
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t_0}{x \cdot x + t_0}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (let* ((t_0 (* (* y 4.0) y))) (/ (- (* x x) t_0) (+ (* x x) t_0))))
double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = (y * 4.0d0) * y
code = ((x * x) - t_0) / ((x * x) + t_0)
end function
public static double code(double x, double y) {
double t_0 = (y * 4.0) * y;
return ((x * x) - t_0) / ((x * x) + t_0);
}
def code(x, y): t_0 = (y * 4.0) * y return ((x * x) - t_0) / ((x * x) + t_0)
function code(x, y) t_0 = Float64(Float64(y * 4.0) * y) return Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)) end
function tmp = code(x, y) t_0 = (y * 4.0) * y; tmp = ((x * x) - t_0) / ((x * x) + t_0); end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot 4\right) \cdot y\\
\frac{x \cdot x - t_0}{x \cdot x + t_0}
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* x x) 0.0)
(+ (* (* (/ x y) (/ x y)) 0.5) -1.0)
(if (<= (* x x) 2e+306)
(-
(/ (* x x) (pow (hypot x (* y 2.0)) 2.0))
(/ y (fma 0.25 (/ (* x x) y) y)))
1.0)))
double code(double x, double y) {
double tmp;
if ((x * x) <= 0.0) {
tmp = (((x / y) * (x / y)) * 0.5) + -1.0;
} else if ((x * x) <= 2e+306) {
tmp = ((x * x) / pow(hypot(x, (y * 2.0)), 2.0)) - (y / fma(0.25, ((x * x) / y), y));
} else {
tmp = 1.0;
}
return tmp;
}
function code(x, y) tmp = 0.0 if (Float64(x * x) <= 0.0) tmp = Float64(Float64(Float64(Float64(x / y) * Float64(x / y)) * 0.5) + -1.0); elseif (Float64(x * x) <= 2e+306) tmp = Float64(Float64(Float64(x * x) / (hypot(x, Float64(y * 2.0)) ^ 2.0)) - Float64(y / fma(0.25, Float64(Float64(x * x) / y), y))); else tmp = 1.0; end return tmp end
code[x_, y_] := If[LessEqual[N[(x * x), $MachinePrecision], 0.0], N[(N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(x * x), $MachinePrecision], 2e+306], N[(N[(N[(x * x), $MachinePrecision] / N[Power[N[Sqrt[x ^ 2 + N[(y * 2.0), $MachinePrecision] ^ 2], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] - N[(y / N[(0.25 * N[(N[(x * x), $MachinePrecision] / y), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot x \leq 0:\\
\;\;\;\;\left(\frac{x}{y} \cdot \frac{x}{y}\right) \cdot 0.5 + -1\\
\mathbf{elif}\;x \cdot x \leq 2 \cdot 10^{+306}:\\
\;\;\;\;\frac{x \cdot x}{{\left(\mathsf{hypot}\left(x, y \cdot 2\right)\right)}^{2}} - \frac{y}{\mathsf{fma}\left(0.25, \frac{x \cdot x}{y}, y\right)}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if (*.f64 x x) < 0.0Initial program 50.0%
Applied egg-rr50.4%
Taylor expanded in x around 0 70.0%
*-commutative70.0%
fma-neg70.0%
unpow270.0%
unpow270.0%
times-frac86.8%
metadata-eval86.8%
Simplified86.8%
fma-udef86.8%
pow286.8%
Applied egg-rr86.8%
unpow286.8%
Applied egg-rr86.8%
if 0.0 < (*.f64 x x) < 2.00000000000000003e306Initial program 73.7%
Applied egg-rr74.5%
Taylor expanded in x around 0 99.9%
fma-def99.9%
unpow299.9%
Simplified99.9%
if 2.00000000000000003e306 < (*.f64 x x) Initial program 1.5%
Taylor expanded in x around inf 87.9%
Final simplification94.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-205)
1.0
(if (<= t_0 2e+247)
(/ (fma x x (* y (* y -4.0))) (fma y (* y 4.0) (* x x)))
(+ (* (* (/ x y) (/ x y)) 0.5) -1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-205) {
tmp = 1.0;
} else if (t_0 <= 2e+247) {
tmp = fma(x, x, (y * (y * -4.0))) / fma(y, (y * 4.0), (x * x));
} else {
