmp = 1.0 / Math.cos((((x * 0.5) / Math.pow(Math.cbrt(y), 2.0)) / Math.cbrt(y)));
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 7.0) tmp = Float64(1.0 / cos(Float64(Float64(Float64(x * 0.5) / (cbrt(y) ^ 2.0)) / cbrt(y)))); else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 7.0], N[(1.0 / N[Cos[N[(N[(N[(x * 0.5), $MachinePrecision] / N[Power[N[Power[y, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[y, 1/3], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\mathbf{if}\;\frac{\tan t_0}{\sin t_0} \leq 7:\\
\;\;\;\;\frac{1}{\cos \left(\frac{\frac{x \cdot 0.5}{{\left(\sqrt[3]{y}\right)}^{2}}}{\sqrt[3]{y}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) < 7Initial program 54.5%
Taylor expanded in x around inf 54.5%
add-exp-log25.6%
Applied egg-rr25.6%
add-exp-log54.5%
associate-*r/54.5%
add-cube-cbrt56.2%
associate-/r*56.9%
pow256.9%
Applied egg-rr56.9%
if 7 < (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) Initial program 1.0%
Taylor expanded in x around 0 56.1%
Final simplification56.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))))
(if (<= (/ (tan t_0) (sin t_0)) 7.0)
(/ 1.0 (cos (* (/ 0.5 (pow (cbrt y) 2.0)) (/ x (cbrt y)))))
1.0)))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 7.0) {
tmp = 1.0 / cos(((0.5 / pow(cbrt(y), 2.0)) * (x / cbrt(y))));
} else {
tmp = 1.0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 7.0) {
tmp = 1.0 / Math.cos(((0.5 / Math.pow(Math.cbrt(y), 2.0)) * (x / Math.cbrt(y))));
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 7.0) tmp = Float64(1.0 / cos(Float64(Float64(0.5 / (cbrt(y) ^ 2.0)) * Float64(x / cbrt(y))))); else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 7.0], N[(1.0 / N[Cos[N[(N[(0.5 / N[Power[N[Power[y, 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(x / N[Power[y, 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\mathbf{if}\;\frac{\tan t_0}{\sin t_0} \leq 7:\\
\;\;\;\;\frac{1}{\cos \left(\frac{0.5}{{\left(\sqrt[3]{y}\right)}^{2}} \cdot \frac{x}{\sqrt[3]{y}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) < 7Initial program 54.5%
Taylor expanded in x around inf 54.5%
add-exp-log25.6%
Applied egg-rr25.6%
add-exp-log54.5%
associate-*r/54.5%
add-cube-cbrt56.2%
times-frac56.4%
pow256.4%
Applied egg-rr56.4%
if 7 < (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) Initial program 1.0%
Taylor expanded in x around 0 56.1%
Final simplification56.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))))
(if (<= (/ (tan t_0) (sin t_0)) 20.0)
(/ 1.0 (cos (/ (* x 0.5) (/ (cbrt y) (pow (cbrt y) -2.0)))))
1.0)))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 20.0) {
tmp = 1.0 / cos(((x * 0.5) / (cbrt(y) / pow(cbrt(y), -2.0))));
} else {
tmp = 1.0;
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 20.0) {
tmp = 1.0 / Math.cos(((x * 0.5) / (Math.cbrt(y) / Math.pow(Math.cbrt(y), -2.0))));
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 20.0) tmp = Float64(1.0 / cos(Float64(Float64(x * 0.5) / Float64(cbrt(y) / (cbrt(y) ^ -2.0))))); else tmp = 1.0; end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 20.0], N[(1.0 / N[Cos[N[(N[(x * 0.5), $MachinePrecision] / N[(N[Power[y, 1/3], $MachinePrecision] / N[Power[N[Power[y, 1/3], $MachinePrecision], -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\mathbf{if}\;\frac{\tan t_0}{\sin t_0} \leq 20:\\
