
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v t) :precision binary64 (/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))
double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((((double) M_PI) * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
public static double code(double v, double t) {
return (1.0 - (5.0 * (v * v))) / (((Math.PI * t) * Math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)));
}
def code(v, t): return (1.0 - (5.0 * (v * v))) / (((math.pi * t) * math.sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v)))
function code(v, t) return Float64(Float64(1.0 - Float64(5.0 * Float64(v * v))) / Float64(Float64(Float64(pi * t) * sqrt(Float64(2.0 * Float64(1.0 - Float64(3.0 * Float64(v * v)))))) * Float64(1.0 - Float64(v * v)))) end
function tmp = code(v, t) tmp = (1.0 - (5.0 * (v * v))) / (((pi * t) * sqrt((2.0 * (1.0 - (3.0 * (v * v)))))) * (1.0 - (v * v))); end
code[v_, t_] := N[(N[(1.0 - N[(5.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(Pi * t), $MachinePrecision] * N[Sqrt[N[(2.0 * N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - 5 \cdot \left(v \cdot v\right)}{\left(\left(\pi \cdot t\right) \cdot \sqrt{2 \cdot \left(1 - 3 \cdot \left(v \cdot v\right)\right)}\right) \cdot \left(1 - v \cdot v\right)}
\end{array}
(FPCore (v t) :precision binary64 (/ (/ 1.0 (/ PI (sqrt 0.5))) t))
double code(double v, double t) {
return (1.0 / (((double) M_PI) / sqrt(0.5))) / t;
}
public static double code(double v, double t) {
return (1.0 / (Math.PI / Math.sqrt(0.5))) / t;
}
def code(v, t): return (1.0 / (math.pi / math.sqrt(0.5))) / t
function code(v, t) return Float64(Float64(1.0 / Float64(pi / sqrt(0.5))) / t) end
function tmp = code(v, t) tmp = (1.0 / (pi / sqrt(0.5))) / t; end
code[v_, t_] := N[(N[(1.0 / N[(Pi / N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\frac{\pi}{\sqrt{0.5}}}}{t}
\end{array}
Initial program 99.4%
associate-*l*99.4%
associate-/r*99.5%
associate-/l/99.5%
sub-neg99.5%
+-commutative99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
fma-def99.5%
metadata-eval99.5%
sub-neg99.5%
distribute-rgt-in99.5%
Simplified99.5%
div-inv99.4%
associate-/r*99.6%
+-commutative99.6%
fma-udef99.6%
Applied egg-rr99.6%
Taylor expanded in v around 0 98.7%
associate-/l/98.8%
Simplified98.8%
clear-num99.8%
inv-pow99.8%
Applied egg-rr99.8%
unpow-199.8%
Simplified99.8%
Final simplification99.8%
(FPCore (v t) :precision binary64 (/ 1.0 (* (sqrt 2.0) (* PI t))))
double code(double v, double t) {
return 1.0 / (sqrt(2.0) * (((double) M_PI) * t));
}
public static double code(double v, double t) {
return 1.0 / (Math.sqrt(2.0) * (Math.PI * t));
}
def code(v, t): return 1.0 / (math.sqrt(2.0) * (math.pi * t))
function code(v, t) return Float64(1.0 / Float64(sqrt(2.0) * Float64(pi * t))) end
function tmp = code(v, t) tmp = 1.0 / (sqrt(2.0) * (pi * t)); end
code[v_, t_] := N[(1.0 / N[(N[Sqrt[2.0], $MachinePrecision] * N[(Pi * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{2} \cdot \left(\pi \cdot t\right)}
\end{array}
Initial program 99.4%
associate-*l*99.4%
sub-neg99.4%
distribute-lft-in99.4%
metadata-eval99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in v around 0 99.4%
Taylor expanded in v around 0 99.4%
Final simplification99.4%
(FPCore (v t) :precision binary64 (/ (/ 1.0 PI) (* t (sqrt 2.0))))
double code(double v, double t) {
return (1.0 / ((double) M_PI)) / (t * sqrt(2.0));
}
public static double code(double v, double t) {
