
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (p x) :precision binary64 (sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))
double code(double p, double x) {
return sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x)))))));
}
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = sqrt((0.5d0 * (1.0d0 + (x / sqrt((((4.0d0 * p) * p) + (x * x)))))))
end function
public static double code(double p, double x) {
return Math.sqrt((0.5 * (1.0 + (x / Math.sqrt((((4.0 * p) * p) + (x * x)))))));
}
def code(p, x): return math.sqrt((0.5 * (1.0 + (x / math.sqrt((((4.0 * p) * p) + (x * x)))))))
function code(p, x) return sqrt(Float64(0.5 * Float64(1.0 + Float64(x / sqrt(Float64(Float64(Float64(4.0 * p) * p) + Float64(x * x))))))) end
function tmp = code(p, x) tmp = sqrt((0.5 * (1.0 + (x / sqrt((((4.0 * p) * p) + (x * x))))))); end
code[p_, x_] := N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(N[(N[(4.0 * p), $MachinePrecision] * p), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}
\end{array}
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -1.0) (/ (- p) x) (sqrt (* 0.5 (fma (/ 1.0 (hypot x (* p 2.0))) x 1.0)))))
p = abs(p);
double code(double p, double x) {
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * fma((1.0 / hypot(x, (p * 2.0))), x, 1.0)));
}
return tmp;
}
p = abs(p) function code(p, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * fma(Float64(1.0 / hypot(x, Float64(p * 2.0))), x, 1.0))); end return tmp end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(N[(1.0 / N[Sqrt[x ^ 2 + N[(p * 2.0), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision] * x + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \mathsf{fma}\left(\frac{1}{\mathsf{hypot}\left(x, p \cdot 2\right)}, x, 1\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -1Initial program 10.9%
add-cbrt-cube10.9%
pow1/310.9%
Applied egg-rr10.9%
Taylor expanded in x around -inf 26.0%
associate-+r+26.0%
fma-def26.0%
distribute-rgt-out26.0%
metadata-eval26.0%
unpow226.0%
associate-/r*26.0%
unpow226.0%
Simplified26.0%
*-un-lft-identity26.0%
pow-pow38.5%
Applied egg-rr38.4%
*-lft-identity38.4%
unpow1/238.4%
associate-/r/38.4%
*-commutative38.4%
times-frac40.4%
associate-*r*40.4%
Simplified40.4%
Taylor expanded in x around -inf 45.5%
associate-*r/45.5%
mul-1-neg45.5%
Simplified45.5%
if -1 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.6%
+-commutative99.6%
clear-num99.5%
associate-/r/99.6%
fma-def99.6%
+-commutative99.6%
add-sqr-sqrt99.6%
hypot-def99.6%
associate-*l*99.6%
sqrt-prod99.6%
metadata-eval99.6%
sqrt-unprod44.9%
add-sqr-sqrt99.6%
Applied egg-rr99.6%
Final simplification86.9%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= (/ x (sqrt (+ (* p (* 4.0 p)) (* x x)))) -1.0) (/ (- p) x) (sqrt (* 0.5 (+ 1.0 (/ x (hypot (* p 2.0) x)))))))
p = abs(p);
double code(double p, double x) {
double tmp;
if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = sqrt((0.5 * (1.0 + (x / hypot((p * 2.0), x)))));
}
return tmp;
}
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if ((x / Math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) {
