| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
\[\mathsf{fma}\left(y, z - x, x\right)
\]

(FPCore (x y z) :precision binary64 (+ x (* y (- z x))))
(FPCore (x y z) :precision binary64 (fma y (- z x) x))
double code(double x, double y, double z) {
return x + (y * (z - x));
}
double code(double x, double y, double z) {
return fma(y, (z - x), x);
}
function code(x, y, z) return Float64(x + Float64(y * Float64(z - x))) end
function code(x, y, z) return fma(y, Float64(z - x), x) end
code[x_, y_, z_] := N[(x + N[(y * N[(z - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(y * N[(z - x), $MachinePrecision] + x), $MachinePrecision]
x + y \cdot \left(z - x\right)
\mathsf{fma}\left(y, z - x, x\right)
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
Initial program 100.0%
Simplified100.0%
[Start]100.0% | \[ x + y \cdot \left(z - x\right)
\] |
|---|---|
+-commutative [=>]100.0% | \[ \color{blue}{y \cdot \left(z - x\right) + x}
\] |
fma-def [=>]100.0% | \[ \color{blue}{\mathsf{fma}\left(y, z - x, x\right)}
\] |
Final simplification100.0%
| Alternative 1 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 6720 |
| Alternative 2 | |
|---|---|
| Accuracy | 61.4% |
| Cost | 1180 |
| Alternative 3 | |
|---|---|
| Accuracy | 86.4% |
| Cost | 585 |
| Alternative 4 | |
|---|---|
| Accuracy | 74.4% |
| Cost | 584 |
| Alternative 5 | |
|---|---|
| Accuracy | 86.4% |
| Cost | 584 |
| Alternative 6 | |
|---|---|
| Accuracy | 61.0% |
| Cost | 456 |
| Alternative 7 | |
|---|---|
| Accuracy | 100.0% |
| Cost | 448 |
| Alternative 8 | |
|---|---|
| Accuracy | 36.4% |
| Cost | 64 |
herbie shell --seed 2023256
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))