
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* (- 1.0 x) y) (* x z)))
double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((1.0d0 - x) * y) + (x * z)
end function
public static double code(double x, double y, double z) {
return ((1.0 - x) * y) + (x * z);
}
def code(x, y, z): return ((1.0 - x) * y) + (x * z)
function code(x, y, z) return Float64(Float64(Float64(1.0 - x) * y) + Float64(x * z)) end
function tmp = code(x, y, z) tmp = ((1.0 - x) * y) + (x * z); end
code[x_, y_, z_] := N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] + N[(x * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - x\right) \cdot y + x \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma x (- z y) y))
double code(double x, double y, double z) {
return fma(x, (z - y), y);
}
function code(x, y, z) return fma(x, Float64(z - y), y) end
code[x_, y_, z_] := N[(x * N[(z - y), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, z - y, y\right)
\end{array}
Initial program 98.0%
sub-neg98.0%
+-commutative98.0%
distribute-rgt1-in98.0%
associate-+l+98.0%
+-commutative98.0%
*-commutative98.0%
neg-mul-198.0%
associate-*r*98.0%
*-commutative98.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (or (<= y -6.2)
(not
(or (<= y 5.5e-199)
(and (not (<= y 5.3e-160))
(or (<= y 5.5e-96)
(and (not (<= y 5.6e-42)) (<= y 1.65e-7)))))))
(* y (- 1.0 x))
(* x z)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -6.2) || !((y <= 5.5e-199) || (!(y <= 5.3e-160) && ((y <= 5.5e-96) || (!(y <= 5.6e-42) && (y <= 1.65e-7)))))) {
tmp = y * (1.0 - x);
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-6.2d0)) .or. (.not. (y <= 5.5d-199) .or. (.not. (y <= 5.3d-160)) .and. (y <= 5.5d-96) .or. (.not. (y <= 5.6d-42)) .and. (y <= 1.65d-7))) then
tmp = y * (1.0d0 - x)
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -6.2) || !((y <= 5.5e-199) || (!(y <= 5.3e-160) && ((y <= 5.5e-96) || (!(y <= 5.6e-42) && (y <= 1.65e-7)))))) {
tmp = y * (1.0 - x);
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -6.2) or not ((y <= 5.5e-199) or (not (y <= 5.3e-160) and ((y <= 5.5e-96) or (not (y <= 5.6e-42) and (y <= 1.65e-7))))): tmp = y * (1.0 - x) else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -6.2) || !((y <= 5.5e-199) || (!(y <= 5.3e-160) && ((y <= 5.5e-96) || (!(y <= 5.6e-42) && (y <= 1.65e-7)))))) tmp = Float64(y * Float64(1.0 - x)); else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -6.2) || ~(((y <= 5.5e-199) || (~((y <= 5.3e-160)) && ((y <= 5.5e-96) || (~((y <= 5.6e-42)) && (y <= 1.65e-7))))))) tmp = y * (1.0 - x); else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -6.2], N[Not[Or[LessEqual[y, 5.5e-199], And[N[Not[LessEqual[y, 5.3e-160]], $MachinePrecision], Or[LessEqual[y, 5.5e-96], And[N[Not[LessEqual[y, 5.6e-42]], $MachinePrecision], LessEqual[y, 1.65e-7]]]]]], $MachinePrecision]], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision], N[(x * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -6.2 \lor \neg \left(y \leq 5.5 \cdot 10^{-199} \lor \neg \left(y \leq 5.3 \cdot 10^{-160}\right) \land \left(y \leq 5.5 \cdot 10^{-96} \lor \neg \left(y \leq 5.6 \cdot 10^{-42}\right) \land y \leq 1.65 \cdot 10^{-7}\right)\right):\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if y < -6.20000000000000018 or 5.5000000000000001e-199 < y < 5.3000000000000001e-160 or 5.4999999999999997e-96 < y < 5.59999999999999996e-42 or 1.6500000000000001e-7 < y Initial program 96.8%
Taylor expanded in y around inf 90.0%
if -6.20000000000000018 < y < 5.5000000000000001e-199 or 5.3000000000000001e-160 < y < 5.4999999999999997e-96 or 5.59999999999999996e-42 < y < 1.6500000000000001e-7Initial program 100.0%
Taylor expanded in y around 0 74.6%
Final simplification83.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (- y))))
(if (<= x -2.05e+143)
t_0
(if (<= x -4.6e-43)
(* x z)
(if (<= x 5.5e-15)
y
(if (<= x 2.15e+186) (* x z) (if (<= x 1.25e+305) t_0 (* x z))))))))
double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -2.05e+143) {
tmp = t_0;
} else if (x <= -4.6e-43) {
tmp = x * z;
} else if (x <= 5.5e-15) {
tmp = y;
} else if (x <= 2.15e+186) {
tmp = x * z;
} else if (x <= 1.25e+305) {
tmp = t_0;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x * -y
if (x <= (-2.05d+143)) then
tmp = t_0
else if (x <= (-4.6d-43)) then
tmp = x * z
else if (x <= 5.5d-15) then
tmp = y
else if (x <= 2.15d+186) then
tmp = x * z
else if (x <= 1.25d+305) then
tmp = t_0
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = x * -y;
