
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
(FPCore (x y z) :precision binary64 (if (<= z 7.6e+58) (/ x (* z (/ y (sin y)))) (/ (sin y) (* y (/ z x)))))
double code(double x, double y, double z) {
double tmp;
if (z <= 7.6e+58) {
tmp = x / (z * (y / sin(y)));
} else {
tmp = sin(y) / (y * (z / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 7.6d+58) then
tmp = x / (z * (y / sin(y)))
else
tmp = sin(y) / (y * (z / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 7.6e+58) {
tmp = x / (z * (y / Math.sin(y)));
} else {
tmp = Math.sin(y) / (y * (z / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 7.6e+58: tmp = x / (z * (y / math.sin(y))) else: tmp = math.sin(y) / (y * (z / x)) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 7.6e+58) tmp = Float64(x / Float64(z * Float64(y / sin(y)))); else tmp = Float64(sin(y) / Float64(y * Float64(z / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 7.6e+58) tmp = x / (z * (y / sin(y))); else tmp = sin(y) / (y * (z / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 7.6e+58], N[(x / N[(z * N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] / N[(y * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 7.6 \cdot 10^{+58}:\\
\;\;\;\;\frac{x}{z \cdot \frac{y}{\sin y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin y}{y \cdot \frac{z}{x}}\\
\end{array}
\end{array}
if z < 7.5999999999999997e58Initial program 97.3%
associate-/l*98.4%
Simplified98.4%
clear-num98.3%
associate-/r/98.4%
clear-num98.4%
Applied egg-rr98.4%
if 7.5999999999999997e58 < z Initial program 99.9%
Taylor expanded in x around 0 88.1%
associate-*l/90.0%
associate-/r*90.0%
associate-/r/99.8%
associate-/l/99.9%
Simplified99.9%
Final simplification98.7%
(FPCore (x y z) :precision binary64 (if (<= y 2.65e-15) (/ x z) (* (sin y) (/ x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.65e-15) {
tmp = x / z;
} else {
tmp = sin(y) * (x / (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.65d-15) then
tmp = x / z
else
tmp = sin(y) * (x / (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.65e-15) {
tmp = x / z;
} else {
tmp = Math.sin(y) * (x / (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.65e-15: tmp = x / z else: tmp = math.sin(y) * (x / (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.65e-15) tmp = Float64(x / z); else tmp = Float64(sin(y) * Float64(x / Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.65e-15) tmp = x / z; else tmp = sin(y) * (x / (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.65e-15], N[(x / z), $MachinePrecision], N[(N[Sin[y], $MachinePrecision] * N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.65 \cdot 10^{-15}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\sin y \cdot \frac{x}{y \cdot z}\\
\end{array}
\end{array}
if y < 2.6500000000000001e-15Initial program 98.7%
Taylor expanded in y around 0 75.4%
if 2.6500000000000001e-15 < y Initial program 95.4%
associate-*l/90.1%
times-frac92.9%
*-commutative92.9%
associate-*r/92.9%
*-commutative92.9%
Simplified92.9%
Final simplification80.2%
(FPCore (x y z) :precision binary64 (if (<= y 5.6e-14) (/ x z) (* (/ (sin y) z) (/ x y))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.6e-14) {
tmp = x / z;
} else {
tmp = (sin(y) / z) * (x / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.6d-14) then
tmp = x / z
else
tmp = (sin(y) / z) * (x / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.6e-14) {
tmp = x / z;
} else {
tmp = (Math.sin(y) / z) * (x / y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.6e-14: tmp = x / z else: tmp = (math.sin(y) / z) * (x / y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.6e-14) tmp = Float64(x / z); else tmp = Float64(Float64(sin(y) / z) * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.6e-14) tmp = x / z; else tmp = (sin(y) / z) * (x / y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.6e-14], N[(x / z), $MachinePrecision], N[(N[(N[Sin[y], $MachinePrecision] / z), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.6 \cdot 10^{-14}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin y}{z} \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 5.6000000000000001e-14Initial program 98.7%
Taylor expanded in y around 0 75.5%
if 5.6000000000000001e-14 < y Initial program 95.4%
associate-*r/95.5%
associate-/l/92.8%
*-commutative92.8%
times-frac95.4%