\;\;\;\;\frac{1}{\cos \left(\frac{x \cdot 0.5}{\frac{\sqrt[3]{y}}{{\left(\sqrt[3]{y}\right)}^{-2}}}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) < 20Initial program 53.3%
Taylor expanded in x around inf 53.3%
add-exp-log25.2%
Applied egg-rr25.2%
add-exp-log53.3%
associate-*r/53.3%
associate-*l/53.3%
Applied egg-rr53.3%
associate-*l/53.3%
add-cube-cbrt55.1%
unpow255.1%
associate-/r*55.5%
div-inv55.3%
associate-/l*55.2%
pow-flip55.3%
metadata-eval55.3%
Applied egg-rr55.3%
if 20 < (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) Initial program 0.4%
Taylor expanded in x around 0 59.0%
Final simplification56.4%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))))
(if (<= (/ (tan t_0) (sin t_0)) 7.4)
(/ 1.0 (cos (* (pow (sqrt 0.5) 2.0) (/ x y))))
1.0)))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((tan(t_0) / sin(t_0)) <= 7.4) {
tmp = 1.0 / cos((pow(sqrt(0.5), 2.0) * (x / y)));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x / (y * 2.0d0)
if ((tan(t_0) / sin(t_0)) <= 7.4d0) then
tmp = 1.0d0 / cos(((sqrt(0.5d0) ** 2.0d0) * (x / y)))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double tmp;
if ((Math.tan(t_0) / Math.sin(t_0)) <= 7.4) {
tmp = 1.0 / Math.cos((Math.pow(Math.sqrt(0.5), 2.0) * (x / y)));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) tmp = 0 if (math.tan(t_0) / math.sin(t_0)) <= 7.4: tmp = 1.0 / math.cos((math.pow(math.sqrt(0.5), 2.0) * (x / y))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) tmp = 0.0 if (Float64(tan(t_0) / sin(t_0)) <= 7.4) tmp = Float64(1.0 / cos(Float64((sqrt(0.5) ^ 2.0) * Float64(x / y)))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); tmp = 0.0; if ((tan(t_0) / sin(t_0)) <= 7.4) tmp = 1.0 / cos(((sqrt(0.5) ^ 2.0) * (x / y))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[Tan[t$95$0], $MachinePrecision] / N[Sin[t$95$0], $MachinePrecision]), $MachinePrecision], 7.4], N[(1.0 / N[Cos[N[(N[Power[N[Sqrt[0.5], $MachinePrecision], 2.0], $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
\mathbf{if}\;\frac{\tan t_0}{\sin t_0} \leq 7.4:\\
\;\;\;\;\frac{1}{\cos \left({\left(\sqrt{0.5}\right)}^{2} \cdot \frac{x}{y}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) < 7.4000000000000004Initial program 54.2%
Taylor expanded in x around inf 54.2%
add-exp-log25.5%
Applied egg-rr25.5%
add-exp-log54.2%
associate-*r/54.2%
add-cube-cbrt55.9%
associate-/r*56.6%
pow256.6%
Applied egg-rr56.6%
associate-/r*55.9%
unpow255.9%
add-cube-cbrt54.2%
associate-*r/54.2%
add-sqr-sqrt25.2%
unpow225.2%
sqrt-prod24.9%
unpow-prod-down24.5%
pow224.5%
add-sqr-sqrt55.9%
Applied egg-rr55.9%
if 7.4000000000000004 < (/.f64 (tan.f64 (/.f64 x (*.f64 y 2))) (sin.f64 (/.f64 x (*.f64 y 2)))) Initial program 1.0%
Taylor expanded in x around 0 56.8%
Final simplification56.1%
(FPCore (x y) :precision binary64 (if (<= (/ x (* y 2.0)) 5e+55) (/ 1.0 (cos (exp (log (* 0.5 (/ x y)))))) 1.0))
double code(double x, double y) {
double tmp;
if ((x / (y * 2.0)) <= 5e+55) {
tmp = 1.0 / cos(exp(log((0.5 * (x / y)))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x / (y * 2.0d0)) <= 5d+55) then
tmp = 1.0d0 / cos(exp(log((0.5d0 * (x / y)))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x / (y * 2.0)) <= 5e+55) {
