
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
(FPCore (a1 a2 th) :precision binary64 (let* ((t_1 (/ (cos th) (sqrt 2.0)))) (+ (* t_1 (* a1 a1)) (* t_1 (* a2 a2)))))
double code(double a1, double a2, double th) {
double t_1 = cos(th) / sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: t_1
t_1 = cos(th) / sqrt(2.0d0)
code = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
double t_1 = Math.cos(th) / Math.sqrt(2.0);
return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2));
}
def code(a1, a2, th): t_1 = math.cos(th) / math.sqrt(2.0) return (t_1 * (a1 * a1)) + (t_1 * (a2 * a2))
function code(a1, a2, th) t_1 = Float64(cos(th) / sqrt(2.0)) return Float64(Float64(t_1 * Float64(a1 * a1)) + Float64(t_1 * Float64(a2 * a2))) end
function tmp = code(a1, a2, th) t_1 = cos(th) / sqrt(2.0); tmp = (t_1 * (a1 * a1)) + (t_1 * (a2 * a2)); end
code[a1_, a2_, th_] := Block[{t$95$1 = N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]}, N[(N[(t$95$1 * N[(a1 * a1), $MachinePrecision]), $MachinePrecision] + N[(t$95$1 * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{\cos th}{\sqrt{2}}\\
t_1 \cdot \left(a1 \cdot a1\right) + t_1 \cdot \left(a2 \cdot a2\right)
\end{array}
\end{array}
Initial program 99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (* (cos th) (+ (* a1 a1) (* a2 a2))) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return (cos(th) * ((a1 * a1) + (a2 * a2))) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) * ((a1 * a1) + (a2 * a2))) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) * ((a1 * a1) + (a2 * a2))) * Math.sqrt(0.5);
}
def code(a1, a2, th): return (math.cos(th) * ((a1 * a1) + (a2 * a2))) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(cos(th) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = (cos(th) * ((a1 * a1) + (a2 * a2))) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\cos th \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around inf 99.6%
*-commutative99.6%
*-commutative99.6%
unpow299.6%
unpow299.6%
+-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* (/ (cos th) (sqrt 2.0)) (+ (* a1 a1) (* a2 a2))))
double code(double a1, double a2, double th) {
return (cos(th) / sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (cos(th) / sqrt(2.0d0)) * ((a1 * a1) + (a2 * a2))
end function
public static double code(double a1, double a2, double th) {
return (Math.cos(th) / Math.sqrt(2.0)) * ((a1 * a1) + (a2 * a2));
}
def code(a1, a2, th): return (math.cos(th) / math.sqrt(2.0)) * ((a1 * a1) + (a2 * a2))
function code(a1, a2, th) return Float64(Float64(cos(th) / sqrt(2.0)) * Float64(Float64(a1 * a1) + Float64(a2 * a2))) end
function tmp = code(a1, a2, th) tmp = (cos(th) / sqrt(2.0)) * ((a1 * a1) + (a2 * a2)); end
code[a1_, a2_, th_] := N[(N[(N[Cos[th], $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos th}{\sqrt{2}} \cdot \left(a1 \cdot a1 + a2 \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (* (cos th) (sqrt 0.5)))))
double code(double a1, double a2, double th) {
return a2 * (a2 * (cos(th) * sqrt(0.5)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * (cos(th) * sqrt(0.5d0)))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * (Math.cos(th) * Math.sqrt(0.5)));
}
def code(a1, a2, th): return a2 * (a2 * (math.cos(th) * math.sqrt(0.5)))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * Float64(cos(th) * sqrt(0.5)))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * (cos(th) * sqrt(0.5))); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[(N[Cos[th], $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \left(\cos th \cdot \sqrt{0.5}\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 60.2%
unpow260.2%
associate-*l*60.2%
Simplified60.2%
div-inv60.2%
associate-*r*60.2%
associate-*r*60.2%
div-inv60.2%
associate-*l*60.2%
div-inv60.2%
add-sqr-sqrt60.2%
sqrt-unprod60.2%
frac-times60.2%
metadata-eval60.2%
add-sqr-sqrt60.2%
metadata-eval60.2%
Applied egg-rr60.2%
Final simplification60.2%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* (sqrt 0.5) (* (cos th) a2))))
