
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0)))))
(t_1 (/ (* b -2.0) (* 2.0 a))))
(if (<= b -5e+154)
(if (>= b 0.0) (* c (/ -1.0 b)) t_1)
(if (<= b 2e+104)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* 2.0 a)))
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (fma -2.0 (* a (/ c b)) b)))
t_1)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double t_1 = (b * -2.0) / (2.0 * a);
double tmp_1;
if (b <= -5e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = c * (-1.0 / b);
} else {
tmp_2 = t_1;
}
tmp_1 = tmp_2;
} else if (b <= 2e+104) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (2.0 * a);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - fma(-2.0, (a * (c / b)), b));
} else {
tmp_1 = t_1;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) t_1 = Float64(Float64(b * -2.0) / Float64(2.0 * a)) tmp_1 = 0.0 if (b <= -5e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(c * Float64(-1.0 / b)); else tmp_2 = t_1; end tmp_1 = tmp_2; elseif (b <= 2e+104) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(2.0 * a)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - fma(-2.0, Float64(a * Float64(c / b)), b))); else tmp_1 = t_1; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -5e+154], If[GreaterEqual[b, 0.0], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision], t$95$1], If[LessEqual[b, 2e+104], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
t_1 := \frac{b \cdot -2}{2 \cdot a}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}\\
\mathbf{elif}\;b \leq 2 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{2 \cdot a}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \mathsf{fma}\left(-2, a \cdot \frac{c}{b}, b\right)}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if b < -5.00000000000000004e154Initial program 37.8%
Taylor expanded in b around -inf 96.0%
*-commutative96.0%
Simplified96.0%
Taylor expanded in b around inf 96.0%
+-commutative96.0%
fma-def96.0%
associate-/l*96.0%
associate-/r/96.0%
Simplified96.0%
div-inv96.0%
*-commutative96.0%
*-commutative96.0%
Applied egg-rr96.0%
associate-*l*96.0%
associate-*r/96.0%
metadata-eval96.0%
fma-udef96.0%
associate-*r*96.0%
fma-def96.0%
*-commutative96.0%
Simplified96.0%
Taylor expanded in b around inf 96.0%
if -5.00000000000000004e154 < b < 2e104Initial program 89.8%
if 2e104 < b Initial program 52.7%
Taylor expanded in b around -inf 52.7%
*-commutative52.7%
Simplified52.7%
Taylor expanded in b around inf 92.4%
+-commutative92.4%
fma-def92.4%
associate-/l*98.1%
associate-/r/98.1%
Simplified98.1%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (* b -2.0) (* 2.0 a))))
(if (<= b 2e+104)
(if (>= b 0.0)
(/ (* c 2.0) (- (- b) (sqrt (- (* b b) (* c (* a 4.0))))))
t_0)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) (fma -2.0 (* a (/ c b)) b))) t_0))))
double code(double a, double b, double c) {
double t_0 = (b * -2.0) / (2.0 * a);
double tmp_1;
if (b <= 2e+104) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = (c * 2.0) / (-b - sqrt(((b * b) - (c * (a * 4.0)))));
} else {
tmp_2 = t_0;
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = (c * 2.0) / (-b - fma(-2.0, (a * (c / b)), b));
} else {
tmp_1 = t_0;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(b * -2.0) / Float64(2.0 * a)) tmp_1 = 0.0 if (b <= 2e+104) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))))); else tmp_2 = t_0; end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - fma(-2.0, Float64(a * Float64(c / b)), b))); else tmp_1 = t_0; end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 2e+104], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - N[(-2.0 * N[(a * N[(c / b), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{b \cdot -2}{2 \cdot a}\\
\mathbf{if}\;b \leq 2 \cdot 10^{+104}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - \mathsf{fma}\left(-2, a \cdot \frac{c}{b}, b\right)}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if b < 2e104Initial program 77.4%
Taylor expanded in b around -inf 78.4%
*-commutative78.4%
Simplified78.4%
if 2e104 < b Initial program 52.7%
Taylor expanded in b around -inf 52.7%
*-commutative52.7%
Simplified52.7%
Taylor expanded in b around inf 92.4%
+-commutative92.4%
fma-def92.4%
associate-/l*98.1%
associate-/r/98.1%
Simplified98.1%
Final simplification83.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b (+ b (* -2.0 (* c (/ a b))))))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c * (a / b))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + (b + ((-2.0d0) * (c * (a / b))))))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c * (a / b))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + (b + (-2.0 * (c * (a / b)))))) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(c * Float64(a / b))))))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + (b + (-2.0 * (c * (a / b)))))); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(c * N[(a / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \left(c \cdot \frac{a}{b}\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in b around -inf 72.3%
