
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (+ x (fma z (- 1.0 (log t)) (fma (+ a -0.5) b y))))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
return x + fma(z, (1.0 - log(t)), fma((a + -0.5), b, y));
}
x, y = sort([x, y]) function code(x, y, z, t, a, b) return Float64(x + fma(z, Float64(1.0 - log(t)), fma(Float64(a + -0.5), b, y))) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(x + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision] + N[(N[(a + -0.5), $MachinePrecision] * b + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x + \mathsf{fma}\left(z, 1 - \log t, \mathsf{fma}\left(a + -0.5, b, y\right)\right)
\end{array}
Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (fma (+ a -0.5) b (- (+ y (+ x z)) (* z (log t)))))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
return fma((a + -0.5), b, ((y + (x + z)) - (z * log(t))));
}
x, y = sort([x, y]) function code(x, y, z, t, a, b) return fma(Float64(a + -0.5), b, Float64(Float64(y + Float64(x + z)) - Float64(z * log(t)))) end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(N[(a + -0.5), $MachinePrecision] * b + N[(N[(y + N[(x + z), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\mathsf{fma}\left(a + -0.5, b, \left(y + \left(x + z\right)\right) - z \cdot \log t\right)
\end{array}
Initial program 99.8%
+-commutative99.8%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
+-commutative99.9%
associate-+l+99.9%
Simplified99.9%
Final simplification99.9%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5)))
(t_2 (+ (+ y (+ x z)) t_1))
(t_3 (* z (- 1.0 (log t)))))
(if (<= t_1 -5e+63)
t_2
(if (<= t_1 -4e-250) (+ x t_3) (if (<= t_1 2e-20) (+ y t_3) t_2)))))assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = (y + (x + z)) + t_1;
double t_3 = z * (1.0 - log(t));
double tmp;
if (t_1 <= -5e+63) {
tmp = t_2;
} else if (t_1 <= -4e-250) {
tmp = x + t_3;
} else if (t_1 <= 2e-20) {
tmp = y + t_3;
} else {
tmp = t_2;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = b * (a - 0.5d0)
t_2 = (y + (x + z)) + t_1
t_3 = z * (1.0d0 - log(t))
if (t_1 <= (-5d+63)) then
tmp = t_2
else if (t_1 <= (-4d-250)) then
tmp = x + t_3
else if (t_1 <= 2d-20) then
tmp = y + t_3
else
tmp = t_2
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double t_2 = (y + (x + z)) + t_1;
double t_3 = z * (1.0 - Math.log(t));
double tmp;
if (t_1 <= -5e+63) {
tmp = t_2;
} else if (t_1 <= -4e-250) {
tmp = x + t_3;
} else if (t_1 <= 2e-20) {
tmp = y + t_3;
} else {
tmp = t_2;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) t_2 = (y + (x + z)) + t_1 t_3 = z * (1.0 - math.log(t)) tmp = 0 if t_1 <= -5e+63: tmp = t_2 elif t_1 <= -4e-250: tmp = x + t_3 elif t_1 <= 2e-20: tmp = y + t_3 else: tmp = t_2 return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) t_2 = Float64(Float64(y + Float64(x + z)) + t_1) t_3 = Float64(z * Float64(1.0 - log(t))) tmp = 0.0 if (t_1 <= -5e+63) tmp = t_2; elseif (t_1 <= -4e-250) tmp = Float64(x + t_3); elseif (t_1 <= 2e-20) tmp = Float64(y + t_3); else tmp = t_2; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a - 0.5);
t_2 = (y + (x + z)) + t_1;
t_3 = z * (1.0 - log(t));
tmp = 0.0;
if (t_1 <= -5e+63)
tmp = t_2;
elseif (t_1 <= -4e-250)
tmp = x + t_3;
elseif (t_1 <= 2e-20)
tmp = y + t_3;
else