double code(double a1, double a2, double th) {
return a2 * (sqrt(0.5) * (cos(th) * a2));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (sqrt(0.5d0) * (cos(th) * a2))
end function
public static double code(double a1, double a2, double th) {
return a2 * (Math.sqrt(0.5) * (Math.cos(th) * a2));
}
def code(a1, a2, th): return a2 * (math.sqrt(0.5) * (math.cos(th) * a2))
function code(a1, a2, th) return Float64(a2 * Float64(sqrt(0.5) * Float64(cos(th) * a2))) end
function tmp = code(a1, a2, th) tmp = a2 * (sqrt(0.5) * (cos(th) * a2)); end
code[a1_, a2_, th_] := N[(a2 * N[(N[Sqrt[0.5], $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(\sqrt{0.5} \cdot \left(\cos th \cdot a2\right)\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 60.2%
unpow260.2%
associate-*l*60.2%
Simplified60.2%
div-inv60.2%
associate-*l*60.2%
*-commutative60.2%
add-sqr-sqrt60.2%
sqrt-unprod60.2%
frac-times60.2%
metadata-eval60.2%
add-sqr-sqrt60.2%
metadata-eval60.2%
Applied egg-rr60.2%
Final simplification60.2%
(FPCore (a1 a2 th) :precision binary64 (* a2 (/ a2 (/ (sqrt 2.0) (cos th)))))
double code(double a1, double a2, double th) {
return a2 * (a2 / (sqrt(2.0) / cos(th)));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 / (sqrt(2.0d0) / cos(th)))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 / (Math.sqrt(2.0) / Math.cos(th)));
}
def code(a1, a2, th): return a2 * (a2 / (math.sqrt(2.0) / math.cos(th)))
function code(a1, a2, th) return Float64(a2 * Float64(a2 / Float64(sqrt(2.0) / cos(th)))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 / (sqrt(2.0) / cos(th))); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 / N[(N[Sqrt[2.0], $MachinePrecision] / N[Cos[th], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \frac{a2}{\frac{\sqrt{2}}{\cos th}}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 60.2%
unpow260.2%
associate-*l*60.2%
associate-*r/60.2%
associate-/l*60.2%
Simplified60.2%
Final simplification60.2%
(FPCore (a1 a2 th) :precision binary64 (* (/ a2 (sqrt 2.0)) (* (cos th) a2)))
double code(double a1, double a2, double th) {
return (a2 / sqrt(2.0)) * (cos(th) * a2);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = (a2 / sqrt(2.0d0)) * (cos(th) * a2)
end function
public static double code(double a1, double a2, double th) {
return (a2 / Math.sqrt(2.0)) * (Math.cos(th) * a2);
}
def code(a1, a2, th): return (a2 / math.sqrt(2.0)) * (math.cos(th) * a2)
function code(a1, a2, th) return Float64(Float64(a2 / sqrt(2.0)) * Float64(cos(th) * a2)) end
function tmp = code(a1, a2, th) tmp = (a2 / sqrt(2.0)) * (cos(th) * a2); end
code[a1_, a2_, th_] := N[(N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision] * N[(N[Cos[th], $MachinePrecision] * a2), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{a2}{\sqrt{2}} \cdot \left(\cos th \cdot a2\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 60.2%
unpow260.2%
associate-*l*60.2%
Simplified60.2%
div-inv60.2%
*-commutative60.2%
associate-*l*60.2%
*-commutative60.2%
div-inv60.3%
associate-*r*60.2%
clear-num60.2%
div-inv60.2%
*-commutative60.2%
associate-/r/60.2%
associate-*l*60.3%
*-commutative60.3%
Applied egg-rr60.3%
Final simplification60.3%
(FPCore (a1 a2 th) :precision binary64 (if (<= (* a1 a1) 2e-79) (* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5)) (/ (* (* a2 a2) (+ (* -0.5 (* th th)) 1.0)) (sqrt 2.0))))
double code(double a1, double a2, double th) {
double tmp;
if ((a1 * a1) <= 2e-79) {
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
} else {
tmp = ((a2 * a2) * ((-0.5 * (th * th)) + 1.0)) / sqrt(2.0);
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if ((a1 * a1) <= 2d-79) then
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
else
tmp = ((a2 * a2) * (((-0.5d0) * (th * th)) + 1.0d0)) / sqrt(2.0d0)
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if ((a1 * a1) <= 2e-79) {
tmp = ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
} else {
tmp = ((a2 * a2) * ((-0.5 * (th * th)) + 1.0)) / Math.sqrt(2.0);
