
(FPCore (x y) :precision binary64 (- x (* (/ 3.0 8.0) y)))
double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - ((3.0d0 / 8.0d0) * y)
end function
public static double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
def code(x, y): return x - ((3.0 / 8.0) * y)
function code(x, y) return Float64(x - Float64(Float64(3.0 / 8.0) * y)) end
function tmp = code(x, y) tmp = x - ((3.0 / 8.0) * y); end
code[x_, y_] := N[(x - N[(N[(3.0 / 8.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{3}{8} \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (* (/ 3.0 8.0) y)))
double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - ((3.0d0 / 8.0d0) * y)
end function
public static double code(double x, double y) {
return x - ((3.0 / 8.0) * y);
}
def code(x, y): return x - ((3.0 / 8.0) * y)
function code(x, y) return Float64(x - Float64(Float64(3.0 / 8.0) * y)) end
function tmp = code(x, y) tmp = x - ((3.0 / 8.0) * y); end
code[x_, y_] := N[(x - N[(N[(3.0 / 8.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{3}{8} \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma y -0.375 x))
double code(double x, double y) {
return fma(y, -0.375, x);
}
function code(x, y) return fma(y, -0.375, x) end
code[x_, y_] := N[(y * -0.375 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, -0.375, x\right)
\end{array}
Initial program 99.9%
sub-neg99.9%
+-commutative99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
fma-def100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.15e-76) x (if (<= x 2.6e-25) (* y -0.375) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.15e-76) {
tmp = x;
} else if (x <= 2.6e-25) {
tmp = y * -0.375;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.15d-76)) then
tmp = x
else if (x <= 2.6d-25) then
tmp = y * (-0.375d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.15e-76) {
tmp = x;
} else if (x <= 2.6e-25) {
tmp = y * -0.375;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.15e-76: tmp = x elif x <= 2.6e-25: tmp = y * -0.375 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.15e-76) tmp = x; elseif (x <= 2.6e-25) tmp = Float64(y * -0.375); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.15e-76) tmp = x; elseif (x <= 2.6e-25) tmp = y * -0.375; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.15e-76], x, If[LessEqual[x, 2.6e-25], N[(y * -0.375), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.15 \cdot 10^{-76}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.6 \cdot 10^{-25}:\\
\;\;\;\;y \cdot -0.375\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.15000000000000003e-76 or 2.6e-25 < x Initial program 99.9%
sub-neg99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 77.8%
if -1.15000000000000003e-76 < x < 2.6e-25Initial program 99.8%
sub-neg99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
metadata-eval99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 84.5%
Final simplification80.9%
(FPCore (x y) :precision binary64 (+ x (* y -0.375)))
double code(double x, double y) {
return x + (y * -0.375);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x + (y * (-0.375d0))
end function
public static double code(double x, double y) {
return x + (y * -0.375);
}
def code(x, y): return x + (y * -0.375)
function code(x, y) return Float64(x + Float64(y * -0.375)) end
function tmp = code(x, y) tmp = x + (y * -0.375); end
code[x_, y_] := N[(x + N[(y * -0.375), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot -0.375
\end{array}
Initial program 99.9%
sub-neg99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
sub-neg99.9%
*-commutative99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 49.1%
Final simplification49.1%
herbie shell --seed 2023261
(FPCore (x y)
:name "Diagrams.Solve.Polynomial:quartForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (/ 3.0 8.0) y)))