tmp = t_2;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y + N[(x + z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]}, Block[{t$95$3 = N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -5e+63], t$95$2, If[LessEqual[t$95$1, -4e-250], N[(x + t$95$3), $MachinePrecision], If[LessEqual[t$95$1, 2e-20], N[(y + t$95$3), $MachinePrecision], t$95$2]]]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
t_2 := \left(y + \left(x + z\right)\right) + t_1\\
t_3 := z \cdot \left(1 - \log t\right)\\
\mathbf{if}\;t_1 \leq -5 \cdot 10^{+63}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 \leq -4 \cdot 10^{-250}:\\
\;\;\;\;x + t_3\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{-20}:\\
\;\;\;\;y + t_3\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -5.00000000000000011e63 or 1.99999999999999989e-20 < (*.f64 (-.f64 a 1/2) b) Initial program 99.9%
add-sqr-sqrt45.6%
pow245.6%
Applied egg-rr45.6%
Taylor expanded in z around 0 90.5%
if -5.00000000000000011e63 < (*.f64 (-.f64 a 1/2) b) < -4.0000000000000002e-250Initial program 99.7%
associate--l+99.7%
associate-+l+99.7%
associate-+l+99.7%
+-commutative99.7%
associate-+r+99.7%
+-commutative99.7%
+-commutative99.7%
*-commutative99.7%
cancel-sign-sub-inv99.7%
distribute-rgt1-in99.8%
*-commutative99.8%
fma-def99.8%
+-commutative99.8%
unsub-neg99.8%
fma-def99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in z around inf 73.3%
if -4.0000000000000002e-250 < (*.f64 (-.f64 a 1/2) b) < 1.99999999999999989e-20Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in b around 0 99.8%
associate-+r-99.8%
associate--l+99.8%
*-commutative99.8%
Simplified99.8%
Taylor expanded in z around inf 59.8%
Final simplification80.8%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (<= t_1 -2e+66)
(+ (+ y (+ x z)) t_1)
(if (<= t_1 1.4e+91) (+ y (+ z (- x (* z (log t))))) (+ (+ x y) t_1)))))assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (t_1 <= -2e+66) {
tmp = (y + (x + z)) + t_1;
} else if (t_1 <= 1.4e+91) {
tmp = y + (z + (x - (z * log(t))));
} else {
tmp = (x + y) + t_1;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if (t_1 <= (-2d+66)) then
tmp = (y + (x + z)) + t_1
else if (t_1 <= 1.4d+91) then
tmp = y + (z + (x - (z * log(t))))
else
tmp = (x + y) + t_1
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if (t_1 <= -2e+66) {
tmp = (y + (x + z)) + t_1;
} else if (t_1 <= 1.4e+91) {
tmp = y + (z + (x - (z * Math.log(t))));
} else {
tmp = (x + y) + t_1;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if t_1 <= -2e+66: tmp = (y + (x + z)) + t_1 elif t_1 <= 1.4e+91: tmp = y + (z + (x - (z * math.log(t)))) else: tmp = (x + y) + t_1 return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if (t_1 <= -2e+66) tmp = Float64(Float64(y + Float64(x + z)) + t_1); elseif (t_1 <= 1.4e+91) tmp = Float64(y + Float64(z + Float64(x - Float64(z * log(t))))); else tmp = Float64(Float64(x + y) + t_1); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a - 0.5);
tmp = 0.0;
if (t_1 <= -2e+66)
tmp = (y + (x + z)) + t_1;
elseif (t_1 <= 1.4e+91)
tmp = y + (z + (x - (z * log(t))));
else
tmp = (x + y) + t_1;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -2e+66], N[(N[(y + N[(x + z), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], If[LessEqual[t$95$1, 1.4e+91], N[(y + N[(z + N[(x - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] + t$95$1), $MachinePrecision]]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+66}:\\
\;\;\;\;\left(y + \left(x + z\right)\right) + t_1\\
\mathbf{elif}\;t_1 \leq 1.4 \cdot 10^{+91}:\\