Simplified95.4%
Final simplification80.9%
(FPCore (x y z) :precision binary64 (/ x (* z (/ y (sin y)))))
double code(double x, double y, double z) {
return x / (z * (y / sin(y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / (z * (y / sin(y)))
end function
public static double code(double x, double y, double z) {
return x / (z * (y / Math.sin(y)));
}
def code(x, y, z): return x / (z * (y / math.sin(y)))
function code(x, y, z) return Float64(x / Float64(z * Float64(y / sin(y)))) end
function tmp = code(x, y, z) tmp = x / (z * (y / sin(y))); end
code[x_, y_, z_] := N[(x / N[(z * N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z \cdot \frac{y}{\sin y}}
\end{array}
Initial program 97.8%
associate-/l*96.8%
Simplified96.8%
clear-num96.8%
associate-/r/96.8%
clear-num96.9%
Applied egg-rr96.9%
Final simplification96.9%
(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \frac{\sin y}{y}}{z}
\end{array}
Initial program 97.8%
Final simplification97.8%
(FPCore (x y z) :precision binary64 (if (<= y 5.6e-14) (/ x z) (* (/ 1.0 y) (/ x (* z (* y 0.16666666666666666))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.6e-14) {
tmp = x / z;
} else {
tmp = (1.0 / y) * (x / (z * (y * 0.16666666666666666)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.6d-14) then
tmp = x / z
else
tmp = (1.0d0 / y) * (x / (z * (y * 0.16666666666666666d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.6e-14) {
tmp = x / z;
} else {
tmp = (1.0 / y) * (x / (z * (y * 0.16666666666666666)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.6e-14: tmp = x / z else: tmp = (1.0 / y) * (x / (z * (y * 0.16666666666666666))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.6e-14) tmp = Float64(x / z); else tmp = Float64(Float64(1.0 / y) * Float64(x / Float64(z * Float64(y * 0.16666666666666666)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.6e-14) tmp = x / z; else tmp = (1.0 / y) * (x / (z * (y * 0.16666666666666666))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.6e-14], N[(x / z), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] * N[(x / N[(z * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.6 \cdot 10^{-14}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y} \cdot \frac{x}{z \cdot \left(y \cdot 0.16666666666666666\right)}\\
\end{array}
\end{array}
if y < 5.6000000000000001e-14Initial program 98.7%
Taylor expanded in y around 0 75.5%
if 5.6000000000000001e-14 < y Initial program 95.4%
associate-/l*92.8%
Simplified92.8%
clear-num92.8%
associate-/r/92.7%
clear-num92.8%
Applied egg-rr92.8%
Taylor expanded in y around 0 35.7%
unpow235.7%
Simplified35.7%
Taylor expanded in y around inf 35.7%
unpow235.7%
associate-*r*35.7%
*-commutative35.7%
associate-*r*35.7%
*-commutative35.7%
associate-*r*35.8%
Simplified35.8%
*-un-lft-identity35.8%
associate-*l*35.7%
*-commutative35.7%
associate-*l*35.8%
times-frac37.3%
Applied egg-rr37.3%
Final simplification65.2%
(FPCore (x y z) :precision binary64 (if (<= y 1450000000.0) (/ (* x (+ 1.0 (* -0.16666666666666666 (* y y)))) z) (* (/ 1.0 y) (/ x (* z (* y 0.16666666666666666))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1450000000.0) {
tmp = (x * (1.0 + (-0.16666666666666666 * (y * y)))) / z;
} else {
tmp = (1.0 / y) * (x / (z * (y * 0.16666666666666666)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1450000000.0d0) then
tmp = (x * (1.0d0 + ((-0.16666666666666666d0) * (y * y)))) / z
else
tmp = (1.0d0 / y) * (x / (z * (y * 0.16666666666666666d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1450000000.0) {
tmp = (x * (1.0 + (-0.16666666666666666 * (y * y)))) / z;
} else {
tmp = (1.0 / y) * (x / (z * (y * 0.16666666666666666)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1450000000.0: tmp = (x * (1.0 + (-0.16666666666666666 * (y * y)))) / z else: tmp = (1.0 / y) * (x / (z * (y * 0.16666666666666666))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1450000000.0) tmp = Float64(Float64(x * Float64(1.0 + Float64(-0.16666666666666666 * Float64(y * y)))) / z); else tmp = Float64(Float64(1.0 / y) * Float64(x / Float64(z * Float64(y * 0.16666666666666666)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1450000000.0) tmp = (x * (1.0 + (-0.16666666666666666 * (y * y)))) / z; else tmp = (1.0 / y) * (x / (z * (y * 0.16666666666666666))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1450000000.0], N[(N[(x * N[(1.0 + N[(-0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(1.0 / y), $MachinePrecision] * N[(x / N[(z * N[(y * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1450000000:\\
