
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
(FPCore (x y z) :precision binary64 (exp (- (+ x (* y (log y))) z)))
double code(double x, double y, double z) {
return exp(((x + (y * log(y))) - z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x + (y * log(y))) - z))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x + (y * Math.log(y))) - z));
}
def code(x, y, z): return math.exp(((x + (y * math.log(y))) - z))
function code(x, y, z) return exp(Float64(Float64(x + Float64(y * log(y))) - z)) end
function tmp = code(x, y, z) tmp = exp(((x + (y * log(y))) - z)); end
code[x_, y_, z_] := N[Exp[N[(N[(x + N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x + y \cdot \log y\right) - z}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (exp (- z))))
(if (<= z -1550000.0)
t_0
(if (<= z -1.25e-50)
(pow y y)
(if (<= z -6.6e-288)
(exp x)
(if (<= z 1.16e-227) (pow y y) (if (<= z 0.0136) (exp x) t_0)))))))
double code(double x, double y, double z) {
double t_0 = exp(-z);
double tmp;
if (z <= -1550000.0) {
tmp = t_0;
} else if (z <= -1.25e-50) {
tmp = pow(y, y);
} else if (z <= -6.6e-288) {
tmp = exp(x);
} else if (z <= 1.16e-227) {
tmp = pow(y, y);
} else if (z <= 0.0136) {
tmp = exp(x);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-z)
if (z <= (-1550000.0d0)) then
tmp = t_0
else if (z <= (-1.25d-50)) then
tmp = y ** y
else if (z <= (-6.6d-288)) then
tmp = exp(x)
else if (z <= 1.16d-227) then
tmp = y ** y
else if (z <= 0.0136d0) then
tmp = exp(x)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = Math.exp(-z);
double tmp;
if (z <= -1550000.0) {
tmp = t_0;
} else if (z <= -1.25e-50) {
tmp = Math.pow(y, y);
} else if (z <= -6.6e-288) {
tmp = Math.exp(x);
} else if (z <= 1.16e-227) {
tmp = Math.pow(y, y);
} else if (z <= 0.0136) {
tmp = Math.exp(x);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = math.exp(-z) tmp = 0 if z <= -1550000.0: tmp = t_0 elif z <= -1.25e-50: tmp = math.pow(y, y) elif z <= -6.6e-288: tmp = math.exp(x) elif z <= 1.16e-227: tmp = math.pow(y, y) elif z <= 0.0136: tmp = math.exp(x) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = exp(Float64(-z)) tmp = 0.0 if (z <= -1550000.0) tmp = t_0; elseif (z <= -1.25e-50) tmp = y ^ y; elseif (z <= -6.6e-288) tmp = exp(x); elseif (z <= 1.16e-227) tmp = y ^ y; elseif (z <= 0.0136) tmp = exp(x); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = exp(-z); tmp = 0.0; if (z <= -1550000.0) tmp = t_0; elseif (z <= -1.25e-50) tmp = y ^ y; elseif (z <= -6.6e-288) tmp = exp(x); elseif (z <= 1.16e-227) tmp = y ^ y; elseif (z <= 0.0136) tmp = exp(x); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[Exp[(-z)], $MachinePrecision]}, If[LessEqual[z, -1550000.0], t$95$0, If[LessEqual[z, -1.25e-50], N[Power[y, y], $MachinePrecision], If[LessEqual[z, -6.6e-288], N[Exp[x], $MachinePrecision], If[LessEqual[z, 1.16e-227], N[Power[y, y], $MachinePrecision], If[LessEqual[z, 0.0136], N[Exp[x], $MachinePrecision], t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-z}\\
\mathbf{if}\;z \leq -1550000:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -1.25 \cdot 10^{-50}:\\
\;\;\;\;{y}^{y}\\
\mathbf{elif}\;z \leq -6.6 \cdot 10^{-288}:\\
\;\;\;\;e^{x}\\
\mathbf{elif}\;z \leq 1.16 \cdot 10^{-227}:\\
\;\;\;\;{y}^{y}\\
\mathbf{elif}\;z \leq 0.0136:\\
\;\;\;\;e^{x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if z < -1.55e6 or 0.0135999999999999992 < z Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum77.0%
*-commutative77.0%
exp-to-pow77.0%
Simplified77.0%
Taylor expanded in x around 0 69.0%
*-commutative69.0%
rem-exp-log69.0%
prod-exp79.0%
unsub-neg79.0%
div-exp69.0%
rem-exp-log69.0%
Simplified69.0%
Taylor expanded in y around 0 79.8%
rec-exp79.8%
Simplified79.8%
if -1.55e6 < z < -1.24999999999999992e-50 or -6.59999999999999976e-288 < z < 1.16e-227Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum85.7%
*-commutative85.7%
exp-to-pow85.7%
Simplified85.7%
Taylor expanded in z around 0 84.5%
Taylor expanded in x around 0 87.2%
if -1.24999999999999992e-50 < z < -6.59999999999999976e-288 or 1.16e-227 < z < 0.0135999999999999992Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum87.0%
*-commutative87.0%
exp-to-pow87.0%
Simplified87.0%
Taylor expanded in z around 0 86.6%
Taylor expanded in y around 0 78.5%
Final simplification80.5%
(FPCore (x y z) :precision binary64 (if (or (<= z -195.0) (not (<= z 0.0136))) (exp (- z)) (exp x)))
double code(double x, double y, double z) {
double tmp;
if ((z <= -195.0) || !(z <= 0.0136)) {
tmp = exp(-z);
} else {
tmp = exp(x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-195.0d0)) .or. (.not. (z <= 0.0136d0))) then