\;\;\;\;y + \left(z + \left(x - z \cdot \log t\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) + t_1\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -1.99999999999999989e66Initial program 99.9%
add-sqr-sqrt46.2%
pow246.2%
Applied egg-rr46.2%
Taylor expanded in z around 0 88.6%
if -1.99999999999999989e66 < (*.f64 (-.f64 a 1/2) b) < 1.3999999999999999e91Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in b around 0 94.1%
associate-+r-94.1%
associate--l+94.1%
*-commutative94.1%
Simplified94.1%
if 1.3999999999999999e91 < (*.f64 (-.f64 a 1/2) b) Initial program 100.0%
Taylor expanded in z around 0 97.5%
Final simplification93.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (- z (* z (log t)))) (* (+ a -0.5) b)))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (z - (z * log(t)))) + ((a + -0.5) * b);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (z - (z * log(t)))) + ((a + (-0.5d0)) * b)
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (z - (z * Math.log(t)))) + ((a + -0.5) * b);
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): return ((x + y) + (z - (z * math.log(t)))) + ((a + -0.5) * b)
x, y = sort([x, y]) function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(z - Float64(z * log(t)))) + Float64(Float64(a + -0.5) * b)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y, z, t, a, b)
tmp = ((x + y) + (z - (z * log(t)))) + ((a + -0.5) * b);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(z - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a + -0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(\left(x + y\right) + \left(z - z \cdot \log t\right)\right) + \left(a + -0.5\right) \cdot b
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (+ (- (+ z (+ x y)) (* z (log t))) (* b (- a 0.5))))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5d0))
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * Math.log(t))) + (b * (a - 0.5));
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): return ((z + (x + y)) - (z * math.log(t))) + (b * (a - 0.5))
x, y = sort([x, y]) function code(x, y, z, t, a, b) return Float64(Float64(Float64(z + Float64(x + y)) - Float64(z * log(t))) + Float64(b * Float64(a - 0.5))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y, z, t, a, b)
tmp = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(\left(z + \left(x + y\right)\right) - z \cdot \log t\right) + b \cdot \left(a - 0.5\right)
\end{array}
Initial program 99.8%
Final simplification99.8%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (or (<= z -7.6e+93) (not (<= z 2.8e+68))) (+ x (* z (- 1.0 (log t)))) (+ (+ x y) (* b (- a 0.5)))))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -7.6e+93) || !(z <= 2.8e+68)) {
tmp = x + (z * (1.0 - log(t)));
} else {
tmp = (x + y) + (b * (a - 0.5));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-7.6d+93)) .or. (.not. (z <= 2.8d+68))) then
tmp = x + (z * (1.0d0 - log(t)))
else
tmp = (x + y) + (b * (a - 0.5d0))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -7.6e+93) || !(z <= 2.8e+68)) {
tmp = x + (z * (1.0 - Math.log(t)));
} else {
tmp = (x + y) + (b * (a - 0.5));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): tmp = 0 if (z <= -7.6e+93) or not (z <= 2.8e+68): tmp = x + (z * (1.0 - math.log(t))) else: tmp = (x + y) + (b * (a - 0.5)) return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -7.6e+93) || !(z <= 2.8e+68)) tmp = Float64(x + Float64(z * Float64(1.0 - log(t)))); else tmp = Float64(Float64(x + y) + Float64(b * Float64(a - 0.5))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
