
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ (* x (+ y z)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (y + z)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (y + z)) + (z * 5.0);
}
def code(x, y, z): return (x * (y + z)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(y + z)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (y + z)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(y + z), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(y + z\right) + z \cdot 5
\end{array}
(FPCore (x y z) :precision binary64 (fma z 5.0 (* x (+ z y))))
double code(double x, double y, double z) {
return fma(z, 5.0, (x * (z + y)));
}
function code(x, y, z) return fma(z, 5.0, Float64(x * Float64(z + y))) end
code[x_, y_, z_] := N[(z * 5.0 + N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, 5, x \cdot \left(z + y\right)\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(if (<= x -1.2e+120)
(* x y)
(if (<= x -1.2e+50)
(* z x)
(if (<= x -1.95e-19) (* x y) (if (<= x 1.55e-12) (* z 5.0) (* x y))))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.2e+120) {
tmp = x * y;
} else if (x <= -1.2e+50) {
tmp = z * x;
} else if (x <= -1.95e-19) {
tmp = x * y;
} else if (x <= 1.55e-12) {
tmp = z * 5.0;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.2d+120)) then
tmp = x * y
else if (x <= (-1.2d+50)) then
tmp = z * x
else if (x <= (-1.95d-19)) then
tmp = x * y
else if (x <= 1.55d-12) then
tmp = z * 5.0d0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.2e+120) {
tmp = x * y;
} else if (x <= -1.2e+50) {
tmp = z * x;
} else if (x <= -1.95e-19) {
tmp = x * y;
} else if (x <= 1.55e-12) {
tmp = z * 5.0;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.2e+120: tmp = x * y elif x <= -1.2e+50: tmp = z * x elif x <= -1.95e-19: tmp = x * y elif x <= 1.55e-12: tmp = z * 5.0 else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.2e+120) tmp = Float64(x * y); elseif (x <= -1.2e+50) tmp = Float64(z * x); elseif (x <= -1.95e-19) tmp = Float64(x * y); elseif (x <= 1.55e-12) tmp = Float64(z * 5.0); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.2e+120) tmp = x * y; elseif (x <= -1.2e+50) tmp = z * x; elseif (x <= -1.95e-19) tmp = x * y; elseif (x <= 1.55e-12) tmp = z * 5.0; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.2e+120], N[(x * y), $MachinePrecision], If[LessEqual[x, -1.2e+50], N[(z * x), $MachinePrecision], If[LessEqual[x, -1.95e-19], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.55e-12], N[(z * 5.0), $MachinePrecision], N[(x * y), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{+120}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq -1.2 \cdot 10^{+50}:\\
\;\;\;\;z \cdot x\\
\mathbf{elif}\;x \leq -1.95 \cdot 10^{-19}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.55 \cdot 10^{-12}:\\
\;\;\;\;z \cdot 5\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -1.2e120 or -1.2000000000000001e50 < x < -1.94999999999999998e-19 or 1.5500000000000001e-12 < x Initial program 99.9%
Taylor expanded in y around inf 61.4%
if -1.2e120 < x < -1.2000000000000001e50Initial program 100.0%
Taylor expanded in y around 0 72.5%
+-commutative72.5%
*-commutative72.5%
distribute-rgt-in72.5%
Simplified72.5%
Taylor expanded in x around inf 72.5%
if -1.94999999999999998e-19 < x < 1.5500000000000001e-12Initial program 99.8%
Taylor expanded in x around 0 79.4%
Final simplification70.9%
(FPCore (x y z) :precision binary64 (if (or (<= x -5.0) (not (<= x 5.0))) (* x (+ z y)) (- (* x y) (* z -5.0))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -5.0) || !(x <= 5.0)) {
tmp = x * (z + y);
} else {
tmp = (x * y) - (z * -5.0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-5.0d0)) .or. (.not. (x <= 5.0d0))) then
tmp = x * (z + y)
else
tmp = (x * y) - (z * (-5.0d0))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -5.0) || !(x <= 5.0)) {
tmp = x * (z + y);
} else {