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if (a1 * a1) <= 2e-79: tmp = ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5) else: tmp = ((a2 * a2) * ((-0.5 * (th * th)) + 1.0)) / math.sqrt(2.0) return tmp
function code(a1, a2, th) tmp = 0.0 if (Float64(a1 * a1) <= 2e-79) tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)); else tmp = Float64(Float64(Float64(a2 * a2) * Float64(Float64(-0.5 * Float64(th * th)) + 1.0)) / sqrt(2.0)); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if ((a1 * a1) <= 2e-79) tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); else tmp = ((a2 * a2) * ((-0.5 * (th * th)) + 1.0)) / sqrt(2.0); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[N[(a1 * a1), $MachinePrecision], 2e-79], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], N[(N[(N[(a2 * a2), $MachinePrecision] * N[(N[(-0.5 * N[(th * th), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a1 \cdot a1 \leq 2 \cdot 10^{-79}:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(a2 \cdot a2\right) \cdot \left(-0.5 \cdot \left(th \cdot th\right) + 1\right)}{\sqrt{2}}\\
\end{array}
\end{array}
if (*.f64 a1 a1) < 2e-79Initial program 99.5%
distribute-lft-out99.5%
Simplified99.5%
clear-num99.5%
associate-/r/99.4%
pow1/299.4%
pow-flip99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in th around 0 69.8%
*-commutative69.8%
unpow269.8%
unpow269.8%
+-commutative69.8%
Simplified69.8%
if 2e-79 < (*.f64 a1 a1) Initial program 99.7%
distribute-lft-out99.7%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
Taylor expanded in a1 around 0 41.6%
unpow241.6%
associate-*l*41.6%
Simplified41.6%
Taylor expanded in th around 0 13.6%
unpow213.6%
+-commutative13.6%
unpow213.6%
associate-*r*13.6%
*-lft-identity13.6%
distribute-rgt-out37.6%
unpow237.6%
Simplified37.6%
Final simplification50.9%
(FPCore (a1 a2 th)
:precision binary64
(if (<= th 1.55)
(* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5))
(if (<= th 1.4e+141)
(/ -0.5 (/ (sqrt 2.0) (* th (* th (* a2 a2)))))
(* a2 (* a2 (sqrt 0.5))))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.55) {
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
} else if (th <= 1.4e+141) {
tmp = -0.5 / (sqrt(2.0) / (th * (th * (a2 * a2))));
} else {
tmp = a2 * (a2 * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 1.55d0) then
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
else if (th <= 1.4d+141) then
tmp = (-0.5d0) / (sqrt(2.0d0) / (th * (th * (a2 * a2))))
else
tmp = a2 * (a2 * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.55) {
tmp = ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
} else if (th <= 1.4e+141) {
tmp = -0.5 / (Math.sqrt(2.0) / (th * (th * (a2 * a2))));
} else {
tmp = a2 * (a2 * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 1.55: tmp = ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5) elif th <= 1.4e+141: tmp = -0.5 / (math.sqrt(2.0) / (th * (th * (a2 * a2)))) else: tmp = a2 * (a2 * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 1.55) tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)); elseif (th <= 1.4e+141) tmp = Float64(-0.5 / Float64(sqrt(2.0) / Float64(th * Float64(th * Float64(a2 * a2))))); else tmp = Float64(a2 * Float64(a2 * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 1.55) tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); elseif (th <= 1.4e+141) tmp = -0.5 / (sqrt(2.0) / (th * (th * (a2 * a2)))); else tmp = a2 * (a2 * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 1.55], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[th, 1.4e+141], N[(-0.5 / N[(N[Sqrt[2.0], $MachinePrecision] / N[(th * N[(th * N[(a2 * a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.55:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\mathbf{elif}\;th \leq 1.4 \cdot 10^{+141}:\\
\;\;\;\;\frac{-0.5}{\frac{\sqrt{2}}{th \cdot \left(th \cdot \left(a2 \cdot a2\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if th < 1.55000000000000004Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 78.0%
*-commutative78.0%
unpow278.0%
unpow278.0%
+-commutative78.0%
Simplified78.0%
