\[\frac{x \cdot y}{y + 1}
\]
(FPCore (x y) :precision binary64 (/ (* x y) (+ y 1.0)))
double code(double x, double y) {
return (x * y) / (y + 1.0);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * y) / (y + 1.0d0)
end function
public static double code(double x, double y) {
return (x * y) / (y + 1.0);
}
def code(x, y):
return (x * y) / (y + 1.0)
function code(x, y)
return Float64(Float64(x * y) / Float64(y + 1.0))
end
function tmp = code(x, y)
tmp = (x * y) / (y + 1.0);
end
code[x_, y_] := N[(N[(x * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]