Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A

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\[x \cdot \cos y - z \cdot \sin y \]
(FPCore (x y z) :precision binary64 (- (* x (cos y)) (* z (sin y))))
double code(double x, double y, double z) {
	return (x * cos(y)) - (z * sin(y));
}
real(8) function code(x, y, z)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    code = (x * cos(y)) - (z * sin(y))
end function
public static double code(double x, double y, double z) {
	return (x * Math.cos(y)) - (z * Math.sin(y));
}
def code(x, y, z):
	return (x * math.cos(y)) - (z * math.sin(y))
function code(x, y, z)
	return Float64(Float64(x * cos(y)) - Float64(z * sin(y)))
end
function tmp = code(x, y, z)
	tmp = (x * cos(y)) - (z * sin(y));
end
code[x_, y_, z_] := N[(N[(x * N[Cos[y], $MachinePrecision]), $MachinePrecision] - N[(z * N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
x \cdot \cos y - z \cdot \sin y