
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y} \cdot \left(z - t\right) + t
\end{array}
(FPCore (x y z t) :precision binary64 (+ t (* (/ x y) (- z t))))
double code(double x, double y, double z, double t) {
return t + ((x / y) * (z - t));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t + ((x / y) * (z - t))
end function
public static double code(double x, double y, double z, double t) {
return t + ((x / y) * (z - t));
}
def code(x, y, z, t): return t + ((x / y) * (z - t))
function code(x, y, z, t) return Float64(t + Float64(Float64(x / y) * Float64(z - t))) end
function tmp = code(x, y, z, t) tmp = t + ((x / y) * (z - t)); end
code[x_, y_, z_, t_] := N[(t + N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
t + \frac{x}{y} \cdot \left(z - t\right)
\end{array}
Initial program 98.4%
Final simplification98.4%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x y) z)) (t_2 (* (/ x y) (- t))))
(if (<= (/ x y) -2e+230)
(/ (* x (- t)) y)
(if (<= (/ x y) -6e+88)
t_1
(if (<= (/ x y) -2000000000.0)
t_2
(if (<= (/ x y) -4e-8)
t_1
(if (<= (/ x y) 5e-11)
t
(if (or (<= (/ x y) 2e+126) (not (<= (/ x y) 1e+230)))
t_2
t_1))))))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double t_2 = (x / y) * -t;
double tmp;
if ((x / y) <= -2e+230) {
tmp = (x * -t) / y;
} else if ((x / y) <= -6e+88) {
tmp = t_1;
} else if ((x / y) <= -2000000000.0) {
tmp = t_2;
} else if ((x / y) <= -4e-8) {
tmp = t_1;
} else if ((x / y) <= 5e-11) {
tmp = t;
} else if (((x / y) <= 2e+126) || !((x / y) <= 1e+230)) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / y) * z
t_2 = (x / y) * -t
if ((x / y) <= (-2d+230)) then
tmp = (x * -t) / y
else if ((x / y) <= (-6d+88)) then
tmp = t_1
else if ((x / y) <= (-2000000000.0d0)) then
tmp = t_2
else if ((x / y) <= (-4d-8)) then
tmp = t_1
else if ((x / y) <= 5d-11) then
tmp = t
else if (((x / y) <= 2d+126) .or. (.not. ((x / y) <= 1d+230))) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double t_2 = (x / y) * -t;
double tmp;
if ((x / y) <= -2e+230) {
tmp = (x * -t) / y;
} else if ((x / y) <= -6e+88) {
tmp = t_1;
} else if ((x / y) <= -2000000000.0) {
tmp = t_2;
} else if ((x / y) <= -4e-8) {
tmp = t_1;
} else if ((x / y) <= 5e-11) {
tmp = t;
} else if (((x / y) <= 2e+126) || !((x / y) <= 1e+230)) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * z t_2 = (x / y) * -t tmp = 0 if (x / y) <= -2e+230: tmp = (x * -t) / y elif (x / y) <= -6e+88: tmp = t_1 elif (x / y) <= -2000000000.0: tmp = t_2 elif (x / y) <= -4e-8: tmp = t_1 elif (x / y) <= 5e-11: tmp = t elif ((x / y) <= 2e+126) or not ((x / y) <= 1e+230): tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * z) t_2 = Float64(Float64(x / y) * Float64(-t)) tmp = 0.0 if (Float64(x / y) <= -2e+230) tmp = Float64(Float64(x * Float64(-t)) / y); elseif (Float64(x / y) <= -6e+88) tmp = t_1; elseif (Float64(x / y) <= -2000000000.0) tmp = t_2; elseif (Float64(x / y) <= -4e-8) tmp = t_1; elseif (Float64(x / y) <= 5e-11) tmp = t; elseif ((Float64(x / y) <= 2e+126) || !(Float64(x / y) <= 1e+230)) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * z; t_2 = (x / y) * -t; tmp = 0.0; if ((x / y) <= -2e+230) tmp = (x * -t) / y; elseif ((x / y) <= -6e+88) tmp = t_1; elseif ((x / y) <= -2000000000.0) tmp = t_2; elseif ((x / y) <= -4e-8) tmp = t_1; elseif ((x / y) <= 5e-11) tmp = t; elseif (((x / y) <= 2e+126) || ~(((x / y) <= 1e+230))) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -2e+230], N[(N[(x * (-t)), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], -6e+88], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], -2000000000.0], t$95$2, If[LessEqual[N[(x / y), $MachinePrecision], -4e-8], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 5e-11], t, If[Or[LessEqual[N[(x / y), $MachinePrecision], 2e+126], N[Not[LessEqual[N[(x / y), $MachinePrecision], 1e+230]], $MachinePrecision]], t$95$2, t$95$1]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot z\\