tmp = -p / x;
} else {
tmp = Math.sqrt((0.5 * (1.0 + (x / Math.hypot((p * 2.0), x)))));
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if (x / math.sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0: tmp = -p / x else: tmp = math.sqrt((0.5 * (1.0 + (x / math.hypot((p * 2.0), x))))) return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (Float64(x / sqrt(Float64(Float64(p * Float64(4.0 * p)) + Float64(x * x)))) <= -1.0) tmp = Float64(Float64(-p) / x); else tmp = sqrt(Float64(0.5 * Float64(1.0 + Float64(x / hypot(Float64(p * 2.0), x))))); end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if ((x / sqrt(((p * (4.0 * p)) + (x * x)))) <= -1.0) tmp = -p / x; else tmp = sqrt((0.5 * (1.0 + (x / hypot((p * 2.0), x))))); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[N[(x / N[Sqrt[N[(N[(p * N[(4.0 * p), $MachinePrecision]), $MachinePrecision] + N[(x * x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], N[((-p) / x), $MachinePrecision], N[Sqrt[N[(0.5 * N[(1.0 + N[(x / N[Sqrt[N[(p * 2.0), $MachinePrecision] ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{\sqrt{p \cdot \left(4 \cdot p\right) + x \cdot x}} \leq -1:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(1 + \frac{x}{\mathsf{hypot}\left(p \cdot 2, x\right)}\right)}\\
\end{array}
\end{array}
if (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) < -1Initial program 10.9%
add-cbrt-cube10.9%
pow1/310.9%
Applied egg-rr10.9%
Taylor expanded in x around -inf 26.0%
associate-+r+26.0%
fma-def26.0%
distribute-rgt-out26.0%
metadata-eval26.0%
unpow226.0%
associate-/r*26.0%
unpow226.0%
Simplified26.0%
*-un-lft-identity26.0%
pow-pow38.5%
Applied egg-rr38.4%
*-lft-identity38.4%
unpow1/238.4%
associate-/r/38.4%
*-commutative38.4%
times-frac40.4%
associate-*r*40.4%
Simplified40.4%
Taylor expanded in x around -inf 45.5%
associate-*r/45.5%
mul-1-neg45.5%
Simplified45.5%
if -1 < (/.f64 x (sqrt.f64 (+.f64 (*.f64 (*.f64 4 p) p) (*.f64 x x)))) Initial program 99.6%
add-sqr-sqrt99.6%
hypot-def99.6%
associate-*l*99.6%
sqrt-prod99.6%
metadata-eval99.6%
sqrt-unprod44.9%
add-sqr-sqrt99.6%
Applied egg-rr99.6%
Final simplification86.9%
NOTE: p should be positive before calling this function
(FPCore (p x)
:precision binary64
(let* ((t_0 (/ (- p) x)))
(if (<= p 5e-213)
1.0
(if (<= p 1.55e-190)
t_0
(if (<= p 8.2e-144) 1.0 (if (<= p 2.2e-57) t_0 (sqrt 0.5)))))))p = abs(p);
double code(double p, double x) {
double t_0 = -p / x;
double tmp;
if (p <= 5e-213) {
tmp = 1.0;
} else if (p <= 1.55e-190) {
tmp = t_0;
} else if (p <= 8.2e-144) {
tmp = 1.0;
} else if (p <= 2.2e-57) {
tmp = t_0;
} else {
tmp = sqrt(0.5);
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = -p / x
if (p <= 5d-213) then
tmp = 1.0d0
else if (p <= 1.55d-190) then
tmp = t_0
else if (p <= 8.2d-144) then
tmp = 1.0d0
else if (p <= 2.2d-57) then
tmp = t_0
else
tmp = sqrt(0.5d0)
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double t_0 = -p / x;
double tmp;
if (p <= 5e-213) {
tmp = 1.0;
} else if (p <= 1.55e-190) {
tmp = t_0;
} else if (p <= 8.2e-144) {
tmp = 1.0;
} else if (p <= 2.2e-57) {
tmp = t_0;
} else {
tmp = Math.sqrt(0.5);
