\[\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)
\]
(FPCore (a1 a2 th)
:precision binary64
(+
(* (/ (cos th) (sqrt 2.0)) (* a1 a1))
(* (/ (cos th) (sqrt 2.0)) (* a2 a2))))
double code(double a1, double a2, double th) {
return ((cos(th) / sqrt(2.0)) * (a1 * a1)) + ((cos(th) / sqrt(2.0)) * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((cos(th) / sqrt(2.0d0)) * (a1 * a1)) + ((cos(th) / sqrt(2.0d0)) * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return ((Math.cos(th) / Math.sqrt(2.0)) * (a1 * a1)) + ((Math.cos(th) / Math.sqrt(2.0)) * (a2 * a2));
}
def code(a1, a2, th):
return ((math.cos(th) / math.sqrt(2.0)) * (a1 * a1)) + ((math.cos(th) / math.sqrt(2.0)) * (a2 * a2))
function code(a1, a2, th)
return Float64(Float64(Float64(cos(th) / sqrt(2.0)) * Float64(a1 * a1)) + Float64(Float64(cos(th) / sqrt(2.0)) * Float64(a2 * a2)))
end
function tmp = code(a1, a2, th)
tmp = ((cos(th) / sqrt(2.0)) * (a1 * a1)) + ((cos(th) / sqrt(2.0)) * (a2 * a2));
end
code[a1_, a2_, th_] := N[(N[(N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1\right) + \frac{\cos th}{\sqrt{2}} \cdot \left(a2 \cdot a2\right)