t_2 := \frac{x}{y} \cdot \left(-t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -2 \cdot 10^{+230}:\\
\;\;\;\;\frac{x \cdot \left(-t\right)}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq -6 \cdot 10^{+88}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{x}{y} \leq -2000000000:\\
\;\;\;\;t_2\\
\mathbf{elif}\;\frac{x}{y} \leq -4 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-11}:\\
\;\;\;\;t\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{+126} \lor \neg \left(\frac{x}{y} \leq 10^{+230}\right):\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (/.f64 x y) < -2.0000000000000002e230Initial program 91.3%
Taylor expanded in x around 0 100.0%
Taylor expanded in x around -inf 100.0%
Taylor expanded in z around 0 74.6%
neg-mul-174.6%
distribute-rgt-neg-in74.6%
Simplified74.6%
if -2.0000000000000002e230 < (/.f64 x y) < -6.00000000000000011e88 or -2e9 < (/.f64 x y) < -4.0000000000000001e-8 or 1.99999999999999985e126 < (/.f64 x y) < 1.0000000000000001e230Initial program 99.7%
Taylor expanded in x around 0 93.3%
Taylor expanded in x around -inf 93.3%
Taylor expanded in z around inf 70.5%
associate-*r/74.7%
*-commutative74.7%
Applied egg-rr74.7%
if -6.00000000000000011e88 < (/.f64 x y) < -2e9 or 5.00000000000000018e-11 < (/.f64 x y) < 1.99999999999999985e126 or 1.0000000000000001e230 < (/.f64 x y) Initial program 98.5%
Taylor expanded in x around 0 94.6%
Taylor expanded in x around -inf 92.5%
Taylor expanded in z around 0 59.3%
associate-*r/59.3%
neg-mul-159.3%
distribute-lft-neg-in59.3%
associate-*r/67.4%
*-commutative67.4%
Simplified67.4%
if -4.0000000000000001e-8 < (/.f64 x y) < 5.00000000000000018e-11Initial program 99.1%
Taylor expanded in x around 0 83.5%
Final simplification76.8%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x y) z)) (t_2 (* (/ x y) (- t))))
(if (<= (/ x y) -6e+88)
t_1
(if (<= (/ x y) -2000000000.0)
t_2
(if (<= (/ x y) -4e-8)
t_1
(if (<= (/ x y) 5e-11)
t
(if (or (<= (/ x y) 2e+126) (not (<= (/ x y) 1e+230)))
t_2
t_1)))))))
double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double t_2 = (x / y) * -t;
double tmp;
if ((x / y) <= -6e+88) {
tmp = t_1;
} else if ((x / y) <= -2000000000.0) {
tmp = t_2;
} else if ((x / y) <= -4e-8) {
tmp = t_1;
} else if ((x / y) <= 5e-11) {
tmp = t;
} else if (((x / y) <= 2e+126) || !((x / y) <= 1e+230)) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / y) * z
t_2 = (x / y) * -t
if ((x / y) <= (-6d+88)) then
tmp = t_1
else if ((x / y) <= (-2000000000.0d0)) then
tmp = t_2
else if ((x / y) <= (-4d-8)) then
tmp = t_1
else if ((x / y) <= 5d-11) then
tmp = t
else if (((x / y) <= 2d+126) .or. (.not. ((x / y) <= 1d+230))) then
tmp = t_2
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / y) * z;
double t_2 = (x / y) * -t;
double tmp;
if ((x / y) <= -6e+88) {
tmp = t_1;
} else if ((x / y) <= -2000000000.0) {
tmp = t_2;
} else if ((x / y) <= -4e-8) {
tmp = t_1;
} else if ((x / y) <= 5e-11) {
tmp = t;
} else if (((x / y) <= 2e+126) || !((x / y) <= 1e+230)) {
tmp = t_2;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / y) * z t_2 = (x / y) * -t tmp = 0 if (x / y) <= -6e+88: tmp = t_1 elif (x / y) <= -2000000000.0: tmp = t_2 elif (x / y) <= -4e-8: tmp = t_1 elif (x / y) <= 5e-11: tmp = t elif ((x / y) <= 2e+126) or not ((x / y) <= 1e+230): tmp = t_2 else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / y) * z) t_2 = Float64(Float64(x / y) * Float64(-t)) tmp = 0.0 if (Float64(x / y) <= -6e+88) tmp = t_1; elseif (Float64(x / y) <= -2000000000.0) tmp = t_2; elseif (Float64(x / y) <= -4e-8) tmp = t_1; elseif (Float64(x / y) <= 5e-11) tmp = t; elseif ((Float64(x / y) <= 2e+126) || !