tmp = 0.0;
if ((z <= -7.6e+93) || ~((z <= 2.8e+68)))
tmp = x + (z * (1.0 - log(t)));
else
tmp = (x + y) + (b * (a - 0.5));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -7.6e+93], N[Not[LessEqual[z, 2.8e+68]], $MachinePrecision]], N[(x + N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + y), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -7.6 \cdot 10^{+93} \lor \neg \left(z \leq 2.8 \cdot 10^{+68}\right):\\
\;\;\;\;x + z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) + b \cdot \left(a - 0.5\right)\\
\end{array}
\end{array}
if z < -7.5999999999999996e93 or 2.8e68 < z Initial program 99.6%
associate--l+99.6%
associate-+l+99.6%
associate-+l+99.6%
+-commutative99.6%
associate-+r+99.6%
+-commutative99.6%
+-commutative99.6%
*-commutative99.6%
cancel-sign-sub-inv99.6%
distribute-rgt1-in99.7%
*-commutative99.7%
fma-def99.7%
+-commutative99.7%
unsub-neg99.7%
fma-def99.7%
sub-neg99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in z around inf 69.8%
if -7.5999999999999996e93 < z < 2.8e68Initial program 100.0%
Taylor expanded in z around 0 93.4%
Final simplification84.9%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (or (<= z -1.85e+94) (not (<= z 2.05e+246))) (* z (- 1.0 (log t))) (+ (+ y (+ x z)) (* b (- a 0.5)))))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -1.85e+94) || !(z <= 2.05e+246)) {
tmp = z * (1.0 - log(t));
} else {
tmp = (y + (x + z)) + (b * (a - 0.5));
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-1.85d+94)) .or. (.not. (z <= 2.05d+246))) then
tmp = z * (1.0d0 - log(t))
else
tmp = (y + (x + z)) + (b * (a - 0.5d0))
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -1.85e+94) || !(z <= 2.05e+246)) {
tmp = z * (1.0 - Math.log(t));
} else {
tmp = (y + (x + z)) + (b * (a - 0.5));
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): tmp = 0 if (z <= -1.85e+94) or not (z <= 2.05e+246): tmp = z * (1.0 - math.log(t)) else: tmp = (y + (x + z)) + (b * (a - 0.5)) return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -1.85e+94) || !(z <= 2.05e+246)) tmp = Float64(z * Float64(1.0 - log(t))); else tmp = Float64(Float64(y + Float64(x + z)) + Float64(b * Float64(a - 0.5))); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
tmp = 0.0;
if ((z <= -1.85e+94) || ~((z <= 2.05e+246)))
tmp = z * (1.0 - log(t));
else
tmp = (y + (x + z)) + (b * (a - 0.5));
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -1.85e+94], N[Not[LessEqual[z, 2.05e+246]], $MachinePrecision]], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y + N[(x + z), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.85 \cdot 10^{+94} \lor \neg \left(z \leq 2.05 \cdot 10^{+246}\right):\\
\;\;\;\;z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(y + \left(x + z\right)\right) + b \cdot \left(a - 0.5\right)\\
\end{array}
\end{array}
if z < -1.8500000000000001e94 or 2.04999999999999988e246 < z Initial program 99.6%
associate--l+99.6%
sub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in b around 0 75.1%
associate-+r-75.1%
associate--l+75.1%
*-commutative75.1%
Simplified75.1%
Taylor expanded in z around inf 60.5%
Taylor expanded in z around inf 57.3%
if -1.8500000000000001e94 < z < 2.04999999999999988e246Initial program 99.9%
add-sqr-sqrt48.1%
pow248.1%
Applied egg-rr48.1%
Taylor expanded in z around 0 86.9%
Final simplification79.9%
NOTE: x and y should be sorted in increasing order before calling this function.