tmp = (((x / y) * (x / y)) * 0.5) + -1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-205) tmp = 1.0; elseif (t_0 <= 2e+247) tmp = Float64(fma(x, x, Float64(y * Float64(y * -4.0))) / fma(y, Float64(y * 4.0), Float64(x * x))); else tmp = Float64(Float64(Float64(Float64(x / y) * Float64(x / y)) * 0.5) + -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-205], 1.0, If[LessEqual[t$95$0, 2e+247], N[(N[(x * x + N[(y * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y * N[(y * 4.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-205}:\\
\;\;\;\;1\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+247}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, x, y \cdot \left(y \cdot -4\right)\right)}{\mathsf{fma}\left(y, y \cdot 4, x \cdot x\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} \cdot \frac{x}{y}\right) \cdot 0.5 + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 2e-205Initial program 48.3%
Taylor expanded in x around inf 87.3%
if 2e-205 < (*.f64 (*.f64 y 4) y) < 1.9999999999999999e247Initial program 83.6%
Taylor expanded in x around 0 83.6%
unpow283.6%
+-commutative83.6%
fma-def83.6%
unpow283.6%
*-commutative83.6%
associate-*l*83.6%
Simplified83.6%
expm1-log1p-u83.6%
expm1-udef83.6%
+-commutative83.6%
*-commutative83.6%
fma-def83.6%
Applied egg-rr83.6%
expm1-def83.6%
expm1-log1p83.6%
Simplified83.6%
if 1.9999999999999999e247 < (*.f64 (*.f64 y 4) y) Initial program 12.3%
Applied egg-rr14.3%
Taylor expanded in x around 0 76.8%
*-commutative76.8%
fma-neg76.8%
unpow276.8%
unpow276.8%
times-frac88.3%
metadata-eval88.3%
Simplified88.3%
fma-udef88.3%
pow288.3%
Applied egg-rr88.3%
unpow288.3%
Applied egg-rr88.3%
Final simplification86.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-205)
1.0
(if (<= t_0 2e+247)
(/ (+ (* x x) (* y (* y -4.0))) (fma y (* y 4.0) (* x x)))
(+ (* (* (/ x y) (/ x y)) 0.5) -1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-205) {
tmp = 1.0;
} else if (t_0 <= 2e+247) {
tmp = ((x * x) + (y * (y * -4.0))) / fma(y, (y * 4.0), (x * x));
} else {
tmp = (((x / y) * (x / y)) * 0.5) + -1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-205) tmp = 1.0; elseif (t_0 <= 2e+247) tmp = Float64(Float64(Float64(x * x) + Float64(y * Float64(y * -4.0))) / fma(y, Float64(y * 4.0), Float64(x * x))); else tmp = Float64(Float64(Float64(Float64(x / y) * Float64(x / y)) * 0.5) + -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-205], 1.0, If[LessEqual[t$95$0, 2e+247], N[(N[(N[(x * x), $MachinePrecision] + N[(y * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(y * N[(y * 4.0), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-205}:\\
\;\;\;\;1\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+247}:\\
\;\;\;\;\frac{x \cdot x + y \cdot \left(y \cdot -4\right)}{\mathsf{fma}\left(y, y \cdot 4, x \cdot x\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} \cdot \frac{x}{y}\right) \cdot 0.5 + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 2e-205Initial program 48.3%
Taylor expanded in x around inf 87.3%
if 2e-205 < (*.f64 (*.f64 y 4) y) < 1.9999999999999999e247Initial program 83.6%
Taylor expanded in x around 0 83.6%
unpow283.6%
+-commutative83.6%
fma-def83.6%
unpow283.6%
*-commutative83.6%
associate-*l*83.6%
Simplified83.6%
expm1-log1p-u83.6%
expm1-udef83.6%
+-commutative83.6%
*-commutative83.6%
fma-def83.6%
Applied egg-rr83.6%
expm1-def83.6%
expm1-log1p83.6%
Simplified83.6%
fma-udef83.6%
Applied egg-rr83.6%
if 1.9999999999999999e247 < (*.f64 (*.f64 y 4) y) Initial program 12.3%
Applied egg-rr14.3%
Taylor expanded in x around 0 76.8%
*-commutative76.8%
fma-neg76.8%
unpow276.8%
unpow276.8%
times-frac88.3%
metadata-eval88.3%
Simplified88.3%
fma-udef88.3%
pow288.3%