if 1.55000000000000004 < th < 1.39999999999999996e141Initial program 99.7%
distribute-lft-out99.7%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
Taylor expanded in a1 around 0 73.8%
unpow273.8%
associate-*l*73.7%
Simplified73.7%
Taylor expanded in th around 0 14.1%
unpow214.1%
+-commutative14.1%
unpow214.1%
associate-*r*14.1%
*-lft-identity14.1%
distribute-rgt-out41.0%
unpow241.0%
Simplified41.0%
Taylor expanded in th around inf 41.0%
unpow241.0%
associate-*r/41.0%
associate-/l*41.0%
*-commutative41.0%
unpow241.0%
associate-*l*41.0%
Simplified41.0%
if 1.39999999999999996e141 < th Initial program 99.8%
distribute-lft-out99.8%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
Taylor expanded in a1 around 0 58.3%
unpow258.3%
associate-*l*58.2%
Simplified58.2%
div-inv58.1%
associate-*l*58.3%
*-commutative58.3%
add-sqr-sqrt58.3%
sqrt-unprod58.3%
frac-times58.3%
metadata-eval58.3%
add-sqr-sqrt58.2%
metadata-eval58.2%
Applied egg-rr58.2%
Taylor expanded in th around 0 25.1%
Final simplification67.0%
(FPCore (a1 a2 th)
:precision binary64
(if (<= th 1.55)
(* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5))
(if (<= th 1.4e+141)
(/ (* (* a2 a2) (* th (* th -0.5))) (sqrt 2.0))
(* a2 (* a2 (sqrt 0.5))))))
double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.55) {
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
} else if (th <= 1.4e+141) {
tmp = ((a2 * a2) * (th * (th * -0.5))) / sqrt(2.0);
} else {
tmp = a2 * (a2 * sqrt(0.5));
}
return tmp;
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
real(8) :: tmp
if (th <= 1.55d0) then
tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
else if (th <= 1.4d+141) then
tmp = ((a2 * a2) * (th * (th * (-0.5d0)))) / sqrt(2.0d0)
else
tmp = a2 * (a2 * sqrt(0.5d0))
end if
code = tmp
end function
public static double code(double a1, double a2, double th) {
double tmp;
if (th <= 1.55) {
tmp = ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
} else if (th <= 1.4e+141) {
tmp = ((a2 * a2) * (th * (th * -0.5))) / Math.sqrt(2.0);
} else {
tmp = a2 * (a2 * Math.sqrt(0.5));
}
return tmp;
}
def code(a1, a2, th): tmp = 0 if th <= 1.55: tmp = ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5) elif th <= 1.4e+141: tmp = ((a2 * a2) * (th * (th * -0.5))) / math.sqrt(2.0) else: tmp = a2 * (a2 * math.sqrt(0.5)) return tmp
function code(a1, a2, th) tmp = 0.0 if (th <= 1.55) tmp = Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)); elseif (th <= 1.4e+141) tmp = Float64(Float64(Float64(a2 * a2) * Float64(th * Float64(th * -0.5))) / sqrt(2.0)); else tmp = Float64(a2 * Float64(a2 * sqrt(0.5))); end return tmp end
function tmp_2 = code(a1, a2, th) tmp = 0.0; if (th <= 1.55) tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); elseif (th <= 1.4e+141) tmp = ((a2 * a2) * (th * (th * -0.5))) / sqrt(2.0); else tmp = a2 * (a2 * sqrt(0.5)); end tmp_2 = tmp; end
code[a1_, a2_, th_] := If[LessEqual[th, 1.55], N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[th, 1.4e+141], N[(N[(N[(a2 * a2), $MachinePrecision] * N[(th * N[(th * -0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision], N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;th \leq 1.55:\\
\;\;\;\;\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}\\
\mathbf{elif}\;th \leq 1.4 \cdot 10^{+141}:\\
\;\;\;\;\frac{\left(a2 \cdot a2\right) \cdot \left(th \cdot \left(th \cdot -0.5\right)\right)}{\sqrt{2}}\\
\mathbf{else}:\\
\;\;\;\;a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)\\
\end{array}
\end{array}
if th < 1.55000000000000004Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.5%
pow1/299.5%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 78.0%
*-commutative78.0%
unpow278.0%
unpow278.0%
+-commutative78.0%
Simplified78.0%
if 1.55000000000000004 < th < 1.39999999999999996e141Initial program 99.7%
distribute-lft-out99.7%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
Taylor expanded in a1 around 0 73.8%
unpow273.8%
associate-*l*73.7%
Simplified73.7%
Taylor expanded in th around 0 14.1%
unpow214.1%
+-commutative14.1%
