
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= x -7.4e+96)
(not (or (<= x -5.8e+18) (and (not (<= x -8000.0)) (<= x 4.7e-44)))))
(/ (* x 0.5) y)
0.5))
double code(double x, double y) {
double tmp;
if ((x <= -7.4e+96) || !((x <= -5.8e+18) || (!(x <= -8000.0) && (x <= 4.7e-44)))) {
tmp = (x * 0.5) / y;
} else {
tmp = 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7.4d+96)) .or. (.not. (x <= (-5.8d+18)) .or. (.not. (x <= (-8000.0d0))) .and. (x <= 4.7d-44))) then
tmp = (x * 0.5d0) / y
else
tmp = 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -7.4e+96) || !((x <= -5.8e+18) || (!(x <= -8000.0) && (x <= 4.7e-44)))) {
tmp = (x * 0.5) / y;
} else {
tmp = 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -7.4e+96) or not ((x <= -5.8e+18) or (not (x <= -8000.0) and (x <= 4.7e-44))): tmp = (x * 0.5) / y else: tmp = 0.5 return tmp
function code(x, y) tmp = 0.0 if ((x <= -7.4e+96) || !((x <= -5.8e+18) || (!(x <= -8000.0) && (x <= 4.7e-44)))) tmp = Float64(Float64(x * 0.5) / y); else tmp = 0.5; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -7.4e+96) || ~(((x <= -5.8e+18) || (~((x <= -8000.0)) && (x <= 4.7e-44))))) tmp = (x * 0.5) / y; else tmp = 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -7.4e+96], N[Not[Or[LessEqual[x, -5.8e+18], And[N[Not[LessEqual[x, -8000.0]], $MachinePrecision], LessEqual[x, 4.7e-44]]]], $MachinePrecision]], N[(N[(x * 0.5), $MachinePrecision] / y), $MachinePrecision], 0.5]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.4 \cdot 10^{+96} \lor \neg \left(x \leq -5.8 \cdot 10^{+18} \lor \neg \left(x \leq -8000\right) \land x \leq 4.7 \cdot 10^{-44}\right):\\
\;\;\;\;\frac{x \cdot 0.5}{y}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -7.39999999999999982e96 or -5.8e18 < x < -8e3 or 4.7e-44 < x Initial program 100.0%
Taylor expanded in x around inf 82.6%
Simplified82.6%
if -7.39999999999999982e96 < x < -5.8e18 or -8e3 < x < 4.7e-44Initial program 100.0%
Taylor expanded in x around 0 80.5%
Final simplification81.5%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
frac-2neg100.0%
div-inv99.7%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
distribute-neg-frac0.0%
+-inverses0.0%
metadata-eval0.0%
+-inverses0.0%
clear-num0.0%
+-inverses0.0%
+-inverses0.0%
Applied egg-rr0.0%
Simplified2.3%
Final simplification2.3%
(FPCore (x y) :precision binary64 0.5)
double code(double x, double y) {
return 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0
end function
public static double code(double x, double y) {
return 0.5;
}
def code(x, y): return 0.5
function code(x, y) return 0.5 end
function tmp = code(x, y) tmp = 0.5; end
code[x_, y_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 48.6%
Final simplification48.6%
(FPCore (x y) :precision binary64 (+ (* 0.5 (/ x y)) 0.5))
double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 * (x / y)) + 0.5d0
end function
public static double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
def code(x, y): return (0.5 * (x / y)) + 0.5
function code(x, y) return Float64(Float64(0.5 * Float64(x / y)) + 0.5) end
function tmp = code(x, y) tmp = (0.5 * (x / y)) + 0.5; end
code[x_, y_] := N[(N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{y} + 0.5
\end{array}
herbie shell --seed 2023257
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))