Applied egg-rr88.3%
unpow288.3%
Applied egg-rr88.3%
Final simplification86.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-205)
1.0
(if (<= t_0 2e+247)
(/ (fma x x (* y (* y -4.0))) (+ (* x x) t_0))
(+ (* (* (/ x y) (/ x y)) 0.5) -1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-205) {
tmp = 1.0;
} else if (t_0 <= 2e+247) {
tmp = fma(x, x, (y * (y * -4.0))) / ((x * x) + t_0);
} else {
tmp = (((x / y) * (x / y)) * 0.5) + -1.0;
}
return tmp;
}
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-205) tmp = 1.0; elseif (t_0 <= 2e+247) tmp = Float64(fma(x, x, Float64(y * Float64(y * -4.0))) / Float64(Float64(x * x) + t_0)); else tmp = Float64(Float64(Float64(Float64(x / y) * Float64(x / y)) * 0.5) + -1.0); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-205], 1.0, If[LessEqual[t$95$0, 2e+247], N[(N[(x * x + N[(y * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-205}:\\
\;\;\;\;1\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+247}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, x, y \cdot \left(y \cdot -4\right)\right)}{x \cdot x + t_0}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} \cdot \frac{x}{y}\right) \cdot 0.5 + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 2e-205Initial program 48.3%
Taylor expanded in x around inf 87.3%
if 2e-205 < (*.f64 (*.f64 y 4) y) < 1.9999999999999999e247Initial program 83.6%
Taylor expanded in x around 0 83.6%
unpow283.6%
+-commutative83.6%
fma-def83.6%
unpow283.6%
*-commutative83.6%
associate-*l*83.6%
Simplified83.6%
if 1.9999999999999999e247 < (*.f64 (*.f64 y 4) y) Initial program 12.3%
Applied egg-rr14.3%
Taylor expanded in x around 0 76.8%
*-commutative76.8%
fma-neg76.8%
unpow276.8%
unpow276.8%
times-frac88.3%
metadata-eval88.3%
Simplified88.3%
fma-udef88.3%
pow288.3%
Applied egg-rr88.3%
unpow288.3%
Applied egg-rr88.3%
Final simplification86.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* y (* y 4.0))))
(if (<= t_0 2e-205)
1.0
(if (<= t_0 2e+247)
(/ (- (* x x) t_0) (+ (* x x) t_0))
(+ (* (* (/ x y) (/ x y)) 0.5) -1.0)))))
double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-205) {
tmp = 1.0;
} else if (t_0 <= 2e+247) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else {
tmp = (((x / y) * (x / y)) * 0.5) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = y * (y * 4.0d0)
if (t_0 <= 2d-205) then
tmp = 1.0d0
else if (t_0 <= 2d+247) then
tmp = ((x * x) - t_0) / ((x * x) + t_0)
else
tmp = (((x / y) * (x / y)) * 0.5d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = y * (y * 4.0);
double tmp;
if (t_0 <= 2e-205) {
tmp = 1.0;
} else if (t_0 <= 2e+247) {
tmp = ((x * x) - t_0) / ((x * x) + t_0);
} else {
tmp = (((x / y) * (x / y)) * 0.5) + -1.0;
}
return tmp;
}
def code(x, y): t_0 = y * (y * 4.0) tmp = 0 if t_0 <= 2e-205: tmp = 1.0 elif t_0 <= 2e+247: tmp = ((x * x) - t_0) / ((x * x) + t_0) else: tmp = (((x / y) * (x / y)) * 0.5) + -1.0 return tmp
function code(x, y) t_0 = Float64(y * Float64(y * 4.0)) tmp = 0.0 if (t_0 <= 2e-205) tmp = 1.0; elseif (t_0 <= 2e+247) tmp = Float64(Float64(Float64(x * x) - t_0) / Float64(Float64(x * x) + t_0)); else tmp = Float64(Float64(Float64(Float64(x / y) * Float64(x / y)) * 0.5) + -1.0); end return tmp end
function tmp_2 = code(x, y) t_0 = y * (y * 4.0); tmp = 0.0; if (t_0 <= 2e-205) tmp = 1.0; elseif (t_0 <= 2e+247) tmp = ((x * x) - t_0) / ((x * x) + t_0); else tmp = (((x / y) * (x / y)) * 0.5) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-205], 1.0, If[LessEqual[t$95$0, 2e+247], N[(N[(N[(x * x), $MachinePrecision] - t$95$0), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := y \cdot \left(y \cdot 4\right)\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-205}:\\