(Float64(x / y) <= 1e+230)) tmp = t_2; else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / y) * z; t_2 = (x / y) * -t; tmp = 0.0; if ((x / y) <= -6e+88) tmp = t_1; elseif ((x / y) <= -2000000000.0) tmp = t_2; elseif ((x / y) <= -4e-8) tmp = t_1; elseif ((x / y) <= 5e-11) tmp = t; elseif (((x / y) <= 2e+126) || ~(((x / y) <= 1e+230))) tmp = t_2; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / y), $MachinePrecision] * (-t)), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -6e+88], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], -2000000000.0], t$95$2, If[LessEqual[N[(x / y), $MachinePrecision], -4e-8], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 5e-11], t, If[Or[LessEqual[N[(x / y), $MachinePrecision], 2e+126], N[Not[LessEqual[N[(x / y), $MachinePrecision], 1e+230]], $MachinePrecision]], t$95$2, t$95$1]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot z\\
t_2 := \frac{x}{y} \cdot \left(-t\right)\\
\mathbf{if}\;\frac{x}{y} \leq -6 \cdot 10^{+88}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{x}{y} \leq -2000000000:\\
\;\;\;\;t_2\\
\mathbf{elif}\;\frac{x}{y} \leq -4 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-11}:\\
\;\;\;\;t\\
\mathbf{elif}\;\frac{x}{y} \leq 2 \cdot 10^{+126} \lor \neg \left(\frac{x}{y} \leq 10^{+230}\right):\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if (/.f64 x y) < -6.00000000000000011e88 or -2e9 < (/.f64 x y) < -4.0000000000000001e-8 or 1.99999999999999985e126 < (/.f64 x y) < 1.0000000000000001e230Initial program 96.9%
Taylor expanded in x around 0 95.6%
Taylor expanded in x around -inf 95.6%
Taylor expanded in z around inf 63.7%
associate-*r/67.9%
*-commutative67.9%
Applied egg-rr67.9%
if -6.00000000000000011e88 < (/.f64 x y) < -2e9 or 5.00000000000000018e-11 < (/.f64 x y) < 1.99999999999999985e126 or 1.0000000000000001e230 < (/.f64 x y) Initial program 98.5%
Taylor expanded in x around 0 94.6%
Taylor expanded in x around -inf 92.5%
Taylor expanded in z around 0 59.3%
associate-*r/59.3%
neg-mul-159.3%
distribute-lft-neg-in59.3%
associate-*r/67.4%
*-commutative67.4%
Simplified67.4%
if -4.0000000000000001e-8 < (/.f64 x y) < 5.00000000000000018e-11Initial program 99.1%
Taylor expanded in x around 0 83.5%
Final simplification75.1%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -4e-8) (not (<= (/ x y) 5e-11))) (* (/ x y) (- z t)) t))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -4e-8) || !((x / y) <= 5e-11)) {
tmp = (x / y) * (z - t);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-4d-8)) .or. (.not. ((x / y) <= 5d-11))) then
tmp = (x / y) * (z - t)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -4e-8) || !((x / y) <= 5e-11)) {
tmp = (x / y) * (z - t);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -4e-8) or not ((x / y) <= 5e-11): tmp = (x / y) * (z - t) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -4e-8) || !(Float64(x / y) <= 5e-11)) tmp = Float64(Float64(x / y) * Float64(z - t)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -4e-8) || ~(((x / y) <= 5e-11))) tmp = (x / y) * (z - t); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -4e-8], N[Not[LessEqual[N[(x / y), $MachinePrecision], 5e-11]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{-8} \lor \neg \left(\frac{x}{y} \leq 5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if (/.f64 x y) < -4.0000000000000001e-8 or 5.00000000000000018e-11 < (/.f64 x y) Initial program 97.7%
Taylor expanded in x around 0 95.1%
Taylor expanded in x around -inf 94.0%
*-commutative94.0%
associate-*l/95.7%
Applied egg-rr95.7%
if -4.0000000000000001e-8 < (/.f64 x y) < 5.00000000000000018e-11Initial program 99.1%
Taylor expanded in x around 0 83.5%
Final simplification90.0%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -5000.0) (not (<= (/ x y) 5e-11))) (* (/ x y) (- z t)) (+ t (* (/ x y) z))))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -5000.0) || !((x / y) <= 5e-11)) {
tmp = (x / y) * (z - t);
} else {
tmp = t + ((x / y) * z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-5000.0d0)) .or. (.not. ((x / y) <= 5d-11))) then
tmp = (x / y) * (z - t)