\;\;\;\;\frac{x \cdot \left(1 + -0.16666666666666666 \cdot \left(y \cdot y\right)\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{y} \cdot \frac{x}{z \cdot \left(y \cdot 0.16666666666666666\right)}\\
\end{array}
\end{array}
if y < 1.45e9Initial program 98.8%
Taylor expanded in y around 0 68.3%
unpow268.3%
Simplified68.3%
if 1.45e9 < y Initial program 95.1%
associate-/l*92.4%
Simplified92.4%
clear-num92.3%
associate-/r/92.3%
clear-num92.4%
Applied egg-rr92.4%
Taylor expanded in y around 0 36.2%
unpow236.2%
Simplified36.2%
Taylor expanded in y around inf 36.2%
unpow236.2%
associate-*r*36.2%
*-commutative36.2%
associate-*r*36.2%
*-commutative36.2%
associate-*r*36.3%
Simplified36.3%
*-un-lft-identity36.3%
associate-*l*36.2%
*-commutative36.2%
associate-*l*36.3%
times-frac37.8%
Applied egg-rr37.8%
Final simplification60.6%
(FPCore (x y z) :precision binary64 (/ x (* z (+ 1.0 (* (* y y) 0.16666666666666666)))))
double code(double x, double y, double z) {
return x / (z * (1.0 + ((y * y) * 0.16666666666666666)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / (z * (1.0d0 + ((y * y) * 0.16666666666666666d0)))
end function
public static double code(double x, double y, double z) {
return x / (z * (1.0 + ((y * y) * 0.16666666666666666)));
}
def code(x, y, z): return x / (z * (1.0 + ((y * y) * 0.16666666666666666)))
function code(x, y, z) return Float64(x / Float64(z * Float64(1.0 + Float64(Float64(y * y) * 0.16666666666666666)))) end
function tmp = code(x, y, z) tmp = x / (z * (1.0 + ((y * y) * 0.16666666666666666))); end
code[x_, y_, z_] := N[(x / N[(z * N[(1.0 + N[(N[(y * y), $MachinePrecision] * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z \cdot \left(1 + \left(y \cdot y\right) \cdot 0.16666666666666666\right)}
\end{array}
Initial program 97.8%
associate-/l*96.8%
Simplified96.8%
clear-num96.8%
associate-/r/96.8%
clear-num96.9%
Applied egg-rr96.9%
Taylor expanded in y around 0 69.1%
unpow269.1%
Simplified69.1%
Final simplification69.1%
(FPCore (x y z) :precision binary64 (if (<= y 2.65e-15) (/ x z) (* y (/ x (* y z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.65e-15) {
tmp = x / z;
} else {
tmp = y * (x / (y * z));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.65d-15) then
tmp = x / z
else
tmp = y * (x / (y * z))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.65e-15) {
tmp = x / z;
} else {
tmp = y * (x / (y * z));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.65e-15: tmp = x / z else: tmp = y * (x / (y * z)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.65e-15) tmp = Float64(x / z); else tmp = Float64(y * Float64(x / Float64(y * z))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.65e-15) tmp = x / z; else tmp = y * (x / (y * z)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.65e-15], N[(x / z), $MachinePrecision], N[(y * N[(x / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.65 \cdot 10^{-15}:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y \cdot z}\\
\end{array}
\end{array}
if y < 2.6500000000000001e-15Initial program 98.7%
Taylor expanded in y around 0 75.4%
if 2.6500000000000001e-15 < y Initial program 95.4%
associate-*l/90.1%
times-frac92.9%
*-commutative92.9%
associate-*r/92.9%
*-commutative92.9%
Simplified92.9%
Taylor expanded in y around 0 36.2%
Final simplification64.7%
(FPCore (x y z) :precision binary64 (if (<= y 4000000000.0) (/ x z) (/ y (* y (/ z x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 4000000000.0) {
tmp = x / z;
} else {
tmp = y / (y * (z / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 4000000000.0d0) then
tmp = x / z
else
tmp = y / (y * (z / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 4000000000.0) {
tmp = x / z;
} else {
tmp = y / (y * (z / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 4000000000.0: tmp = x / z else: tmp = y / (y * (z / x)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 4000000000.0) tmp = Float64(x / z); else tmp = Float64(y / Float64(y * Float64(z / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 4000000000.0) tmp = x / z; else tmp = y / (y * (z / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 4000000000.0], N[(x / z), $MachinePrecision], N[(y / N[(y * N[(z / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4000000000:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{y \cdot \frac{z}{x}}\\
