
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (* (/ (tan (* x 0.5)) x) (/ (sin x) x)))
double code(double x) {
return (tan((x * 0.5)) / x) * (sin(x) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((x * 0.5d0)) / x) * (sin(x) / x)
end function
public static double code(double x) {
return (Math.tan((x * 0.5)) / x) * (Math.sin(x) / x);
}
def code(x): return (math.tan((x * 0.5)) / x) * (math.sin(x) / x)
function code(x) return Float64(Float64(tan(Float64(x * 0.5)) / x) * Float64(sin(x) / x)) end
function tmp = code(x) tmp = (tan((x * 0.5)) / x) * (sin(x) / x); end
code[x_] := N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan \left(x \cdot 0.5\right)}{x} \cdot \frac{\sin x}{x}
\end{array}
Initial program 50.4%
flip--50.1%
div-inv50.1%
metadata-eval50.1%
1-sub-cos73.8%
pow273.8%
Applied egg-rr73.8%
unpow273.8%
associate-*l*73.8%
associate-*r/73.8%
*-rgt-identity73.8%
hang-0p-tan74.1%
Simplified74.1%
*-commutative74.1%
times-frac99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x)
:precision binary64
(if (<= x 0.033)
(+
0.5
(+ (* 0.001388888888888889 (pow x 4.0)) (* x (* x -0.041666666666666664))))
(/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.033) {
tmp = 0.5 + ((0.001388888888888889 * pow(x, 4.0)) + (x * (x * -0.041666666666666664)));
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.033d0) then
tmp = 0.5d0 + ((0.001388888888888889d0 * (x ** 4.0d0)) + (x * (x * (-0.041666666666666664d0))))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.033) {
tmp = 0.5 + ((0.001388888888888889 * Math.pow(x, 4.0)) + (x * (x * -0.041666666666666664)));
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.033: tmp = 0.5 + ((0.001388888888888889 * math.pow(x, 4.0)) + (x * (x * -0.041666666666666664))) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.033) tmp = Float64(0.5 + Float64(Float64(0.001388888888888889 * (x ^ 4.0)) + Float64(x * Float64(x * -0.041666666666666664)))); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.033) tmp = 0.5 + ((0.001388888888888889 * (x ^ 4.0)) + (x * (x * -0.041666666666666664))); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.033], N[(0.5 + N[(N[(0.001388888888888889 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(x * N[(x * -0.041666666666666664), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.033:\\
\;\;\;\;0.5 + \left(0.001388888888888889 \cdot {x}^{4} + x \cdot \left(x \cdot -0.041666666666666664\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.033000000000000002Initial program 36.2%
Taylor expanded in x around 0 65.8%
+-commutative65.8%
fma-def65.8%
*-commutative65.8%
unpow265.8%
associate-*l*65.8%
Simplified65.8%
fma-udef65.8%
Applied egg-rr65.8%
if 0.033000000000000002 < x Initial program 95.6%
associate-/r*99.0%
div-inv98.8%
Applied egg-rr98.8%
un-div-inv99.0%
Applied egg-rr99.0%
Final simplification73.7%
(FPCore (x) :precision binary64 (if (<= x 0.005) (+ 0.5 (* -0.041666666666666664 (* x x))) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.005) {
tmp = 0.5 + (-0.041666666666666664 * (x * x));
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.005d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x * x))
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.005) {
tmp = 0.5 + (-0.041666666666666664 * (x * x));
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.005: tmp = 0.5 + (-0.041666666666666664 * (x * x)) else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.005) tmp = Float64(0.5 + Float64(-0.041666666666666664 * Float64(x * x))); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.005) tmp = 0.5 + (-0.041666666666666664 * (x * x)); else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.005], N[(0.5 + N[(-0.041666666666666664 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.005:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot \left(x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.0050000000000000001Initial program 36.2%
Taylor expanded in x around 0 65.6%
unpow265.6%
Simplified65.6%
if 0.0050000000000000001 < x Initial program 95.6%
Final simplification72.7%
(FPCore (x) :precision binary64 (if (<= x 0.005) (+ 0.5 (* -0.041666666666666664 (* x x))) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.005) {
tmp = 0.5 + (-0.041666666666666664 * (x * x));
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.005d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x * x))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.005) {
tmp = 0.5 + (-0.041666666666666664 * (x * x));
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.005: tmp = 0.5 + (-0.041666666666666664 * (x * x)) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.005) tmp = Float64(0.5 + Float64(-0.041666666666666664 * Float64(x * x))); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.005) tmp = 0.5 + (-0.041666666666666664 * (x * x)); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.005], N[(0.5 + N[(-0.041666666666666664 * N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.005:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot \left(x \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.0050000000000000001Initial program 36.2%
Taylor expanded in x around 0 65.6%
unpow265.6%
Simplified65.6%
if 0.0050000000000000001 < x Initial program 95.6%
associate-/r*99.0%
div-inv98.8%
Applied egg-rr98.8%
un-div-inv99.0%
Applied egg-rr99.0%
Final simplification73.5%
(FPCore (x) :precision binary64 (/ 1.0 (fma 0.16666666666666666 (* x x) 2.0)))
double code(double x) {
return 1.0 / fma(0.16666666666666666, (x * x), 2.0);
}
function code(x) return Float64(1.0 / fma(0.16666666666666666, Float64(x * x), 2.0)) end
code[x_] := N[(1.0 / N[(0.16666666666666666 * N[(x * x), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\mathsf{fma}\left(0.16666666666666666, x \cdot x, 2\right)}
\end{array}
Initial program 50.4%
associate-/r*52.2%
div-inv52.2%
Applied egg-rr52.2%
*-commutative52.2%
clear-num52.2%
frac-times51.1%
metadata-eval51.1%
Applied egg-rr51.1%
Taylor expanded in x around 0 77.4%
fma-def77.4%
unpow277.4%
Simplified77.4%
Final simplification77.4%
(FPCore (x) :precision binary64 (/ 1.0 (* x (+ (* x 0.16666666666666666) (* 2.0 (/ 1.0 x))))))
double code(double x) {
return 1.0 / (x * ((x * 0.16666666666666666) + (2.0 * (1.0 / x))));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (x * ((x * 0.16666666666666666d0) + (2.0d0 * (1.0d0 / x))))
end function
public static double code(double x) {
return 1.0 / (x * ((x * 0.16666666666666666) + (2.0 * (1.0 / x))));
}
def code(x): return 1.0 / (x * ((x * 0.16666666666666666) + (2.0 * (1.0 / x))))
function code(x) return Float64(1.0 / Float64(x * Float64(Float64(x * 0.16666666666666666) + Float64(2.0 * Float64(1.0 / x))))) end
function tmp = code(x) tmp = 1.0 / (x * ((x * 0.16666666666666666) + (2.0 * (1.0 / x)))); end
code[x_] := N[(1.0 / N[(x * N[(N[(x * 0.16666666666666666), $MachinePrecision] + N[(2.0 * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x \cdot \left(x \cdot 0.16666666666666666 + 2 \cdot \frac{1}{x}\right)}
\end{array}
Initial program 50.4%
associate-/r*52.2%
div-inv52.2%
Applied egg-rr52.2%
*-commutative52.2%
clear-num52.2%
frac-times51.1%
metadata-eval51.1%
Applied egg-rr51.1%
Taylor expanded in x around 0 77.2%
Final simplification77.2%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 50.4%
Taylor expanded in x around 0 51.4%
Final simplification51.4%
herbie shell --seed 2023263
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))