else
tmp = t + ((x / y) * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -5000.0) || !((x / y) <= 5e-11)) {
tmp = (x / y) * (z - t);
} else {
tmp = t + ((x / y) * z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -5000.0) or not ((x / y) <= 5e-11): tmp = (x / y) * (z - t) else: tmp = t + ((x / y) * z) return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -5000.0) || !(Float64(x / y) <= 5e-11)) tmp = Float64(Float64(x / y) * Float64(z - t)); else tmp = Float64(t + Float64(Float64(x / y) * z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -5000.0) || ~(((x / y) <= 5e-11))) tmp = (x / y) * (z - t); else tmp = t + ((x / y) * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -5000.0], N[Not[LessEqual[N[(x / y), $MachinePrecision], 5e-11]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision], N[(t + N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -5000 \lor \neg \left(\frac{x}{y} \leq 5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\
\mathbf{else}:\\
\;\;\;\;t + \frac{x}{y} \cdot z\\
\end{array}
\end{array}
if (/.f64 x y) < -5e3 or 5.00000000000000018e-11 < (/.f64 x y) Initial program 97.7%
Taylor expanded in x around 0 95.0%
Taylor expanded in x around -inf 93.9%
*-commutative93.9%
associate-*l/95.6%
Applied egg-rr95.6%
if -5e3 < (/.f64 x y) < 5.00000000000000018e-11Initial program 99.1%
Taylor expanded in z around inf 96.2%
associate-*r/98.5%
Simplified98.5%
Final simplification97.0%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -2000000000.0) (/ (* x (- z t)) y) (if (<= (/ x y) 5e-11) (+ t (* (/ x y) z)) (* (/ x y) (- z t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2000000000.0) {
tmp = (x * (z - t)) / y;
} else if ((x / y) <= 5e-11) {
tmp = t + ((x / y) * z);
} else {
tmp = (x / y) * (z - t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-2000000000.0d0)) then
tmp = (x * (z - t)) / y
else if ((x / y) <= 5d-11) then
tmp = t + ((x / y) * z)
else
tmp = (x / y) * (z - t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -2000000000.0) {
tmp = (x * (z - t)) / y;
} else if ((x / y) <= 5e-11) {
tmp = t + ((x / y) * z);
} else {
tmp = (x / y) * (z - t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -2000000000.0: tmp = (x * (z - t)) / y elif (x / y) <= 5e-11: tmp = t + ((x / y) * z) else: tmp = (x / y) * (z - t) return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -2000000000.0) tmp = Float64(Float64(x * Float64(z - t)) / y); elseif (Float64(x / y) <= 5e-11) tmp = Float64(t + Float64(Float64(x / y) * z)); else tmp = Float64(Float64(x / y) * Float64(z - t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -2000000000.0) tmp = (x * (z - t)) / y; elseif ((x / y) <= 5e-11) tmp = t + ((x / y) * z); else tmp = (x / y) * (z - t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -2000000000.0], N[(N[(x * N[(z - t), $MachinePrecision]), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 5e-11], N[(t + N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision], N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -2000000000:\\
\;\;\;\;\frac{x \cdot \left(z - t\right)}{y}\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-11}:\\
\;\;\;\;t + \frac{x}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{y} \cdot \left(z - t\right)\\
\end{array}
\end{array}
if (/.f64 x y) < -2e9Initial program 96.4%
Taylor expanded in x around 0 98.1%
Taylor expanded in x around -inf 96.4%
if -2e9 < (/.f64 x y) < 5.00000000000000018e-11Initial program 99.2%
Taylor expanded in z around inf 94.9%
associate-*r/97.9%
Simplified97.9%
if 5.00000000000000018e-11 < (/.f64 x y) Initial program 98.5%
Taylor expanded in x around 0 94.8%
Taylor expanded in x around -inf 94.0%
*-commutative94.0%
associate-*l/96.8%
Applied egg-rr96.8%
Final simplification97.2%
(FPCore (x y z t)
:precision binary64
(if (or (<= x -4.2e+111)
(not
(or (<= x -5.6e+38)
(and (not (<= x -49000.0)) (<= x 2800000000000.0)))))