double tmp;
if (x <= -2.05e+143) {
tmp = t_0;
} else if (x <= -4.6e-43) {
tmp = x * z;
} else if (x <= 5.5e-15) {
tmp = y;
} else if (x <= 2.15e+186) {
tmp = x * z;
} else if (x <= 1.25e+305) {
tmp = t_0;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): t_0 = x * -y tmp = 0 if x <= -2.05e+143: tmp = t_0 elif x <= -4.6e-43: tmp = x * z elif x <= 5.5e-15: tmp = y elif x <= 2.15e+186: tmp = x * z elif x <= 1.25e+305: tmp = t_0 else: tmp = x * z return tmp
function code(x, y, z) t_0 = Float64(x * Float64(-y)) tmp = 0.0 if (x <= -2.05e+143) tmp = t_0; elseif (x <= -4.6e-43) tmp = Float64(x * z); elseif (x <= 5.5e-15) tmp = y; elseif (x <= 2.15e+186) tmp = Float64(x * z); elseif (x <= 1.25e+305) tmp = t_0; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = x * -y; tmp = 0.0; if (x <= -2.05e+143) tmp = t_0; elseif (x <= -4.6e-43) tmp = x * z; elseif (x <= 5.5e-15) tmp = y; elseif (x <= 2.15e+186) tmp = x * z; elseif (x <= 1.25e+305) tmp = t_0; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(x * (-y)), $MachinePrecision]}, If[LessEqual[x, -2.05e+143], t$95$0, If[LessEqual[x, -4.6e-43], N[(x * z), $MachinePrecision], If[LessEqual[x, 5.5e-15], y, If[LessEqual[x, 2.15e+186], N[(x * z), $MachinePrecision], If[LessEqual[x, 1.25e+305], t$95$0, N[(x * z), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x \cdot \left(-y\right)\\
\mathbf{if}\;x \leq -2.05 \cdot 10^{+143}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \leq -4.6 \cdot 10^{-43}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 5.5 \cdot 10^{-15}:\\
\;\;\;\;y\\
\mathbf{elif}\;x \leq 2.15 \cdot 10^{+186}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 1.25 \cdot 10^{+305}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -2.0500000000000002e143 or 2.15e186 < x < 1.25000000000000002e305Initial program 92.1%
sub-neg92.1%
+-commutative92.1%
distribute-rgt1-in92.1%
associate-+l+92.1%
+-commutative92.1%
*-commutative92.1%
neg-mul-192.1%
associate-*r*92.1%
*-commutative92.1%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 100.0%
Taylor expanded in z around 0 62.0%
mul-1-neg62.0%
distribute-rgt-neg-out62.0%
Simplified62.0%
if -2.0500000000000002e143 < x < -4.5999999999999998e-43 or 5.5000000000000002e-15 < x < 2.15e186 or 1.25000000000000002e305 < x Initial program 98.8%
Taylor expanded in y around 0 58.8%
if -4.5999999999999998e-43 < x < 5.5000000000000002e-15Initial program 100.0%
Taylor expanded in x around 0 82.6%
Final simplification70.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.55e-43) (not (<= x 470000.0))) (* x (- z y)) (* y (- 1.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.55e-43) || !(x <= 470000.0)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.55d-43)) .or. (.not. (x <= 470000.0d0))) then
tmp = x * (z - y)
else
tmp = y * (1.0d0 - x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.55e-43) || !(x <= 470000.0)) {
tmp = x * (z - y);
} else {
tmp = y * (1.0 - x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.55e-43) or not (x <= 470000.0): tmp = x * (z - y) else: tmp = y * (1.0 - x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.55e-43) || !(x <= 470000.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y * Float64(1.0 - x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.55e-43) || ~((x <= 470000.0))) tmp = x * (z - y); else tmp = y * (1.0 - x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.55e-43], N[Not[LessEqual[x, 470000.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.55 \cdot 10^{-43} \lor \neg \left(x \leq 470000\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if x < -1.55e-43 or 4.7e5 < x Initial program 96.2%
sub-neg96.2%
+-commutative96.2%
distribute-rgt1-in96.2%
associate-+l+96.2%
+-commutative96.2%
*-commutative96.2%
neg-mul-196.2%
associate-*r*96.2%
*-commutative96.2%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 98.0%
if -1.55e-43 < x < 4.7e5Initial program 100.0%
Taylor expanded in y around inf 82.2%
Final simplification90.3%
(FPCore (x y z) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x (- z y)) (+ y (* x z))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * (z - y)
else
tmp = y + (x * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * (z - y);
} else {