tmp = 1.0 / Math.cos(Math.exp(Math.log((0.5 * (x / y)))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x / (y * 2.0)) <= 5e+55: tmp = 1.0 / math.cos(math.exp(math.log((0.5 * (x / y))))) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(x / Float64(y * 2.0)) <= 5e+55) tmp = Float64(1.0 / cos(exp(log(Float64(0.5 * Float64(x / y)))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x / (y * 2.0)) <= 5e+55) tmp = 1.0 / cos(exp(log((0.5 * (x / y))))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision], 5e+55], N[(1.0 / N[Cos[N[Exp[N[Log[N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y \cdot 2} \leq 5 \cdot 10^{+55}:\\
\;\;\;\;\frac{1}{\cos \left(e^{\log \left(0.5 \cdot \frac{x}{y}\right)}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 5.00000000000000046e55Initial program 44.8%
Taylor expanded in x around inf 62.7%
add-exp-log38.0%
Applied egg-rr38.0%
if 5.00000000000000046e55 < (/.f64 x (*.f64 y 2)) Initial program 6.5%
Taylor expanded in x around 0 14.0%
Final simplification33.8%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* 0.5 (/ x y)))))
(if (<= (/ x (* y 2.0)) 1e+90)
(/ 1.0 (cos (/ (+ (pow t_0 3.0) -1.0) (+ (* t_0 t_0) (+ 1.0 t_0)))))
1.0)))
double code(double x, double y) {
double t_0 = 1.0 + (0.5 * (x / y));
double tmp;
if ((x / (y * 2.0)) <= 1e+90) {
tmp = 1.0 / cos(((pow(t_0, 3.0) + -1.0) / ((t_0 * t_0) + (1.0 + t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 + (0.5d0 * (x / y))
if ((x / (y * 2.0d0)) <= 1d+90) then
tmp = 1.0d0 / cos((((t_0 ** 3.0d0) + (-1.0d0)) / ((t_0 * t_0) + (1.0d0 + t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (0.5 * (x / y));
double tmp;
if ((x / (y * 2.0)) <= 1e+90) {
tmp = 1.0 / Math.cos(((Math.pow(t_0, 3.0) + -1.0) / ((t_0 * t_0) + (1.0 + t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (0.5 * (x / y)) tmp = 0 if (x / (y * 2.0)) <= 1e+90: tmp = 1.0 / math.cos(((math.pow(t_0, 3.0) + -1.0) / ((t_0 * t_0) + (1.0 + t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(0.5 * Float64(x / y))) tmp = 0.0 if (Float64(x / Float64(y * 2.0)) <= 1e+90) tmp = Float64(1.0 / cos(Float64(Float64((t_0 ^ 3.0) + -1.0) / Float64(Float64(t_0 * t_0) + Float64(1.0 + t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (0.5 * (x / y)); tmp = 0.0; if ((x / (y * 2.0)) <= 1e+90) tmp = 1.0 / cos((((t_0 ^ 3.0) + -1.0) / ((t_0 * t_0) + (1.0 + t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision], 1e+90], N[(1.0 / N[Cos[N[(N[(N[Power[t$95$0, 3.0], $MachinePrecision] + -1.0), $MachinePrecision] / N[(N[(t$95$0 * t$95$0), $MachinePrecision] + N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + 0.5 \cdot \frac{x}{y}\\
\mathbf{if}\;\frac{x}{y \cdot 2} \leq 10^{+90}:\\
\;\;\;\;\frac{1}{\cos \left(\frac{{t_0}^{3} + -1}{t_0 \cdot t_0 + \left(1 + t_0\right)}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 9.99999999999999966e89Initial program 44.2%
Taylor expanded in x around inf 61.8%
add-exp-log37.5%
Applied egg-rr37.5%
add-exp-log61.8%
expm1-log1p-u58.8%
expm1-udef58.8%
flip3--58.8%
log1p-udef58.8%
add-exp-log58.7%
+-commutative58.7%
metadata-eval58.7%
log1p-udef58.7%
add-exp-log58.6%
+-commutative58.6%
log1p-udef58.6%
add-exp-log58.6%
+-commutative58.6%
Applied egg-rr61.4%
if 9.99999999999999966e89 < (/.f64 x (*.f64 y 2)) Initial program 6.0%
Taylor expanded in x around 0 14.4%
Final simplification54.0%
(FPCore (x y) :precision binary64 (if (<= (/ x (* y 2.0)) 2e+16) (/ 1.0 (cos (* 0.5 (/ x y)))) 1.0))
double code(double x, double y) {
double tmp;
if ((x / (y * 2.0)) <= 2e+16) {
tmp = 1.0 / cos((0.5 * (x / y)));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x / (y * 2.0d0)) <= 2d+16) then
tmp = 1.0d0 / cos((0.5d0 * (x / y)))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x / (y * 2.0)) <= 2e+16) {
