
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))
double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 / (x + 1.0d0)) - (1.0d0 / x)
end function
public static double code(double x) {
return (1.0 / (x + 1.0)) - (1.0 / x);
}
def code(x): return (1.0 / (x + 1.0)) - (1.0 / x)
function code(x) return Float64(Float64(1.0 / Float64(x + 1.0)) - Float64(1.0 / x)) end
function tmp = code(x) tmp = (1.0 / (x + 1.0)) - (1.0 / x); end
code[x_] := N[(N[(1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(1.0 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{x + 1} - \frac{1}{x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ -1.0 (+ x 1.0)) x))
double code(double x) {
return (-1.0 / (x + 1.0)) / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-1.0d0) / (x + 1.0d0)) / x
end function
public static double code(double x) {
return (-1.0 / (x + 1.0)) / x;
}
def code(x): return (-1.0 / (x + 1.0)) / x
function code(x) return Float64(Float64(-1.0 / Float64(x + 1.0)) / x) end
function tmp = code(x) tmp = (-1.0 / (x + 1.0)) / x; end
code[x_] := N[(N[(-1.0 / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-1}{x + 1}}{x}
\end{array}
Initial program 79.9%
sub-neg79.9%
+-commutative79.9%
distribute-neg-frac79.9%
metadata-eval79.9%
Applied egg-rr79.9%
Simplified99.9%
associate-/r*99.9%
div-inv99.8%
Applied egg-rr99.8%
associate-*l/99.9%
un-div-inv99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ (/ -1.0 x) x) (if (<= x 1.0) (+ (- 1.0 x) (/ -1.0 x)) (/ -1.0 (* x x)))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-1.0 / x) / x;
} else if (x <= 1.0) {
tmp = (1.0 - x) + (-1.0 / x);
} else {
tmp = -1.0 / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-1.0d0) / x) / x
else if (x <= 1.0d0) then
tmp = (1.0d0 - x) + ((-1.0d0) / x)
else
tmp = (-1.0d0) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-1.0 / x) / x;
} else if (x <= 1.0) {
tmp = (1.0 - x) + (-1.0 / x);
} else {
tmp = -1.0 / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-1.0 / x) / x elif x <= 1.0: tmp = (1.0 - x) + (-1.0 / x) else: tmp = -1.0 / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-1.0 / x) / x); elseif (x <= 1.0) tmp = Float64(Float64(1.0 - x) + Float64(-1.0 / x)); else tmp = Float64(-1.0 / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-1.0 / x) / x; elseif (x <= 1.0) tmp = (1.0 - x) + (-1.0 / x); else tmp = -1.0 / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(N[(1.0 - x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{\frac{-1}{x}}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;\left(1 - x\right) + \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{x \cdot x}\\
\end{array}
\end{array}
if x < -1Initial program 46.8%
Taylor expanded in x around inf 96.2%
unpow296.2%
Simplified96.2%
associate-/r*96.2%
div-inv96.0%
Applied egg-rr96.0%
un-div-inv96.2%
Applied egg-rr96.2%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.0%
neg-mul-198.0%
sub-neg98.0%
Simplified98.0%
if 1 < x Initial program 58.5%
Taylor expanded in x around inf 95.0%
unpow295.0%
Simplified95.0%
Final simplification97.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -1.0 (* x x)) (/ -1.0 x)))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -1.0 / (x * x);
} else {
tmp = -1.0 / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-1.0d0) / (x * x)
else
tmp = (-1.0d0) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -1.0 / (x * x);
} else {
tmp = -1.0 / x;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -1.0 / (x * x) else: tmp = -1.0 / x return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-1.0 / Float64(x * x)); else tmp = Float64(-1.0 / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -1.0 / (x * x); else tmp = -1.0 / x; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(-1.0 / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-1}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{x}\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 52.9%
Taylor expanded in x around inf 95.6%
unpow295.6%
Simplified95.6%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 96.8%
Final simplification96.3%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.76))) (/ -1.0 (* x x)) (/ (+ -1.0 x) x)))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.76)) {
tmp = -1.0 / (x * x);
} else {
tmp = (-1.0 + x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.76d0))) then
tmp = (-1.0d0) / (x * x)
else
tmp = ((-1.0d0) + x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.76)) {
tmp = -1.0 / (x * x);
} else {
