
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
(FPCore (x y) :precision binary64 (+ (* 200.0 x) (* -200.0 y)))
double code(double x, double y) {
return (200.0 * x) + (-200.0 * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (200.0d0 * x) + ((-200.0d0) * y)
end function
public static double code(double x, double y) {
return (200.0 * x) + (-200.0 * y);
}
def code(x, y): return (200.0 * x) + (-200.0 * y)
function code(x, y) return Float64(Float64(200.0 * x) + Float64(-200.0 * y)) end
function tmp = code(x, y) tmp = (200.0 * x) + (-200.0 * y); end
code[x_, y_] := N[(N[(200.0 * x), $MachinePrecision] + N[(-200.0 * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot x + -200 \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= y -3.8e+26) (* -200.0 y) (if (<= y 7.2e-85) (* 200.0 x) (* -200.0 y))))
double code(double x, double y) {
double tmp;
if (y <= -3.8e+26) {
tmp = -200.0 * y;
} else if (y <= 7.2e-85) {
tmp = 200.0 * x;
} else {
tmp = -200.0 * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3.8d+26)) then
tmp = (-200.0d0) * y
else if (y <= 7.2d-85) then
tmp = 200.0d0 * x
else
tmp = (-200.0d0) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3.8e+26) {
tmp = -200.0 * y;
} else if (y <= 7.2e-85) {
tmp = 200.0 * x;
} else {
tmp = -200.0 * y;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3.8e+26: tmp = -200.0 * y elif y <= 7.2e-85: tmp = 200.0 * x else: tmp = -200.0 * y return tmp
function code(x, y) tmp = 0.0 if (y <= -3.8e+26) tmp = Float64(-200.0 * y); elseif (y <= 7.2e-85) tmp = Float64(200.0 * x); else tmp = Float64(-200.0 * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3.8e+26) tmp = -200.0 * y; elseif (y <= 7.2e-85) tmp = 200.0 * x; else tmp = -200.0 * y; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3.8e+26], N[(-200.0 * y), $MachinePrecision], If[LessEqual[y, 7.2e-85], N[(200.0 * x), $MachinePrecision], N[(-200.0 * y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3.8 \cdot 10^{+26}:\\
\;\;\;\;-200 \cdot y\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-85}:\\
\;\;\;\;200 \cdot x\\
\mathbf{else}:\\
\;\;\;\;-200 \cdot y\\
\end{array}
\end{array}
if y < -3.8000000000000002e26 or 7.1999999999999996e-85 < y Initial program 99.9%
Taylor expanded in x around 0 73.8%
if -3.8000000000000002e26 < y < 7.1999999999999996e-85Initial program 100.0%
Taylor expanded in x around inf 78.6%
Final simplification75.9%
(FPCore (x y) :precision binary64 (* 200.0 (- x y)))
double code(double x, double y) {
return 200.0 * (x - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 200.0d0 * (x - y)
end function
public static double code(double x, double y) {
return 200.0 * (x - y);
}
def code(x, y): return 200.0 * (x - y)
function code(x, y) return Float64(200.0 * Float64(x - y)) end
function tmp = code(x, y) tmp = 200.0 * (x - y); end
code[x_, y_] := N[(200.0 * N[(x - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
200 \cdot \left(x - y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (* -200.0 y))
double code(double x, double y) {
return -200.0 * y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-200.0d0) * y
end function
public static double code(double x, double y) {
return -200.0 * y;
}
def code(x, y): return -200.0 * y
function code(x, y) return Float64(-200.0 * y) end
function tmp = code(x, y) tmp = -200.0 * y; end
code[x_, y_] := N[(-200.0 * y), $MachinePrecision]
\begin{array}{l}
\\
-200 \cdot y
\end{array}
Initial program 99.9%
Taylor expanded in x around 0 50.9%
Final simplification50.9%
herbie shell --seed 2023257
(FPCore (x y)
:name "Data.Colour.CIE:cieLABView from colour-2.3.3, C"
:precision binary64
(* 200.0 (- x y)))