mul-1-neg72.3%
unsub-neg72.3%
Simplified72.3%
Taylor expanded in b around inf 69.5%
associate-/l*70.9%
Simplified70.9%
Taylor expanded in c around 0 69.5%
associate-/l*70.9%
*-rgt-identity70.9%
associate-*r/70.9%
associate-/r/70.9%
associate-*l/70.9%
*-lft-identity70.9%
Simplified70.9%
Final simplification70.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (/ c (+ b (+ b (* -2.0 (/ c (/ b a))))))) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * (c / (b + (b + ((-2.0d0) * (c / (b / a))))))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a))))));
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(c / Float64(b + Float64(b + Float64(-2.0 * Float64(c / Float64(b / a))))))); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * (c / (b + (b + (-2.0 * (c / (b / a)))))); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(c / N[(b + N[(b + N[(-2.0 * N[(c / N[(b / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \frac{c}{b + \left(b + -2 \cdot \frac{c}{\frac{b}{a}}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in b around -inf 72.3%
mul-1-neg72.3%
unsub-neg72.3%
Simplified72.3%
Taylor expanded in b around inf 69.5%
associate-/l*70.9%
Simplified70.9%
Final simplification70.9%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* -2.0 (* (/ b a) -0.5)) (- (/ c b) (/ b a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * ((b / a) * -0.5);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = (-2.0d0) * ((b / a) * (-0.5d0))
else
tmp = (c / b) - (b / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -2.0 * ((b / a) * -0.5);
} else {
tmp = (c / b) - (b / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -2.0 * ((b / a) * -0.5) else: tmp = (c / b) - (b / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(-2.0 * Float64(Float64(b / a) * -0.5)); else tmp = Float64(Float64(c / b) - Float64(b / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -2.0 * ((b / a) * -0.5); else tmp = (c / b) - (b / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(-2.0 * N[(N[(b / a), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-2 \cdot \left(\frac{b}{a} \cdot -0.5\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}
\end{array}
Initial program 71.4%
Simplified71.3%
Taylor expanded in b around -inf 72.3%
mul-1-neg72.3%
unsub-neg72.3%
Simplified72.3%
Taylor expanded in b around inf 69.5%
associate-/l*70.9%
Simplified70.9%
Taylor expanded in c around inf 34.3%
Final simplification34.3%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -1.0 b)) (/ (* b -2.0) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-1.0 / b);
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-1.0d0) / b)
else
tmp = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-1.0 / b);
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-1.0 / b) else: tmp = (b * -2.0) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-1.0 / b)); else tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-1.0 / b); else tmp = (b * -2.0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-1.0 / b), $MachinePrecision]), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-1}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 71.4%
Taylor expanded in b around -inf 72.1%
*-commutative72.1%
Simplified72.1%
Taylor expanded in b around inf 69.2%
+-commutative69.2%
fma-def69.2%
associate-/l*70.6%
associate-/r/70.6%
Simplified70.6%
div-inv70.5%
*-commutative70.5%
*-commutative70.5%
Applied egg-rr70.5%
associate-*l*70.5%
associate-*r/70.5%
metadata-eval70.5%
fma-udef70.5%
associate-*r*70.5%
fma-def70.5%
*-commutative70.5%
Simplified70.5%
Taylor expanded in b around inf 70.1%
Final simplification70.1%
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (/ (* b -2.0) (* 2.0 a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (b * (-2.0d0)) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = (b * -2.0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = (b * -2.0) / (2.0 * a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(Float64(b * -2.0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = (b * -2.0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(N[(b * -2.0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;\frac{b \cdot -2}{2 \cdot a}\\
\end{array}
\end{array}
Initial program 71.4%
Taylor expanded in b around -inf 72.1%
*-commutative72.1%
Simplified72.1%
Taylor expanded in c around 0 70.2%
associate-*r/70.2%
neg-mul-170.2%
Simplified70.2%
Final simplification70.2%
herbie shell --seed 2023256
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))