tmp = (-1.0 + x) / x;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 0.76): tmp = -1.0 / (x * x) else: tmp = (-1.0 + x) / x return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.76)) tmp = Float64(-1.0 / Float64(x * x)); else tmp = Float64(Float64(-1.0 + x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.76))) tmp = -1.0 / (x * x); else tmp = (-1.0 + x) / x; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.76]], $MachinePrecision]], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision], N[(N[(-1.0 + x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.76\right):\\
\;\;\;\;\frac{-1}{x \cdot x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1 + x}{x}\\
\end{array}
\end{array}
if x < -1 or 0.76000000000000001 < x Initial program 52.9%
Taylor expanded in x around inf 95.6%
unpow295.6%
Simplified95.6%
if -1 < x < 0.76000000000000001Initial program 100.0%
Taylor expanded in x around 0 97.7%
*-inverses97.7%
div-sub97.7%
sub-neg97.7%
metadata-eval97.7%
+-commutative97.7%
Simplified97.7%
Final simplification96.8%
(FPCore (x) :precision binary64 (if (<= x -1.0) (/ (/ -1.0 x) x) (if (<= x 0.76) (/ (+ -1.0 x) x) (/ -1.0 (* x x)))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-1.0 / x) / x;
} else if (x <= 0.76) {
tmp = (-1.0 + x) / x;
} else {
tmp = -1.0 / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = ((-1.0d0) / x) / x
else if (x <= 0.76d0) then
tmp = ((-1.0d0) + x) / x
else
tmp = (-1.0d0) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = (-1.0 / x) / x;
} else if (x <= 0.76) {
tmp = (-1.0 + x) / x;
} else {
tmp = -1.0 / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = (-1.0 / x) / x elif x <= 0.76: tmp = (-1.0 + x) / x else: tmp = -1.0 / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(Float64(-1.0 / x) / x); elseif (x <= 0.76) tmp = Float64(Float64(-1.0 + x) / x); else tmp = Float64(-1.0 / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = (-1.0 / x) / x; elseif (x <= 0.76) tmp = (-1.0 + x) / x; else tmp = -1.0 / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(N[(-1.0 / x), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[x, 0.76], N[(N[(-1.0 + x), $MachinePrecision] / x), $MachinePrecision], N[(-1.0 / N[(x * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{\frac{-1}{x}}{x}\\
\mathbf{elif}\;x \leq 0.76:\\
\;\;\;\;\frac{-1 + x}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{-1}{x \cdot x}\\
\end{array}
\end{array}
if x < -1Initial program 46.8%
Taylor expanded in x around inf 96.2%
unpow296.2%
Simplified96.2%
associate-/r*96.2%
div-inv96.0%
Applied egg-rr96.0%
un-div-inv96.2%
Applied egg-rr96.2%
if -1 < x < 0.76000000000000001Initial program 100.0%
Taylor expanded in x around 0 97.7%
*-inverses97.7%
div-sub97.7%
sub-neg97.7%
metadata-eval97.7%
+-commutative97.7%
Simplified97.7%
if 0.76000000000000001 < x Initial program 58.5%
Taylor expanded in x around inf 95.0%
unpow295.0%
Simplified95.0%
Final simplification96.8%
(FPCore (x) :precision binary64 (/ -1.0 (* x (+ x 1.0))))
double code(double x) {
return -1.0 / (x * (x + 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / (x * (x + 1.0d0))
end function
public static double code(double x) {
return -1.0 / (x * (x + 1.0));
}
def code(x): return -1.0 / (x * (x + 1.0))
function code(x) return Float64(-1.0 / Float64(x * Float64(x + 1.0))) end
function tmp = code(x) tmp = -1.0 / (x * (x + 1.0)); end
code[x_] := N[(-1.0 / N[(x * N[(x + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x \cdot \left(x + 1\right)}
\end{array}
Initial program 79.9%
sub-neg79.9%
+-commutative79.9%
distribute-neg-frac79.9%
metadata-eval79.9%
Applied egg-rr79.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (/ -1.0 x))
double code(double x) {
return -1.0 / x;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (-1.0d0) / x
end function
public static double code(double x) {
return -1.0 / x;
}
def code(x): return -1.0 / x
function code(x) return Float64(-1.0 / x) end
function tmp = code(x) tmp = -1.0 / x; end
code[x_] := N[(-1.0 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{x}
\end{array}
Initial program 79.9%
Taylor expanded in x around 0 58.0%
Final simplification58.0%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 79.9%
Taylor expanded in x around 0 57.2%
*-inverses57.2%
div-sub57.2%
sub-neg57.2%
metadata-eval57.2%
+-commutative57.2%
Simplified57.2%
Taylor expanded in x around inf 3.0%
Final simplification3.0%
herbie shell --seed 2023256
(FPCore (x)
:name "2frac (problem 3.3.1)"
:precision binary64
(- (/ 1.0 (+ x 1.0)) (/ 1.0 x)))