\;\;\;\;1\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+247}:\\
\;\;\;\;\frac{x \cdot x - t_0}{x \cdot x + t_0}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} \cdot \frac{x}{y}\right) \cdot 0.5 + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 2e-205Initial program 48.3%
Taylor expanded in x around inf 87.3%
if 2e-205 < (*.f64 (*.f64 y 4) y) < 1.9999999999999999e247Initial program 83.6%
if 1.9999999999999999e247 < (*.f64 (*.f64 y 4) y) Initial program 12.3%
Applied egg-rr14.3%
Taylor expanded in x around 0 76.8%
*-commutative76.8%
fma-neg76.8%
unpow276.8%
unpow276.8%
times-frac88.3%
metadata-eval88.3%
Simplified88.3%
fma-udef88.3%
pow288.3%
Applied egg-rr88.3%
unpow288.3%
Applied egg-rr88.3%
Final simplification86.2%
(FPCore (x y) :precision binary64 (if (<= (* y (* y 4.0)) 2e-68) 1.0 (+ (* (* (/ x y) (/ x y)) 0.5) -1.0)))
double code(double x, double y) {
double tmp;
if ((y * (y * 4.0)) <= 2e-68) {
tmp = 1.0;
} else {
tmp = (((x / y) * (x / y)) * 0.5) + -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y * (y * 4.0d0)) <= 2d-68) then
tmp = 1.0d0
else
tmp = (((x / y) * (x / y)) * 0.5d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y * (y * 4.0)) <= 2e-68) {
tmp = 1.0;
} else {
tmp = (((x / y) * (x / y)) * 0.5) + -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y * (y * 4.0)) <= 2e-68: tmp = 1.0 else: tmp = (((x / y) * (x / y)) * 0.5) + -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(y * Float64(y * 4.0)) <= 2e-68) tmp = 1.0; else tmp = Float64(Float64(Float64(Float64(x / y) * Float64(x / y)) * 0.5) + -1.0); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y * (y * 4.0)) <= 2e-68) tmp = 1.0; else tmp = (((x / y) * (x / y)) * 0.5) + -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(y * N[(y * 4.0), $MachinePrecision]), $MachinePrecision], 2e-68], 1.0, N[(N[(N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \cdot \left(y \cdot 4\right) \leq 2 \cdot 10^{-68}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{x}{y} \cdot \frac{x}{y}\right) \cdot 0.5 + -1\\
\end{array}
\end{array}
if (*.f64 (*.f64 y 4) y) < 2.00000000000000013e-68Initial program 54.9%
Taylor expanded in x around inf 82.9%
if 2.00000000000000013e-68 < (*.f64 (*.f64 y 4) y) Initial program 47.0%
Applied egg-rr48.1%
Taylor expanded in x around 0 69.0%
*-commutative69.0%
fma-neg69.0%
unpow269.0%
unpow269.0%
times-frac75.2%
metadata-eval75.2%
Simplified75.2%
fma-udef75.2%
pow275.2%
Applied egg-rr75.2%
unpow275.2%
Applied egg-rr75.2%
Final simplification78.8%
(FPCore (x y) :precision binary64 (if (<= y 5000000000000.0) 1.0 -1.0))
double code(double x, double y) {
double tmp;
if (y <= 5000000000000.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 5000000000000.0d0) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 5000000000000.0) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 5000000000000.0: tmp = 1.0 else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= 5000000000000.0) tmp = 1.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 5000000000000.0) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 5000000000000.0], 1.0, -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5000000000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if y < 5e12Initial program 53.1%
Taylor expanded in x around inf 63.3%
if 5e12 < y Initial program 43.9%
Taylor expanded in x around 0 76.5%