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (or (<= t_1 -2e+205) (not (<= t_1 5e+217)))
(+ x t_1)
(+ (+ x y) (* -0.5 b)))))assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -2e+205) || !(t_1 <= 5e+217)) {
tmp = x + t_1;
} else {
tmp = (x + y) + (-0.5 * b);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((t_1 <= (-2d+205)) .or. (.not. (t_1 <= 5d+217))) then
tmp = x + t_1
else
tmp = (x + y) + ((-0.5d0) * b)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -2e+205) || !(t_1 <= 5e+217)) {
tmp = x + t_1;
} else {
tmp = (x + y) + (-0.5 * b);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (t_1 <= -2e+205) or not (t_1 <= 5e+217): tmp = x + t_1 else: tmp = (x + y) + (-0.5 * b) return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if ((t_1 <= -2e+205) || !(t_1 <= 5e+217)) tmp = Float64(x + t_1); else tmp = Float64(Float64(x + y) + Float64(-0.5 * b)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
t_1 = b * (a - 0.5);
tmp = 0.0;
if ((t_1 <= -2e+205) || ~((t_1 <= 5e+217)))
tmp = x + t_1;
else
tmp = (x + y) + (-0.5 * b);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+205], N[Not[LessEqual[t$95$1, 5e+217]], $MachinePrecision]], N[(x + t$95$1), $MachinePrecision], N[(N[(x + y), $MachinePrecision] + N[(-0.5 * b), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+205} \lor \neg \left(t_1 \leq 5 \cdot 10^{+217}\right):\\
\;\;\;\;x + t_1\\
\mathbf{else}:\\
\;\;\;\;\left(x + y\right) + -0.5 \cdot b\\
\end{array}
\end{array}
if (*.f64 (-.f64 a 1/2) b) < -2.00000000000000003e205 or 5.00000000000000041e217 < (*.f64 (-.f64 a 1/2) b) Initial program 100.0%
associate--l+100.0%
associate-+l+100.0%
associate-+l+100.0%
+-commutative100.0%
associate-+r+100.0%
+-commutative100.0%
+-commutative100.0%
*-commutative100.0%
cancel-sign-sub-inv100.0%
distribute-rgt1-in100.0%
*-commutative100.0%
fma-def100.0%
+-commutative100.0%
unsub-neg100.0%
fma-def100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in b around inf 92.2%
if -2.00000000000000003e205 < (*.f64 (-.f64 a 1/2) b) < 5.00000000000000041e217Initial program 99.8%
Taylor expanded in z around 0 68.0%
Taylor expanded in a around 0 61.8%
Final simplification69.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) 2e+84) (+ x (* b (- a 0.5))) (+ x y)))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 2e+84) {
tmp = x + (b * (a - 0.5));
} else {
tmp = x + y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x + y) <= 2d+84) then
tmp = x + (b * (a - 0.5d0))
else
tmp = x + y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 2e+84) {
tmp = x + (b * (a - 0.5));
} else {
tmp = x + y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): tmp = 0 if (x + y) <= 2e+84: tmp = x + (b * (a - 0.5)) else: tmp = x + y return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= 2e+84) tmp = Float64(x + Float64(b * Float64(a - 0.5))); else tmp = Float64(x + y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
tmp = 0.0;
if ((x + y) <= 2e+84)
tmp = x + (b * (a - 0.5));
else
tmp = x + y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], 2e+84], N[(x + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 2 \cdot 10^{+84}:\\
\;\;\;\;x + b \cdot \left(a - 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (+.f64 x y) < 2.00000000000000012e84Initial program 99.8%
associate--l+99.8%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around inf 55.7%
if 2.00000000000000012e84 < (+.f64 x y) Initial program 99.9%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 61.6%
Final simplification57.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (+ (+ y (+ x z)) (* b (- a 0.5))))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
return (y + (x + z)) + (b * (a - 0.5));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (y + (x + z)) + (b * (a - 0.5d0))
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
return (y + (x + z)) + (b * (a - 0.5));
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): return (y + (x + z)) + (b * (a - 0.5))
x, y = sort([x, y]) function code(x, y, z, t, a, b) return Float64(Float64(y + Float64(x + z)) + Float64(b * Float64(a - 0.5))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y, z, t, a, b)
tmp = (y + (x + z)) + (b * (a - 0.5));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(N[(y + N[(x + z), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(y + \left(x + z\right)\right) + b \cdot \left(a - 0.5\right)
\end{array}
Initial program 99.8%
add-sqr-sqrt45.6%
