
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (/ (pow (sin eps) 2.0) (- -1.0 (cos eps))))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (pow(sin(eps), 2.0) / (-1.0 - cos(eps))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * ((sin(eps) ** 2.0d0) / ((-1.0d0) - cos(eps))))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (Math.pow(Math.sin(eps), 2.0) / (-1.0 - Math.cos(eps))));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (math.pow(math.sin(eps), 2.0) / (-1.0 - math.cos(eps))))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64((sin(eps) ^ 2.0) / Float64(-1.0 - cos(eps))))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * ((sin(eps) ^ 2.0) / (-1.0 - cos(eps)))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(N[Power[N[Sin[eps], $MachinePrecision], 2.0], $MachinePrecision] / N[(-1.0 - N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \frac{{\sin \varepsilon}^{2}}{-1 - \cos \varepsilon}
\end{array}
Initial program 47.4%
sin-sum68.9%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.4%
*-commutative99.4%
neg-mul-199.4%
*-commutative99.4%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
flip-+99.3%
frac-2neg99.3%
metadata-eval99.3%
sub-1-cos99.5%
pow299.5%
sub-neg99.5%
metadata-eval99.5%
Applied egg-rr99.5%
remove-double-neg99.5%
+-commutative99.5%
distribute-neg-in99.5%
metadata-eval99.5%
sub-neg99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 (fma (sin eps) (cos x) (- (* (sin x) (cos eps)) (sin x))))
double code(double x, double eps) {
return fma(sin(eps), cos(x), ((sin(x) * cos(eps)) - sin(x)));
}
function code(x, eps) return fma(sin(eps), cos(x), Float64(Float64(sin(x) * cos(eps)) - sin(x))) end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] * N[Cos[eps], $MachinePrecision]), $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin \varepsilon, \cos x, \sin x \cdot \cos \varepsilon - \sin x\right)
\end{array}
Initial program 47.4%
add-sqr-sqrt21.4%
sqrt-unprod23.3%
pow223.3%
Applied egg-rr23.3%
sqrt-pow147.4%
metadata-eval47.4%
pow147.4%
+-commutative47.4%
sin-sum68.9%
*-commutative68.9%
associate--l+99.4%
*-commutative99.4%
Applied egg-rr99.4%
fma-def99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (- (* (sin x) (cos eps)) (sin x))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + ((Math.sin(x) * Math.cos(eps)) - Math.sin(x));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + ((math.sin(x) * math.cos(eps)) - math.sin(x))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(Float64(sin(x) * cos(eps)) - sin(x))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + ((sin(x) * cos(eps)) - sin(x)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Sin[x], $MachinePrecision] * N[Cos[eps], $MachinePrecision]), $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \left(\sin x \cdot \cos \varepsilon - \sin x\right)
\end{array}
Initial program 47.4%
add-sqr-sqrt21.4%
sqrt-unprod23.3%
pow223.3%
Applied egg-rr23.3%
sqrt-pow147.4%
metadata-eval47.4%
pow147.4%
+-commutative47.4%
sin-sum68.9%
*-commutative68.9%
associate--l+99.4%
*-commutative99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (fma (sin eps) (cos x) (* (sin x) (+ -1.0 (cos eps)))))
double code(double x, double eps) {
return fma(sin(eps), cos(x), (sin(x) * (-1.0 + cos(eps))));
}
function code(x, eps) return fma(sin(eps), cos(x), Float64(sin(x) * Float64(-1.0 + cos(eps)))) end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(-1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin \varepsilon, \cos x, \sin x \cdot \left(-1 + \cos \varepsilon\right)\right)
\end{array}
Initial program 47.4%
sin-sum68.9%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.4%
*-commutative99.4%
neg-mul-199.4%
*-commutative99.4%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
fma-def99.4%