tmp = 1.0 / Math.cos((0.5 * (x / y)));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (x / (y * 2.0)) <= 2e+16: tmp = 1.0 / math.cos((0.5 * (x / y))) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(x / Float64(y * 2.0)) <= 2e+16) tmp = Float64(1.0 / cos(Float64(0.5 * Float64(x / y)))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x / (y * 2.0)) <= 2e+16) tmp = 1.0 / cos((0.5 * (x / y))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision], 2e+16], N[(1.0 / N[Cos[N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y \cdot 2} \leq 2 \cdot 10^{+16}:\\
\;\;\;\;\frac{1}{\cos \left(0.5 \cdot \frac{x}{y}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (/.f64 x (*.f64 y 2)) < 2e16Initial program 46.7%
Taylor expanded in x around inf 65.5%
if 2e16 < (/.f64 x (*.f64 y 2)) Initial program 6.6%
Taylor expanded in x around 0 14.0%
Final simplification54.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 38.2%
Taylor expanded in x around 0 53.2%
Final simplification53.2%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ x (* y 2.0))) (t_1 (sin t_0)))
(if (< y -1.2303690911306994e+114)
1.0
(if (< y -9.102852406811914e-222)
(/ t_1 (* t_1 (log (exp (cos t_0)))))
1.0))))
double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * log(exp(cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (y * 2.0d0)
t_1 = sin(t_0)
if (y < (-1.2303690911306994d+114)) then
tmp = 1.0d0
else if (y < (-9.102852406811914d-222)) then
tmp = t_1 / (t_1 * log(exp(cos(t_0))))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x / (y * 2.0);
double t_1 = Math.sin(t_0);
double tmp;
if (y < -1.2303690911306994e+114) {
tmp = 1.0;
} else if (y < -9.102852406811914e-222) {
tmp = t_1 / (t_1 * Math.log(Math.exp(Math.cos(t_0))));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): t_0 = x / (y * 2.0) t_1 = math.sin(t_0) tmp = 0 if y < -1.2303690911306994e+114: tmp = 1.0 elif y < -9.102852406811914e-222: tmp = t_1 / (t_1 * math.log(math.exp(math.cos(t_0)))) else: tmp = 1.0 return tmp
function code(x, y) t_0 = Float64(x / Float64(y * 2.0)) t_1 = sin(t_0) tmp = 0.0 if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = Float64(t_1 / Float64(t_1 * log(exp(cos(t_0))))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) t_0 = x / (y * 2.0); t_1 = sin(t_0); tmp = 0.0; if (y < -1.2303690911306994e+114) tmp = 1.0; elseif (y < -9.102852406811914e-222) tmp = t_1 / (t_1 * log(exp(cos(t_0)))); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x / N[(y * 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sin[t$95$0], $MachinePrecision]}, If[Less[y, -1.2303690911306994e+114], 1.0, If[Less[y, -9.102852406811914e-222], N[(t$95$1 / N[(t$95$1 * N[Log[N[Exp[N[Cos[t$95$0], $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{y \cdot 2}\\
t_1 := \sin t_0\\
\mathbf{if}\;y < -1.2303690911306994 \cdot 10^{+114}:\\
\;\;\;\;1\\
\mathbf{elif}\;y < -9.102852406811914 \cdot 10^{-222}:\\
\;\;\;\;\frac{t_1}{t_1 \cdot \log \left(e^{\cos t_0}\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
herbie shell --seed 2023263
(FPCore (x y)
:name "Diagrams.TwoD.Layout.CirclePacking:approxRadius from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(if (< y -1.2303690911306994e+114) 1.0 (if (< y -9.102852406811914e-222) (/ (sin (/ x (* y 2.0))) (* (sin (/ x (* y 2.0))) (log (exp (cos (/ x (* y 2.0))))))) 1.0))
(/ (tan (/ x (* y 2.0))) (sin (/ x (* y 2.0)))))