pow245.6%
Applied egg-rr45.6%
Taylor expanded in z around 0 76.1%
Final simplification76.1%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= (+ x y) 5e+75) (+ x (* a b)) (+ x y)))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 5e+75) {
tmp = x + (a * b);
} else {
tmp = x + y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((x + y) <= 5d+75) then
tmp = x + (a * b)
else
tmp = x + y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((x + y) <= 5e+75) {
tmp = x + (a * b);
} else {
tmp = x + y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): tmp = 0 if (x + y) <= 5e+75: tmp = x + (a * b) else: tmp = x + y return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(x + y) <= 5e+75) tmp = Float64(x + Float64(a * b)); else tmp = Float64(x + y); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
tmp = 0.0;
if ((x + y) <= 5e+75)
tmp = x + (a * b);
else
tmp = x + y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(x + y), $MachinePrecision], 5e+75], N[(x + N[(a * b), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x + y \leq 5 \cdot 10^{+75}:\\
\;\;\;\;x + a \cdot b\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if (+.f64 x y) < 5.0000000000000002e75Initial program 99.8%
associate--l+99.8%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in a around inf 44.1%
if 5.0000000000000002e75 < (+.f64 x y) Initial program 99.9%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 60.6%
Final simplification49.1%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (+ (+ x y) (* b (- a 0.5))))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
return (x + y) + (b * (a - 0.5));
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (x + y) + (b * (a - 0.5d0))
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
return (x + y) + (b * (a - 0.5));
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): return (x + y) + (b * (a - 0.5))
x, y = sort([x, y]) function code(x, y, z, t, a, b) return Float64(Float64(x + y) + Float64(b * Float64(a - 0.5))) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y, z, t, a, b)
tmp = (x + y) + (b * (a - 0.5));
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := N[(N[(x + y), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\left(x + y\right) + b \cdot \left(a - 0.5\right)
\end{array}
Initial program 99.8%
Taylor expanded in z around 0 75.4%
Final simplification75.4%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= x -8e+181) x (if (<= x -8.2e-150) (* a b) y)))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -8e+181) {
tmp = x;
} else if (x <= -8.2e-150) {
tmp = a * b;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-8d+181)) then
tmp = x
else if (x <= (-8.2d-150)) then
tmp = a * b
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -8e+181) {
tmp = x;
} else if (x <= -8.2e-150) {
tmp = a * b;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): tmp = 0 if x <= -8e+181: tmp = x elif x <= -8.2e-150: tmp = a * b else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -8e+181) tmp = x; elseif (x <= -8.2e-150) tmp = Float64(a * b); else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
tmp = 0.0;
if (x <= -8e+181)
tmp = x;
elseif (x <= -8.2e-150)
tmp = a * b;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -8e+181], x, If[LessEqual[x, -8.2e-150], N[(a * b), $MachinePrecision], y]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -8 \cdot 10^{+181}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq -8.2 \cdot 10^{-150}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -7.9999999999999993e181Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 68.3%
if -7.9999999999999993e181 < x < -8.1999999999999997e-150Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in a around inf 42.0%
Taylor expanded in x around 0 36.9%
if -8.1999999999999997e-150 < x Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in b around 0 71.6%
associate-+r-71.6%
associate--l+71.6%
*-commutative71.6%
Simplified71.6%
Taylor expanded in y around inf 20.6%
Final simplification31.6%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= a -4.1e+183) (* a b) (if (<= a 1.5e+50) (+ x y) (* a b))))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -4.1e+183) {
tmp = a * b;
} else if (a <= 1.5e+50) {
tmp = x + y;
} else {
tmp = a * b;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-4.1d+183)) then
tmp = a * b
else if (a <= 1.5d+50) then
tmp = x + y
else
tmp = a * b
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -4.1e+183) {
