
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-logf((1.0f - u1))) * cosf(((2.0f * ((float) M_PI)) * u2));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log(Float32(Float32(1.0) - u1)))) * cos(Float32(Float32(Float32(2.0) * Float32(pi)) * u2))) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(-log((single(1.0) - u1))) * cos(((single(2.0) * single(pi)) * u2)); end
\begin{array}{l}
\\
\sqrt{-\log \left(1 - u1\right)} \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right)
\end{array}
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (exp (log (* PI u2)))))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * expf(logf((((float) M_PI) * u2)))));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * exp(log(Float32(Float32(pi) * u2)))))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot e^{\log \left(\pi \cdot u2\right)}\right)
\end{array}
Initial program 57.8%
sub-neg57.8%
log1p-def99.2%
associate-*l*99.2%
Simplified99.2%
add-exp-log99.2%
Applied egg-rr99.2%
Final simplification99.2%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (cos (* u2 (* 2.0 PI)))))
(if (<= t_0 0.9999499917030334)
(* t_0 (sqrt u1))
(sqrt (- (log1p (- u1)))))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = cosf((u2 * (2.0f * ((float) M_PI))));
float tmp;
if (t_0 <= 0.9999499917030334f) {
tmp = t_0 * sqrtf(u1);
} else {
tmp = sqrtf(-log1pf(-u1));
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = cos(Float32(u2 * Float32(Float32(2.0) * Float32(pi)))) tmp = Float32(0.0) if (t_0 <= Float32(0.9999499917030334)) tmp = Float32(t_0 * sqrt(u1)); else tmp = sqrt(Float32(-log1p(Float32(-u1)))); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(u2 \cdot \left(2 \cdot \pi\right)\right)\\
\mathbf{if}\;t_0 \leq 0.9999499917030334:\\
\;\;\;\;t_0 \cdot \sqrt{u1}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\end{array}
\end{array}
if (cos.f32 (*.f32 (*.f32 2 (PI.f32)) u2)) < 0.999949992Initial program 54.3%
add-sqr-sqrt54.3%
pow254.3%
pow1/254.3%
sqrt-pow154.3%
add-sqr-sqrt54.2%
sqrt-unprod54.3%
sqr-neg54.3%
sqrt-unprod1.8%
add-sqr-sqrt1.8%
sub-neg1.8%
log1p-udef-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod75.9%
sqr-neg75.9%
sqrt-unprod75.9%
add-sqr-sqrt75.9%
metadata-eval75.9%
Applied egg-rr75.9%
Taylor expanded in u1 around 0 77.9%
if 0.999949992 < (cos.f32 (*.f32 (*.f32 2 (PI.f32)) u2)) Initial program 59.2%
sub-neg59.2%
log1p-def99.6%
associate-*l*99.6%
Simplified99.6%
Taylor expanded in u2 around 0 97.5%
Final simplification91.8%
(FPCore (cosTheta_i u1 u2)
:precision binary32
(let* ((t_0 (* u2 (* 2.0 PI))))
(if (<= t_0 0.0017999999690800905)
(sqrt (- (log1p (- u1))))
(* (sqrt (- u1 (* u1 (* u1 -0.5)))) (cos t_0)))))
float code(float cosTheta_i, float u1, float u2) {
float t_0 = u2 * (2.0f * ((float) M_PI));
float tmp;
if (t_0 <= 0.0017999999690800905f) {
tmp = sqrtf(-log1pf(-u1));
} else {
tmp = sqrtf((u1 - (u1 * (u1 * -0.5f)))) * cosf(t_0);
}
return tmp;
}
function code(cosTheta_i, u1, u2) t_0 = Float32(u2 * Float32(Float32(2.0) * Float32(pi))) tmp = Float32(0.0) if (t_0 <= Float32(0.0017999999690800905)) tmp = sqrt(Float32(-log1p(Float32(-u1)))); else tmp = Float32(sqrt(Float32(u1 - Float32(u1 * Float32(u1 * Float32(-0.5))))) * cos(t_0)); end return tmp end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := u2 \cdot \left(2 \cdot \pi\right)\\
\mathbf{if}\;t_0 \leq 0.0017999999690800905:\\
\;\;\;\;\sqrt{-\mathsf{log1p}\left(-u1\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{u1 - u1 \cdot \left(u1 \cdot -0.5\right)} \cdot \cos t_0\\
