
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (- (* (sin eps) (cos x)) (* (tan (* eps 0.5)) (* (sin eps) (sin x)))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) - (tan((eps * 0.5)) * (sin(eps) * sin(x)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) - (tan((eps * 0.5d0)) * (sin(eps) * sin(x)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) - (Math.tan((eps * 0.5)) * (Math.sin(eps) * Math.sin(x)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) - (math.tan((eps * 0.5)) * (math.sin(eps) * math.sin(x)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) - Float64(tan(Float64(eps * 0.5)) * Float64(sin(eps) * sin(x)))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) - (tan((eps * 0.5)) * (sin(eps) * sin(x))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(N[Tan[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision] * N[(N[Sin[eps], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x - \tan \left(\varepsilon \cdot 0.5\right) \cdot \left(\sin \varepsilon \cdot \sin x\right)
\end{array}
Initial program 41.6%
sin-sum69.0%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.4%
*-commutative99.4%
neg-mul-199.4%
*-commutative99.4%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
flip-+99.1%
frac-2neg99.1%
metadata-eval99.1%
sub-1-cos99.2%
pow299.2%
sub-neg99.2%
metadata-eval99.2%
Applied egg-rr99.2%
remove-double-neg99.2%
unpow299.2%
neg-mul-199.2%
times-frac99.2%
+-commutative99.2%
hang-0p-tan99.6%
Simplified99.6%
expm1-log1p-u95.4%
expm1-udef95.0%
*-commutative95.0%
*-commutative95.0%
div-inv95.0%
metadata-eval95.0%
frac-2neg95.0%
metadata-eval95.0%
/-rgt-identity95.0%
Applied egg-rr95.0%
expm1-def95.4%
expm1-log1p99.6%
associate-*l*99.7%
distribute-lft-neg-in99.7%
Simplified99.7%
fma-def99.7%
distribute-rgt-neg-out99.7%
add-sqr-sqrt48.2%
sqrt-unprod86.7%
sqr-neg86.7%
sqrt-unprod43.6%
add-sqr-sqrt72.7%
fma-neg72.7%
add-sqr-sqrt43.6%
sqrt-unprod86.7%
Applied egg-rr99.7%
*-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (- (* (sin x) (cos eps)) (sin x))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + ((Math.sin(x) * Math.cos(eps)) - Math.sin(x));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + ((math.sin(x) * math.cos(eps)) - math.sin(x))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(Float64(sin(x) * cos(eps)) - sin(x))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] * N[Cos[eps], $MachinePrecision]), $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \left(\sin x \cdot \cos \varepsilon - \sin x\right)
\end{array}
Initial program 41.6%
sin-sum69.0%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.4%
*-commutative99.4%
neg-mul-199.4%
*-commutative99.4%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
distribute-rgt-in99.4%
neg-mul-199.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (fma (sin eps) (cos x) (* (sin x) (+ (cos eps) -1.0))))
double code(double x, double eps) {
return fma(sin(eps), cos(x), (sin(x) * (cos(eps) + -1.0)));
}
function code(x, eps) return fma(sin(eps), cos(x), Float64(sin(x) * Float64(cos(eps) + -1.0))) end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin \varepsilon, \cos x, \sin x \cdot \left(\cos \varepsilon + -1\right)\right)
\end{array}
Initial program 41.6%
sin-sum69.0%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.4%
*-commutative99.4%
neg-mul-199.4%
*-commutative99.4%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
fma-def99.4%
*-commutative99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (+ (cos eps) -1.0))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (cos(eps) + -1.0));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * (cos(eps) + (-1.0d0)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (Math.cos(eps) + -1.0));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (math.cos(eps) + -1.0))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64(cos(eps) + -1.0))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * (cos(eps) + -1.0)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \left(\cos \varepsilon + -1\right)
\end{array}
Initial program 41.6%
sin-sum69.0%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.4%
*-commutative99.4%
neg-mul-199.4%
*-commutative99.4%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps)
:precision binary64
(if (<= eps -0.00032)
(sin eps)
(if (<= eps 0.0017)
(+ (* -0.5 (* (sin x) (* eps eps))) (* eps (cos x)))
(sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -0.00032) {
tmp = sin(eps);
} else if (eps <= 0.0017) {
tmp = (-0.5 * (sin(x) * (eps * eps))) + (eps * cos(x));
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-0.00032d0)) then
tmp = sin(eps)
else if (eps <= 0.0017d0) then
tmp = ((-0.5d0) * (sin(x) * (eps * eps))) + (eps * cos(x))
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -0.00032) {
tmp = Math.sin(eps);
} else if (eps <= 0.0017) {
tmp = (-0.5 * (Math.sin(x) * (eps * eps))) + (eps * Math.cos(x));
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -0.00032: tmp = math.sin(eps) elif eps <= 0.0017: tmp = (-0.5 * (math.sin(x) * (eps * eps))) + (eps * math.cos(x)) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -0.00032) tmp = sin(eps); elseif (eps <= 0.0017) tmp = Float64(Float64(-0.5 * Float64(sin(x) * Float64(eps * eps))) + Float64(eps * cos(x))); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -0.00032) tmp = sin(eps); elseif (eps <= 0.0017) tmp = (-0.5 * (sin(x) * (eps * eps))) + (eps * cos(x)); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -0.00032], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.0017], N[(N[(-0.5 * N[(N[Sin[x], $MachinePrecision] * N[(eps * eps), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -0.00032:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.0017:\\
