Math FPCore C Fortran Java Python Julia MATLAB Wolfram TeX \[\frac{x + y}{1 - \frac{y}{z}}
\]
↓
\[\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -4 \cdot 10^{-288} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\
\end{array}
\]
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z)))) ↓
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (+ x y) (- 1.0 (/ y z)))))
(if (or (<= t_0 -4e-288) (not (<= t_0 0.0))) t_0 (* z (/ (- (- y) x) y))))) double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
↓
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-288) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-y - x) / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
↓
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-4d-288)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = z * ((-y - x) / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
↓
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -4e-288) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = z * ((-y - x) / y);
}
return tmp;
}
def code(x, y, z):
return (x + y) / (1.0 - (y / z))
↓
def code(x, y, z):
t_0 = (x + y) / (1.0 - (y / z))
tmp = 0
if (t_0 <= -4e-288) or not (t_0 <= 0.0):
tmp = t_0
else:
tmp = z * ((-y - x) / y)
return tmp
function code(x, y, z)
return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
end
↓
function code(x, y, z)
t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z)))
tmp = 0.0
if ((t_0 <= -4e-288) || !(t_0 <= 0.0))
tmp = t_0;
else
tmp = Float64(z * Float64(Float64(Float64(-y) - x) / y));
end
return tmp
end
function tmp = code(x, y, z)
tmp = (x + y) / (1.0 - (y / z));
end
↓
function tmp_2 = code(x, y, z)
t_0 = (x + y) / (1.0 - (y / z));
tmp = 0.0;
if ((t_0 <= -4e-288) || ~((t_0 <= 0.0)))
tmp = t_0;
else
tmp = z * ((-y - x) / y);
end
tmp_2 = tmp;
end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
↓
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -4e-288], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(z * N[(N[((-y) - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\frac{x + y}{1 - \frac{y}{z}}
↓
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -4 \cdot 10^{-288} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\
\end{array}
Alternatives Alternative 1 Accuracy 99.8% Cost 1865
\[\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -4 \cdot 10^{-288} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;z \cdot \frac{\left(-y\right) - x}{y}\\
\end{array}
\]
Alternative 2 Accuracy 68.9% Cost 844
\[\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -9.5 \cdot 10^{+225}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.5 \cdot 10^{+28}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq -4.3 \cdot 10^{-61}:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{elif}\;y \leq 4.9 \cdot 10^{+117}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\]
Alternative 3 Accuracy 72.8% Cost 776
\[\begin{array}{l}
\mathbf{if}\;z \leq -7.8 \cdot 10^{+21}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;z \leq 10^{-72}:\\
\;\;\;\;\left(-z\right) - \frac{z}{\frac{y}{x}}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\]
Alternative 4 Accuracy 68.1% Cost 712
\[\begin{array}{l}
\mathbf{if}\;y \leq -5.2 \cdot 10^{+62}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -2.45 \cdot 10^{-55}:\\
\;\;\;\;\frac{x}{1 - \frac{y}{z}}\\
\mathbf{elif}\;y \leq 1.8 \cdot 10^{+117}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\]
Alternative 5 Accuracy 57.7% Cost 656
\[\begin{array}{l}
\mathbf{if}\;y \leq -7.4 \cdot 10^{-34}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 0.0065:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 5 \cdot 10^{+80}:\\
\;\;\;\;y\\
\mathbf{elif}\;y \leq 8 \cdot 10^{+82}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\]
Alternative 6 Accuracy 67.9% Cost 456
\[\begin{array}{l}
\mathbf{if}\;y \leq -1.15 \cdot 10^{+54}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 10^{+116}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\]
Alternative 7 Accuracy 40.1% Cost 328
\[\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{-89}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-31}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\]
Alternative 8 Accuracy 34.9% Cost 64
\[x
\]