
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* x.im y.re)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (x_46im * y_46re)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (x_46_im * y_46_re);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (x_46_im * y_46_re)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(x_46_im * y_46_re)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (x_46_im * y_46_re); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(x$46$im * y$46$re), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + x.im \cdot y.re
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma y.re x.im (* x.re y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(y_46_re, x_46_im, (x_46_re * y_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(y_46_re, x_46_im, Float64(x_46_re * y_46_im)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(y$46$re * x$46$im + N[(x$46$re * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y.re, x.im, x.re \cdot y.im\right)
\end{array}
Initial program 99.2%
Taylor expanded in x.re around 0 99.2%
+-commutative99.2%
fma-def100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma x.re y.im (* y.re x.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(x_46_re, y_46_im, (y_46_re * x_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(x_46_re, y_46_im, Float64(y_46_re * x_46_im)) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$im + N[(y$46$re * x$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x.re, y.im, y.re \cdot x.im\right)
\end{array}
Initial program 99.2%
fma-def99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x.re x.im y.re y.im)
:precision binary64
(if (<= (* x.re y.im) -1.2e+85)
(* x.re y.im)
(if (or (<= (* x.re y.im) -340000.0)
(and (not (<= (* x.re y.im) -1.3e-155))
(<= (* x.re y.im) 3.2e-100)))
(* y.re x.im)
(* x.re y.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -1.2e+85) {
tmp = x_46_re * y_46_im;
} else if (((x_46_re * y_46_im) <= -340000.0) || (!((x_46_re * y_46_im) <= -1.3e-155) && ((x_46_re * y_46_im) <= 3.2e-100))) {
tmp = y_46_re * x_46_im;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((x_46re * y_46im) <= (-1.2d+85)) then
tmp = x_46re * y_46im
else if (((x_46re * y_46im) <= (-340000.0d0)) .or. (.not. ((x_46re * y_46im) <= (-1.3d-155))) .and. ((x_46re * y_46im) <= 3.2d-100)) then
tmp = y_46re * x_46im
else
tmp = x_46re * y_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_im) <= -1.2e+85) {
tmp = x_46_re * y_46_im;
} else if (((x_46_re * y_46_im) <= -340000.0) || (!((x_46_re * y_46_im) <= -1.3e-155) && ((x_46_re * y_46_im) <= 3.2e-100))) {
tmp = y_46_re * x_46_im;
} else {
tmp = x_46_re * y_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (x_46_re * y_46_im) <= -1.2e+85: tmp = x_46_re * y_46_im elif ((x_46_re * y_46_im) <= -340000.0) or (not ((x_46_re * y_46_im) <= -1.3e-155) and ((x_46_re * y_46_im) <= 3.2e-100)): tmp = y_46_re * x_46_im else: tmp = x_46_re * y_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(x_46_re * y_46_im) <= -1.2e+85) tmp = Float64(x_46_re * y_46_im); elseif ((Float64(x_46_re * y_46_im) <= -340000.0) || (!(Float64(x_46_re * y_46_im) <= -1.3e-155) && (Float64(x_46_re * y_46_im) <= 3.2e-100))) tmp = Float64(y_46_re * x_46_im); else tmp = Float64(x_46_re * y_46_im); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((x_46_re * y_46_im) <= -1.2e+85) tmp = x_46_re * y_46_im; elseif (((x_46_re * y_46_im) <= -340000.0) || (~(((x_46_re * y_46_im) <= -1.3e-155)) && ((x_46_re * y_46_im) <= 3.2e-100))) tmp = y_46_re * x_46_im; else tmp = x_46_re * y_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -1.2e+85], N[(x$46$re * y$46$im), $MachinePrecision], If[Or[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -340000.0], And[N[Not[LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], -1.3e-155]], $MachinePrecision], LessEqual[N[(x$46$re * y$46$im), $MachinePrecision], 3.2e-100]]], N[(y$46$re * x$46$im), $MachinePrecision], N[(x$46$re * y$46$im), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.im \leq -1.2 \cdot 10^{+85}:\\
\;\;\;\;x.re \cdot y.im\\
\mathbf{elif}\;x.re \cdot y.im \leq -340000 \lor \neg \left(x.re \cdot y.im \leq -1.3 \cdot 10^{-155}\right) \land x.re \cdot y.im \leq 3.2 \cdot 10^{-100}:\\
\;\;\;\;y.re \cdot x.im\\
\mathbf{else}:\\
\;\;\;\;x.re \cdot y.im\\
\end{array}
\end{array}
if (*.f64 x.re y.im) < -1.19999999999999998e85 or -3.4e5 < (*.f64 x.re y.im) < -1.30000000000000004e-155 or 3.20000000000000017e-100 < (*.f64 x.re y.im) Initial program 98.8%
Taylor expanded in x.re around inf 79.7%
if -1.19999999999999998e85 < (*.f64 x.re y.im) < -3.4e5 or -1.30000000000000004e-155 < (*.f64 x.re y.im) < 3.20000000000000017e-100Initial program 100.0%
Taylor expanded in x.re around 0 84.1%
Final simplification81.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (+ (* x.re y.im) (* y.re x.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (y_46_re * x_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46im) + (y_46re * x_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_im) + (y_46_re * x_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_im) + (y_46_re * x_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_im) + Float64(y_46_re * x_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_im) + (y_46_re * x_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$im), $MachinePrecision] + N[(y$46$re * x$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im + y.re \cdot x.im
\end{array}
Initial program 99.2%
Final simplification99.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.re y.im))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_im;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46re * y_46im
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_im;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_re * y_46_im
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_re * y_46_im) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_re * y_46_im; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$im), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.im
\end{array}
Initial program 99.2%
Taylor expanded in x.re around inf 60.8%
Final simplification60.8%
herbie shell --seed 2023257
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, imaginary part"
:precision binary64
(+ (* x.re y.im) (* x.im y.re)))