\;\;\;\;-0.5 \cdot \left(\sin x \cdot \left(\varepsilon \cdot \varepsilon\right)\right) + \varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -3.20000000000000026e-4 or 0.00169999999999999991 < eps Initial program 55.0%
Taylor expanded in x around 0 55.5%
if -3.20000000000000026e-4 < eps < 0.00169999999999999991Initial program 21.3%
Taylor expanded in eps around 0 99.4%
+-commutative99.4%
fma-def99.4%
unpow299.4%
associate-*l*99.4%
*-commutative99.4%
Simplified99.4%
fma-udef99.4%
*-commutative99.4%
*-commutative99.4%
associate-*l*99.4%
Applied egg-rr99.4%
Final simplification73.0%
(FPCore (x eps) :precision binary64 (* 2.0 (* (sin (* eps 0.5)) (cos (* 0.5 (+ eps (+ x x)))))))
double code(double x, double eps) {
return 2.0 * (sin((eps * 0.5)) * cos((0.5 * (eps + (x + x)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (sin((eps * 0.5d0)) * cos((0.5d0 * (eps + (x + x)))))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.sin((eps * 0.5)) * Math.cos((0.5 * (eps + (x + x)))));
}
def code(x, eps): return 2.0 * (math.sin((eps * 0.5)) * math.cos((0.5 * (eps + (x + x)))))
function code(x, eps) return Float64(2.0 * Float64(sin(Float64(eps * 0.5)) * cos(Float64(0.5 * Float64(eps + Float64(x + x)))))) end
function tmp = code(x, eps) tmp = 2.0 * (sin((eps * 0.5)) * cos((0.5 * (eps + (x + x))))); end
code[x_, eps_] := N[(2.0 * N[(N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\sin \left(\varepsilon \cdot 0.5\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)\right)
\end{array}
Initial program 41.6%
diff-sin40.9%
div-inv40.9%
metadata-eval40.9%
div-inv40.9%
+-commutative40.9%
metadata-eval40.9%
Applied egg-rr40.9%
*-commutative40.9%
+-commutative40.9%
associate--l+73.0%
+-inverses73.0%
distribute-lft-in73.0%
metadata-eval73.0%
*-commutative73.0%
associate-+r+73.0%
+-commutative73.0%
Simplified73.0%
Final simplification73.0%
(FPCore (x eps) :precision binary64 (if (<= eps -9.5e-5) (sin eps) (if (<= eps 0.00036) (* eps (cos x)) (sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -9.5e-5) {
tmp = sin(eps);
} else if (eps <= 0.00036) {
tmp = eps * cos(x);
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-9.5d-5)) then
tmp = sin(eps)
else if (eps <= 0.00036d0) then
tmp = eps * cos(x)
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -9.5e-5) {
tmp = Math.sin(eps);
} else if (eps <= 0.00036) {
tmp = eps * Math.cos(x);
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -9.5e-5: tmp = math.sin(eps) elif eps <= 0.00036: tmp = eps * math.cos(x) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -9.5e-5) tmp = sin(eps); elseif (eps <= 0.00036) tmp = Float64(eps * cos(x)); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -9.5e-5) tmp = sin(eps); elseif (eps <= 0.00036) tmp = eps * cos(x); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -9.5e-5], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.00036], N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -9.5 \cdot 10^{-5}:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.00036:\\
\;\;\;\;\varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -9.5000000000000005e-5 or 3.60000000000000023e-4 < eps Initial program 55.0%
Taylor expanded in x around 0 55.5%
if -9.5000000000000005e-5 < eps < 3.60000000000000023e-4Initial program 21.3%
Taylor expanded in eps around 0 98.9%
Final simplification72.8%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 41.6%
Taylor expanded in x around 0 53.4%
Final simplification53.4%
(FPCore (x eps) :precision binary64 0.0)
double code(double x, double eps) {
return 0.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 0.0d0
end function
public static double code(double x, double eps) {
return 0.0;
}
def code(x, eps): return 0.0
function code(x, eps) return 0.0 end
function tmp = code(x, eps) tmp = 0.0; end
code[x_, eps_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 41.6%
add-cube-cbrt40.7%
pow340.7%
Applied egg-rr40.7%
Taylor expanded in eps around 0 4.1%
pow-base-14.1%
*-lft-identity4.1%
+-inverses4.1%
Simplified4.1%
Final simplification4.1%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 41.6%
Taylor expanded in eps around 0 41.8%
Taylor expanded in x around 0 22.5%
Final simplification22.5%
(FPCore (x eps) :precision binary64 (* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0)))))
double code(double x, double eps) {
return 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (cos((x + (eps / 2.0d0))) * sin((eps / 2.0d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.cos((x + (eps / 2.0))) * Math.sin((eps / 2.0)));
}
def code(x, eps): return 2.0 * (math.cos((x + (eps / 2.0))) * math.sin((eps / 2.0)))
function code(x, eps) return Float64(2.0 * Float64(cos(Float64(x + Float64(eps / 2.0))) * sin(Float64(eps / 2.0)))) end
function tmp = code(x, eps) tmp = 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0))); end
code[x_, eps_] := N[(2.0 * N[(N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\cos \left(x + \frac{\varepsilon}{2}\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)\right)
\end{array}
herbie shell --seed 2023263
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:herbie-target
(* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0))))
(- (sin (+ x eps)) (sin x)))