*-commutative99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (* (sin x) (+ -1.0 (cos eps)))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) * (-1.0 + cos(eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) * ((-1.0d0) + cos(eps)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) * (-1.0 + Math.cos(eps)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) * (-1.0 + math.cos(eps)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) * Float64(-1.0 + cos(eps)))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) * (-1.0 + cos(eps))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] * N[(-1.0 + N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \sin x \cdot \left(-1 + \cos \varepsilon\right)
\end{array}
Initial program 47.4%
sin-sum68.9%
associate--l+68.9%
Applied egg-rr68.9%
+-commutative68.9%
sub-neg68.9%
associate-+l+99.4%
*-commutative99.4%
neg-mul-199.4%
*-commutative99.4%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (- (sin x) (sin x))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) - sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) - sin(x))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) - Math.sin(x));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) - math.sin(x))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) - sin(x))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) - sin(x)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \left(\sin x - \sin x\right)
\end{array}
Initial program 47.4%
add-sqr-sqrt21.4%
sqrt-unprod23.3%
pow223.3%
Applied egg-rr23.3%
sqrt-pow147.4%
metadata-eval47.4%
pow147.4%
+-commutative47.4%
sin-sum68.9%
*-commutative68.9%
associate--l+99.4%
*-commutative99.4%
Applied egg-rr99.4%
Taylor expanded in eps around 0 80.1%
Final simplification80.1%
(FPCore (x eps)
:precision binary64
(if (<= eps -4.5e-5)
(sin eps)
(if (<= eps 0.0068)
(* eps (+ (cos x) (* eps (* (sin x) -0.5))))
(sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -4.5e-5) {
tmp = sin(eps);
} else if (eps <= 0.0068) {
tmp = eps * (cos(x) + (eps * (sin(x) * -0.5)));
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-4.5d-5)) then
tmp = sin(eps)
else if (eps <= 0.0068d0) then
tmp = eps * (cos(x) + (eps * (sin(x) * (-0.5d0))))
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -4.5e-5) {
tmp = Math.sin(eps);
} else if (eps <= 0.0068) {
tmp = eps * (Math.cos(x) + (eps * (Math.sin(x) * -0.5)));
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -4.5e-5: tmp = math.sin(eps) elif eps <= 0.0068: tmp = eps * (math.cos(x) + (eps * (math.sin(x) * -0.5))) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -4.5e-5) tmp = sin(eps); elseif (eps <= 0.0068) tmp = Float64(eps * Float64(cos(x) + Float64(eps * Float64(sin(x) * -0.5)))); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -4.5e-5) tmp = sin(eps); elseif (eps <= 0.0068) tmp = eps * (cos(x) + (eps * (sin(x) * -0.5))); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -4.5e-5], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.0068], N[(eps * N[(N[Cos[x], $MachinePrecision] + N[(eps * N[(N[Sin[x], $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -4.5 \cdot 10^{-5}:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.0068:\\
\;\;\;\;\varepsilon \cdot \left(\cos x + \varepsilon \cdot \left(\sin x \cdot -0.5\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -4.50000000000000028e-5 or 0.00679999999999999962 < eps Initial program 58.8%
Taylor expanded in x around 0 59.8%
if -4.50000000000000028e-5 < eps < 0.00679999999999999962Initial program 35.3%
sin-sum36.5%
associate--l+36.5%
Applied egg-rr36.5%
+-commutative36.5%
sub-neg36.5%
associate-+l+99.5%
*-commutative99.5%
neg-mul-199.5%
*-commutative99.5%
distribute-rgt-out99.4%
+-commutative99.4%
Simplified99.4%
Taylor expanded in eps around 0 99.3%
+-commutative99.3%
*-commutative99.3%
associate-*l*99.3%
unpow299.3%
associate-*r*99.3%
distribute-rgt-out99.3%
*-commutative99.3%
Simplified99.3%
Final simplification78.9%
(FPCore (x eps) :precision binary64 (* 2.0 (* (sin (* eps 0.5)) (cos (* 0.5 (+ eps (+ x x)))))))
double code(double x, double eps) {
return 2.0 * (sin((eps * 0.5)) * cos((0.5 * (eps + (x + x)))));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (sin((eps * 0.5d0)) * cos((0.5d0 * (eps + (x + x)))))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.sin((eps * 0.5)) * Math.cos((0.5 * (eps + (x + x)))));
}
def code(x, eps): return 2.0 * (math.sin((eps * 0.5)) * math.cos((0.5 * (eps + (x + x)))))
