
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 6.2) (* x (+ 1.0 (* (* y y) -0.16666666666666666))) (* 6.0 (/ (/ x y) y))))
double code(double x, double y) {
double tmp;
if (y <= 6.2) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = 6.0 * ((x / y) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6.2d0) then
tmp = x * (1.0d0 + ((y * y) * (-0.16666666666666666d0)))
else
tmp = 6.0d0 * ((x / y) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 6.2) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = 6.0 * ((x / y) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 6.2: tmp = x * (1.0 + ((y * y) * -0.16666666666666666)) else: tmp = 6.0 * ((x / y) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 6.2) tmp = Float64(x * Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666))); else tmp = Float64(6.0 * Float64(Float64(x / y) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 6.2) tmp = x * (1.0 + ((y * y) * -0.16666666666666666)); else tmp = 6.0 * ((x / y) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 6.2], N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.2:\\
\;\;\;\;x \cdot \left(1 + \left(y \cdot y\right) \cdot -0.16666666666666666\right)\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{\frac{x}{y}}{y}\\
\end{array}
\end{array}
if y < 6.20000000000000018Initial program 99.9%
Taylor expanded in y around 0 65.6%
unpow265.6%
Simplified65.6%
if 6.20000000000000018 < y Initial program 99.5%
clear-num99.4%
un-div-inv99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 25.9%
unpow225.9%
Simplified25.9%
Taylor expanded in y around 0 25.9%
unpow225.9%
*-commutative25.9%
associate-*r*25.9%
Simplified25.9%
Taylor expanded in y around inf 25.9%
unpow225.9%
associate-/r*25.9%
Simplified25.9%
Final simplification55.8%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* 6.0 (/ x (* y y)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = 6.0d0 * (x / (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = 6.0 * (x / (y * y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(6.0 * Float64(x / Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = 6.0 * (x / (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 66.1%
if 2.39999999999999991 < y Initial program 99.5%
clear-num99.4%
un-div-inv99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 25.9%
unpow225.9%
Simplified25.9%
Taylor expanded in y around inf 25.9%
unpow225.9%
Simplified25.9%
Final simplification56.2%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* 6.0 (/ (/ x y) y))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 * ((x / y) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = 6.0d0 * ((x / y) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 * ((x / y) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = 6.0 * ((x / y) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(6.0 * Float64(Float64(x / y) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = 6.0 * ((x / y) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(6.0 * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{\frac{x}{y}}{y}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.9%
Taylor expanded in y around 0 66.1%
if 2.39999999999999991 < y Initial program 99.5%
clear-num99.4%
un-div-inv99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 25.9%
unpow225.9%
Simplified25.9%
Taylor expanded in y around 0 25.9%
unpow225.9%
*-commutative25.9%
associate-*r*25.9%
Simplified25.9%
Taylor expanded in y around inf 25.9%
unpow225.9%
associate-/r*25.9%
Simplified25.9%
Final simplification56.2%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* 0.16666666666666666 (* y y)))))
double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (0.16666666666666666d0 * (y * y)))
end function
public static double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
def code(x, y): return x / (1.0 + (0.16666666666666666 * (y * y)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(0.16666666666666666 * Float64(y * y)))) end
function tmp = code(x, y) tmp = x / (1.0 + (0.16666666666666666 * (y * y))); end
code[x_, y_] := N[(x / N[(1.0 + N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + 0.16666666666666666 \cdot \left(y \cdot y\right)}
\end{array}
Initial program 99.8%
clear-num99.7%
un-div-inv99.7%
Applied egg-rr99.7%
Taylor expanded in y around 0 62.4%
unpow262.4%
Simplified62.4%
Final simplification62.4%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 50.9%
Final simplification50.9%
herbie shell --seed 2023257
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))