\end{array}
\end{array}
if y < 4e9Initial program 98.8%
Taylor expanded in y around 0 74.5%
if 4e9 < y Initial program 95.1%
associate-*l/89.4%
times-frac92.5%
*-commutative92.5%
associate-*r/92.4%
*-commutative92.4%
Simplified92.4%
Taylor expanded in y around 0 35.7%
clear-num37.6%
un-div-inv37.6%
associate-/l*37.4%
div-inv37.4%
clear-num37.4%
Applied egg-rr37.4%
Final simplification65.1%
(FPCore (x y z) :precision binary64 (if (<= y 10000.0) (/ x z) (/ y (* z (/ y x)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 10000.0) {
tmp = x / z;
} else {
tmp = y / (z * (y / x));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 10000.0d0) then
tmp = x / z
else
tmp = y / (z * (y / x))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 10000.0) {
tmp = x / z;
} else {
tmp = y / (z * (y / x));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 10000.0: tmp = x / z else: tmp = y / (z * (y / x)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 10000.0) tmp = Float64(x / z); else tmp = Float64(y / Float64(z * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 10000.0) tmp = x / z; else tmp = y / (z * (y / x)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 10000.0], N[(x / z), $MachinePrecision], N[(y / N[(z * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 10000:\\
\;\;\;\;\frac{x}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 1e4Initial program 98.7%
Taylor expanded in y around 0 75.7%
if 1e4 < y Initial program 95.3%
associate-*r/95.4%
associate-/l/92.7%
*-commutative92.7%
times-frac95.3%
Simplified95.3%
Taylor expanded in y around 0 27.0%
*-commutative27.0%
clear-num27.0%
frac-times36.1%
*-un-lft-identity36.1%
Applied egg-rr36.1%
Final simplification65.1%
(FPCore (x y z) :precision binary64 (/ x z))
double code(double x, double y, double z) {
return x / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x / z
end function
public static double code(double x, double y, double z) {
return x / z;
}
def code(x, y, z): return x / z
function code(x, y, z) return Float64(x / z) end
function tmp = code(x, y, z) tmp = x / z; end
code[x_, y_, z_] := N[(x / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{z}
\end{array}
Initial program 97.8%
Taylor expanded in y around 0 60.6%
Final simplification60.6%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ y (sin y))) (t_1 (/ (* x (/ 1.0 t_0)) z)))
(if (< z -4.2173720203427147e-29)
t_1
(if (< z 4.446702369113811e+64) (/ x (* z t_0)) t_1))))
double code(double x, double y, double z) {
double t_0 = y / sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y / sin(y)
t_1 = (x * (1.0d0 / t_0)) / z
if (z < (-4.2173720203427147d-29)) then
tmp = t_1
else if (z < 4.446702369113811d+64) then
tmp = x / (z * t_0)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = y / Math.sin(y);
double t_1 = (x * (1.0 / t_0)) / z;
double tmp;
if (z < -4.2173720203427147e-29) {
tmp = t_1;
} else if (z < 4.446702369113811e+64) {
tmp = x / (z * t_0);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): t_0 = y / math.sin(y) t_1 = (x * (1.0 / t_0)) / z tmp = 0 if z < -4.2173720203427147e-29: tmp = t_1 elif z < 4.446702369113811e+64: tmp = x / (z * t_0) else: tmp = t_1 return tmp
function code(x, y, z) t_0 = Float64(y / sin(y)) t_1 = Float64(Float64(x * Float64(1.0 / t_0)) / z) tmp = 0.0 if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = Float64(x / Float64(z * t_0)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z) t_0 = y / sin(y); t_1 = (x * (1.0 / t_0)) / z; tmp = 0.0; if (z < -4.2173720203427147e-29) tmp = t_1; elseif (z < 4.446702369113811e+64) tmp = x / (z * t_0); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, If[Less[z, -4.2173720203427147e-29], t$95$1, If[Less[z, 4.446702369113811e+64], N[(x / N[(z * t$95$0), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y}{\sin y}\\
t_1 := \frac{x \cdot \frac{1}{t_0}}{z}\\
\mathbf{if}\;z < -4.2173720203427147 \cdot 10^{-29}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 4.446702369113811 \cdot 10^{+64}:\\
\;\;\;\;\frac{x}{z \cdot t_0}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023257
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))