}
return tmp;
}
p = abs(p) def code(p, x): t_0 = -p / x tmp = 0 if p <= 5e-213: tmp = 1.0 elif p <= 1.55e-190: tmp = t_0 elif p <= 8.2e-144: tmp = 1.0 elif p <= 2.2e-57: tmp = t_0 else: tmp = math.sqrt(0.5) return tmp
p = abs(p) function code(p, x) t_0 = Float64(Float64(-p) / x) tmp = 0.0 if (p <= 5e-213) tmp = 1.0; elseif (p <= 1.55e-190) tmp = t_0; elseif (p <= 8.2e-144) tmp = 1.0; elseif (p <= 2.2e-57) tmp = t_0; else tmp = sqrt(0.5); end return tmp end
p = abs(p) function tmp_2 = code(p, x) t_0 = -p / x; tmp = 0.0; if (p <= 5e-213) tmp = 1.0; elseif (p <= 1.55e-190) tmp = t_0; elseif (p <= 8.2e-144) tmp = 1.0; elseif (p <= 2.2e-57) tmp = t_0; else tmp = sqrt(0.5); end tmp_2 = tmp; end
NOTE: p should be positive before calling this function
code[p_, x_] := Block[{t$95$0 = N[((-p) / x), $MachinePrecision]}, If[LessEqual[p, 5e-213], 1.0, If[LessEqual[p, 1.55e-190], t$95$0, If[LessEqual[p, 8.2e-144], 1.0, If[LessEqual[p, 2.2e-57], t$95$0, N[Sqrt[0.5], $MachinePrecision]]]]]]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
t_0 := \frac{-p}{x}\\
\mathbf{if}\;p \leq 5 \cdot 10^{-213}:\\
\;\;\;\;1\\
\mathbf{elif}\;p \leq 1.55 \cdot 10^{-190}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;p \leq 8.2 \cdot 10^{-144}:\\
\;\;\;\;1\\
\mathbf{elif}\;p \leq 2.2 \cdot 10^{-57}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5}\\
\end{array}
\end{array}
if p < 4.99999999999999977e-213 or 1.54999999999999997e-190 < p < 8.2e-144Initial program 77.3%
add-cbrt-cube77.2%
pow1/377.3%
Applied egg-rr77.3%
Taylor expanded in x around inf 37.5%
if 4.99999999999999977e-213 < p < 1.54999999999999997e-190 or 8.2e-144 < p < 2.19999999999999999e-57Initial program 53.2%
add-cbrt-cube53.1%
pow1/353.2%
Applied egg-rr53.2%
Taylor expanded in x around -inf 18.6%
associate-+r+18.6%
fma-def18.6%
distribute-rgt-out18.6%
metadata-eval18.6%
unpow218.6%
associate-/r*18.6%
unpow218.6%
Simplified18.6%
*-un-lft-identity18.6%
pow-pow19.9%
Applied egg-rr19.9%
*-lft-identity19.9%
unpow1/219.9%
associate-/r/19.9%
*-commutative19.9%
times-frac19.9%
associate-*r*19.9%
Simplified19.9%
Taylor expanded in x around -inf 53.4%
associate-*r/53.4%
mul-1-neg53.4%
Simplified53.4%
if 2.19999999999999999e-57 < p Initial program 90.2%
Taylor expanded in x around 0 84.2%
Final simplification51.4%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 (if (<= x -5.4e-212) (/ (- p) x) 1.0))
p = abs(p);
double code(double p, double x) {
double tmp;
if (x <= -5.4e-212) {
tmp = -p / x;
} else {
tmp = 1.0;
}
return tmp;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-5.4d-212)) then
tmp = -p / x
else
tmp = 1.0d0
end if
code = tmp
end function
p = Math.abs(p);
public static double code(double p, double x) {
double tmp;
if (x <= -5.4e-212) {
tmp = -p / x;
} else {
tmp = 1.0;
}
return tmp;
}
p = abs(p) def code(p, x): tmp = 0 if x <= -5.4e-212: tmp = -p / x else: tmp = 1.0 return tmp
p = abs(p) function code(p, x) tmp = 0.0 if (x <= -5.4e-212) tmp = Float64(Float64(-p) / x); else tmp = 1.0; end return tmp end
p = abs(p) function tmp_2 = code(p, x) tmp = 0.0; if (x <= -5.4e-212) tmp = -p / x; else tmp = 1.0; end tmp_2 = tmp; end
