
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
(FPCore (x) :precision binary64 (acos (- 1.0 x)))
double code(double x) {
return acos((1.0 - x));
}
double code(double x) {
return acos((1.0 - x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
real(8) function code(x)
real(8), intent (in) :: x
code = acos((1.0d0 - x))
end function
public static double code(double x) {
return Math.acos((1.0 - x));
}
public static double code(double x) {
return Math.acos((1.0 - x));
}
def code(x): return math.acos((1.0 - x))
def code(x): return math.acos((1.0 - x))
function code(x) return acos(Float64(1.0 - x)) end
function code(x) return acos(Float64(1.0 - x)) end
function tmp = code(x) tmp = acos((1.0 - x)); end
function tmp = code(x) tmp = acos((1.0 - x)); end
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
code[x_] := N[ArcCos[N[(1.0 - x), $MachinePrecision]], $MachinePrecision]
\cos^{-1} \left(1 - x\right)
\cos^{-1} \left(1 - x\right)
Herbie found 1 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Results
| Original | 4.0% |
|---|---|
| Target | 100.0% |
| Herbie | 4.0% |
Initial program 4.0%
Final simplification4.0%
herbie shell --seed 2023263
(FPCore (x)
:name "bug323 (missed optimization)"
:precision binary64
:pre (and (<= 0.0 x) (<= x 0.5))
:herbie-target
(* 2.0 (asin (sqrt (/ x 2.0))))
(acos (- 1.0 x)))