(* x (/ z y))
t))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.2e+111) || !((x <= -5.6e+38) || (!(x <= -49000.0) && (x <= 2800000000000.0)))) {
tmp = x * (z / y);
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-4.2d+111)) .or. (.not. (x <= (-5.6d+38)) .or. (.not. (x <= (-49000.0d0))) .and. (x <= 2800000000000.0d0))) then
tmp = x * (z / y)
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -4.2e+111) || !((x <= -5.6e+38) || (!(x <= -49000.0) && (x <= 2800000000000.0)))) {
tmp = x * (z / y);
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -4.2e+111) or not ((x <= -5.6e+38) or (not (x <= -49000.0) and (x <= 2800000000000.0))): tmp = x * (z / y) else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -4.2e+111) || !((x <= -5.6e+38) || (!(x <= -49000.0) && (x <= 2800000000000.0)))) tmp = Float64(x * Float64(z / y)); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -4.2e+111) || ~(((x <= -5.6e+38) || (~((x <= -49000.0)) && (x <= 2800000000000.0))))) tmp = x * (z / y); else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -4.2e+111], N[Not[Or[LessEqual[x, -5.6e+38], And[N[Not[LessEqual[x, -49000.0]], $MachinePrecision], LessEqual[x, 2800000000000.0]]]], $MachinePrecision]], N[(x * N[(z / y), $MachinePrecision]), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{+111} \lor \neg \left(x \leq -5.6 \cdot 10^{+38} \lor \neg \left(x \leq -49000\right) \land x \leq 2800000000000\right):\\
\;\;\;\;x \cdot \frac{z}{y}\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if x < -4.1999999999999999e111 or -5.6e38 < x < -49000 or 2.8e12 < x Initial program 98.0%
Taylor expanded in x around 0 89.9%
Taylor expanded in x around -inf 84.1%
Taylor expanded in z around inf 53.2%
*-commutative53.2%
associate-*r/54.2%
Simplified54.2%
if -4.1999999999999999e111 < x < -5.6e38 or -49000 < x < 2.8e12Initial program 98.6%
Taylor expanded in x around 0 60.3%
Final simplification57.9%
(FPCore (x y z t) :precision binary64 (if (or (<= (/ x y) -4e-8) (not (<= (/ x y) 5e-11))) (* (/ x y) z) t))
double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -4e-8) || !((x / y) <= 5e-11)) {
tmp = (x / y) * z;
} else {
tmp = t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (((x / y) <= (-4d-8)) .or. (.not. ((x / y) <= 5d-11))) then
tmp = (x / y) * z
else
tmp = t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (((x / y) <= -4e-8) || !((x / y) <= 5e-11)) {
tmp = (x / y) * z;
} else {
tmp = t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if ((x / y) <= -4e-8) or not ((x / y) <= 5e-11): tmp = (x / y) * z else: tmp = t return tmp
function code(x, y, z, t) tmp = 0.0 if ((Float64(x / y) <= -4e-8) || !(Float64(x / y) <= 5e-11)) tmp = Float64(Float64(x / y) * z); else tmp = t; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (((x / y) <= -4e-8) || ~(((x / y) <= 5e-11))) tmp = (x / y) * z; else tmp = t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[N[(x / y), $MachinePrecision], -4e-8], N[Not[LessEqual[N[(x / y), $MachinePrecision], 5e-11]], $MachinePrecision]], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], t]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{-8} \lor \neg \left(\frac{x}{y} \leq 5 \cdot 10^{-11}\right):\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{else}:\\
\;\;\;\;t\\
\end{array}
\end{array}
if (/.f64 x y) < -4.0000000000000001e-8 or 5.00000000000000018e-11 < (/.f64 x y) Initial program 97.7%
Taylor expanded in x around 0 95.1%
Taylor expanded in x around -inf 94.0%
Taylor expanded in z around inf 53.3%
associate-*r/54.6%
*-commutative54.6%
Applied egg-rr54.6%
if -4.0000000000000001e-8 < (/.f64 x y) < 5.00000000000000018e-11Initial program 99.1%
Taylor expanded in x around 0 83.5%
Final simplification68.2%
(FPCore (x y z t) :precision binary64 (if (<= (/ x y) -4e-8) (* (/ x y) z) (if (<= (/ x y) 5e-11) t (/ (* x z) y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -4e-8) {