return (1.0 / Math.PI) / (t * Math.sqrt(2.0));
}
def code(v, t): return (1.0 / math.pi) / (t * math.sqrt(2.0))
function code(v, t) return Float64(Float64(1.0 / pi) / Float64(t * sqrt(2.0))) end
function tmp = code(v, t) tmp = (1.0 / pi) / (t * sqrt(2.0)); end
code[v_, t_] := N[(N[(1.0 / Pi), $MachinePrecision] / N[(t * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{\pi}}{t \cdot \sqrt{2}}
\end{array}
Initial program 99.4%
*-commutative99.4%
associate-*l*99.4%
associate-*r*99.4%
associate-/r*99.5%
Simplified99.5%
Taylor expanded in v around 0 99.5%
Taylor expanded in v around 0 99.5%
Final simplification99.5%
(FPCore (v t) :precision binary64 (/ (sqrt 0.5) (* PI t)))
double code(double v, double t) {
return sqrt(0.5) / (((double) M_PI) * t);
}
public static double code(double v, double t) {
return Math.sqrt(0.5) / (Math.PI * t);
}
def code(v, t): return math.sqrt(0.5) / (math.pi * t)
function code(v, t) return Float64(sqrt(0.5) / Float64(pi * t)) end
function tmp = code(v, t) tmp = sqrt(0.5) / (pi * t); end
code[v_, t_] := N[(N[Sqrt[0.5], $MachinePrecision] / N[(Pi * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt{0.5}}{\pi \cdot t}
\end{array}
Initial program 99.4%
associate-*l*99.4%
sub-neg99.4%
distribute-lft-in99.4%
metadata-eval99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in v around 0 98.7%
Final simplification98.7%
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) t) PI))
double code(double v, double t) {
return (sqrt(0.5) / t) / ((double) M_PI);
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / t) / Math.PI;
}
def code(v, t): return (math.sqrt(0.5) / t) / math.pi
function code(v, t) return Float64(Float64(sqrt(0.5) / t) / pi) end
function tmp = code(v, t) tmp = (sqrt(0.5) / t) / pi; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / t), $MachinePrecision] / Pi), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{t}}{\pi}
\end{array}
Initial program 99.4%
associate-*l*99.4%
sub-neg99.4%
distribute-lft-in99.4%
metadata-eval99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in v around 0 98.7%
add-sqr-sqrt51.7%
pow251.7%
*-commutative51.7%
Applied egg-rr51.7%
unpow251.7%
add-sqr-sqrt98.7%
*-commutative98.7%
associate-/r*98.8%
Applied egg-rr98.8%
Final simplification98.8%
(FPCore (v t) :precision binary64 (/ (/ (sqrt 0.5) PI) t))
double code(double v, double t) {
return (sqrt(0.5) / ((double) M_PI)) / t;
}
public static double code(double v, double t) {
return (Math.sqrt(0.5) / Math.PI) / t;
}
def code(v, t): return (math.sqrt(0.5) / math.pi) / t
function code(v, t) return Float64(Float64(sqrt(0.5) / pi) / t) end
function tmp = code(v, t) tmp = (sqrt(0.5) / pi) / t; end
code[v_, t_] := N[(N[(N[Sqrt[0.5], $MachinePrecision] / Pi), $MachinePrecision] / t), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\sqrt{0.5}}{\pi}}{t}
\end{array}
Initial program 99.4%
associate-*l*99.4%
associate-/r*99.5%
associate-/l/99.5%
sub-neg99.5%
+-commutative99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
fma-def99.5%
metadata-eval99.5%
sub-neg99.5%
distribute-rgt-in99.5%
Simplified99.5%
div-inv99.4%
associate-/r*99.6%
+-commutative99.6%
fma-udef99.6%
Applied egg-rr99.6%
Taylor expanded in v around 0 98.7%
associate-/l/98.8%
Simplified98.8%
Final simplification98.8%
herbie shell --seed 2023256
(FPCore (v t)
:name "Falkner and Boettcher, Equation (20:1,3)"
:precision binary64
(/ (- 1.0 (* 5.0 (* v v))) (* (* (* PI t) (sqrt (* 2.0 (- 1.0 (* 3.0 (* v v)))))) (- 1.0 (* v v)))))