tmp = y + (x * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * (z - y) else: tmp = y + (x * z) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * Float64(z - y)); else tmp = Float64(y + Float64(x * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * (z - y); else tmp = y + (x * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision], N[(y + N[(x * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot \left(z - y\right)\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot z\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 96.1%
sub-neg96.1%
+-commutative96.1%
distribute-rgt1-in96.0%
associate-+l+96.0%
+-commutative96.0%
*-commutative96.0%
neg-mul-196.0%
associate-*r*96.0%
*-commutative96.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around inf 96.9%
if -1 < x < 1Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
distribute-rgt1-in100.0%
associate-+l+100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
associate-*r*100.0%
*-commutative100.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Taylor expanded in z around inf 98.3%
Final simplification97.6%
(FPCore (x y z) :precision binary64 (if (<= x -5e-43) (* x z) (if (<= x 4.8e-16) y (* x z))))
double code(double x, double y, double z) {
double tmp;
if (x <= -5e-43) {
tmp = x * z;
} else if (x <= 4.8e-16) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-5d-43)) then
tmp = x * z
else if (x <= 4.8d-16) then
tmp = y
else
tmp = x * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -5e-43) {
tmp = x * z;
} else if (x <= 4.8e-16) {
tmp = y;
} else {
tmp = x * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -5e-43: tmp = x * z elif x <= 4.8e-16: tmp = y else: tmp = x * z return tmp
function code(x, y, z) tmp = 0.0 if (x <= -5e-43) tmp = Float64(x * z); elseif (x <= 4.8e-16) tmp = y; else tmp = Float64(x * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -5e-43) tmp = x * z; elseif (x <= 4.8e-16) tmp = y; else tmp = x * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -5e-43], N[(x * z), $MachinePrecision], If[LessEqual[x, 4.8e-16], y, N[(x * z), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-43}:\\
\;\;\;\;x \cdot z\\
\mathbf{elif}\;x \leq 4.8 \cdot 10^{-16}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x \cdot z\\
\end{array}
\end{array}
if x < -5.00000000000000019e-43 or 4.8000000000000001e-16 < x Initial program 96.4%
Taylor expanded in y around 0 52.7%
if -5.00000000000000019e-43 < x < 4.8000000000000001e-16Initial program 100.0%
Taylor expanded in x around 0 82.6%
Final simplification66.3%
(FPCore (x y z) :precision binary64 (+ y (* x (- z y))))
double code(double x, double y, double z) {
return y + (x * (z - y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y + (x * (z - y))
end function
public static double code(double x, double y, double z) {
return y + (x * (z - y));
}
def code(x, y, z): return y + (x * (z - y))
function code(x, y, z) return Float64(y + Float64(x * Float64(z - y))) end
function tmp = code(x, y, z) tmp = y + (x * (z - y)); end
code[x_, y_, z_] := N[(y + N[(x * N[(z - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(z - y\right)
\end{array}
Initial program 98.0%
sub-neg98.0%
+-commutative98.0%
distribute-rgt1-in98.0%
associate-+l+98.0%
+-commutative98.0%
*-commutative98.0%
neg-mul-198.0%
associate-*r*98.0%
*-commutative98.0%
distribute-rgt-out100.0%
fma-def100.0%
+-commutative100.0%
*-commutative100.0%
neg-mul-1100.0%
unsub-neg100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 y)
double code(double x, double y, double z) {
return y;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y
end function
public static double code(double x, double y, double z) {
return y;
}
def code(x, y, z): return y
function code(x, y, z) return y end
function tmp = code(x, y, z) tmp = y; end
code[x_, y_, z_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 98.0%
Taylor expanded in x around 0 39.6%
Final simplification39.6%
(FPCore (x y z) :precision binary64 (- y (* x (- y z))))
double code(double x, double y, double z) {
return y - (x * (y - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = y - (x * (y - z))
end function
public static double code(double x, double y, double z) {
return y - (x * (y - z));
}
def code(x, y, z): return y - (x * (y - z))
function code(x, y, z) return Float64(y - Float64(x * Float64(y - z))) end
function tmp = code(x, y, z) tmp = y - (x * (y - z)); end
code[x_, y_, z_] := N[(y - N[(x * N[(y - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y - x \cdot \left(y - z\right)
\end{array}
herbie shell --seed 2023258
(FPCore (x y z)
:name "Diagrams.Color.HSV:lerp from diagrams-contrib-1.3.0.5"
:precision binary64
:herbie-target
(- y (* x (- y z)))
(+ (* (- 1.0 x) y) (* x z)))