tmp = (x / y) * z;
} else if ((x / y) <= 5e-11) {
tmp = t;
} else {
tmp = (x * z) / y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x / y) <= (-4d-8)) then
tmp = (x / y) * z
else if ((x / y) <= 5d-11) then
tmp = t
else
tmp = (x * z) / y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x / y) <= -4e-8) {
tmp = (x / y) * z;
} else if ((x / y) <= 5e-11) {
tmp = t;
} else {
tmp = (x * z) / y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x / y) <= -4e-8: tmp = (x / y) * z elif (x / y) <= 5e-11: tmp = t else: tmp = (x * z) / y return tmp
function code(x, y, z, t) tmp = 0.0 if (Float64(x / y) <= -4e-8) tmp = Float64(Float64(x / y) * z); elseif (Float64(x / y) <= 5e-11) tmp = t; else tmp = Float64(Float64(x * z) / y); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x / y) <= -4e-8) tmp = (x / y) * z; elseif ((x / y) <= 5e-11) tmp = t; else tmp = (x * z) / y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[N[(x / y), $MachinePrecision], -4e-8], N[(N[(x / y), $MachinePrecision] * z), $MachinePrecision], If[LessEqual[N[(x / y), $MachinePrecision], 5e-11], t, N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{x}{y} \leq -4 \cdot 10^{-8}:\\
\;\;\;\;\frac{x}{y} \cdot z\\
\mathbf{elif}\;\frac{x}{y} \leq 5 \cdot 10^{-11}:\\
\;\;\;\;t\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot z}{y}\\
\end{array}
\end{array}
if (/.f64 x y) < -4.0000000000000001e-8Initial program 96.8%
Taylor expanded in x around 0 95.4%
Taylor expanded in x around -inf 93.9%
Taylor expanded in z around inf 53.2%
associate-*r/56.1%
*-commutative56.1%
Applied egg-rr56.1%
if -4.0000000000000001e-8 < (/.f64 x y) < 5.00000000000000018e-11Initial program 99.1%
Taylor expanded in x around 0 83.5%
if 5.00000000000000018e-11 < (/.f64 x y) Initial program 98.5%
Taylor expanded in x around 0 94.8%
Taylor expanded in x around -inf 94.0%
Taylor expanded in z around inf 53.3%
Final simplification68.2%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 98.4%
Taylor expanded in x around 0 40.7%
Final simplification40.7%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ (* (/ x y) (- z t)) t)))
(if (< z 2.759456554562692e-282)
t_1
(if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = ((x / y) * (z - t)) + t
if (z < 2.759456554562692d-282) then
tmp = t_1
else if (z < 2.326994450874436d-110) then
tmp = (x * ((z - t) / y)) + t
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = ((x / y) * (z - t)) + t;
double tmp;
if (z < 2.759456554562692e-282) {
tmp = t_1;
} else if (z < 2.326994450874436e-110) {
tmp = (x * ((z - t) / y)) + t;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = ((x / y) * (z - t)) + t tmp = 0 if z < 2.759456554562692e-282: tmp = t_1 elif z < 2.326994450874436e-110: tmp = (x * ((z - t) / y)) + t else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(Float64(x / y) * Float64(z - t)) + t) tmp = 0.0 if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = Float64(Float64(x * Float64(Float64(z - t) / y)) + t); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = ((x / y) * (z - t)) + t; tmp = 0.0; if (z < 2.759456554562692e-282) tmp = t_1; elseif (z < 2.326994450874436e-110) tmp = (x * ((z - t) / y)) + t; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]}, If[Less[z, 2.759456554562692e-282], t$95$1, If[Less[z, 2.326994450874436e-110], N[(N[(x * N[(N[(z - t), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{y} \cdot \left(z - t\right) + t\\
\mathbf{if}\;z < 2.759456554562692 \cdot 10^{-282}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 2.326994450874436 \cdot 10^{-110}:\\
\;\;\;\;x \cdot \frac{z - t}{y} + t\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023257
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(if (< z 2.759456554562692e-282) (+ (* (/ x y) (- z t)) t) (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t)))
(+ (* (/ x y) (- z t)) t))