\end{array}
\end{array}
if (*.f32 (*.f32 2 (PI.f32)) u2) < 0.00179999997Initial program 58.7%
sub-neg58.7%
log1p-def99.6%
associate-*l*99.6%
Simplified99.6%
Taylor expanded in u2 around 0 98.7%
if 0.00179999997 < (*.f32 (*.f32 2 (PI.f32)) u2) Initial program 55.9%
Taylor expanded in u1 around 0 93.0%
+-commutative93.0%
mul-1-neg93.0%
unsub-neg93.0%
+-commutative93.0%
fma-def93.0%
unpow293.0%
Simplified93.0%
Taylor expanded in u1 around 0 88.7%
*-commutative88.7%
unpow288.7%
associate-*l*88.7%
Simplified88.7%
Final simplification95.3%
(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (- (log1p (- u1)))) (cos (* 2.0 (* PI u2)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1)) * cosf((2.0f * (((float) M_PI) * u2)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(-log1p(Float32(-u1)))) * cos(Float32(Float32(2.0) * Float32(Float32(pi) * u2)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)} \cdot \cos \left(2 \cdot \left(\pi \cdot u2\right)\right)
\end{array}
Initial program 57.8%
sub-neg57.8%
log1p-def99.2%
associate-*l*99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt (- (log1p (- u1)))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(-log1pf(-u1));
}
function code(cosTheta_i, u1, u2) return sqrt(Float32(-log1p(Float32(-u1)))) end
\begin{array}{l}
\\
\sqrt{-\mathsf{log1p}\left(-u1\right)}
\end{array}
Initial program 57.8%
sub-neg57.8%
log1p-def99.2%
associate-*l*99.2%
Simplified99.2%
Taylor expanded in u2 around 0 80.4%
Final simplification80.4%
(FPCore (cosTheta_i u1 u2) :precision binary32 (sqrt u1))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf(u1);
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = sqrt(u1)
end function
function code(cosTheta_i, u1, u2) return sqrt(u1) end
function tmp = code(cosTheta_i, u1, u2) tmp = sqrt(u1); end
\begin{array}{l}
\\
\sqrt{u1}
\end{array}
Initial program 57.8%
add-sqr-sqrt57.7%
pow257.7%
pow1/257.7%
sqrt-pow157.7%
add-sqr-sqrt57.8%
sqrt-unprod57.7%
sqr-neg57.7%
sqrt-unprod1.5%
add-sqr-sqrt1.5%
sub-neg1.5%
log1p-udef-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod74.0%
sqr-neg74.0%
sqrt-unprod74.0%
add-sqr-sqrt74.0%
metadata-eval74.0%
Applied egg-rr74.0%
Taylor expanded in u2 around 0 37.6%
log1p-def62.9%
Simplified62.9%
Taylor expanded in u1 around 0 64.5%
Final simplification64.5%
(FPCore (cosTheta_i u1 u2) :precision binary32 0.0)
float code(float cosTheta_i, float u1, float u2) {
return 0.0f;
}
real(4) function code(costheta_i, u1, u2)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: u1
real(4), intent (in) :: u2
code = 0.0e0
end function
function code(cosTheta_i, u1, u2) return Float32(0.0) end
function tmp = code(cosTheta_i, u1, u2) tmp = single(0.0); end
\begin{array}{l}
\\
0
\end{array}
Initial program 57.8%
sub-neg57.8%
log1p-def99.2%
associate-*l*99.2%
Simplified99.2%
Taylor expanded in u2 around 0 80.4%
add-sqr-sqrt80.4%
sqrt-unprod80.4%
sqr-neg80.4%
sqrt-unprod-0.0%
add-sqr-sqrt-0.0%
add-sqr-sqrt-0.0%
sqrt-unprod62.9%
sqr-neg62.9%
sqrt-unprod62.9%
add-sqr-sqrt62.9%
pow1/262.9%
metadata-eval62.9%
pow-pow62.7%
expm1-log1p-u62.7%
expm1-udef54.7%
pow-pow54.7%
metadata-eval54.7%
pow1/254.7%
Applied egg-rr54.7%
Taylor expanded in u1 around 0 6.6%
Final simplification6.6%
herbie shell --seed 2023257
(FPCore (cosTheta_i u1 u2)
:name "Beckmann Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (- (log (- 1.0 u1)))) (cos (* (* 2.0 PI) u2))))