unpow214.1%
associate-*r*14.1%
*-lft-identity14.1%
distribute-rgt-out41.0%
unpow241.0%
Simplified41.0%
Taylor expanded in th around inf 41.0%
unpow241.0%
associate-*r*41.0%
unpow241.0%
associate-*r*41.0%
Simplified41.0%
if 1.39999999999999996e141 < th Initial program 99.8%
distribute-lft-out99.8%
associate-*l/99.7%
associate-*r/99.7%
fma-def99.7%
Simplified99.7%
Taylor expanded in a1 around 0 58.3%
unpow258.3%
associate-*l*58.2%
Simplified58.2%
div-inv58.1%
associate-*l*58.3%
*-commutative58.3%
add-sqr-sqrt58.3%
sqrt-unprod58.3%
frac-times58.3%
metadata-eval58.3%
add-sqr-sqrt58.2%
metadata-eval58.2%
Applied egg-rr58.2%
Taylor expanded in th around 0 25.1%
Final simplification67.0%
(FPCore (a1 a2 th) :precision binary64 (* (+ (* a1 a1) (* a2 a2)) (sqrt 0.5)))
double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * sqrt(0.5);
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = ((a1 * a1) + (a2 * a2)) * sqrt(0.5d0)
end function
public static double code(double a1, double a2, double th) {
return ((a1 * a1) + (a2 * a2)) * Math.sqrt(0.5);
}
def code(a1, a2, th): return ((a1 * a1) + (a2 * a2)) * math.sqrt(0.5)
function code(a1, a2, th) return Float64(Float64(Float64(a1 * a1) + Float64(a2 * a2)) * sqrt(0.5)) end
function tmp = code(a1, a2, th) tmp = ((a1 * a1) + (a2 * a2)) * sqrt(0.5); end
code[a1_, a2_, th_] := N[(N[(N[(a1 * a1), $MachinePrecision] + N[(a2 * a2), $MachinePrecision]), $MachinePrecision] * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a1 \cdot a1 + a2 \cdot a2\right) \cdot \sqrt{0.5}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
clear-num99.6%
associate-/r/99.6%
pow1/299.6%
pow-flip99.6%
metadata-eval99.6%
Applied egg-rr99.6%
Taylor expanded in th around 0 67.4%
*-commutative67.4%
unpow267.4%
unpow267.4%
+-commutative67.4%
Simplified67.4%
Final simplification67.4%
(FPCore (a1 a2 th) :precision binary64 (* a2 (* a2 (sqrt 0.5))))
double code(double a1, double a2, double th) {
return a2 * (a2 * sqrt(0.5));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 * sqrt(0.5d0))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 * Math.sqrt(0.5));
}
def code(a1, a2, th): return a2 * (a2 * math.sqrt(0.5))
function code(a1, a2, th) return Float64(a2 * Float64(a2 * sqrt(0.5))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 * sqrt(0.5)); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 * N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \left(a2 \cdot \sqrt{0.5}\right)
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
associate-*l/99.6%
associate-*r/99.6%
fma-def99.6%
Simplified99.6%
Taylor expanded in a1 around 0 60.2%
unpow260.2%
associate-*l*60.2%
Simplified60.2%
div-inv60.2%
associate-*l*60.2%
*-commutative60.2%
add-sqr-sqrt60.2%
sqrt-unprod60.2%
frac-times60.2%
metadata-eval60.2%
add-sqr-sqrt60.2%
metadata-eval60.2%
Applied egg-rr60.2%
Taylor expanded in th around 0 41.1%
Final simplification41.1%
(FPCore (a1 a2 th) :precision binary64 (* a2 (/ a2 (sqrt 2.0))))
double code(double a1, double a2, double th) {
return a2 * (a2 / sqrt(2.0));
}
real(8) function code(a1, a2, th)
real(8), intent (in) :: a1
real(8), intent (in) :: a2
real(8), intent (in) :: th
code = a2 * (a2 / sqrt(2.0d0))
end function
public static double code(double a1, double a2, double th) {
return a2 * (a2 / Math.sqrt(2.0));
}
def code(a1, a2, th): return a2 * (a2 / math.sqrt(2.0))
function code(a1, a2, th) return Float64(a2 * Float64(a2 / sqrt(2.0))) end
function tmp = code(a1, a2, th) tmp = a2 * (a2 / sqrt(2.0)); end
code[a1_, a2_, th_] := N[(a2 * N[(a2 / N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a2 \cdot \frac{a2}{\sqrt{2}}
\end{array}
Initial program 99.6%
distribute-lft-out99.6%
Simplified99.6%
Taylor expanded in th around 0 67.4%
Taylor expanded in a1 around 0 41.1%
unpow241.1%
associate-*r/41.1%
Simplified41.1%
Final simplification41.1%
herbie shell --seed 2023255
(FPCore (a1 a2 th)
:name "Migdal et al, Equation (64)"
:precision binary64
(+ (* (/ (cos th) (sqrt 2.0)) (* a1 a1)) (* (/ (cos th) (sqrt 2.0)) (* a2 a2))))