tmp = a * b;
} else if (a <= 1.5e+50) {
tmp = x + y;
} else {
tmp = a * b;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): tmp = 0 if a <= -4.1e+183: tmp = a * b elif a <= 1.5e+50: tmp = x + y else: tmp = a * b return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -4.1e+183) tmp = Float64(a * b); elseif (a <= 1.5e+50) tmp = Float64(x + y); else tmp = Float64(a * b); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
tmp = 0.0;
if (a <= -4.1e+183)
tmp = a * b;
elseif (a <= 1.5e+50)
tmp = x + y;
else
tmp = a * b;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -4.1e+183], N[(a * b), $MachinePrecision], If[LessEqual[a, 1.5e+50], N[(x + y), $MachinePrecision], N[(a * b), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.1 \cdot 10^{+183}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \leq 1.5 \cdot 10^{+50}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if a < -4.10000000000000015e183 or 1.4999999999999999e50 < a Initial program 99.9%
associate--l+99.9%
associate-+l+99.9%
associate-+l+99.9%
+-commutative99.9%
associate-+r+99.9%
+-commutative99.9%
+-commutative99.9%
*-commutative99.9%
cancel-sign-sub-inv99.9%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in a around inf 73.2%
Taylor expanded in x around 0 60.4%
if -4.10000000000000015e183 < a < 1.4999999999999999e50Initial program 99.8%
associate--l+99.8%
associate-+l+99.8%
associate-+l+99.8%
+-commutative99.8%
associate-+r+99.8%
+-commutative99.8%
+-commutative99.8%
*-commutative99.8%
cancel-sign-sub-inv99.8%
distribute-rgt1-in99.9%
*-commutative99.9%
fma-def99.9%
+-commutative99.9%
unsub-neg99.9%
fma-def99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in y around inf 51.1%
Final simplification54.3%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 (if (<= x -1.25e+57) x y))
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -1.25e+57) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (x <= (-1.25d+57)) then
tmp = x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (x <= -1.25e+57) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): tmp = 0 if x <= -1.25e+57: tmp = x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y, z, t, a, b) tmp = 0.0 if (x <= -1.25e+57) tmp = x; else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y, z, t, a, b)
tmp = 0.0;
if (x <= -1.25e+57)
tmp = x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := If[LessEqual[x, -1.25e+57], x, y]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{+57}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
if x < -1.24999999999999993e57Initial program 99.9%
associate--l+99.9%
sub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 43.6%
if -1.24999999999999993e57 < x Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in b around 0 66.5%
associate-+r-66.5%
associate--l+66.5%
*-commutative66.5%
Simplified66.5%
Taylor expanded in y around inf 22.2%
Final simplification27.1%
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y z t a b) :precision binary64 x)
assert(x < y);
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
assert x < y;
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
[x, y] = sort([x, y]) def code(x, y, z, t, a, b): return x
x, y = sort([x, y]) function code(x, y, z, t, a, b) return x end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y, z, t, a, b)
tmp = x;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 24.3%
Final simplification24.3%
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - pow(log(t), 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (((1.0d0 - (log(t) ** 2.0d0)) * z) / (1.0d0 + log(t)))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - Math.pow(Math.log(t), 2.0)) * z) / (1.0 + Math.log(t)))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((x + y) + (((1.0 - math.pow(math.log(t), 2.0)) * z) / (1.0 + math.log(t)))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(Float64(Float64(1.0 - (log(t) ^ 2.0)) * z) / Float64(1.0 + log(t)))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + y) + (((1.0 - (log(t) ^ 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(N[(N[(1.0 - N[Power[N[Log[t], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) + \frac{\left(1 - {\log t}^{2}\right) \cdot z}{1 + \log t}\right) + \left(a - 0.5\right) \cdot b
\end{array}
herbie shell --seed 2023257
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:herbie-target
(+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))