function code(x, eps) return Float64(2.0 * Float64(sin(Float64(eps * 0.5)) * cos(Float64(0.5 * Float64(eps + Float64(x + x)))))) end
function tmp = code(x, eps) tmp = 2.0 * (sin((eps * 0.5)) * cos((0.5 * (eps + (x + x))))); end
code[x_, eps_] := N[(2.0 * N[(N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision] * N[Cos[N[(0.5 * N[(eps + N[(x + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\sin \left(\varepsilon \cdot 0.5\right) \cdot \cos \left(0.5 \cdot \left(\varepsilon + \left(x + x\right)\right)\right)\right)
\end{array}
Initial program 47.4%
diff-sin47.2%
div-inv47.2%
metadata-eval47.2%
div-inv47.2%
+-commutative47.2%
metadata-eval47.2%
Applied egg-rr47.2%
*-commutative47.2%
+-commutative47.2%
associate--l+78.6%
+-inverses78.6%
distribute-lft-in78.6%
metadata-eval78.6%
*-commutative78.6%
associate-+r+78.7%
+-commutative78.7%
Simplified78.7%
Final simplification78.7%
(FPCore (x eps) :precision binary64 (if (<= eps -2e-5) (sin eps) (if (<= eps 0.00021) (* eps (cos x)) (sin eps))))
double code(double x, double eps) {
double tmp;
if (eps <= -2e-5) {
tmp = sin(eps);
} else if (eps <= 0.00021) {
tmp = eps * cos(x);
} else {
tmp = sin(eps);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (eps <= (-2d-5)) then
tmp = sin(eps)
else if (eps <= 0.00021d0) then
tmp = eps * cos(x)
else
tmp = sin(eps)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (eps <= -2e-5) {
tmp = Math.sin(eps);
} else if (eps <= 0.00021) {
tmp = eps * Math.cos(x);
} else {
tmp = Math.sin(eps);
}
return tmp;
}
def code(x, eps): tmp = 0 if eps <= -2e-5: tmp = math.sin(eps) elif eps <= 0.00021: tmp = eps * math.cos(x) else: tmp = math.sin(eps) return tmp
function code(x, eps) tmp = 0.0 if (eps <= -2e-5) tmp = sin(eps); elseif (eps <= 0.00021) tmp = Float64(eps * cos(x)); else tmp = sin(eps); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (eps <= -2e-5) tmp = sin(eps); elseif (eps <= 0.00021) tmp = eps * cos(x); else tmp = sin(eps); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[eps, -2e-5], N[Sin[eps], $MachinePrecision], If[LessEqual[eps, 0.00021], N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision], N[Sin[eps], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -2 \cdot 10^{-5}:\\
\;\;\;\;\sin \varepsilon\\
\mathbf{elif}\;\varepsilon \leq 0.00021:\\
\;\;\;\;\varepsilon \cdot \cos x\\
\mathbf{else}:\\
\;\;\;\;\sin \varepsilon\\
\end{array}
\end{array}
if eps < -2.00000000000000016e-5 or 2.1000000000000001e-4 < eps Initial program 58.8%
Taylor expanded in x around 0 59.8%
if -2.00000000000000016e-5 < eps < 2.1000000000000001e-4Initial program 35.3%
Taylor expanded in eps around 0 98.8%
Final simplification78.7%
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
Initial program 47.4%
Taylor expanded in x around 0 59.8%
Final simplification59.8%
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
Initial program 47.4%
Taylor expanded in x around 0 59.8%
Taylor expanded in eps around 0 30.7%
Final simplification30.7%
(FPCore (x eps) :precision binary64 (* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0)))))
double code(double x, double eps) {
return 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 2.0d0 * (cos((x + (eps / 2.0d0))) * sin((eps / 2.0d0)))
end function
public static double code(double x, double eps) {
return 2.0 * (Math.cos((x + (eps / 2.0))) * Math.sin((eps / 2.0)));
}
def code(x, eps): return 2.0 * (math.cos((x + (eps / 2.0))) * math.sin((eps / 2.0)))
function code(x, eps) return Float64(2.0 * Float64(cos(Float64(x + Float64(eps / 2.0))) * sin(Float64(eps / 2.0)))) end
function tmp = code(x, eps) tmp = 2.0 * (cos((x + (eps / 2.0))) * sin((eps / 2.0))); end
code[x_, eps_] := N[(2.0 * N[(N[Cos[N[(x + N[(eps / 2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[Sin[N[(eps / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\cos \left(x + \frac{\varepsilon}{2}\right) \cdot \sin \left(\frac{\varepsilon}{2}\right)\right)
\end{array}
herbie shell --seed 2023261
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:herbie-target
(* 2.0 (* (cos (+ x (/ eps 2.0))) (sin (/ eps 2.0))))
(- (sin (+ x eps)) (sin x)))