NOTE: p should be positive before calling this function code[p_, x_] := If[LessEqual[x, -5.4e-212], N[((-p) / x), $MachinePrecision], 1.0]
\begin{array}{l}
p = |p|\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.4 \cdot 10^{-212}:\\
\;\;\;\;\frac{-p}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -5.39999999999999962e-212Initial program 58.2%
add-cbrt-cube58.2%
pow1/358.2%
Applied egg-rr58.2%
Taylor expanded in x around -inf 12.9%
associate-+r+12.9%
fma-def12.9%
distribute-rgt-out12.9%
metadata-eval12.9%
unpow212.9%
associate-/r*12.9%
unpow212.9%
Simplified12.9%
*-un-lft-identity12.9%
pow-pow18.6%
Applied egg-rr18.6%
*-lft-identity18.6%
unpow1/218.6%
associate-/r/18.6%
*-commutative18.6%
times-frac19.5%
associate-*r*19.5%
Simplified19.5%
Taylor expanded in x around -inf 22.5%
associate-*r/22.5%
mul-1-neg22.5%
Simplified22.5%
if -5.39999999999999962e-212 < x Initial program 100.0%
add-cbrt-cube100.0%
pow1/3100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 56.6%
Final simplification39.3%
NOTE: p should be positive before calling this function (FPCore (p x) :precision binary64 1.0)
p = abs(p);
double code(double p, double x) {
return 1.0;
}
NOTE: p should be positive before calling this function
real(8) function code(p, x)
real(8), intent (in) :: p
real(8), intent (in) :: x
code = 1.0d0
end function
p = Math.abs(p);
public static double code(double p, double x) {
return 1.0;
}
p = abs(p) def code(p, x): return 1.0
p = abs(p) function code(p, x) return 1.0 end
p = abs(p) function tmp = code(p, x) tmp = 1.0; end
NOTE: p should be positive before calling this function code[p_, x_] := 1.0
\begin{array}{l}
p = |p|\\
\\
1
\end{array}
Initial program 78.8%
add-cbrt-cube78.7%
pow1/378.8%
Applied egg-rr78.8%
Taylor expanded in x around inf 34.4%
Final simplification34.4%
(FPCore (p x) :precision binary64 (sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x))))))
double code(double p, double x) {
return sqrt((0.5 + (copysign(0.5, x) / hypot(1.0, ((2.0 * p) / x)))));
}
public static double code(double p, double x) {
return Math.sqrt((0.5 + (Math.copySign(0.5, x) / Math.hypot(1.0, ((2.0 * p) / x)))));
}
def code(p, x): return math.sqrt((0.5 + (math.copysign(0.5, x) / math.hypot(1.0, ((2.0 * p) / x)))))
function code(p, x) return sqrt(Float64(0.5 + Float64(copysign(0.5, x) / hypot(1.0, Float64(Float64(2.0 * p) / x))))) end
function tmp = code(p, x) tmp = sqrt((0.5 + ((sign(x) * abs(0.5)) / hypot(1.0, ((2.0 * p) / x))))); end
code[p_, x_] := N[Sqrt[N[(0.5 + N[(N[With[{TMP1 = Abs[0.5], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision] / N[Sqrt[1.0 ^ 2 + N[(N[(2.0 * p), $MachinePrecision] / x), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 + \frac{\mathsf{copysign}\left(0.5, x\right)}{\mathsf{hypot}\left(1, \frac{2 \cdot p}{x}\right)}}
\end{array}
herbie shell --seed 2023257
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (and (< 1e-150 (fabs x)) (< (fabs x) 1e+150))
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1.0 (/ (* 2.0 p) x)))))
(sqrt (* 0.5 (+ 1.0 (/ x (sqrt (+ (* (* 4.0 p) p) (* x x))))))))