tmp = (x * y) - (z * -5.0);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -5.0) or not (x <= 5.0): tmp = x * (z + y) else: tmp = (x * y) - (z * -5.0) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -5.0) || !(x <= 5.0)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(Float64(x * y) - Float64(z * -5.0)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -5.0) || ~((x <= 5.0))) tmp = x * (z + y); else tmp = (x * y) - (z * -5.0); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -5.0], N[Not[LessEqual[x, 5.0]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] - N[(z * -5.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \lor \neg \left(x \leq 5\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y - z \cdot -5\\
\end{array}
\end{array}
if x < -5 or 5 < x Initial program 99.9%
Taylor expanded in x around inf 97.9%
+-commutative97.9%
Simplified97.9%
if -5 < x < 5Initial program 99.8%
+-commutative99.8%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in z around -inf 99.8%
+-commutative99.8%
fma-def99.8%
mul-1-neg99.8%
fma-neg99.8%
sub-neg99.8%
+-commutative99.8%
mul-1-neg99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 99.2%
*-commutative99.2%
Simplified99.2%
Final simplification98.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.85e-117) (not (<= z 3.8e-155))) (* z (+ 5.0 x)) (* x y)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.85e-117) || !(z <= 3.8e-155)) {
tmp = z * (5.0 + x);
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.85d-117)) .or. (.not. (z <= 3.8d-155))) then
tmp = z * (5.0d0 + x)
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.85e-117) || !(z <= 3.8e-155)) {
tmp = z * (5.0 + x);
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.85e-117) or not (z <= 3.8e-155): tmp = z * (5.0 + x) else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.85e-117) || !(z <= 3.8e-155)) tmp = Float64(z * Float64(5.0 + x)); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.85e-117) || ~((z <= 3.8e-155))) tmp = z * (5.0 + x); else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.85e-117], N[Not[LessEqual[z, 3.8e-155]], $MachinePrecision]], N[(z * N[(5.0 + x), $MachinePrecision]), $MachinePrecision], N[(x * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.85 \cdot 10^{-117} \lor \neg \left(z \leq 3.8 \cdot 10^{-155}\right):\\
\;\;\;\;z \cdot \left(5 + x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if z < -1.8500000000000001e-117 or 3.7999999999999998e-155 < z Initial program 99.8%
Taylor expanded in y around 0 79.2%
+-commutative79.2%
*-commutative79.2%
distribute-rgt-in79.2%
Simplified79.2%
if -1.8500000000000001e-117 < z < 3.7999999999999998e-155Initial program 99.9%
Taylor expanded in y around inf 74.0%
Final simplification77.5%
(FPCore (x y z) :precision binary64 (if (or (<= x -3800.0) (not (<= x 9e-10))) (* x (+ z y)) (* z (+ 5.0 x))))
double code(double x, double y, double z) {
double tmp;
if ((x <= -3800.0) || !(x <= 9e-10)) {
tmp = x * (z + y);
} else {
tmp = z * (5.0 + x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-3800.0d0)) .or. (.not. (x <= 9d-10))) then
tmp = x * (z + y)
else
tmp = z * (5.0d0 + x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -3800.0) || !(x <= 9e-10)) {
tmp = x * (z + y);
} else {
tmp = z * (5.0 + x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -3800.0) or not (x <= 9e-10): tmp = x * (z + y) else: tmp = z * (5.0 + x) return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -3800.0) || !(x <= 9e-10)) tmp = Float64(x * Float64(z + y)); else tmp = Float64(z * Float64(5.0 + x)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -3800.0) || ~((x <= 9e-10))) tmp = x * (z + y); else tmp = z * (5.0 + x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -3800.0], N[Not[LessEqual[x, 9e-10]], $MachinePrecision]], N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision], N[(z * N[(5.0 + x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3800 \lor \neg \left(x \leq 9 \cdot 10^{-10}\right):\\
\;\;\;\;x \cdot \left(z + y\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(5 + x\right)\\
\end{array}
\end{array}