tmp = exp(-z)
else
tmp = exp(x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -195.0) || !(z <= 0.0136)) {
tmp = Math.exp(-z);
} else {
tmp = Math.exp(x);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -195.0) or not (z <= 0.0136): tmp = math.exp(-z) else: tmp = math.exp(x) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -195.0) || !(z <= 0.0136)) tmp = exp(Float64(-z)); else tmp = exp(x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -195.0) || ~((z <= 0.0136))) tmp = exp(-z); else tmp = exp(x); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -195.0], N[Not[LessEqual[z, 0.0136]], $MachinePrecision]], N[Exp[(-z)], $MachinePrecision], N[Exp[x], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -195 \lor \neg \left(z \leq 0.0136\right):\\
\;\;\;\;e^{-z}\\
\mathbf{else}:\\
\;\;\;\;e^{x}\\
\end{array}
\end{array}
if z < -195 or 0.0135999999999999992 < z Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum77.2%
*-commutative77.2%
exp-to-pow77.2%
Simplified77.2%
Taylor expanded in x around 0 69.3%
*-commutative69.3%
rem-exp-log69.3%
prod-exp79.2%
unsub-neg79.2%
div-exp69.3%
rem-exp-log69.3%
Simplified69.3%
Taylor expanded in y around 0 80.0%
rec-exp80.0%
Simplified80.0%
if -195 < z < 0.0135999999999999992Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum86.5%
*-commutative86.5%
exp-to-pow86.5%
Simplified86.5%
Taylor expanded in z around 0 85.8%
Taylor expanded in y around 0 68.8%
Final simplification74.2%
(FPCore (x y z) :precision binary64 (if (<= y 5.8e+109) (exp (- x z)) (pow y y)))
double code(double x, double y, double z) {
double tmp;
if (y <= 5.8e+109) {
tmp = exp((x - z));
} else {
tmp = pow(y, y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 5.8d+109) then
tmp = exp((x - z))
else
tmp = y ** y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 5.8e+109) {
tmp = Math.exp((x - z));
} else {
tmp = Math.pow(y, y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 5.8e+109: tmp = math.exp((x - z)) else: tmp = math.pow(y, y) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 5.8e+109) tmp = exp(Float64(x - z)); else tmp = y ^ y; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 5.8e+109) tmp = exp((x - z)); else tmp = y ^ y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 5.8e+109], N[Exp[N[(x - z), $MachinePrecision]], $MachinePrecision], N[Power[y, y], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 5.8 \cdot 10^{+109}:\\
\;\;\;\;e^{x - z}\\
\mathbf{else}:\\
\;\;\;\;{y}^{y}\\
\end{array}
\end{array}
if y < 5.8e109Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum90.7%
*-commutative90.7%
exp-to-pow90.7%
Simplified90.7%
Taylor expanded in y around 0 94.3%
if 5.8e109 < y Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum60.8%
*-commutative60.8%
exp-to-pow60.8%
Simplified60.8%
Taylor expanded in z around 0 67.7%
Taylor expanded in x around 0 88.0%
Final simplification92.5%
(FPCore (x y z) :precision binary64 (exp x))
double code(double x, double y, double z) {
return exp(x);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(x)
end function
public static double code(double x, double y, double z) {
return Math.exp(x);
}
def code(x, y, z): return math.exp(x)
function code(x, y, z) return exp(x) end
function tmp = code(x, y, z) tmp = exp(x); end
code[x_, y_, z_] := N[Exp[x], $MachinePrecision]
\begin{array}{l}
\\
e^{x}
\end{array}
Initial program 100.0%
+-commutative100.0%
associate--l+100.0%
exp-sum82.0%
*-commutative82.0%
exp-to-pow82.0%
Simplified82.0%
Taylor expanded in z around 0 66.0%
Taylor expanded in y around 0 52.0%
Final simplification52.0%
(FPCore (x y z) :precision binary64 (exp (+ (- x z) (* (log y) y))))
double code(double x, double y, double z) {
return exp(((x - z) + (log(y) * y)));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = exp(((x - z) + (log(y) * y)))
end function
public static double code(double x, double y, double z) {
return Math.exp(((x - z) + (Math.log(y) * y)));
}
def code(x, y, z): return math.exp(((x - z) + (math.log(y) * y)))
function code(x, y, z) return exp(Float64(Float64(x - z) + Float64(log(y) * y))) end
function tmp = code(x, y, z) tmp = exp(((x - z) + (log(y) * y))); end
code[x_, y_, z_] := N[Exp[N[(N[(x - z), $MachinePrecision] + N[(N[Log[y], $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
e^{\left(x - z\right) + \log y \cdot y}
\end{array}
herbie shell --seed 2023257
(FPCore (x y z)
:name "Statistics.Distribution.Poisson.Internal:probability from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(exp (+ (- x z) (* (log y) y)))
(exp (- (+ x (* y (log y))) z)))