Final simplification66.7%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 50.7%
Taylor expanded in x around 0 46.7%
Final simplification46.7%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (* y y) 4.0))
(t_1 (+ (* x x) t_0))
(t_2 (/ t_0 t_1))
(t_3 (* (* y 4.0) y)))
(if (< (/ (- (* x x) t_3) (+ (* x x) t_3)) 0.9743233849626781)
(- (/ (* x x) t_1) t_2)
(- (pow (/ x (sqrt t_1)) 2.0) t_2))))
double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = pow((x / sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = (y * y) * 4.0d0
t_1 = (x * x) + t_0
t_2 = t_0 / t_1
t_3 = (y * 4.0d0) * y
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781d0) then
tmp = ((x * x) / t_1) - t_2
else
tmp = ((x / sqrt(t_1)) ** 2.0d0) - t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (y * y) * 4.0;
double t_1 = (x * x) + t_0;
double t_2 = t_0 / t_1;
double t_3 = (y * 4.0) * y;
double tmp;
if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) {
tmp = ((x * x) / t_1) - t_2;
} else {
tmp = Math.pow((x / Math.sqrt(t_1)), 2.0) - t_2;
}
return tmp;
}
def code(x, y): t_0 = (y * y) * 4.0 t_1 = (x * x) + t_0 t_2 = t_0 / t_1 t_3 = (y * 4.0) * y tmp = 0 if (((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781: tmp = ((x * x) / t_1) - t_2 else: tmp = math.pow((x / math.sqrt(t_1)), 2.0) - t_2 return tmp
function code(x, y) t_0 = Float64(Float64(y * y) * 4.0) t_1 = Float64(Float64(x * x) + t_0) t_2 = Float64(t_0 / t_1) t_3 = Float64(Float64(y * 4.0) * y) tmp = 0.0 if (Float64(Float64(Float64(x * x) - t_3) / Float64(Float64(x * x) + t_3)) < 0.9743233849626781) tmp = Float64(Float64(Float64(x * x) / t_1) - t_2); else tmp = Float64((Float64(x / sqrt(t_1)) ^ 2.0) - t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = (y * y) * 4.0; t_1 = (x * x) + t_0; t_2 = t_0 / t_1; t_3 = (y * 4.0) * y; tmp = 0.0; if ((((x * x) - t_3) / ((x * x) + t_3)) < 0.9743233849626781) tmp = ((x * x) / t_1) - t_2; else tmp = ((x / sqrt(t_1)) ^ 2.0) - t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(y * y), $MachinePrecision] * 4.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * x), $MachinePrecision] + t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$0 / t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(N[(y * 4.0), $MachinePrecision] * y), $MachinePrecision]}, If[Less[N[(N[(N[(x * x), $MachinePrecision] - t$95$3), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + t$95$3), $MachinePrecision]), $MachinePrecision], 0.9743233849626781], N[(N[(N[(x * x), $MachinePrecision] / t$95$1), $MachinePrecision] - t$95$2), $MachinePrecision], N[(N[Power[N[(x / N[Sqrt[t$95$1], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] - t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(y \cdot y\right) \cdot 4\\
t_1 := x \cdot x + t_0\\
t_2 := \frac{t_0}{t_1}\\
t_3 := \left(y \cdot 4\right) \cdot y\\
\mathbf{if}\;\frac{x \cdot x - t_3}{x \cdot x + t_3} < 0.9743233849626781:\\
\;\;\;\;\frac{x \cdot x}{t_1} - t_2\\
\mathbf{else}:\\
\;\;\;\;{\left(\frac{x}{\sqrt{t_1}}\right)}^{2} - t_2\\
\end{array}
\end{array}
herbie shell --seed 2023258
(FPCore (x y)
:name "Diagrams.TwoD.Arc:arcBetween from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(if (< (/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))) 0.9743233849626781) (- (/ (* x x) (+ (* x x) (* (* y y) 4.0))) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))) (- (pow (/ x (sqrt (+ (* x x) (* (* y y) 4.0)))) 2.0) (/ (* (* y y) 4.0) (+ (* x x) (* (* y y) 4.0)))))
(/ (- (* x x) (* (* y 4.0) y)) (+ (* x x) (* (* y 4.0) y))))