if x < -3800 or 8.9999999999999999e-10 < x Initial program 100.0%
Taylor expanded in x around inf 98.9%
+-commutative98.9%
Simplified98.9%
if -3800 < x < 8.9999999999999999e-10Initial program 99.8%
Taylor expanded in y around 0 78.8%
+-commutative78.8%
*-commutative78.8%
distribute-rgt-in78.8%
Simplified78.8%
Final simplification88.6%
(FPCore (x y z) :precision binary64 (+ (* x (+ z y)) (* z 5.0)))
double code(double x, double y, double z) {
return (x * (z + y)) + (z * 5.0);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (z + y)) + (z * 5.0d0)
end function
public static double code(double x, double y, double z) {
return (x * (z + y)) + (z * 5.0);
}
def code(x, y, z): return (x * (z + y)) + (z * 5.0)
function code(x, y, z) return Float64(Float64(x * Float64(z + y)) + Float64(z * 5.0)) end
function tmp = code(x, y, z) tmp = (x * (z + y)) + (z * 5.0); end
code[x_, y_, z_] := N[(N[(x * N[(z + y), $MachinePrecision]), $MachinePrecision] + N[(z * 5.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(z + y\right) + z \cdot 5
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (if (<= x -1e-20) (* x y) (if (<= x 1.05e-10) (* z 5.0) (* x y))))
double code(double x, double y, double z) {
double tmp;
if (x <= -1e-20) {
tmp = x * y;
} else if (x <= 1.05e-10) {
tmp = z * 5.0;
} else {
tmp = x * y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1d-20)) then
tmp = x * y
else if (x <= 1.05d-10) then
tmp = z * 5.0d0
else
tmp = x * y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1e-20) {
tmp = x * y;
} else if (x <= 1.05e-10) {
tmp = z * 5.0;
} else {
tmp = x * y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1e-20: tmp = x * y elif x <= 1.05e-10: tmp = z * 5.0 else: tmp = x * y return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1e-20) tmp = Float64(x * y); elseif (x <= 1.05e-10) tmp = Float64(z * 5.0); else tmp = Float64(x * y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1e-20) tmp = x * y; elseif (x <= 1.05e-10) tmp = z * 5.0; else tmp = x * y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1e-20], N[(x * y), $MachinePrecision], If[LessEqual[x, 1.05e-10], N[(z * 5.0), $MachinePrecision], N[(x * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \cdot 10^{-20}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;x \leq 1.05 \cdot 10^{-10}:\\
\;\;\;\;z \cdot 5\\
\mathbf{else}:\\
\;\;\;\;x \cdot y\\
\end{array}
\end{array}
if x < -9.99999999999999945e-21 or 1.05e-10 < x Initial program 99.9%
Taylor expanded in y around inf 57.9%
if -9.99999999999999945e-21 < x < 1.05e-10Initial program 99.8%
Taylor expanded in x around 0 79.4%
Final simplification68.6%
(FPCore (x y z) :precision binary64 (* z 5.0))
double code(double x, double y, double z) {
return z * 5.0;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = z * 5.0d0
end function
public static double code(double x, double y, double z) {
return z * 5.0;
}
def code(x, y, z): return z * 5.0
function code(x, y, z) return Float64(z * 5.0) end
function tmp = code(x, y, z) tmp = z * 5.0; end
code[x_, y_, z_] := N[(z * 5.0), $MachinePrecision]
\begin{array}{l}
\\
z \cdot 5
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 40.9%
Final simplification40.9%
(FPCore (x y z) :precision binary64 (+ (* (+ x 5.0) z) (* x y)))
double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + 5.0d0) * z) + (x * y)
end function
public static double code(double x, double y, double z) {
return ((x + 5.0) * z) + (x * y);
}
def code(x, y, z): return ((x + 5.0) * z) + (x * y)
function code(x, y, z) return Float64(Float64(Float64(x + 5.0) * z) + Float64(x * y)) end
function tmp = code(x, y, z) tmp = ((x + 5.0) * z) + (x * y); end
code[x_, y_, z_] := N[(N[(N[(x + 5.0), $MachinePrecision] * z), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x + 5\right) \cdot z + x \cdot y
\end{array}
herbie shell --seed 2023257
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
:precision binary64
:herbie-target
(+ (* (+ x 5.0) z) (* x y))
(+ (* x (+ y z)) (* z 5.0)))